80 lines
2.3 KiB
C
80 lines
2.3 KiB
C
/*
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* Copyright © 2014 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Jason Ekstrand (jason@jlekstrand.net)
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* Connor Abbott (cwabbott0@gmail.com)
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*
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*/
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#include "nir_instr_set.h"
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/*
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* Implements common subexpression elimination
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*/
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static bool
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dominates(const nir_instr *old_instr, const nir_instr *new_instr)
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{
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return nir_block_dominates(old_instr->block, new_instr->block);
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}
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static bool
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nir_opt_cse_impl(nir_function_impl *impl)
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{
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struct set *instr_set = nir_instr_set_create(NULL);
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_mesa_set_resize(instr_set, impl->ssa_alloc);
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nir_metadata_require(impl, nir_metadata_dominance);
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bool progress = false;
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nir_foreach_block(block, impl) {
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nir_foreach_instr_safe(instr, block)
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progress |= nir_instr_set_add_or_rewrite(instr_set, instr, dominates);
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}
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if (progress) {
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nir_metadata_preserve(impl, nir_metadata_block_index |
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nir_metadata_dominance);
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} else {
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nir_metadata_preserve(impl, nir_metadata_all);
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}
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nir_instr_set_destroy(instr_set);
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return progress;
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}
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bool
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nir_opt_cse(nir_shader *shader)
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{
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bool progress = false;
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nir_foreach_function(function, shader) {
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if (function->impl)
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progress |= nir_opt_cse_impl(function->impl);
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}
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return progress;
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}
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