mesa/src/compiler/nir/nir_lower_const_arrays_to_u...

420 lines
14 KiB
C

/*
* Copyright © 2021 Valve Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/**
* Lower constant arrays to uniform arrays.
*
* Some driver backends (such as i965 and nouveau) don't handle constant arrays
* gracefully, instead treating them as ordinary writable temporary arrays.
* Since arrays can be large, this often means spilling them to scratch memory,
* which usually involves a large number of instructions.
*
* This must be called prior to gl_nir_set_uniform_initializers(); we need the
* linker to process our new uniform's constant initializer.
*
* This should be called after optimizations, since those can result in
* splitting and removing arrays that are indexed by constant expressions.
*/
#include "nir.h"
#include "nir_builder.h"
#include "nir_deref.h"
struct var_info {
nir_variable *var;
bool is_constant;
bool found_read;
/* Block that has all the variable stores. All the blocks with reads
* should be dominated by this block.
*/
nir_block *block;
};
static void
set_const_initialiser(nir_deref_instr **p, nir_constant *top_level_init,
nir_src *const_src, unsigned writemask)
{
assert(*p);
nir_constant *ret = top_level_init;
for ( ; *p; p++) {
if ((*p)->deref_type == nir_deref_type_array) {
assert(nir_src_is_const((*p)->arr.index));
uint64_t idx = nir_src_as_uint((*p)->arr.index);
/* Just return if this is an out of bounds write */
if (idx >= ret->num_elements)
return;
ret = ret->elements[idx];
} else if ((*p)->deref_type == nir_deref_type_struct) {
ret = ret->elements[(*p)->strct.index];
} else {
unreachable("Unsupported deref type");
}
}
/* Now that we have selected the corrent nir_constant we copy the constant
* values to it.
*/
assert(const_src->is_ssa);
nir_instr *src_instr = const_src->ssa->parent_instr;
assert(src_instr->type == nir_instr_type_load_const);
nir_load_const_instr* load = nir_instr_as_load_const(src_instr);
for (unsigned i = 0; i < load->def.num_components; i++) {
if (!(writemask & (1 << i)))
continue;
memcpy(ret->values + i, load->value + i, sizeof(*load->value));
}
return;
}
static nir_constant *
rebuild_const_array_initialiser(const struct glsl_type *type, void *mem_ctx)
{
nir_constant *ret = rzalloc(mem_ctx, nir_constant);
if (glsl_type_is_matrix(type) && glsl_get_matrix_columns(type) > 1) {
ret->num_elements = glsl_get_matrix_columns(type);
ret->elements = ralloc_array(mem_ctx, nir_constant *, ret->num_elements);
for (unsigned i = 0; i < ret->num_elements; i++) {
ret->elements[i] = rzalloc(mem_ctx, nir_constant);
}
return ret;
}
if (glsl_type_is_array(type) || glsl_type_is_struct(type)) {
ret->num_elements = glsl_get_length(type);
ret->elements = ralloc_array(mem_ctx, nir_constant *, ret->num_elements);
for (unsigned i = 0; i < ret->num_elements; i++) {
if (glsl_type_is_array(type)) {
ret->elements[i] =
rebuild_const_array_initialiser(glsl_get_array_element(type), mem_ctx);
} else {
ret->elements[i] =
rebuild_const_array_initialiser(glsl_get_struct_field(type, i), mem_ctx);
}
}
}
return ret;
}
static bool
lower_const_array_to_uniform(nir_shader *shader, struct var_info *info,
struct hash_table *const_array_vars,
unsigned *free_uni_components,
unsigned *const_count, bool *progress)
{
nir_variable *var = info->var;
if (!info->is_constant)
return true;
if (!glsl_type_is_array(var->type))
return true;
/* TODO: Add support for 8bit and 16bit types */
if (!glsl_type_is_32bit(glsl_without_array(var->type)) &&
!glsl_type_is_64bit(glsl_without_array(var->type)))
return true;
/* How many uniform component slots are required? */
unsigned component_slots = glsl_get_component_slots(var->type);
/* We would utilize more than is available, bail out. */
if (component_slots > *free_uni_components)
return false;
*free_uni_components -= component_slots;
/* In the very unlikely event of 4294967295 constant arrays in a single
* shader, don't promote this to a uniform.
*/
unsigned limit = ~0;
if (*const_count == limit)
return false;
nir_variable *uni = rzalloc(shader, nir_variable);
/* Rebuild constant initialiser */
nir_constant *const_init = rebuild_const_array_initialiser(var->type, uni);
/* Set constant initialiser */
nir_function_impl *impl = nir_shader_get_entrypoint(shader);
nir_foreach_block(block, impl) {
nir_foreach_instr(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
assert(intrin->intrinsic != nir_intrinsic_copy_deref);
if (intrin->intrinsic != nir_intrinsic_store_deref)
continue;
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
nir_variable *deref_var = nir_deref_instr_get_variable(deref);
if (var != deref_var)
continue;
nir_deref_path path;
nir_deref_path_init(&path, deref, NULL);
assert(path.path[0]->deref_type == nir_deref_type_var);
nir_deref_instr **p = &path.path[1];
set_const_initialiser(p, const_init, &intrin->src[1],
nir_intrinsic_write_mask(intrin));
nir_deref_path_finish(&path);
}
}
uni->constant_initializer = const_init;
uni->data.how_declared = nir_var_hidden;
uni->data.read_only = true;
uni->data.mode = nir_var_uniform;
uni->type = info->var->type;
uni->name = ralloc_asprintf(uni, "constarray_%x_%u",
*const_count, shader->info.stage);
nir_shader_add_variable(shader, uni);
*const_count = *const_count + 1;
_mesa_hash_table_insert(const_array_vars, info->var, uni);
*progress = true;
return true;
}
static unsigned
count_uniforms(nir_shader *shader)
{
unsigned total = 0;
nir_foreach_variable_with_modes(var, shader, nir_var_uniform) {
total += glsl_get_component_slots(var->type);
}
return total;
}
bool
nir_lower_const_arrays_to_uniforms(nir_shader *shader,
unsigned max_uniform_components)
{
/* This only works with a single entrypoint */
nir_function_impl *impl = nir_shader_get_entrypoint(shader);
unsigned num_locals = nir_function_impl_index_vars(impl);
if (num_locals == 0) {
nir_shader_preserve_all_metadata(shader);
return false;
}
bool progress = false;
unsigned uniform_components = count_uniforms(shader);
unsigned free_uni_components = max_uniform_components - uniform_components;
unsigned const_count = 0;
struct var_info *var_infos = ralloc_array(NULL, struct var_info, num_locals);
nir_foreach_function_temp_variable(var, impl) {
var_infos[var->index] = (struct var_info) {
.var = var,
.is_constant = true,
.found_read = false,
};
}
nir_metadata_require(impl, nir_metadata_dominance);
struct hash_table *const_array_vars =
_mesa_hash_table_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal);
/* First, walk through the shader and figure out what variables we can
* lower to a uniform.
*/
nir_foreach_block(block, impl) {
nir_foreach_instr(instr, block) {
if (instr->type == nir_instr_type_deref) {
/* If we ever see a complex use of a deref_var, we have to assume
* that variable is non-constant because we can't guarantee we
* will find all of the writers of that variable.
*/
nir_deref_instr *deref = nir_instr_as_deref(instr);
if (deref->deref_type == nir_deref_type_var &&
deref->var->data.mode == nir_var_function_temp &&
nir_deref_instr_has_complex_use(deref, 0))
var_infos[deref->var->index].is_constant = false;
continue;
}
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
bool src_is_const = false;
nir_deref_instr *src_deref = NULL, *dst_deref = NULL;
switch (intrin->intrinsic) {
case nir_intrinsic_store_deref:
dst_deref = nir_src_as_deref(intrin->src[0]);
src_is_const = nir_src_is_const(intrin->src[1]);
break;
case nir_intrinsic_load_deref:
src_deref = nir_src_as_deref(intrin->src[0]);
break;
case nir_intrinsic_copy_deref:
assert(!"Lowering of copy_deref with const arrays to uniform is prohibited");
break;
default:
continue;
}
if (dst_deref && nir_deref_mode_must_be(dst_deref, nir_var_function_temp)) {
nir_variable *var = nir_deref_instr_get_variable(dst_deref);
if (var == NULL)
continue;
assert(var->data.mode == nir_var_function_temp);
struct var_info *info = &var_infos[var->index];
if (!info->is_constant)
continue;
if (!info->block)
info->block = block;
/* We only consider variables constant if they only have constant
* stores, all the stores come before any reads, and all stores
* come from the same block. We also can't handle indirect stores.
*/
if (!src_is_const || info->found_read || block != info->block ||
nir_deref_instr_has_indirect(dst_deref)) {
info->is_constant = false;
}
}
if (src_deref && nir_deref_mode_must_be(src_deref, nir_var_function_temp)) {
nir_variable *var = nir_deref_instr_get_variable(src_deref);
if (var == NULL)
continue;
assert(var->data.mode == nir_var_function_temp);
/* We only consider variables constant if all the reads are
* dominated by the block that writes to it.
*/
struct var_info *info = &var_infos[var->index];
if (!info->is_constant)
continue;
if (!info->block || !nir_block_dominates(info->block, block))
info->is_constant = false;
info->found_read = true;
}
}
}
/* Now lower the constants to uniforms */
for (int i = 0; i < num_locals; i++) {
struct var_info *info = &var_infos[i];
if (!lower_const_array_to_uniform(shader, info, const_array_vars,
&free_uni_components, &const_count,
&progress))
break;
}
/* Finally rewrite its uses */
nir_builder b;
nir_builder_init(&b, impl);
nir_foreach_block(block, impl) {
nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
if (intrin->intrinsic != nir_intrinsic_load_deref)
continue;
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
nir_variable *var = nir_deref_instr_get_variable(deref);
struct hash_entry *entry =
_mesa_hash_table_search(const_array_vars, var);
if (!entry)
continue;
b.cursor = nir_before_instr(instr);
nir_variable *uni = (nir_variable *) entry->data;
nir_deref_instr *new_deref_instr = nir_build_deref_var(&b, uni);
nir_deref_path path;
nir_deref_path_init(&path, deref, NULL);
assert(path.path[0]->deref_type == nir_deref_type_var);
nir_deref_instr **p = &path.path[1];
for (; *p; p++) {
if ((*p)->deref_type == nir_deref_type_array) {
new_deref_instr = nir_build_deref_array(&b, new_deref_instr,
(*p)->arr.index.ssa);
} else if ((*p)->deref_type == nir_deref_type_struct) {
new_deref_instr = nir_build_deref_struct(&b, new_deref_instr,
(*p)->strct.index);
} else {
unreachable("Unsupported deref type");
}
}
nir_deref_path_finish(&path);
nir_ssa_def *new_def = nir_load_deref(&b, new_deref_instr);
nir_ssa_def_rewrite_uses(&intrin->dest.ssa, new_def);
nir_instr_remove(&intrin->instr);
}
}
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance);
ralloc_free(var_infos);
_mesa_hash_table_destroy(const_array_vars, NULL);
return progress;
}