mesa/src/compiler/nir
Eric Engestrom 2c67457e5e util/list: rename LIST_ENTRY() to list_entry()
This follows the Linux kernel convention, and avoids collision with
macOS header macro.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6751
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6840
Cc: mesa-stable
Signed-off-by: Eric Engestrom <eric@igalia.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17772>
2022-07-28 10:10:44 +00:00
..
tests nir: Fix unused-variable compile warnings 2022-06-15 19:43:27 +00:00
README
meson.build nir: Add a lowering pass for point smoothing 2022-07-16 07:08:09 -04:00
nir.c nir: get res binding using component 0, instead of asssumig an uint 2022-06-14 13:12:46 +00:00
nir.h util/list: rename LIST_ENTRY() to list_entry() 2022-07-28 10:10:44 +00:00
nir_algebraic.py nir/algebraic: add ignore_exact() wrapper 2022-01-20 22:54:42 +00:00
nir_builder.c nir: Add a common gen_rect_vertices implementation 2022-07-19 12:47:30 +00:00
nir_builder.h nir: Add a common gen_rect_vertices implementation 2022-07-19 12:47:30 +00:00
nir_builder_opcodes_h.py nir/builder: assume scalar alignment if not provided 2022-01-21 13:45:33 +00:00
nir_builtin_builder.c nir: Produce correct results for atan with NaN 2022-02-10 18:15:39 +00:00
nir_builtin_builder.h
nir_clone.c nir,spirv: Preserve inbounds access information 2022-06-09 16:20:16 +00:00
nir_constant_expressions.h
nir_constant_expressions.py nir: introduce nir_pack_{sint,uint}_2x16 instructions 2022-03-04 08:06:56 +00:00
nir_control_flow.c nir/cf: Return a cursor from nir_cf_extract as well 2022-05-09 08:43:40 +00:00
nir_control_flow.h nir/cf: Return a cursor from nir_cf_extract as well 2022-05-09 08:43:40 +00:00
nir_control_flow_private.h
nir_conversion_builder.h
nir_convert_ycbcr.c nir,glsl_to_nir: use nir_fdot() 2021-08-16 17:19:45 +00:00
nir_deref.c nir: Add an options parameter to deref_instr_has_complex_use 2022-06-24 19:21:26 +00:00
nir_deref.h
nir_divergence_analysis.c nir: add nir_address_format_2x32bit_global 2022-07-19 09:47:34 +02:00
nir_dominance.c
nir_format_convert.h
nir_from_ssa.c nir: Add a correctness note for nir_lower_phis_to_regs_block 2022-05-31 14:12:21 +00:00
nir_gather_info.c nir/gather_info: Stop gathering uses_sample_shading 2022-07-13 20:28:42 +00:00
nir_gather_ssa_types.c
nir_gather_xfb_info.c glsl/nir: Stash the xfb_info in the nir_shader when linking XFB 2022-05-31 23:09:30 +00:00
nir_group_loads.c nir: fix an uninitialized variable valgrind warning in nir_group_loads 2022-04-22 18:18:09 +00:00
nir_gs_count_vertices.c
nir_inline_functions.c nir/inline_functions: Handle halting functions. 2021-08-13 21:18:13 +00:00
nir_inline_helpers.h
nir_inline_uniforms.c nir: add support for forced sampler indirect loop unrolling 2022-05-17 02:12:21 +00:00
nir_instr_set.c nir,spirv: Preserve inbounds access information 2022-06-09 16:20:16 +00:00
nir_instr_set.h
nir_intrinsics.py nir: add nir_address_format_2x32bit_global 2022-07-19 09:47:34 +02:00
nir_intrinsics_c.py python: drop explicit output_encoding='utf-8' in mako templates 2021-08-14 21:44:32 +00:00
nir_intrinsics_h.py python: drop explicit output_encoding='utf-8' in mako templates 2021-08-14 21:44:32 +00:00
nir_intrinsics_indices_h.py nir: add transform feedback info into nir_intrinsic_store_output 2022-03-01 21:59:55 +00:00
nir_linking_helpers.c nir: call nir_metadata_preserve at nir_remove_unused_io_vars 2022-07-20 11:35:24 +00:00
nir_liveness.c nir: Delete the per-instr SSA liveness impl. 2022-02-10 00:36:57 +00:00
nir_loop_analyze.c nir: add support for forced sampler indirect loop unrolling 2022-05-17 02:12:21 +00:00
nir_loop_analyze.h nir: return false for loops in contains_other_jump() 2021-08-19 13:51:17 +00:00
nir_lower_alpha_test.c
nir_lower_alu.c
nir_lower_alu_width.c nir: introduce new nir_alu_alu_width() with nir_vectorize_cb callback 2022-06-01 11:41:44 +00:00
nir_lower_amul.c nir/lower_amul: do not lower 64bit amul to imul24 2021-10-21 18:59:57 +00:00
nir_lower_array_deref_of_vec.c
nir_lower_atomics_to_ssbo.c mesa: handle atomic counter lowering for drivers with big ssbo offset aligns 2022-06-05 23:16:36 +00:00
nir_lower_bit_size.c nir: Drop the unused instr arg for src/dest copy functions. 2021-09-14 17:53:06 +00:00
nir_lower_bitmap.c
nir_lower_blend.c nir/lower_blend: Expand or shrink output variables as needed 2022-05-11 14:47:33 +00:00
nir_lower_blend.h nir/lower_blend: Stop passing the whole options object around 2022-05-11 14:47:33 +00:00
nir_lower_bool_to_bitsize.c
nir_lower_bool_to_float.c
nir_lower_bool_to_int32.c nir: add 32-bit bool of fisfinite 2021-08-06 12:06:21 +10:00
nir_lower_clamp_color_outputs.c
nir_lower_clip.c nir/lower_clip: support clipdist array + no vars 2021-11-28 04:44:56 +00:00
nir_lower_clip_cull_distance_arrays.c nir: handle per-view clip/cull distances 2022-01-11 22:45:23 +00:00
nir_lower_clip_disable.c
nir_lower_clip_halfz.c
nir_lower_const_arrays_to_uniforms.c nir: Add an options parameter to deref_instr_has_complex_use 2022-06-24 19:21:26 +00:00
nir_lower_convert_alu_types.c
nir_lower_discard_if.c nir,zink: Make lower_discard_if a common pass 2022-02-04 19:09:23 +00:00
nir_lower_discard_or_demote.c nir/lower_discard_or_demote: Fix metadata 2021-10-08 23:24:49 +00:00
nir_lower_double_ops.c include: drop c99_math.h 2022-06-02 13:09:16 +00:00
nir_lower_drawpixels.c
nir_lower_fb_read.c
nir_lower_flatshade.c
nir_lower_flrp.c util/vector: make util_vector_init harder to misuse 2021-10-08 00:15:11 +00:00
nir_lower_fp16_conv.c
nir_lower_fragcolor.c
nir_lower_fragcoord_wtrans.c
nir_lower_frexp.c nir: Properly handle various exceptional values in frexp 2022-02-10 18:15:39 +00:00
nir_lower_global_vars_to_local.c
nir_lower_goto_ifs.c
nir_lower_gs_intrinsics.c mesa/*: add a shader primitive type to get away from GL types. 2022-01-19 21:54:58 +00:00
nir_lower_idiv.c
nir_lower_image.c nir: Switch to using nir_vec_scalars() for things that used nir_channel(). 2022-03-02 22:28:58 +00:00
nir_lower_indirect_derefs.c mesa/st: Use lower_indirect_var_derefs in st_nir_lower_builtin 2022-05-13 22:51:38 +00:00
nir_lower_input_attachments.c nir: Use nir_shader_instructions_pass in nir_lower_input_attachments 2022-05-13 22:51:38 +00:00
nir_lower_int64.c nir/lower_int64: do not try to clamp floats to int-range 2022-04-21 14:12:34 +00:00
nir_lower_int_to_float.c nir: Fix idiv lowering on !NativeIntegers when lower_fdiv is also set. 2022-06-07 02:38:42 +00:00
nir_lower_interpolation.c
nir_lower_io.c nir: add nir_address_format_2x32bit_global 2022-07-19 09:47:34 +02:00
nir_lower_io_arrays_to_elements.c nir: Drop the unused instr arg for src/dest copy functions. 2021-09-14 17:53:06 +00:00
nir_lower_io_to_scalar.c nir_lower_io_to_scalar: Support arrayed (per-vertex) I/O 2022-07-23 14:48:17 +00:00
nir_lower_io_to_temporaries.c nir: Don't lower Task/Mesh I/O to temporaries 2021-08-28 03:56:43 +00:00
nir_lower_io_to_vector.c nir: Fix flat new_var assignment in create_new_io_vars() 2022-06-10 08:06:46 +00:00
nir_lower_is_helper_invocation.c nir/lower_is_helper_invocation: create load_helper_invocation instr with bitsize=1 2022-03-21 03:20:33 +00:00
nir_lower_load_const_to_scalar.c
nir_lower_locals_to_regs.c nir: Eliminate out-of-bounds read/writes in local lowering. 2022-05-03 18:32:47 +00:00
nir_lower_mediump.c nir/fold_16bit_tex_image: Default to only_fold_all. 2022-07-27 18:57:12 +00:00
nir_lower_memcpy.c nir: fix lower_memcpy 2022-02-17 15:12:45 +00:00
nir_lower_memory_model.c nir: call nir_metadata_preserve in nir_lower_memory_model 2022-05-19 13:37:20 +00:00
nir_lower_multiview.c nir: Add explicit task payload atomic intrinsics. 2022-05-24 17:21:22 +00:00
nir_lower_non_uniform_access.c nir: introduce and use nir_component_mask 2022-04-19 06:54:47 +00:00
nir_lower_packing.c nir: intel/compiler: Add and use nir_op_pack_32_4x8_split 2021-08-18 22:03:37 +00:00
nir_lower_passthrough_edgeflags.c nir/edgeflags: Add a flag to indicate the edge flag input is needed 2021-09-17 16:36:08 -07:00
nir_lower_patch_vertices.c
nir_lower_phis_to_scalar.c nir: Drop the unused instr arg for src/dest copy functions. 2021-09-14 17:53:06 +00:00
nir_lower_pntc_ytransform.c nir/lower_pntc_ytransform: Support PointCoordIsSysval 2021-11-12 12:34:14 +00:00
nir_lower_point_size.c v3dv/v3d: Fix copyright holder to Raspberry Pi Ltd 2022-02-18 11:50:07 +01:00
nir_lower_point_size_mov.c nir/lower_point_size: apply point size clamping 2022-06-22 13:27:29 +00:00
nir_lower_point_smooth.c nir: Add a lowering pass for point smoothing 2022-07-16 07:08:09 -04:00
nir_lower_poly_line_smooth.c nir: Add a lowering pass for polygon and line smoothing 2022-07-16 10:15:22 +00:00
nir_lower_printf.c
nir_lower_readonly_images_to_tex.c nir/builder: Add a nir_trim_vector helper 2022-05-11 14:47:33 +00:00
nir_lower_regs_to_ssa.c nir: Drop nir_ssa_def::name and nir_register::name 2021-07-08 17:34:41 +00:00
nir_lower_returns.c
nir_lower_samplers.c
nir_lower_scratch.c nir/lower_scratch: Ensure we don't lower vars with unsupported usage. 2021-08-13 20:56:30 +00:00
nir_lower_shader_calls.c nir/lower_shader_calls: put inserted instructions into a dummy block 2022-05-09 08:43:40 +00:00
nir_lower_single_sampled.c nir: Add a pass for lowering shaders to single-sampled 2022-07-13 20:28:42 +00:00
nir_lower_ssbo.c nir: Drop the unused instr arg for src/dest copy functions. 2021-09-14 17:53:06 +00:00
nir_lower_subgroups.c nir: Use nir_test_mask instead of i2b(iand) 2022-06-30 18:00:32 +00:00
nir_lower_system_values.c nir: Introduce workgroup_index and ability to lower workgroup_id to it. 2022-03-08 17:36:31 +00:00
nir_lower_sysvals_to_varyings.c nir: Add a nir_sysvals_to_varyings() helper 2021-10-07 19:45:35 +00:00
nir_lower_task_shader.c nir/lower_task_shader: don't use base index for shared memory intrinsics 2022-06-22 10:32:13 +00:00
nir_lower_tex.c nir: Account for YUV range. 2022-06-17 17:25:44 +00:00
nir_lower_tex_shadow.c nir/nir_lower_tex_shadow: support tex_instr without deref src 2022-01-28 18:40:53 +00:00
nir_lower_texcoord_replace.c nir: Use nir_test_mask instead of i2b(iand) 2022-06-30 18:00:32 +00:00
nir_lower_to_source_mods.c nir: Split the flag for lowering of fabs and fneg to source modifiers. 2022-02-08 18:50:01 -08:00
nir_lower_two_sided_color.c
nir_lower_ubo_vec4.c nir: Use nir_test_mask instead of i2b(iand) 2022-06-30 18:00:32 +00:00
nir_lower_undef_to_zero.c
nir_lower_uniforms_to_ubo.c nir: Add a .base field to nir_load_ubo_vec4. 2022-01-19 22:28:34 +00:00
nir_lower_var_copies.c nir: Add a nir_instr_free() to replace ralloc_free(instr). 2021-09-14 17:53:05 +00:00
nir_lower_variable_initializers.c
nir_lower_vars_to_ssa.c nir: Add an options parameter to deref_instr_has_complex_use 2022-06-24 19:21:26 +00:00
nir_lower_vec3_to_vec4.c
nir_lower_vec_to_movs.c nir: Drop the unused instr arg for src/dest copy functions. 2021-09-14 17:53:06 +00:00
nir_lower_viewport_transform.c
nir_lower_wpos_center.c anv,nir: Use sample_pos_or_center in lower_wpos_center 2021-12-17 16:02:16 +00:00
nir_lower_wpos_ytransform.c
nir_lower_wrmasks.c
nir_metadata.c nir: add support for forced sampler indirect loop unrolling 2022-05-17 02:12:21 +00:00
nir_move_vec_src_uses_to_dest.c
nir_normalize_cubemap_coords.c
nir_opcodes.py nir: allow 16-bit fsin_amd/fcos_amd 2022-07-07 22:18:08 +00:00
nir_opcodes_c.py python: drop python2 support 2021-08-14 21:44:32 +00:00
nir_opcodes_h.py python: drop python2 support 2021-08-14 21:44:32 +00:00
nir_opt_access.c nir/opt_access: infer CAN_REORDER for global access 2021-12-17 18:51:24 +00:00
nir_opt_algebraic.py nir: Split usub_sat lowering flag from uadd_sat. 2022-07-22 17:54:28 +00:00
nir_opt_barriers.c
nir_opt_combine_stores.c nir: Switch to using nir_vec_scalars() for things that used nir_channel(). 2022-03-02 22:28:58 +00:00
nir_opt_comparison_pre.c util/vector: make util_vector_init harder to misuse 2021-10-08 00:15:11 +00:00
nir_opt_conditional_discard.c
nir_opt_constant_folding.c nir: Constant fold sampler/texture offsets 2022-04-26 22:34:39 +00:00
nir_opt_copy_prop_vars.c nir/copy_prop_vars: fix non-vector shader call payloads 2022-04-20 21:03:03 +00:00
nir_opt_copy_propagate.c spirv: run nir_copy_prop before nir_rematerialize_derefs_in_use_blocks_impl 2021-11-24 15:43:51 +00:00
nir_opt_cse.c
nir_opt_dce.c nir/dce: fix DCE of loops with a halt or return instruction in the pre-header 2021-11-29 22:22:24 +00:00
nir_opt_dead_cf.c nir: add load_shared2_amd and store_shared2_amd 2022-04-13 23:08:07 +00:00
nir_opt_dead_write_vars.c
nir_opt_find_array_copies.c
nir_opt_fragdepth.c nir: add a pass to optimize "gl_FragDepth = gl_FragCoord.z" away 2021-08-11 11:00:11 +02:00
nir_opt_gcm.c nir/gce: pin call instructions 2022-05-31 12:36:48 +00:00
nir_opt_idiv_const.c nir/idiv_const: optimize imod/irem 2021-08-09 11:00:39 +00:00
nir_opt_if.c nir: Add and use algebraic property "is selection" 2022-06-22 19:26:59 +00:00
nir_opt_intrinsics.c
nir_opt_large_constants.c nir: Add an options parameter to deref_instr_has_complex_use 2022-06-24 19:21:26 +00:00
nir_opt_load_store_vectorize.c util,nir: Move mask_sign_extend from opt_load_store_vectorize to util 2022-07-06 11:23:18 +00:00
nir_opt_loop_unroll.c nir/loop_unroll: clean up after complex_unroll_single_terminator() 2022-07-20 03:47:45 +00:00
nir_opt_memcpy.c nir/opt_memcpy: Add another case for function_temp 2022-06-24 19:21:26 +00:00
nir_opt_move.c nir/nir_opt_move: handle non-SSA defs 2022-02-24 11:36:00 +00:00
nir_opt_move_discards_to_top.c
nir_opt_offsets.c nir: add load_shared2_amd and store_shared2_amd 2022-04-13 23:08:07 +00:00
nir_opt_peephole_select.c nir: Add a new sample_pos_or_center system value 2021-12-17 16:02:16 +00:00
nir_opt_phi_precision.c nir: Move phi src setup to a helper. 2021-08-13 16:11:57 +00:00
nir_opt_preamble.c radv: vkCmdTraceRaysIndirect2KHR 2022-06-08 20:20:21 +00:00
nir_opt_ray_queries.c nir: add a ray query optimization pass 2021-12-04 20:46:35 +00:00
nir_opt_rematerialize_compares.c
nir_opt_remove_phis.c
nir_opt_shrink_stores.c nir/builder: Add a nir_trim_vector helper 2022-05-11 14:47:33 +00:00
nir_opt_shrink_vectors.c nir/opt_shrink_vectors: Round to supported vec size 2022-07-10 18:03:46 +00:00
nir_opt_sink.c nir/nir_opt_move: allow to move uniform loads 2022-02-24 11:36:00 +00:00
nir_opt_trivial_continues.c
nir_opt_undef.c nir: Add and use algebraic property "is selection" 2022-06-22 19:26:59 +00:00
nir_opt_uniform_atomics.c nir: add _amd global access intrinsics 2022-04-13 16:23:35 +00:00
nir_opt_vectorize.c nir/opt_vectorize: refactor src rewriting to avoid unnecessary mov instructions 2022-06-03 08:53:18 +00:00
nir_phi_builder.c nir: Move phi src setup to a helper. 2021-08-13 16:11:57 +00:00
nir_phi_builder.h
nir_print.c nir: use updated tokens from vk.xml 2022-07-12 15:53:11 +00:00
nir_propagate_invariant.c nir: preserve all metadata when nir_propagate_invariant doesn't make progress 2021-10-05 10:02:54 +00:00
nir_range_analysis.c nir/range_analysis: Teach range analysis about fdot opcodes 2022-06-23 18:46:27 +00:00
nir_range_analysis.h nir: Constify def parameter to nir_ssa_def_bits_used 2022-02-10 18:15:39 +00:00
nir_remove_dead_variables.c
nir_repair_ssa.c
nir_scale_fdiv.c nir,microsoft: Move scale_fdiv into a common NIR pass 2022-04-16 02:10:25 +00:00
nir_schedule.c nir: add load_shared2_amd and store_shared2_amd 2022-04-13 23:08:07 +00:00
nir_schedule.h nir/schedule: allow drivers to decide about instruction latency 2022-03-09 15:53:04 +00:00
nir_search.c nir/algebraic: add ignore_exact() wrapper 2022-01-20 22:54:42 +00:00
nir_search.h nir/search: Constify instr parameter to nir_search_expression::cond 2022-02-10 18:15:39 +00:00
nir_search_helpers.h nir/search: Constify instr parameter to nir_search_expression::cond 2022-02-10 18:15:39 +00:00
nir_serialize.c nir/serialize: restore ray query variables 2022-07-09 00:32:00 +00:00
nir_serialize.h
nir_split_64bit_vec3_and_vec4.c nir: Add pass to split 64 bit vec3 and vec4 variable access and phis 2022-04-21 16:57:11 +00:00
nir_split_per_member_structs.c
nir_split_var_copies.c
nir_split_vars.c nir: Add an options parameter to deref_instr_has_complex_use 2022-06-24 19:21:26 +00:00
nir_sweep.c nir: Add a nir_xfb_info to nir_shader 2022-05-31 23:09:30 +00:00
nir_to_lcssa.c nir: Move phi src setup to a helper. 2021-08-13 16:11:57 +00:00
nir_validate.c nir: Add a nir_xfb_info to nir_shader 2022-05-31 23:09:30 +00:00
nir_vla.h
nir_vulkan.h
nir_worklist.c nir: Use u_worklist to back nir_block_worklist 2022-04-25 23:50:57 +00:00
nir_worklist.h nir: Use u_worklist to back nir_block_worklist 2022-04-25 23:50:57 +00:00
nir_xfb_info.h glsl/nir: Stash the xfb_info in the nir_shader when linking XFB 2022-05-31 23:09:30 +00:00

README

New IR, or NIR, is an IR for Mesa intended to sit below GLSL IR and Mesa IR.
Its design inherits from the various IRs that Mesa has used in the past, as
well as Direct3D assembly, and it includes a few new ideas as well. It is a
flat (in terms of using instructions instead of expressions), typeless IR,
similar to TGSI and Mesa IR.  It also supports SSA (although it doesn't require
it).

Variables
=========

NIR includes support for source-level GLSL variables through a structure mostly
copied from GLSL IR. These will be used for linking and conversion from GLSL IR
(and later, from an AST), but for the most part, they will be lowered to
registers (see below) and loads/stores.

Registers
=========

Registers are light-weight; they consist of a structure that only contains its
size, its index for liveness analysis, and an optional name for debugging. In
addition, registers can be local to a function or global to the entire shader;
the latter will be used in ARB_shader_subroutine for passing parameters and
getting return values from subroutines. Registers can also be an array, in which
case they can be accessed indirectly. Each ALU instruction (add, subtract, etc.)
works directly with registers or SSA values (see below).

SSA
========

Everywhere a register can be loaded/stored, an SSA value can be used instead.
The only exception is that arrays/indirect addressing are not supported with
SSA; although research has been done on extensions of SSA to arrays before, it's
usually for the purpose of parallelization (which we're not interested in), and
adds some overhead in the form of adding copies or extra arrays (which is much
more expensive than introducing copies between non-array registers). SSA uses
point directly to their corresponding definition, which in turn points to the
instruction it is part of. This creates an implicit use-def chain and avoids the
need for an external structure for each SSA register.

Functions
=========

Support for function calls is mostly similar to GLSL IR. Each shader contains a
list of functions, and each function has a list of overloads. Each overload
contains a list of parameters, and may contain an implementation which specifies
the variables that correspond to the parameters and return value. Inlining a
function, assuming it has a single return point, is as simple as copying its
instructions, registers, and local variables into the target function and then
inserting copies to and from the new parameters as appropriate. After functions
are inlined and any non-subroutine functions are deleted, parameters and return
variables will be converted to global variables and then global registers. We
don't do this lowering earlier (i.e. the fortranizer idea) for a few reasons:

- If we want to do optimizations before link time, we need to have the function
signature available during link-time.

- If we do any inlining before link time, then we might wind up with the
inlined function and the non-inlined function using the same global
variables/registers which would preclude optimization.

Intrinsics
=========

Any operation (other than function calls and textures) which touches a variable
or is not referentially transparent is represented by an intrinsic. Intrinsics
are similar to the idea of a "builtin function," i.e. a function declaration
whose implementation is provided by the backend, except they are more powerful
in the following ways:

- They can also load and store registers when appropriate, which limits the
number of variables needed in later stages of the IR while obviating the need
for a separate load/store variable instruction.

- Intrinsics can be marked as side-effect free, which permits them to be
treated like any other instruction when it comes to optimizations. This allows
load intrinsics to be represented as intrinsics while still being optimized
away by dead code elimination, common subexpression elimination, etc.

Intrinsics are used for:

- Atomic operations
- Memory barriers
- Subroutine calls
- Geometry shader emitVertex and endPrimitive
- Loading and storing variables (before lowering)
- Loading and storing uniforms, shader inputs and outputs, etc (after lowering)
- Copying variables (cases where in GLSL the destination is a structure or
array)
- The kitchen sink
- ...

Textures
=========

Unfortunately, there are far too many texture operations to represent each one
of them with an intrinsic, so there's a special texture instruction similar to
the GLSL IR one. The biggest difference is that, while the texture instruction
has a sampler dereference field used just like in GLSL IR, this gets lowered to
a texture unit index (with a possible indirect offset) while the type
information of the original sampler is kept around for backends. Also, all the
non-constant sources are stored in a single array to make it easier for
optimization passes to iterate over all the sources.

Control Flow
=========

Like in GLSL IR, control flow consists of a tree of "control flow nodes", which
include if statements and loops, and jump instructions (break, continue, and
return). Unlike GLSL IR, though, the leaves of the tree aren't statements but
basic blocks. Each basic block also keeps track of its successors and
predecessors, and function implementations keep track of the beginning basic
block (the first basic block of the function) and the ending basic block (a fake
basic block that every return statement points to). Together, these elements
make up the control flow graph, in this case a redundant piece of information on
top of the control flow tree that will be used by almost all the optimizations.
There are helper functions to add and remove control flow nodes that also update
the control flow graph, and so usually it doesn't need to be touched by passes
that modify control flow nodes.