mesa/src/compiler/nir/nir_opt_peephole_select.c

526 lines
17 KiB
C

/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Jason Ekstrand (jason@jlekstrand.net)
*
*/
#include "nir.h"
#include "nir/nir_builder.h"
#include "nir_control_flow.h"
#include "nir_search_helpers.h"
/*
* Implements a small peephole optimization that looks for
*
* if (cond) {
* <then SSA defs>
* } else {
* <else SSA defs>
* }
* phi
* ...
* phi
*
* and replaces it with:
*
* <then SSA defs>
* <else SSA defs>
* bcsel
* ...
* bcsel
*
* where the SSA defs are ALU operations or other cheap instructions (not
* texturing, for example).
*
* If the number of ALU operations in the branches is greater than the limit
* parameter, then the optimization is skipped. In limit=0 mode, the SSA defs
* must only be MOVs which we expect to get copy-propagated away once they're
* out of the inner blocks.
*/
static bool
block_check_for_allowed_instrs(nir_block *block, unsigned *count,
unsigned limit, bool indirect_load_ok,
bool expensive_alu_ok)
{
bool alu_ok = limit != 0;
/* Used on non-control-flow HW to flatten all IFs. */
if (limit == ~0) {
nir_foreach_instr(instr, block) {
switch (instr->type) {
case nir_instr_type_alu:
case nir_instr_type_deref:
case nir_instr_type_load_const:
case nir_instr_type_phi:
case nir_instr_type_ssa_undef:
case nir_instr_type_tex:
break;
case nir_instr_type_intrinsic:
if (!nir_intrinsic_can_reorder(nir_instr_as_intrinsic(instr)))
return false;
break;
case nir_instr_type_call:
case nir_instr_type_jump:
case nir_instr_type_parallel_copy:
return false;
}
}
return true;
}
nir_foreach_instr(instr, block) {
switch (instr->type) {
case nir_instr_type_intrinsic: {
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
switch (intrin->intrinsic) {
case nir_intrinsic_load_deref: {
nir_deref_instr *const deref = nir_src_as_deref(intrin->src[0]);
switch (deref->modes) {
case nir_var_shader_in:
case nir_var_uniform:
case nir_var_image:
/* Don't try to remove flow control around an indirect load
* because that flow control may be trying to avoid invalid
* loads.
*/
if (!indirect_load_ok && nir_deref_instr_has_indirect(deref))
return false;
break;
default:
return false;
}
break;
}
case nir_intrinsic_load_uniform:
case nir_intrinsic_load_helper_invocation:
case nir_intrinsic_is_helper_invocation:
case nir_intrinsic_load_front_face:
case nir_intrinsic_load_view_index:
case nir_intrinsic_load_layer_id:
case nir_intrinsic_load_frag_coord:
case nir_intrinsic_load_sample_pos:
case nir_intrinsic_load_sample_pos_or_center:
case nir_intrinsic_load_sample_id:
case nir_intrinsic_load_sample_mask_in:
case nir_intrinsic_load_vertex_id_zero_base:
case nir_intrinsic_load_first_vertex:
case nir_intrinsic_load_base_instance:
case nir_intrinsic_load_instance_id:
case nir_intrinsic_load_draw_id:
case nir_intrinsic_load_num_workgroups:
case nir_intrinsic_load_workgroup_id:
case nir_intrinsic_load_local_invocation_id:
case nir_intrinsic_load_local_invocation_index:
case nir_intrinsic_load_subgroup_id:
case nir_intrinsic_load_subgroup_invocation:
case nir_intrinsic_load_num_subgroups:
case nir_intrinsic_load_frag_shading_rate:
case nir_intrinsic_is_sparse_texels_resident:
case nir_intrinsic_sparse_residency_code_and:
if (!alu_ok)
return false;
break;
default:
return false;
}
break;
}
case nir_instr_type_deref:
case nir_instr_type_load_const:
case nir_instr_type_ssa_undef:
break;
case nir_instr_type_alu: {
nir_alu_instr *mov = nir_instr_as_alu(instr);
bool movelike = false;
switch (mov->op) {
case nir_op_mov:
case nir_op_fneg:
case nir_op_ineg:
case nir_op_fabs:
case nir_op_iabs:
case nir_op_vec2:
case nir_op_vec3:
case nir_op_vec4:
case nir_op_vec5:
case nir_op_vec8:
case nir_op_vec16:
movelike = true;
break;
case nir_op_fcos:
case nir_op_fdiv:
case nir_op_fexp2:
case nir_op_flog2:
case nir_op_fmod:
case nir_op_fpow:
case nir_op_frcp:
case nir_op_frem:
case nir_op_frsq:
case nir_op_fsin:
case nir_op_idiv:
case nir_op_irem:
case nir_op_udiv:
if (!alu_ok || !expensive_alu_ok)
return false;
break;
default:
if (!alu_ok) {
/* It must be a move-like operation. */
return false;
}
break;
}
/* It must be SSA */
if (!mov->dest.dest.is_ssa)
return false;
if (alu_ok) {
/* If the ALU operation is an fsat or a move-like operation, do
* not count it. The expectation is that it will eventually be
* merged as a destination modifier or source modifier on some
* other instruction.
*/
if (mov->op != nir_op_fsat && !movelike)
(*count)++;
} else {
/* Can't handle saturate */
if (mov->dest.saturate)
return false;
/* It cannot have any if-uses */
if (!list_is_empty(&mov->dest.dest.ssa.if_uses))
return false;
/* The only uses of this definition must be phis in the successor */
nir_foreach_use(use, &mov->dest.dest.ssa) {
if (use->parent_instr->type != nir_instr_type_phi ||
use->parent_instr->block != block->successors[0])
return false;
}
}
break;
}
default:
return false;
}
}
return true;
}
/**
* Try to collapse nested ifs:
* This optimization turns
*
* if (cond1) {
* <allowed instruction>
* if (cond2) {
* <any code>
* } else {
* }
* } else {
* }
*
* into
*
* <allowed instruction>
* if (cond1 && cond2) {
* <any code>
* } else {
* }
*
*/
static bool
nir_opt_collapse_if(nir_if *if_stmt, nir_shader *shader, unsigned limit,
bool indirect_load_ok, bool expensive_alu_ok)
{
/* the if has to be nested */
if (if_stmt->cf_node.parent->type != nir_cf_node_if)
return false;
nir_if *parent_if = nir_cf_node_as_if(if_stmt->cf_node.parent);
if (parent_if->control == nir_selection_control_dont_flatten)
return false;
/* check if the else block is empty */
if (!nir_cf_list_is_empty_block(&if_stmt->else_list))
return false;
/* this opt doesn't make much sense if the branch is empty */
if (nir_cf_list_is_empty_block(&if_stmt->then_list))
return false;
/* the nested if has to be the only cf_node:
* i.e. <block> <if_stmt> <block> */
if (exec_list_length(&parent_if->then_list) != 3)
return false;
/* check if the else block of the parent if is empty */
if (!nir_cf_list_is_empty_block(&parent_if->else_list))
return false;
/* check if the block after the nested if is empty except for phis */
nir_block *last = nir_if_last_then_block(parent_if);
nir_instr *last_instr = nir_block_last_instr(last);
if (last_instr && last_instr->type != nir_instr_type_phi)
return false;
/* check if all outer phis become trivial after merging the ifs */
nir_foreach_instr(instr, last) {
if (parent_if->control == nir_selection_control_flatten)
break;
nir_phi_instr *phi = nir_instr_as_phi(instr);
nir_phi_src *else_src =
nir_phi_get_src_from_block(phi, nir_if_first_else_block(if_stmt));
nir_foreach_use (src, &phi->dest.ssa) {
assert(src->parent_instr->type == nir_instr_type_phi);
nir_phi_src *phi_src =
nir_phi_get_src_from_block(nir_instr_as_phi(src->parent_instr),
nir_if_first_else_block(parent_if));
if (phi_src->src.ssa != else_src->src.ssa)
return false;
}
}
if (parent_if->control == nir_selection_control_flatten) {
/* Override driver defaults */
indirect_load_ok = true;
expensive_alu_ok = true;
}
/* check if the block before the nested if matches the requirements */
nir_block *first = nir_if_first_then_block(parent_if);
unsigned count = 0;
if (!block_check_for_allowed_instrs(first, &count, limit != 0,
indirect_load_ok, expensive_alu_ok))
return false;
if (count > limit && parent_if->control != nir_selection_control_flatten)
return false;
/* trivialize succeeding phis */
nir_foreach_instr(instr, last) {
nir_phi_instr *phi = nir_instr_as_phi(instr);
nir_phi_src *else_src =
nir_phi_get_src_from_block(phi, nir_if_first_else_block(if_stmt));
nir_foreach_use_safe(src, &phi->dest.ssa) {
nir_phi_src *phi_src =
nir_phi_get_src_from_block(nir_instr_as_phi(src->parent_instr),
nir_if_first_else_block(parent_if));
if (phi_src->src.ssa == else_src->src.ssa)
nir_instr_rewrite_src(src->parent_instr, &phi_src->src,
nir_src_for_ssa(&phi->dest.ssa));
}
}
/* combine the conditions */
struct nir_builder b;
nir_builder_init(&b, nir_cf_node_get_function(&if_stmt->cf_node)->function->impl);
b.cursor = nir_before_cf_node(&if_stmt->cf_node);
nir_ssa_def *cond = nir_iand(&b, if_stmt->condition.ssa,
parent_if->condition.ssa);
nir_if_rewrite_condition(if_stmt, nir_src_for_ssa(cond));
/* move the whole inner if before the parent if */
nir_cf_list tmp;
nir_cf_extract(&tmp, nir_before_block(first),
nir_after_block(last));
nir_cf_reinsert(&tmp, nir_before_cf_node(&parent_if->cf_node));
/* The now empty parent if will be cleaned up by other passes */
return true;
}
static bool
nir_opt_peephole_select_block(nir_block *block, nir_shader *shader,
unsigned limit, bool indirect_load_ok,
bool expensive_alu_ok)
{
if (nir_cf_node_is_first(&block->cf_node))
return false;
nir_cf_node *prev_node = nir_cf_node_prev(&block->cf_node);
if (prev_node->type != nir_cf_node_if)
return false;
nir_block *prev_block = nir_cf_node_as_block(nir_cf_node_prev(prev_node));
/* If the last instruction before this if/else block is a jump, we can't
* append stuff after it because it would break a bunch of assumption about
* control flow (nir_validate expects the successor of a return/halt jump
* to be the end of the function, which might not match the successor of
* the if/else blocks).
*/
if (nir_block_ends_in_return_or_halt(prev_block))
return false;
nir_if *if_stmt = nir_cf_node_as_if(prev_node);
/* first, try to collapse the if */
if (nir_opt_collapse_if(if_stmt, shader, limit,
indirect_load_ok, expensive_alu_ok))
return true;
if (if_stmt->control == nir_selection_control_dont_flatten)
return false;
nir_block *then_block = nir_if_first_then_block(if_stmt);
nir_block *else_block = nir_if_first_else_block(if_stmt);
/* We can only have one block in each side ... */
if (nir_if_last_then_block(if_stmt) != then_block ||
nir_if_last_else_block(if_stmt) != else_block)
return false;
if (if_stmt->control == nir_selection_control_flatten) {
/* Override driver defaults */
indirect_load_ok = true;
expensive_alu_ok = true;
}
/* ... and those blocks must only contain "allowed" instructions. */
unsigned count = 0;
if (!block_check_for_allowed_instrs(then_block, &count, limit,
indirect_load_ok, expensive_alu_ok) ||
!block_check_for_allowed_instrs(else_block, &count, limit,
indirect_load_ok, expensive_alu_ok))
return false;
if (count > limit && if_stmt->control != nir_selection_control_flatten)
return false;
/* At this point, we know that the previous CFG node is an if-then
* statement containing only moves to phi nodes in this block. We can
* just remove that entire CF node and replace all of the phi nodes with
* selects.
*/
/* First, we move the remaining instructions from the blocks to the
* block before. We have already guaranteed that this is safe by
* calling block_check_for_allowed_instrs()
*/
nir_foreach_instr_safe(instr, then_block) {
exec_node_remove(&instr->node);
instr->block = prev_block;
exec_list_push_tail(&prev_block->instr_list, &instr->node);
}
nir_foreach_instr_safe(instr, else_block) {
exec_node_remove(&instr->node);
instr->block = prev_block;
exec_list_push_tail(&prev_block->instr_list, &instr->node);
}
nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_phi)
break;
nir_phi_instr *phi = nir_instr_as_phi(instr);
nir_alu_instr *sel = nir_alu_instr_create(shader, nir_op_bcsel);
nir_src_copy(&sel->src[0].src, &if_stmt->condition);
/* Splat the condition to all channels */
memset(sel->src[0].swizzle, 0, sizeof sel->src[0].swizzle);
assert(exec_list_length(&phi->srcs) == 2);
nir_foreach_phi_src(src, phi) {
assert(src->pred == then_block || src->pred == else_block);
assert(src->src.is_ssa);
unsigned idx = src->pred == then_block ? 1 : 2;
nir_src_copy(&sel->src[idx].src, &src->src);
}
nir_ssa_dest_init(&sel->instr, &sel->dest.dest,
phi->dest.ssa.num_components,
phi->dest.ssa.bit_size, NULL);
sel->dest.write_mask = (1 << phi->dest.ssa.num_components) - 1;
nir_ssa_def_rewrite_uses(&phi->dest.ssa,
&sel->dest.dest.ssa);
nir_instr_insert_before(&phi->instr, &sel->instr);
nir_instr_remove(&phi->instr);
}
nir_cf_node_remove(&if_stmt->cf_node);
return true;
}
static bool
nir_opt_peephole_select_impl(nir_function_impl *impl, unsigned limit,
bool indirect_load_ok, bool expensive_alu_ok)
{
nir_shader *shader = impl->function->shader;
bool progress = false;
nir_foreach_block_safe(block, impl) {
progress |= nir_opt_peephole_select_block(block, shader, limit,
indirect_load_ok,
expensive_alu_ok);
}
if (progress) {
nir_metadata_preserve(impl, nir_metadata_none);
} else {
nir_metadata_preserve(impl, nir_metadata_all);
}
return progress;
}
bool
nir_opt_peephole_select(nir_shader *shader, unsigned limit,
bool indirect_load_ok, bool expensive_alu_ok)
{
bool progress = false;
nir_foreach_function(function, shader) {
if (function->impl)
progress |= nir_opt_peephole_select_impl(function->impl, limit,
indirect_load_ok,
expensive_alu_ok);
}
return progress;
}