.. |
clc
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clc: add new feature options for intel_clc
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2022-06-27 15:31:49 +00:00 |
glsl
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glsl: correctly track cross slot component packing
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2022-07-22 10:43:18 +00:00 |
isaspec
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isaspec: Handle patterns bigger then 64 bit
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2022-06-14 12:35:39 +00:00 |
nir
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util/list: rename LIST_ENTRY() to list_entry()
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2022-07-28 10:10:44 +00:00 |
spirv
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spirv: Fix array length of buffers larger than INT32_MAX.
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2022-07-22 17:54:28 +00:00 |
builtin_type_macros.h
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glsl: add vec5 glsl types
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2022-01-18 16:10:35 +08:00 |
glsl_types.cpp
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compiler/types: Don't place members in the previous substruct's end padding
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2022-06-09 22:55:37 +00:00 |
glsl_types.h
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compiler/types: Add a texture type
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2021-10-16 05:49:34 +00:00 |
meson.build
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spirv: Use a single binary for gtests
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2021-10-20 17:55:36 +00:00 |
nir_gl_types.h
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nir: remove gl.h include from nir headers.
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2022-01-19 21:54:58 +00:00 |
nir_types.cpp
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nir/types: fix glsl_matrix_type_is_row_major() assert
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2022-06-30 00:41:46 +00:00 |
nir_types.h
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nir/glsl: wrap component_slots_aligned()
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2022-05-16 03:33:18 +00:00 |
shader_enums.c
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nir+ir3: Rename load_size_ir3 to load_center_rhw_ir3.
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2022-07-11 16:56:05 +00:00 |
shader_enums.h
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nir+ir3: Rename load_size_ir3 to load_center_rhw_ir3.
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2022-07-11 16:56:05 +00:00 |
shader_info.h
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shader_info: Move subgroup_size out of cs and make it an enum
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2022-07-08 22:47:22 +00:00 |