mesa/src/compiler/nir/nir_lower_readonly_images_t...

216 lines
7.4 KiB
C

/*
* Copyright © 2020 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "nir.h"
#include "nir_builder.h"
static const struct glsl_type *
get_texture_type_for_image(const struct glsl_type *type)
{
if (glsl_type_is_array(type)) {
const struct glsl_type *elem_type =
get_texture_type_for_image(glsl_get_array_element(type));
return glsl_array_type(elem_type, glsl_get_length(type), 0 /*explicit size*/);
}
assert((glsl_type_is_image(type)));
return glsl_texture_type(glsl_get_sampler_dim(type),
glsl_sampler_type_is_array(type),
glsl_get_sampler_result_type(type));
}
static void
replace_image_type_with_sampler(nir_deref_instr *deref)
{
const struct glsl_type *type = deref->type;
/* If we've already chased up the deref chain this far from a different intrinsic, we're done */
if (glsl_type_is_texture(glsl_without_array(type)))
return;
deref->type = get_texture_type_for_image(type);
deref->modes = nir_var_uniform;
if (deref->deref_type == nir_deref_type_var) {
type = deref->var->type;
if (!glsl_type_is_texture(glsl_without_array(type))) {
deref->var->type = get_texture_type_for_image(type);
deref->var->data.mode = nir_var_uniform;
memset(&deref->var->data.sampler, 0, sizeof(deref->var->data.sampler));
}
} else {
nir_deref_instr *parent = nir_deref_instr_parent(deref);
if (parent)
replace_image_type_with_sampler(parent);
}
}
struct readonly_image_lower_options {
bool per_variable;
};
static bool
is_readonly_image_op(const nir_instr *instr, const void *context)
{
struct readonly_image_lower_options *options = (struct readonly_image_lower_options *)context;
if (instr->type != nir_instr_type_intrinsic)
return false;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
if (intrin->intrinsic != nir_intrinsic_image_deref_load &&
intrin->intrinsic != nir_intrinsic_image_deref_size)
return false;
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
nir_variable *var = nir_deref_instr_get_variable(deref);
/* In CL 1.2, images are required to be either read-only or
* write-only. We can always translate the read-only image ops to
* texture ops. In CL 2.0 (and an extension), the ability is added
* to have read-write images but sampling (with a sampler) is only
* allowed on read-only images. As long as we only lower read-only
* images to texture ops, everything should stay consistent.
*/
enum gl_access_qualifier access = 0;
if (options->per_variable) {
if (var)
access = var->data.access;
} else
access = nir_intrinsic_access(intrin);
if (access & ACCESS_NON_WRITEABLE)
return true;
return false;
}
static nir_ssa_def *
lower_readonly_image_op(nir_builder *b, nir_instr *instr, void *context)
{
struct readonly_image_lower_options *options = (struct readonly_image_lower_options *)context;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
unsigned num_srcs;
nir_texop texop;
switch (intrin->intrinsic) {
case nir_intrinsic_image_deref_load:
texop = nir_texop_txf;
num_srcs = 3;
break;
case nir_intrinsic_image_deref_size:
texop = nir_texop_txs;
num_srcs = 2;
break;
default:
unreachable("Filtered above");
}
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs);
tex->op = texop;
tex->sampler_dim = glsl_get_sampler_dim(deref->type);
tex->is_array = glsl_sampler_type_is_array(deref->type);
tex->is_shadow = false;
unsigned coord_components =
glsl_get_sampler_dim_coordinate_components(tex->sampler_dim);
if (glsl_sampler_type_is_array(deref->type))
coord_components++;
tex->src[0].src_type = nir_tex_src_texture_deref;
tex->src[0].src = nir_src_for_ssa(&deref->dest.ssa);
if (options->per_variable) {
assert(nir_deref_instr_get_variable(deref));
replace_image_type_with_sampler(deref);
}
switch (intrin->intrinsic) {
case nir_intrinsic_image_deref_load: {
assert(intrin->src[1].is_ssa);
nir_ssa_def *coord =
nir_trim_vector(b, intrin->src[1].ssa, coord_components);
tex->src[1].src_type = nir_tex_src_coord;
tex->src[1].src = nir_src_for_ssa(coord);
tex->coord_components = coord_components;
assert(intrin->src[3].is_ssa);
nir_ssa_def *lod = intrin->src[3].ssa;
tex->src[2].src_type = nir_tex_src_lod;
tex->src[2].src = nir_src_for_ssa(lod);
assert(num_srcs == 3);
tex->dest_type = nir_intrinsic_dest_type(intrin);
nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);
break;
}
case nir_intrinsic_image_deref_size: {
assert(intrin->src[1].is_ssa);
nir_ssa_def *lod = intrin->src[1].ssa;
tex->src[1].src_type = nir_tex_src_lod;
tex->src[1].src = nir_src_for_ssa(lod);
assert(num_srcs == 2);
tex->dest_type = nir_type_uint32;
nir_ssa_dest_init(&tex->instr, &tex->dest,
coord_components, 32, NULL);
break;
}
default:
unreachable("Unsupported intrinsic");
}
nir_builder_instr_insert(b, &tex->instr);
nir_ssa_def *res = &tex->dest.ssa;
if (res->num_components != intrin->dest.ssa.num_components) {
unsigned num_components = intrin->dest.ssa.num_components;
res = nir_trim_vector(b, res, num_components);
}
return res;
}
/** Lowers image ops to texture ops for read-only images
*
* If per_variable is set:
* - Variable access is used to indicate read-only instead of intrinsic access
* - Variable/deref types will be changed from image types to sampler types
*
* per_variable should not be set for OpenCL, because all image types will be void-returning,
* and there is no corresponding valid sampler type, and it will collide with the "bare" sampler type.
*/
bool
nir_lower_readonly_images_to_tex(nir_shader *shader, bool per_variable)
{
assert(shader->info.stage != MESA_SHADER_KERNEL || !per_variable);
struct readonly_image_lower_options options = { per_variable };
return nir_shader_lower_instructions(shader,
is_readonly_image_op,
lower_readonly_image_op,
&options);
}