mesa/src/compiler/nir/nir_lower_image.c

96 lines
3.4 KiB
C

/*
* Copyright © 2021 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/**
* This lowering pass supports (as configured via nir_lower_image_options)
* image related conversions:
* + cube array size lowering. The size operation is converted from cube
* size to a 2d-array with the z component divided by 6.
*/
#include "nir.h"
#include "nir_builder.h"
static void
lower_cube_size(nir_builder *b, nir_intrinsic_instr *intrin)
{
assert(nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_CUBE);
b->cursor = nir_before_instr(&intrin->instr);
nir_intrinsic_instr *_2darray_size =
nir_instr_as_intrinsic(nir_instr_clone(b->shader, &intrin->instr));
nir_intrinsic_set_image_dim(_2darray_size, GLSL_SAMPLER_DIM_2D);
nir_intrinsic_set_image_array(_2darray_size, true);
nir_builder_instr_insert(b, &_2darray_size->instr);
nir_ssa_def *size = nir_instr_ssa_def(&_2darray_size->instr);
nir_ssa_scalar comps[NIR_MAX_VEC_COMPONENTS] = { 0 };
unsigned coord_comps = intrin->dest.ssa.num_components;
for (unsigned c = 0; c < coord_comps; c++) {
if (c == 2) {
comps[2] = nir_get_ssa_scalar(nir_idiv(b, nir_channel(b, size, 2), nir_imm_int(b, 6)), 0);
} else {
comps[c] = nir_get_ssa_scalar(size, c);
}
}
nir_ssa_def *vec = nir_vec_scalars(b, comps, intrin->dest.ssa.num_components);
nir_ssa_def_rewrite_uses(&intrin->dest.ssa, vec);
nir_instr_remove(&intrin->instr);
nir_instr_free(&intrin->instr);
}
static bool
lower_image_instr(nir_builder *b, nir_instr *instr, void *state)
{
if (instr->type != nir_instr_type_intrinsic)
return false;
const nir_lower_image_options *options = state;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
switch (intrin->intrinsic) {
case nir_intrinsic_image_size:
case nir_intrinsic_image_deref_size:
case nir_intrinsic_bindless_image_size:
if (options->lower_cube_size &&
nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_CUBE) {
lower_cube_size(b, intrin);
return true;
}
return false;
default:
return false;
}
}
bool
nir_lower_image(nir_shader *nir, const nir_lower_image_options *options)
{
return nir_shader_instructions_pass(nir, lower_image_instr,
nir_metadata_block_index |
nir_metadata_dominance, (void*)options);
}