nir: add a ray query optimization pass
Just remove queries that are never used or proceeded with. The latter case leading to undefined values. v2: Don't use nir_shader_instructions_pass() to find variables (Caio) Simplify replacement (Caio) v3: Don't track all the queries intrinsic effects (Caio) Rename things to represent only read queries (Caio) Use set instead of hash_table (Caio) Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13718>
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@ -240,6 +240,7 @@ files_libnir = files(
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'nir_opt_offsets.c',
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'nir_opt_peephole_select.c',
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'nir_opt_phi_precision.c',
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'nir_opt_ray_queries.c',
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'nir_opt_rematerialize_compares.c',
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'nir_opt_remove_phis.c',
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'nir_opt_shrink_vectors.c',
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@ -5258,6 +5258,8 @@ bool nir_opt_vectorize(nir_shader *shader, nir_opt_vectorize_cb filter,
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bool nir_opt_conditional_discard(nir_shader *shader);
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bool nir_opt_move_discards_to_top(nir_shader *shader);
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bool nir_opt_ray_queries(nir_shader *shader);
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typedef bool (*nir_should_vectorize_mem_func)(unsigned align_mul,
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unsigned align_offset,
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unsigned bit_size,
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@ -0,0 +1,155 @@
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/*
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* Copyright © 2021 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "nir.h"
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#include "nir_builder.h"
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#include "util/set.h"
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#include "util/macros.h"
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/** @file nir_opt_ray_queries.c
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*
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* Remove ray queries that the shader is not using the result of.
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*/
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static void
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mark_query_read(struct set *queries,
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nir_intrinsic_instr *intrin)
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{
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nir_ssa_def *rq_def = intrin->src[0].ssa;
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nir_variable *query;
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if (rq_def->parent_instr->type == nir_instr_type_intrinsic) {
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nir_intrinsic_instr *load_deref =
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nir_instr_as_intrinsic(rq_def->parent_instr);
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assert(load_deref->intrinsic == nir_intrinsic_load_deref);
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query = nir_intrinsic_get_var(load_deref, 0);
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} else if (rq_def->parent_instr->type == nir_instr_type_deref) {
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query = nir_deref_instr_get_variable(
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nir_instr_as_deref(rq_def->parent_instr));
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} else {
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return;
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}
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assert(query);
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_mesa_set_add(queries, query);
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}
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static void
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nir_find_ray_queries_read(struct set *queries,
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nir_shader *shader)
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{
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nir_foreach_function(function, shader) {
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nir_function_impl *impl = function->impl;
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if (!impl)
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continue;
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nir_foreach_block(block, impl) {
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nir_foreach_instr(instr, block) {
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if (instr->type != nir_instr_type_intrinsic)
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continue;
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nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
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switch (intrin->intrinsic) {
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case nir_intrinsic_rq_proceed:
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if (list_length(&intrin->dest.ssa.uses) > 0 ||
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list_length(&intrin->dest.ssa.if_uses) > 0)
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mark_query_read(queries, intrin);
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break;
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case nir_intrinsic_rq_load:
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mark_query_read(queries, intrin);
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break;
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default:
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break;
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}
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}
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}
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}
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}
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static bool
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nir_replace_unread_queries_instr(nir_builder *b, nir_instr *instr, void *data)
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{
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struct set *queries = data;
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if (instr->type != nir_instr_type_intrinsic)
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return false;
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nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
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switch (intrin->intrinsic) {
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case nir_intrinsic_rq_initialize:
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case nir_intrinsic_rq_terminate:
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case nir_intrinsic_rq_generate_intersection:
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case nir_intrinsic_rq_confirm_intersection:
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break;
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case nir_intrinsic_rq_proceed:
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break;
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default:
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return false;
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}
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nir_variable *query = nir_intrinsic_get_var(intrin, 0);
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assert(query);
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struct set_entry *entry = _mesa_set_search(queries, query);
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if (entry)
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return false;
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if (intrin->intrinsic == nir_intrinsic_rq_load) {
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assert(list_is_empty(&intrin->dest.ssa.uses));
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assert(list_is_empty(&intrin->dest.ssa.if_uses));
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}
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nir_instr_remove(instr);
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return true;
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}
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bool
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nir_opt_ray_queries(nir_shader *shader)
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{
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struct set *read_queries = _mesa_pointer_set_create(NULL);
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nir_find_ray_queries_read(read_queries, shader);
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bool progress =
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nir_shader_instructions_pass(shader,
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nir_replace_unread_queries_instr,
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nir_metadata_block_index |
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nir_metadata_dominance,
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read_queries);
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/* Update the number of queries if some have been removed. */
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if (progress) {
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nir_remove_dead_derefs(shader);
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nir_remove_dead_variables(shader,
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nir_var_shader_temp | nir_var_function_temp,
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NULL);
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nir_shader_gather_info(shader, nir_shader_get_entrypoint(shader));
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}
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_mesa_set_destroy(read_queries, NULL);
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return progress;
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}
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