nir: add a ray query optimization pass

Just remove queries that are never used or proceeded with. The latter
case leading to undefined values.

v2: Don't use nir_shader_instructions_pass() to find variables (Caio)
    Simplify replacement (Caio)

v3: Don't track all the queries intrinsic effects (Caio)
    Rename things to represent only read queries (Caio)
    Use set instead of hash_table (Caio)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13718>
This commit is contained in:
Lionel Landwerlin 2021-10-19 14:14:20 +03:00 committed by Marge Bot
parent 5a9cdab170
commit 0cbcc15afe
3 changed files with 158 additions and 0 deletions

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@ -240,6 +240,7 @@ files_libnir = files(
'nir_opt_offsets.c',
'nir_opt_peephole_select.c',
'nir_opt_phi_precision.c',
'nir_opt_ray_queries.c',
'nir_opt_rematerialize_compares.c',
'nir_opt_remove_phis.c',
'nir_opt_shrink_vectors.c',

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@ -5258,6 +5258,8 @@ bool nir_opt_vectorize(nir_shader *shader, nir_opt_vectorize_cb filter,
bool nir_opt_conditional_discard(nir_shader *shader);
bool nir_opt_move_discards_to_top(nir_shader *shader);
bool nir_opt_ray_queries(nir_shader *shader);
typedef bool (*nir_should_vectorize_mem_func)(unsigned align_mul,
unsigned align_offset,
unsigned bit_size,

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@ -0,0 +1,155 @@
/*
* Copyright © 2021 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "nir.h"
#include "nir_builder.h"
#include "util/set.h"
#include "util/macros.h"
/** @file nir_opt_ray_queries.c
*
* Remove ray queries that the shader is not using the result of.
*/
static void
mark_query_read(struct set *queries,
nir_intrinsic_instr *intrin)
{
nir_ssa_def *rq_def = intrin->src[0].ssa;
nir_variable *query;
if (rq_def->parent_instr->type == nir_instr_type_intrinsic) {
nir_intrinsic_instr *load_deref =
nir_instr_as_intrinsic(rq_def->parent_instr);
assert(load_deref->intrinsic == nir_intrinsic_load_deref);
query = nir_intrinsic_get_var(load_deref, 0);
} else if (rq_def->parent_instr->type == nir_instr_type_deref) {
query = nir_deref_instr_get_variable(
nir_instr_as_deref(rq_def->parent_instr));
} else {
return;
}
assert(query);
_mesa_set_add(queries, query);
}
static void
nir_find_ray_queries_read(struct set *queries,
nir_shader *shader)
{
nir_foreach_function(function, shader) {
nir_function_impl *impl = function->impl;
if (!impl)
continue;
nir_foreach_block(block, impl) {
nir_foreach_instr(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
switch (intrin->intrinsic) {
case nir_intrinsic_rq_proceed:
if (list_length(&intrin->dest.ssa.uses) > 0 ||
list_length(&intrin->dest.ssa.if_uses) > 0)
mark_query_read(queries, intrin);
break;
case nir_intrinsic_rq_load:
mark_query_read(queries, intrin);
break;
default:
break;
}
}
}
}
}
static bool
nir_replace_unread_queries_instr(nir_builder *b, nir_instr *instr, void *data)
{
struct set *queries = data;
if (instr->type != nir_instr_type_intrinsic)
return false;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
switch (intrin->intrinsic) {
case nir_intrinsic_rq_initialize:
case nir_intrinsic_rq_terminate:
case nir_intrinsic_rq_generate_intersection:
case nir_intrinsic_rq_confirm_intersection:
break;
case nir_intrinsic_rq_proceed:
break;
default:
return false;
}
nir_variable *query = nir_intrinsic_get_var(intrin, 0);
assert(query);
struct set_entry *entry = _mesa_set_search(queries, query);
if (entry)
return false;
if (intrin->intrinsic == nir_intrinsic_rq_load) {
assert(list_is_empty(&intrin->dest.ssa.uses));
assert(list_is_empty(&intrin->dest.ssa.if_uses));
}
nir_instr_remove(instr);
return true;
}
bool
nir_opt_ray_queries(nir_shader *shader)
{
struct set *read_queries = _mesa_pointer_set_create(NULL);
nir_find_ray_queries_read(read_queries, shader);
bool progress =
nir_shader_instructions_pass(shader,
nir_replace_unread_queries_instr,
nir_metadata_block_index |
nir_metadata_dominance,
read_queries);
/* Update the number of queries if some have been removed. */
if (progress) {
nir_remove_dead_derefs(shader);
nir_remove_dead_variables(shader,
nir_var_shader_temp | nir_var_function_temp,
NULL);
nir_shader_gather_info(shader, nir_shader_get_entrypoint(shader));
}
_mesa_set_destroy(read_queries, NULL);
return progress;
}