mesa/src/compiler/nir/nir_opt_move_discards_to_top.c

253 lines
8.3 KiB
C

/*
* Copyright © 2018 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "nir.h"
#include "nir_builder.h"
#include "nir_control_flow.h"
#include "nir_worklist.h"
static bool
nir_op_is_derivative(nir_op op)
{
return op == nir_op_fddx ||
op == nir_op_fddy ||
op == nir_op_fddx_fine ||
op == nir_op_fddy_fine ||
op == nir_op_fddx_coarse ||
op == nir_op_fddy_coarse;
}
static bool
nir_texop_implies_derivative(nir_texop op)
{
return op == nir_texop_tex ||
op == nir_texop_txb ||
op == nir_texop_lod;
}
#define MOVE_INSTR_FLAG 1
#define STOP_PROCESSING_INSTR_FLAG 2
/** Check recursively if the source can be moved to the top of the shader.
* Sets instr->pass_flags to MOVE_INSTR_FLAG and adds the instr
* to the given worklist
*/
static bool
can_move_src(nir_src *src, void *worklist)
{
if (!src->is_ssa)
return false;
nir_instr *instr = src->ssa->parent_instr;
if (instr->pass_flags)
return true;
/* Phi instructions can't be moved at all. Also, if we're dependent on
* a phi then we are dependent on some other bit of control flow and
* it's hard to figure out the proper condition.
*/
if (instr->type == nir_instr_type_phi)
return false;
if (instr->type == nir_instr_type_intrinsic) {
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
if (intrin->intrinsic == nir_intrinsic_load_deref) {
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
if (!nir_deref_mode_is_one_of(deref, nir_var_read_only_modes))
return false;
} else if (!(nir_intrinsic_infos[intrin->intrinsic].flags &
NIR_INTRINSIC_CAN_REORDER)) {
return false;
}
}
/* set pass_flags and remember the instruction for potential cleanup */
instr->pass_flags = MOVE_INSTR_FLAG;
nir_instr_worklist_push_tail(worklist, instr);
if (!nir_foreach_src(instr, can_move_src, worklist)) {
return false;
}
return true;
}
/** Try to mark a discard or demote instruction for moving
*
* This function does two things. One is that it searches through the
* dependency chain to see if this discard is an instruction that we can move
* up to the top. Second, if the discard is one we can move, it tags the
* discard and its dependencies (using pass_flags = 1).
* Demote are handled the same way, except that they can still be moved up
* when implicit derivatives are used.
*/
static bool
try_move_discard(nir_intrinsic_instr *discard)
{
/* We require the discard to be in the top level of control flow. We
* could, in theory, move discards that are inside ifs or loops but that
* would be a lot more work.
*/
if (discard->instr.block->cf_node.parent->type != nir_cf_node_function)
return false;
/* Build the set of all instructions discard depends on to be able to
* clear the flags in case the discard cannot be moved.
*/
nir_instr_worklist *work = nir_instr_worklist_create();
if (!work)
return false;
discard->instr.pass_flags = MOVE_INSTR_FLAG;
bool can_move_discard = can_move_src(&discard->src[0], work);
if (!can_move_discard) {
/* Moving the discard is impossible: clear the flags */
discard->instr.pass_flags = 0;
nir_foreach_instr_in_worklist(instr, work)
instr->pass_flags = 0;
}
nir_instr_worklist_destroy(work);
return can_move_discard;
}
static bool
opt_move_discards_to_top_impl(nir_function_impl *impl)
{
bool progress = false;
bool consider_discards = true;
bool moved = false;
/* Walk through the instructions and look for a discard that we can move
* to the top of the program. If we hit any operation along the way that
* we cannot safely move a discard above, break out of the loop and stop
* trying to move any more discards.
*/
nir_foreach_block(block, impl) {
nir_foreach_instr_safe(instr, block) {
instr->pass_flags = 0;
switch (instr->type) {
case nir_instr_type_alu: {
nir_alu_instr *alu = nir_instr_as_alu(instr);
if (nir_op_is_derivative(alu->op))
consider_discards = false;
continue;
}
case nir_instr_type_deref:
case nir_instr_type_load_const:
case nir_instr_type_ssa_undef:
case nir_instr_type_phi:
/* These are all safe */
continue;
case nir_instr_type_call:
instr->pass_flags = STOP_PROCESSING_INSTR_FLAG;
/* We don't know what the function will do */
goto break_all;
case nir_instr_type_tex: {
nir_tex_instr *tex = nir_instr_as_tex(instr);
if (nir_texop_implies_derivative(tex->op))
consider_discards = false;
continue;
}
case nir_instr_type_intrinsic: {
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
if (nir_intrinsic_writes_external_memory(intrin)) {
instr->pass_flags = STOP_PROCESSING_INSTR_FLAG;
goto break_all;
}
if ((intrin->intrinsic == nir_intrinsic_discard_if && consider_discards) ||
intrin->intrinsic == nir_intrinsic_demote_if)
moved = moved || try_move_discard(intrin);
continue;
}
case nir_instr_type_jump: {
nir_jump_instr *jump = nir_instr_as_jump(instr);
/* A return would cause the discard to not get executed */
if (jump->type == nir_jump_return) {
instr->pass_flags = STOP_PROCESSING_INSTR_FLAG;
goto break_all;
}
continue;
}
case nir_instr_type_parallel_copy:
unreachable("Unhanded instruction type");
}
}
}
break_all:
if (moved) {
/* Walk the list of instructions and move the discard/demote and
* everything it depends on to the top. We walk the instruction list
* here because it ensures that everything stays in its original order.
* This provides stability for the algorithm and ensures that we don't
* accidentally get dependencies out-of-order.
*/
nir_cursor cursor = nir_before_block(nir_start_block(impl));
nir_foreach_block(block, impl) {
nir_foreach_instr_safe(instr, block) {
if (instr->pass_flags == STOP_PROCESSING_INSTR_FLAG)
return progress;
if (instr->pass_flags == MOVE_INSTR_FLAG) {
progress |= nir_instr_move(cursor, instr);
cursor = nir_after_instr(instr);
}
}
}
}
return progress;
}
/* This optimization only operates on discard_if/demoe_if so
* nir_opt_conditional_discard and nir_lower_discard_or_demote
* should have been called before.
*/
bool
nir_opt_move_discards_to_top(nir_shader *shader)
{
assert(shader->info.stage == MESA_SHADER_FRAGMENT);
bool progress = false;
if (!shader->info.fs.uses_discard)
return false;
nir_foreach_function(function, shader) {
if (function->impl && opt_move_discards_to_top_impl(function->impl)) {
nir_metadata_preserve(function->impl, nir_metadata_block_index |
nir_metadata_dominance);
progress = true;
}
}
return progress;
}