mesa/src/intel/compiler/brw_fs_generator.cpp

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/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/** @file brw_fs_generator.cpp
*
* This file supports generating code from the FS LIR to the actual
* native instructions.
*/
#include "brw_eu.h"
#include "brw_fs.h"
#include "brw_cfg.h"
static enum brw_reg_file
brw_file_from_reg(fs_reg *reg)
{
switch (reg->file) {
case ARF:
return BRW_ARCHITECTURE_REGISTER_FILE;
case FIXED_GRF:
case VGRF:
return BRW_GENERAL_REGISTER_FILE;
case MRF:
return BRW_MESSAGE_REGISTER_FILE;
case IMM:
return BRW_IMMEDIATE_VALUE;
case BAD_FILE:
case ATTR:
case UNIFORM:
unreachable("not reached");
}
return BRW_ARCHITECTURE_REGISTER_FILE;
}
static struct brw_reg
brw_reg_from_fs_reg(const struct gen_device_info *devinfo, fs_inst *inst,
fs_reg *reg, bool compressed)
{
struct brw_reg brw_reg;
switch (reg->file) {
case MRF:
assert((reg->nr & ~BRW_MRF_COMPR4) < BRW_MAX_MRF(devinfo->gen));
/* Fallthrough */
case VGRF:
if (reg->stride == 0) {
brw_reg = brw_vec1_reg(brw_file_from_reg(reg), reg->nr, 0);
} else {
/* From the Haswell PRM:
*
* "VertStride must be used to cross GRF register boundaries. This
* rule implies that elements within a 'Width' cannot cross GRF
* boundaries."
*
* The maximum width value that could satisfy this restriction is:
*/
const unsigned reg_width = REG_SIZE / (reg->stride * type_sz(reg->type));
/* Because the hardware can only split source regions at a whole
* multiple of width during decompression (i.e. vertically), clamp
* the value obtained above to the physical execution size of a
* single decompressed chunk of the instruction:
*/
const unsigned phys_width = compressed ? inst->exec_size / 2 :
inst->exec_size;
/* XXX - The equation above is strictly speaking not correct on
* hardware that supports unbalanced GRF writes -- On Gen9+
* each decompressed chunk of the instruction may have a
* different execution size when the number of components
* written to each destination GRF is not the same.
*/
const unsigned width = MIN2(reg_width, phys_width);
brw_reg = brw_vecn_reg(width, brw_file_from_reg(reg), reg->nr, 0);
brw_reg = stride(brw_reg, width * reg->stride, width, reg->stride);
if (devinfo->gen == 7 && !devinfo->is_haswell) {
/* From the IvyBridge PRM (EU Changes by Processor Generation, page 13):
* "Each DF (Double Float) operand uses an element size of 4 rather
* than 8 and all regioning parameters are twice what the values
* would be based on the true element size: ExecSize, Width,
* HorzStride, and VertStride. Each DF operand uses a pair of
* channels and all masking and swizzing should be adjusted
* appropriately."
*
* From the IvyBridge PRM (Special Requirements for Handling Double
* Precision Data Types, page 71):
* "In Align1 mode, all regioning parameters like stride, execution
* size, and width must use the syntax of a pair of packed
* floats. The offsets for these data types must be 64-bit
* aligned. The execution size and regioning parameters are in terms
* of floats."
*
* Summarized: when handling DF-typed arguments, ExecSize,
* VertStride, and Width must be doubled.
*
* It applies to BayTrail too.
*/
if (type_sz(reg->type) == 8) {
brw_reg.width++;
if (brw_reg.vstride > 0)
brw_reg.vstride++;
assert(brw_reg.hstride == BRW_HORIZONTAL_STRIDE_1);
}
/* When converting from DF->F, we set the destination stride to 2
* because each d2f conversion implicitly writes 2 floats, being
* the first one the converted value. IVB/BYT actually writes two
* F components per SIMD channel, and every other component is
* filled with garbage.
*/
if (reg == &inst->dst && get_exec_type_size(inst) == 8 &&
type_sz(inst->dst.type) < 8) {
assert(brw_reg.hstride > BRW_HORIZONTAL_STRIDE_1);
brw_reg.hstride--;
}
}
}
brw_reg = retype(brw_reg, reg->type);
brw_reg = byte_offset(brw_reg, reg->offset);
brw_reg.abs = reg->abs;
brw_reg.negate = reg->negate;
break;
case ARF:
case FIXED_GRF:
case IMM:
assert(reg->offset == 0);
brw_reg = reg->as_brw_reg();
break;
case BAD_FILE:
/* Probably unused. */
brw_reg = brw_null_reg();
break;
case ATTR:
case UNIFORM:
unreachable("not reached");
}
/* On HSW+, scalar DF sources can be accessed using the normal <0,1,0>
* region, but on IVB and BYT DF regions must be programmed in terms of
* floats. A <0,2,1> region accomplishes this.
*/
if (devinfo->gen == 7 && !devinfo->is_haswell &&
type_sz(reg->type) == 8 &&
brw_reg.vstride == BRW_VERTICAL_STRIDE_0 &&
brw_reg.width == BRW_WIDTH_1 &&
brw_reg.hstride == BRW_HORIZONTAL_STRIDE_0) {
brw_reg.width = BRW_WIDTH_2;
brw_reg.hstride = BRW_HORIZONTAL_STRIDE_1;
}
return brw_reg;
}
fs_generator::fs_generator(const struct brw_compiler *compiler, void *log_data,
void *mem_ctx,
struct brw_stage_prog_data *prog_data,
unsigned promoted_constants,
bool runtime_check_aads_emit,
gl_shader_stage stage)
: compiler(compiler), log_data(log_data),
devinfo(compiler->devinfo),
prog_data(prog_data),
promoted_constants(promoted_constants),
runtime_check_aads_emit(runtime_check_aads_emit), debug_flag(false),
stage(stage), mem_ctx(mem_ctx)
{
p = rzalloc(mem_ctx, struct brw_codegen);
brw_init_codegen(devinfo, p, mem_ctx);
/* In the FS code generator, we are very careful to ensure that we always
* set the right execution size so we don't need the EU code to "help" us
* by trying to infer it. Sometimes, it infers the wrong thing.
*/
p->automatic_exec_sizes = false;
}
fs_generator::~fs_generator()
{
}
class ip_record : public exec_node {
public:
DECLARE_RALLOC_CXX_OPERATORS(ip_record)
ip_record(int ip)
{
this->ip = ip;
}
int ip;
};
bool
fs_generator::patch_discard_jumps_to_fb_writes()
{
if (devinfo->gen < 6 || this->discard_halt_patches.is_empty())
return false;
int scale = brw_jump_scale(p->devinfo);
/* There is a somewhat strange undocumented requirement of using
* HALT, according to the simulator. If some channel has HALTed to
* a particular UIP, then by the end of the program, every channel
* must have HALTed to that UIP. Furthermore, the tracking is a
* stack, so you can't do the final halt of a UIP after starting
* halting to a new UIP.
*
* Symptoms of not emitting this instruction on actual hardware
* included GPU hangs and sparkly rendering on the piglit discard
* tests.
*/
brw_inst *last_halt = gen6_HALT(p);
brw_inst_set_uip(p->devinfo, last_halt, 1 * scale);
brw_inst_set_jip(p->devinfo, last_halt, 1 * scale);
int ip = p->nr_insn;
foreach_in_list(ip_record, patch_ip, &discard_halt_patches) {
brw_inst *patch = &p->store[patch_ip->ip];
assert(brw_inst_opcode(p->devinfo, patch) == BRW_OPCODE_HALT);
/* HALT takes a half-instruction distance from the pre-incremented IP. */
brw_inst_set_uip(p->devinfo, patch, (ip - patch_ip->ip) * scale);
}
this->discard_halt_patches.make_empty();
return true;
}
void
fs_generator::generate_send(fs_inst *inst,
struct brw_reg dst,
struct brw_reg desc,
struct brw_reg ex_desc,
struct brw_reg payload,
struct brw_reg payload2)
{
/* SENDS not yet supported */
assert(ex_desc.file == BRW_IMMEDIATE_VALUE && ex_desc.d == 0);
assert(payload2.file == BRW_ARCHITECTURE_REGISTER_FILE &&
payload2.nr == BRW_ARF_NULL);
const bool dst_is_null = dst.file == BRW_ARCHITECTURE_REGISTER_FILE &&
dst.nr == BRW_ARF_NULL;
const unsigned rlen = dst_is_null ? 0 : inst->size_written / REG_SIZE;
uint32_t desc_imm = inst->desc |
brw_message_desc(devinfo, inst->mlen, rlen, inst->header_size);
brw_send_indirect_message(p, inst->sfid, dst, payload, desc, desc_imm);
brw_inst_set_eot(p->devinfo, brw_last_inst, inst->eot);
if (inst->check_tdr)
brw_inst_set_opcode(p->devinfo, brw_last_inst, BRW_OPCODE_SENDC);
}
void
fs_generator::fire_fb_write(fs_inst *inst,
struct brw_reg payload,
struct brw_reg implied_header,
GLuint nr)
{
uint32_t msg_control;
struct brw_wm_prog_data *prog_data = brw_wm_prog_data(this->prog_data);
if (devinfo->gen < 6) {
brw_push_insn_state(p);
brw_set_default_exec_size(p, BRW_EXECUTE_8);
brw_set_default_mask_control(p, BRW_MASK_DISABLE);
brw_set_default_predicate_control(p, BRW_PREDICATE_NONE);
brw_set_default_compression_control(p, BRW_COMPRESSION_NONE);
brw_MOV(p, offset(retype(payload, BRW_REGISTER_TYPE_UD), 1),
offset(retype(implied_header, BRW_REGISTER_TYPE_UD), 1));
brw_pop_insn_state(p);
}
if (inst->opcode == FS_OPCODE_REP_FB_WRITE) {
assert(inst->group == 0 && inst->exec_size == 16);
msg_control = BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED;
} else if (prog_data->dual_src_blend) {
assert(inst->exec_size == 8);
if (inst->group % 16 == 0)
msg_control = BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01;
else if (inst->group % 16 == 8)
msg_control = BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23;
else
unreachable("Invalid dual-source FB write instruction group");
} else {
assert(inst->group == 0 || (inst->group == 16 && inst->exec_size == 16));
if (inst->exec_size == 16)
msg_control = BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE;
else if (inst->exec_size == 8)
msg_control = BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01;
else
unreachable("Invalid FB write execution size");
}
/* We assume render targets start at 0, because headerless FB write
* messages set "Render Target Index" to 0. Using a different binding
* table index would make it impossible to use headerless messages.
*/
const uint32_t surf_index = inst->target;
brw_inst *insn = brw_fb_WRITE(p,
payload,
retype(implied_header, BRW_REGISTER_TYPE_UW),
msg_control,
surf_index,
nr,
0,
inst->eot,
inst->last_rt,
inst->header_size != 0);
if (devinfo->gen >= 6)
brw_inst_set_rt_slot_group(devinfo, insn, inst->group / 16);
}
void
fs_generator::generate_fb_write(fs_inst *inst, struct brw_reg payload)
{
if (devinfo->gen < 8 && !devinfo->is_haswell) {
brw_set_default_predicate_control(p, BRW_PREDICATE_NONE);
}
const struct brw_reg implied_header =
devinfo->gen < 6 ? payload : brw_null_reg();
if (inst->base_mrf >= 0)
payload = brw_message_reg(inst->base_mrf);
if (!runtime_check_aads_emit) {
fire_fb_write(inst, payload, implied_header, inst->mlen);
} else {
/* This can only happen in gen < 6 */
assert(devinfo->gen < 6);
struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
/* Check runtime bit to detect if we have to send AA data or not */
brw_push_insn_state(p);
brw_set_default_compression_control(p, BRW_COMPRESSION_NONE);
brw_set_default_exec_size(p, BRW_EXECUTE_1);
brw_AND(p,
v1_null_ud,
retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD),
brw_imm_ud(1<<26));
brw_inst_set_cond_modifier(p->devinfo, brw_last_inst, BRW_CONDITIONAL_NZ);
int jmp = brw_JMPI(p, brw_imm_ud(0), BRW_PREDICATE_NORMAL) - p->store;
brw_pop_insn_state(p);
{
/* Don't send AA data */
fire_fb_write(inst, offset(payload, 1), implied_header, inst->mlen-1);
}
brw_land_fwd_jump(p, jmp);
fire_fb_write(inst, payload, implied_header, inst->mlen);
}
}
void
fs_generator::generate_fb_read(fs_inst *inst, struct brw_reg dst,
struct brw_reg payload)
{
assert(inst->size_written % REG_SIZE == 0);
struct brw_wm_prog_data *prog_data = brw_wm_prog_data(this->prog_data);
/* We assume that render targets start at binding table index 0. */
const unsigned surf_index = inst->target;
gen9_fb_READ(p, dst, payload, surf_index,
inst->header_size, inst->size_written / REG_SIZE,
prog_data->persample_dispatch);
}
void
fs_generator::generate_mov_indirect(fs_inst *inst,
struct brw_reg dst,
struct brw_reg reg,
struct brw_reg indirect_byte_offset)
{
assert(indirect_byte_offset.type == BRW_REGISTER_TYPE_UD);
assert(indirect_byte_offset.file == BRW_GENERAL_REGISTER_FILE);
assert(!reg.abs && !reg.negate);
assert(reg.type == dst.type);
unsigned imm_byte_offset = reg.nr * REG_SIZE + reg.subnr;
if (indirect_byte_offset.file == BRW_IMMEDIATE_VALUE) {
imm_byte_offset += indirect_byte_offset.ud;
reg.nr = imm_byte_offset / REG_SIZE;
reg.subnr = imm_byte_offset % REG_SIZE;
brw_MOV(p, dst, reg);
} else {
/* Prior to Broadwell, there are only 8 address registers. */
assert(inst->exec_size <= 8 || devinfo->gen >= 8);
/* We use VxH indirect addressing, clobbering a0.0 through a0.7. */
struct brw_reg addr = vec8(brw_address_reg(0));
/* The destination stride of an instruction (in bytes) must be greater
* than or equal to the size of the rest of the instruction. Since the
* address register is of type UW, we can't use a D-type instruction.
* In order to get around this, re retype to UW and use a stride.
*/
indirect_byte_offset =
retype(spread(indirect_byte_offset, 2), BRW_REGISTER_TYPE_UW);
/* There are a number of reasons why we don't use the base offset here.
* One reason is that the field is only 9 bits which means we can only
* use it to access the first 16 GRFs. Also, from the Haswell PRM
* section "Register Region Restrictions":
*
* "The lower bits of the AddressImmediate must not overflow to
* change the register address. The lower 5 bits of Address
* Immediate when added to lower 5 bits of address register gives
* the sub-register offset. The upper bits of Address Immediate
* when added to upper bits of address register gives the register
* address. Any overflow from sub-register offset is dropped."
*
* Since the indirect may cause us to cross a register boundary, this
* makes the base offset almost useless. We could try and do something
* clever where we use a actual base offset if base_offset % 32 == 0 but
* that would mean we were generating different code depending on the
* base offset. Instead, for the sake of consistency, we'll just do the
* add ourselves. This restriction is only listed in the Haswell PRM
* but empirical testing indicates that it applies on all older
* generations and is lifted on Broadwell.
*
* In the end, while base_offset is nice to look at in the generated
* code, using it saves us 0 instructions and would require quite a bit
* of case-by-case work. It's just not worth it.
*/
brw_ADD(p, addr, indirect_byte_offset, brw_imm_uw(imm_byte_offset));
if (type_sz(reg.type) > 4 &&
((devinfo->gen == 7 && !devinfo->is_haswell) ||
devinfo->is_cherryview || gen_device_info_is_9lp(devinfo) ||
!devinfo->has_64bit_types)) {
/* IVB has an issue (which we found empirically) where it reads two
* address register components per channel for indirectly addressed
* 64-bit sources.
*
* From the Cherryview PRM Vol 7. "Register Region Restrictions":
*
* "When source or destination datatype is 64b or operation is
* integer DWord multiply, indirect addressing must not be used."
*
* To work around both of these, we do two integer MOVs insead of one
* 64-bit MOV. Because no double value should ever cross a register
* boundary, it's safe to use the immediate offset in the indirect
* here to handle adding 4 bytes to the offset and avoid the extra
* ADD to the register file.
*/
brw_MOV(p, subscript(dst, BRW_REGISTER_TYPE_D, 0),
retype(brw_VxH_indirect(0, 0), BRW_REGISTER_TYPE_D));
brw_MOV(p, subscript(dst, BRW_REGISTER_TYPE_D, 1),
retype(brw_VxH_indirect(0, 4), BRW_REGISTER_TYPE_D));
} else {
struct brw_reg ind_src = brw_VxH_indirect(0, 0);
brw_inst *mov = brw_MOV(p, dst, retype(ind_src, reg.type));
if (devinfo->gen == 6 && dst.file == BRW_MESSAGE_REGISTER_FILE &&
!inst->get_next()->is_tail_sentinel() &&
((fs_inst *)inst->get_next())->mlen > 0) {
/* From the Sandybridge PRM:
*
* "[Errata: DevSNB(SNB)] If MRF register is updated by any
* instruction that indexed/indirect source AND is followed
* by a send, the instruction requires a Switch. This is to
* avoid race condition where send may dispatch before MRF is
* updated."
*/
brw_inst_set_thread_control(devinfo, mov, BRW_THREAD_SWITCH);
}
}
}
}
void
fs_generator::generate_shuffle(fs_inst *inst,
struct brw_reg dst,
struct brw_reg src,
struct brw_reg idx)
{
/* Ivy bridge has some strange behavior that makes this a real pain to
* implement for 64-bit values so we just don't bother.
*/
assert(devinfo->gen >= 8 || devinfo->is_haswell || type_sz(src.type) <= 4);
/* Because we're using the address register, we're limited to 8-wide
* execution on gen7. On gen8, we're limited to 16-wide by the address
* register file and 8-wide for 64-bit types. We could try and make this
* instruction splittable higher up in the compiler but that gets weird
* because it reads all of the channels regardless of execution size. It's
* easier just to split it here.
*/
const unsigned lower_width =
(devinfo->gen <= 7 || type_sz(src.type) > 4) ?
8 : MIN2(16, inst->exec_size);
brw_set_default_exec_size(p, cvt(lower_width) - 1);
for (unsigned group = 0; group < inst->exec_size; group += lower_width) {
brw_set_default_group(p, group);
if ((src.vstride == 0 && src.hstride == 0) ||
idx.file == BRW_IMMEDIATE_VALUE) {
/* Trivial, the source is already uniform or the index is a constant.
* We will typically not get here if the optimizer is doing its job,
* but asserting would be mean.
*/
const unsigned i = idx.file == BRW_IMMEDIATE_VALUE ? idx.ud : 0;
brw_MOV(p, suboffset(dst, group), stride(suboffset(src, i), 0, 1, 0));
} else {
/* We use VxH indirect addressing, clobbering a0.0 through a0.7. */
struct brw_reg addr = vec8(brw_address_reg(0));
struct brw_reg group_idx = suboffset(idx, group);
if (lower_width == 8 && group_idx.width == BRW_WIDTH_16) {
/* Things get grumpy if the register is too wide. */
group_idx.width--;
group_idx.vstride--;
}
assert(type_sz(group_idx.type) <= 4);
if (type_sz(group_idx.type) == 4) {
/* The destination stride of an instruction (in bytes) must be
* greater than or equal to the size of the rest of the
* instruction. Since the address register is of type UW, we
* can't use a D-type instruction. In order to get around this,
* re retype to UW and use a stride.
*/
group_idx = retype(spread(group_idx, 2), BRW_REGISTER_TYPE_W);
}
/* Take into account the component size and horizontal stride. */
assert(src.vstride == src.hstride + src.width);
brw_SHL(p, addr, group_idx,
brw_imm_uw(_mesa_logbase2(type_sz(src.type)) +
src.hstride - 1));
/* Add on the register start offset */
brw_ADD(p, addr, addr, brw_imm_uw(src.nr * REG_SIZE + src.subnr));
if (type_sz(src.type) > 4 &&
((devinfo->gen == 7 && !devinfo->is_haswell) ||
devinfo->is_cherryview || gen_device_info_is_9lp(devinfo))) {
/* IVB has an issue (which we found empirically) where it reads
* two address register components per channel for indirectly
* addressed 64-bit sources.
*
* From the Cherryview PRM Vol 7. "Register Region Restrictions":
*
* "When source or destination datatype is 64b or operation is
* integer DWord multiply, indirect addressing must not be
* used."
*
* To work around both of these, we do two integer MOVs insead of
* one 64-bit MOV. Because no double value should ever cross a
* register boundary, it's safe to use the immediate offset in the
* indirect here to handle adding 4 bytes to the offset and avoid
* the extra ADD to the register file.
*/
struct brw_reg gdst = suboffset(dst, group);
struct brw_reg dst_d = retype(spread(gdst, 2),
BRW_REGISTER_TYPE_D);
brw_MOV(p, dst_d,
retype(brw_VxH_indirect(0, 0), BRW_REGISTER_TYPE_D));
brw_MOV(p, byte_offset(dst_d, 4),
retype(brw_VxH_indirect(0, 4), BRW_REGISTER_TYPE_D));
} else {
brw_MOV(p, suboffset(dst, group),
retype(brw_VxH_indirect(0, 0), src.type));
}
}
}
}
void
fs_generator::generate_quad_swizzle(const fs_inst *inst,
struct brw_reg dst, struct brw_reg src,
unsigned swiz)
{
/* Requires a quad. */
assert(inst->exec_size >= 4);
if (src.file == BRW_IMMEDIATE_VALUE ||
has_scalar_region(src)) {
/* The value is uniform across all channels */
brw_MOV(p, dst, src);
} else if (devinfo->gen < 11 && type_sz(src.type) == 4) {
/* This only works on 8-wide 32-bit values */
assert(inst->exec_size == 8);
assert(src.hstride == BRW_HORIZONTAL_STRIDE_1);
assert(src.vstride == src.width + 1);
brw_set_default_access_mode(p, BRW_ALIGN_16);
struct brw_reg swiz_src = stride(src, 4, 4, 1);
swiz_src.swizzle = swiz;
brw_MOV(p, dst, swiz_src);
} else {
assert(src.hstride == BRW_HORIZONTAL_STRIDE_1);
assert(src.vstride == src.width + 1);
const struct brw_reg src_0 = suboffset(src, BRW_GET_SWZ(swiz, 0));
switch (swiz) {
case BRW_SWIZZLE_XXXX:
case BRW_SWIZZLE_YYYY:
case BRW_SWIZZLE_ZZZZ:
case BRW_SWIZZLE_WWWW:
brw_MOV(p, dst, stride(src_0, 4, 4, 0));
break;
case BRW_SWIZZLE_XXZZ:
case BRW_SWIZZLE_YYWW:
brw_MOV(p, dst, stride(src_0, 2, 2, 0));
break;
case BRW_SWIZZLE_XYXY:
case BRW_SWIZZLE_ZWZW:
assert(inst->exec_size == 4);
brw_MOV(p, dst, stride(src_0, 0, 2, 1));
break;
default:
assert(inst->force_writemask_all);
brw_set_default_exec_size(p, cvt(inst->exec_size / 4) - 1);
for (unsigned c = 0; c < 4; c++) {
brw_inst *insn = brw_MOV(
p, stride(suboffset(dst, c),
4 * inst->dst.stride, 1, 4 * inst->dst.stride),
stride(suboffset(src, BRW_GET_SWZ(swiz, c)), 4, 1, 0));
brw_inst_set_no_dd_clear(devinfo, insn, c < 3);
brw_inst_set_no_dd_check(devinfo, insn, c > 0);
}
break;
}
}
}
void
fs_generator::generate_urb_read(fs_inst *inst,
struct brw_reg dst,
struct brw_reg header)
{
assert(inst->size_written % REG_SIZE == 0);
assert(header.file == BRW_GENERAL_REGISTER_FILE);
assert(header.type == BRW_REGISTER_TYPE_UD);
brw_inst *send = brw_next_insn(p, BRW_OPCODE_SEND);
brw_set_dest(p, send, retype(dst, BRW_REGISTER_TYPE_UD));
brw_set_src0(p, send, header);
brw_set_src1(p, send, brw_imm_ud(0u));
brw_inst_set_sfid(p->devinfo, send, BRW_SFID_URB);
brw_inst_set_urb_opcode(p->devinfo, send, GEN8_URB_OPCODE_SIMD8_READ);
if (inst->opcode == SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT)
brw_inst_set_urb_per_slot_offset(p->devinfo, send, true);
brw_inst_set_mlen(p->devinfo, send, inst->mlen);
brw_inst_set_rlen(p->devinfo, send, inst->size_written / REG_SIZE);
brw_inst_set_header_present(p->devinfo, send, true);
brw_inst_set_urb_global_offset(p->devinfo, send, inst->offset);
}
void
fs_generator::generate_urb_write(fs_inst *inst, struct brw_reg payload)
{
brw_inst *insn;
/* WaClearTDRRegBeforeEOTForNonPS.
*
* WA: Clear tdr register before send EOT in all non-PS shader kernels
*
* mov(8) tdr0:ud 0x0:ud {NoMask}"
*/
if (inst->eot && p->devinfo->gen == 10) {
brw_push_insn_state(p);
brw_set_default_mask_control(p, BRW_MASK_DISABLE);
brw_MOV(p, brw_tdr_reg(), brw_imm_uw(0));
brw_pop_insn_state(p);
}
insn = brw_next_insn(p, BRW_OPCODE_SEND);
brw_set_dest(p, insn, brw_null_reg());
brw_set_src0(p, insn, payload);
brw_set_src1(p, insn, brw_imm_ud(0u));
brw_inst_set_sfid(p->devinfo, insn, BRW_SFID_URB);
brw_inst_set_urb_opcode(p->devinfo, insn, GEN8_URB_OPCODE_SIMD8_WRITE);
if (inst->opcode == SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT ||
inst->opcode == SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT)
brw_inst_set_urb_per_slot_offset(p->devinfo, insn, true);
if (inst->opcode == SHADER_OPCODE_URB_WRITE_SIMD8_MASKED ||
inst->opcode == SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT)
brw_inst_set_urb_channel_mask_present(p->devinfo, insn, true);
brw_inst_set_mlen(p->devinfo, insn, inst->mlen);
brw_inst_set_rlen(p->devinfo, insn, 0);
brw_inst_set_eot(p->devinfo, insn, inst->eot);
brw_inst_set_header_present(p->devinfo, insn, true);
brw_inst_set_urb_global_offset(p->devinfo, insn, inst->offset);
}
void
fs_generator::generate_cs_terminate(fs_inst *inst, struct brw_reg payload)
{
struct brw_inst *insn;
insn = brw_next_insn(p, BRW_OPCODE_SEND);
brw_set_dest(p, insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_UW));
brw_set_src0(p, insn, retype(payload, BRW_REGISTER_TYPE_UW));
brw_set_src1(p, insn, brw_imm_ud(0u));
/* Terminate a compute shader by sending a message to the thread spawner.
*/
brw_inst_set_sfid(devinfo, insn, BRW_SFID_THREAD_SPAWNER);
brw_inst_set_mlen(devinfo, insn, 1);
brw_inst_set_rlen(devinfo, insn, 0);
brw_inst_set_eot(devinfo, insn, inst->eot);
brw_inst_set_header_present(devinfo, insn, false);
brw_inst_set_ts_opcode(devinfo, insn, 0); /* Dereference resource */
brw_inst_set_ts_request_type(devinfo, insn, 0); /* Root thread */
/* Note that even though the thread has a URB resource associated with it,
* we set the "do not dereference URB" bit, because the URB resource is
* managed by the fixed-function unit, so it will free it automatically.
*/
brw_inst_set_ts_resource_select(devinfo, insn, 1); /* Do not dereference URB */
brw_inst_set_mask_control(devinfo, insn, BRW_MASK_DISABLE);
}
void
intel/compiler: Silence unused parameter warnings in generate_foo methods Since all of the fs_generator::generate_foo methods take a fs_inst * as the first parameter, just remove the name to quiet the compiler. src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_barrier(fs_inst*, brw_reg)’: src/intel/compiler/brw_fs_generator.cpp:743:41: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_barrier(fs_inst *inst, struct brw_reg src) ^~~~ src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_discard_jump(fs_inst*)’: src/intel/compiler/brw_fs_generator.cpp:1326:46: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_discard_jump(fs_inst *inst) ^~~~ src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_pack_half_2x16_split(fs_inst*, brw_reg, brw_reg, brw_reg)’: src/intel/compiler/brw_fs_generator.cpp:1675:54: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_pack_half_2x16_split(fs_inst *inst, ^~~~ src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_shader_time_add(fs_inst*, brw_reg, brw_reg, brw_reg)’: src/intel/compiler/brw_fs_generator.cpp:1743:49: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_shader_time_add(fs_inst *inst, ^~~~ src/intel/compiler/brw_vec4_generator.cpp: In function ‘void generate_set_simd4x2_header_gen9(brw_codegen*, brw::vec4_instruction*, brw_reg)’: src/intel/compiler/brw_vec4_generator.cpp:1412:52: warning: unused parameter ‘inst’ [-Wunused-parameter] vec4_instruction *inst, ^~~~ src/intel/compiler/brw_vec4_generator.cpp: In function ‘void generate_mov_indirect(brw_codegen*, brw::vec4_instruction*, brw_reg, brw_reg, brw_reg, brw_reg)’: src/intel/compiler/brw_vec4_generator.cpp:1430:41: warning: unused parameter ‘inst’ [-Wunused-parameter] vec4_instruction *inst, ^~~~ src/intel/compiler/brw_vec4_generator.cpp:1432:63: warning: unused parameter ‘length’ [-Wunused-parameter] struct brw_reg indirect, struct brw_reg length) ^~~~~~ Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-03-29 00:29:45 +01:00
fs_generator::generate_barrier(fs_inst *, struct brw_reg src)
{
brw_barrier(p, src);
brw_WAIT(p);
}
bool
fs_generator::generate_linterp(fs_inst *inst,
struct brw_reg dst, struct brw_reg *src)
{
/* PLN reads:
* / in SIMD16 \
* -----------------------------------
* | src1+0 | src1+1 | src1+2 | src1+3 |
* |-----------------------------------|
* |(x0, x1)|(y0, y1)|(x2, x3)|(y2, y3)|
* -----------------------------------
*
* but for the LINE/MAC pair, the LINE reads Xs and the MAC reads Ys:
*
* -----------------------------------
* | src1+0 | src1+1 | src1+2 | src1+3 |
* |-----------------------------------|
* |(x0, x1)|(y0, y1)| | | in SIMD8
* |-----------------------------------|
* |(x0, x1)|(x2, x3)|(y0, y1)|(y2, y3)| in SIMD16
* -----------------------------------
*
* See also: emit_interpolation_setup_gen4().
*/
struct brw_reg delta_x = src[0];
struct brw_reg delta_y = offset(src[0], inst->exec_size / 8);
struct brw_reg interp = src[1];
brw_inst *i[4];
if (devinfo->gen >= 11) {
struct brw_reg acc = retype(brw_acc_reg(8), BRW_REGISTER_TYPE_NF);
struct brw_reg dwP = suboffset(interp, 0);
struct brw_reg dwQ = suboffset(interp, 1);
struct brw_reg dwR = suboffset(interp, 3);
brw_push_insn_state(p);
brw_set_default_exec_size(p, BRW_EXECUTE_8);
if (inst->exec_size == 8) {
i[0] = brw_MAD(p, acc, dwR, offset(delta_x, 0), dwP);
i[1] = brw_MAD(p, offset(dst, 0), acc, offset(delta_y, 0), dwQ);
brw_inst_set_cond_modifier(p->devinfo, i[1], inst->conditional_mod);
/* brw_set_default_saturate() is called before emitting instructions,
* so the saturate bit is set in each instruction, so we need to unset
* it on the first instruction of each pair.
*/
brw_inst_set_saturate(p->devinfo, i[0], false);
} else {
brw_set_default_group(p, inst->group);
i[0] = brw_MAD(p, acc, dwR, offset(delta_x, 0), dwP);
i[1] = brw_MAD(p, offset(dst, 0), acc, offset(delta_x, 1), dwQ);
brw_set_default_group(p, inst->group + 8);
i[2] = brw_MAD(p, acc, dwR, offset(delta_y, 0), dwP);
i[3] = brw_MAD(p, offset(dst, 1), acc, offset(delta_y, 1), dwQ);
brw_inst_set_cond_modifier(p->devinfo, i[1], inst->conditional_mod);
brw_inst_set_cond_modifier(p->devinfo, i[3], inst->conditional_mod);
/* brw_set_default_saturate() is called before emitting instructions,
* so the saturate bit is set in each instruction, so we need to unset
* it on the first instruction of each pair.
*/
brw_inst_set_saturate(p->devinfo, i[0], false);
brw_inst_set_saturate(p->devinfo, i[2], false);
}
brw_pop_insn_state(p);
return true;
} else if (devinfo->has_pln) {
if (devinfo->gen <= 6 && (delta_x.nr & 1) != 0) {
/* From the Sandy Bridge PRM Vol. 4, Pt. 2, Section 8.3.53, "Plane":
*
* "[DevSNB]:<src1> must be even register aligned.
*
* This restriction is lifted on Ivy Bridge.
*
* This means that we need to split PLN into LINE+MAC on-the-fly.
* Unfortunately, the inputs are laid out for PLN and not LINE+MAC so
* we have to split into SIMD8 pieces. For gen4 (!has_pln), the
* coordinate registers are laid out differently so we leave it as a
* SIMD16 instruction.
*/
assert(inst->exec_size == 8 || inst->exec_size == 16);
assert(inst->group % 16 == 0);
brw_push_insn_state(p);
brw_set_default_exec_size(p, BRW_EXECUTE_8);
/* Thanks to two accumulators, we can emit all the LINEs and then all
* the MACs. This improves parallelism a bit.
*/
for (unsigned g = 0; g < inst->exec_size / 8; g++) {
brw_inst *line = brw_LINE(p, brw_null_reg(), interp,
offset(delta_x, g * 2));
brw_inst_set_group(devinfo, line, inst->group + g * 8);
/* LINE writes the accumulator automatically on gen4-5. On Sandy
* Bridge and later, we have to explicitly enable it.
*/
if (devinfo->gen >= 6)
brw_inst_set_acc_wr_control(p->devinfo, line, true);
/* brw_set_default_saturate() is called before emitting
* instructions, so the saturate bit is set in each instruction,
* so we need to unset it on the LINE instructions.
*/
brw_inst_set_saturate(p->devinfo, line, false);
}
for (unsigned g = 0; g < inst->exec_size / 8; g++) {
brw_inst *mac = brw_MAC(p, offset(dst, g), suboffset(interp, 1),
offset(delta_x, g * 2 + 1));
brw_inst_set_group(devinfo, mac, inst->group + g * 8);
brw_inst_set_cond_modifier(p->devinfo, mac, inst->conditional_mod);
}
brw_pop_insn_state(p);
return true;
} else {
brw_PLN(p, dst, interp, delta_x);
return false;
}
} else {
i[0] = brw_LINE(p, brw_null_reg(), interp, delta_x);
i[1] = brw_MAC(p, dst, suboffset(interp, 1), delta_y);
brw_inst_set_cond_modifier(p->devinfo, i[1], inst->conditional_mod);
/* brw_set_default_saturate() is called before emitting instructions, so
* the saturate bit is set in each instruction, so we need to unset it on
* the first instruction.
*/
brw_inst_set_saturate(p->devinfo, i[0], false);
return true;
}
}
void
fs_generator::generate_get_buffer_size(fs_inst *inst,
struct brw_reg dst,
struct brw_reg src,
struct brw_reg surf_index)
{
assert(devinfo->gen >= 7);
assert(surf_index.file == BRW_IMMEDIATE_VALUE);
uint32_t simd_mode;
int rlen = 4;
switch (inst->exec_size) {
case 8:
simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD8;
break;
case 16:
simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
break;
default:
unreachable("Invalid width for texture instruction");
}
if (simd_mode == BRW_SAMPLER_SIMD_MODE_SIMD16) {
rlen = 8;
dst = vec16(dst);
}
brw_SAMPLE(p,
retype(dst, BRW_REGISTER_TYPE_UW),
inst->base_mrf,
src,
surf_index.ud,
0,
GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO,
rlen, /* response length */
inst->mlen,
inst->header_size > 0,
simd_mode,
BRW_SAMPLER_RETURN_FORMAT_SINT32);
}
void
fs_generator::generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
struct brw_reg surface_index,
struct brw_reg sampler_index)
{
assert(inst->size_written % REG_SIZE == 0);
int msg_type = -1;
uint32_t simd_mode;
uint32_t return_format;
i965/fs: Combine tex/fb_write operations (opt) Certain platforms support the ability to sample from a texture, and write it out to the file RT - thus saving a costly send instructions (note that this is a potnential win if one wanted to backport to a tag that didn't have the patch from Topi which removed excess MOVs from LOAD_PAYLOAD - 97caf5fa04dbd2), v2: Modify the algorithm. Instead of iterating in reverse through blocks and insts, since the last block/inst is the only thing which can benefit. Rebased on top of Ken's patching modifying is_last_send v3: Rebased over almost 2 months, and Incorporated feedback from Matt: Some comment typo fixes and rewordings. Whitespace Move the optimization pass outside of the optimize loop v4: Some cosmetic changes requested from Ken. These changes ensured that the optimization function always returned true when an optimization occurred, and false when one did not. This behavior did not exist with the original patch. As a result, having the separate helper function which Matt did not like no longer made sense, and so now I believe everyone should be happy. Benchmark (n=20) %diff *OglBatch5 -1.4 *OglBatch7 -1.79 OglFillTexMulti 5.57 OglFillTexSingle 1.16 OglShMapPcf 0.05 OglTexFilterAniso 3.01 OglTexFilterTri 1.94 No piglit regressions: (http://otc-gfxtest-01.jf.intel.com:8080/view/dev/job/bwidawsk/112/) [*] I believe my measurements are incorrect for Batch5-7. If I add this new optimization, but never emit the new instruction I see similar results. v5: Remove declaration of combine_tex_header since v4 dropped that function (Ben) Remove check for impossible case of an empty block (Matt) Set dest earlier to avoid extra special-casing in generate_tex (Matt) Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-02-08 21:59:57 +00:00
bool is_combined_send = inst->eot;
/* Sampler EOT message of less than the dispatch width would kill the
* thread prematurely.
*/
assert(!is_combined_send || inst->exec_size == dispatch_width);
switch (dst.type) {
case BRW_REGISTER_TYPE_D:
return_format = BRW_SAMPLER_RETURN_FORMAT_SINT32;
break;
case BRW_REGISTER_TYPE_UD:
return_format = BRW_SAMPLER_RETURN_FORMAT_UINT32;
break;
default:
return_format = BRW_SAMPLER_RETURN_FORMAT_FLOAT32;
break;
}
/* Stomp the resinfo output type to UINT32. On gens 4-5, the output type
* is set as part of the message descriptor. On gen4, the PRM seems to
* allow UINT32 and FLOAT32 (i965 PRM, Vol. 4 Section 4.8.1.1), but on
* later gens UINT32 is required. Once you hit Sandy Bridge, the bit is
* gone from the message descriptor entirely and you just get UINT32 all
* the time regasrdless. Since we can really only do non-UINT32 on gen4,
* just stomp it to UINT32 all the time.
*/
if (inst->opcode == SHADER_OPCODE_TXS)
return_format = BRW_SAMPLER_RETURN_FORMAT_UINT32;
switch (inst->exec_size) {
case 8:
simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD8;
break;
case 16:
simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
break;
default:
unreachable("Invalid width for texture instruction");
}
if (devinfo->gen >= 5) {
switch (inst->opcode) {
case SHADER_OPCODE_TEX:
if (inst->shadow_compare) {
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_COMPARE;
} else {
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE;
}
break;
case FS_OPCODE_TXB:
if (inst->shadow_compare) {
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE;
} else {
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS;
}
break;
case SHADER_OPCODE_TXL:
if (inst->shadow_compare) {
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE;
} else {
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD;
}
break;
case SHADER_OPCODE_TXL_LZ:
assert(devinfo->gen >= 9);
if (inst->shadow_compare) {
msg_type = GEN9_SAMPLER_MESSAGE_SAMPLE_C_LZ;
} else {
msg_type = GEN9_SAMPLER_MESSAGE_SAMPLE_LZ;
}
break;
case SHADER_OPCODE_TXS:
case SHADER_OPCODE_IMAGE_SIZE:
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO;
break;
case SHADER_OPCODE_TXD:
if (inst->shadow_compare) {
/* Gen7.5+. Otherwise, lowered in NIR */
assert(devinfo->gen >= 8 || devinfo->is_haswell);
msg_type = HSW_SAMPLER_MESSAGE_SAMPLE_DERIV_COMPARE;
} else {
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS;
}
break;
case SHADER_OPCODE_TXF:
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LD;
break;
case SHADER_OPCODE_TXF_LZ:
assert(devinfo->gen >= 9);
msg_type = GEN9_SAMPLER_MESSAGE_SAMPLE_LD_LZ;
break;
case SHADER_OPCODE_TXF_CMS_W:
assert(devinfo->gen >= 9);
msg_type = GEN9_SAMPLER_MESSAGE_SAMPLE_LD2DMS_W;
break;
case SHADER_OPCODE_TXF_CMS:
if (devinfo->gen >= 7)
msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DMS;
else
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LD;
break;
case SHADER_OPCODE_TXF_UMS:
assert(devinfo->gen >= 7);
msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DSS;
break;
case SHADER_OPCODE_TXF_MCS:
assert(devinfo->gen >= 7);
msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_LD_MCS;
break;
case SHADER_OPCODE_LOD:
msg_type = GEN5_SAMPLER_MESSAGE_LOD;
break;
case SHADER_OPCODE_TG4:
if (inst->shadow_compare) {
assert(devinfo->gen >= 7);
msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_C;
} else {
assert(devinfo->gen >= 6);
msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4;
}
break;
case SHADER_OPCODE_TG4_OFFSET:
assert(devinfo->gen >= 7);
if (inst->shadow_compare) {
msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_PO_C;
} else {
msg_type = GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_PO;
}
break;
case SHADER_OPCODE_SAMPLEINFO:
msg_type = GEN6_SAMPLER_MESSAGE_SAMPLE_SAMPLEINFO;
break;
default:
unreachable("not reached");
}
} else {
switch (inst->opcode) {
case SHADER_OPCODE_TEX:
/* Note that G45 and older determines shadow compare and dispatch width
* from message length for most messages.
*/
if (inst->exec_size == 8) {
msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE;
if (inst->shadow_compare) {
assert(inst->mlen == 6);
} else {
assert(inst->mlen <= 4);
}
} else {
if (inst->shadow_compare) {
msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE;
assert(inst->mlen == 9);
} else {
msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE;
assert(inst->mlen <= 7 && inst->mlen % 2 == 1);
}
}
break;
case FS_OPCODE_TXB:
if (inst->shadow_compare) {
assert(inst->exec_size == 8);
assert(inst->mlen == 6);
msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_COMPARE;
} else {
assert(inst->mlen == 9);
msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
}
break;
case SHADER_OPCODE_TXL:
if (inst->shadow_compare) {
assert(inst->exec_size == 8);
assert(inst->mlen == 6);
msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_COMPARE;
} else {
assert(inst->mlen == 9);
msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD;
simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
}
break;
case SHADER_OPCODE_TXD:
/* There is no sample_d_c message; comparisons are done manually */
assert(inst->exec_size == 8);
assert(inst->mlen == 7 || inst->mlen == 10);
msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS;
break;
case SHADER_OPCODE_TXF:
assert(inst->mlen <= 9 && inst->mlen % 2 == 1);
msg_type = BRW_SAMPLER_MESSAGE_SIMD16_LD;
simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
break;
case SHADER_OPCODE_TXS:
assert(inst->mlen == 3);
msg_type = BRW_SAMPLER_MESSAGE_SIMD16_RESINFO;
simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
break;
default:
unreachable("not reached");
}
}
assert(msg_type != -1);
if (simd_mode == BRW_SAMPLER_SIMD_MODE_SIMD16) {
dst = vec16(dst);
}
assert(devinfo->gen < 7 || inst->header_size == 0 ||
i965/fs_reg: Allocate double the number of vgrfs in SIMD16 mode This is actually the squash of a bunch of different changes. Individual commit titles follow: i965/fs: Always 2-align registers SIMD16 for gen <= 5 i965/fs: Use the register width when applying offsets This reworks both byte_offset() and offset() to be more intelligent. The byte_offset() function now supports offsets bigger than 32. The offset() function uses the byte_offset() function together with the register width and the type size to offset the register by the correct amount. i965/fs: Change regs_read to be in hardware registers i965/fs: Change regs_written to be actual hardware registers i965/fs: Properly handle register widths in LOAD_PAYLOAD The LOAD_PAYLOAD instruction is a bit special because it collects a bunch of registers (with possibly different widths) into a single payload block. Once the payload is constructed, it's treated as a single block of data and most of the information such as register widths doesn't matter anymore. In particular, the offset of any particular source register is the accumulation of the sizes of the previous source registers. i965/fs: Properly set writemasks in LOAD_PAYLOAD i965/fs: Handle register widths in demote_pull_constants i965/fs: Get rid of implicit register doubling in the allocator i965/fs: Reserve enough registers for PLN instructions i965/fs: Make sources and destinations interfere in 16-wide i965/fs: Properly handle register widths in CSE i965/fs: Properly handle register widths in register_coalesce i965/fs: Properly handle widths in copy propagation i965/fs: Properly handle register widths in VARYING_PULL_CONSTANT_LOAD i965/fs: Properly handle register widths and odd register sizes in spilling i965/fs: Don't waste a register on texture lookups for gen >= 7 Previously, we were waisting a register in SIMD16 mode because we could only allocate registers in pairs. Now that we can allocate and address odd-sized registers, let's get rid of this special-case. Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-08-18 22:27:55 +01:00
src.file == BRW_GENERAL_REGISTER_FILE);
i965/fs: Convert gen7 to using GRFs for texture messages. Looking at Lightsmark's shaders, the way we used MRFs (or in gen7's case, GRFs) was bad in a couple of ways. One was that it prevented compute-to-MRF for the common case of a texcoord that gets used exactly once, but where the texcoord setup all gets emitted before the texture calls (such as when it's a bare fragment shader input, which gets interpolated before processing main()). Another was that it introduced a bunch of dependencies that constrained scheduling, and forced waits for texture operations to be done before they are required. For example, we can now move the compute-to-MRF interpolation for the second texture send down after the first send. The downside is that this generally prevents remove_duplicate_mrf_writes() from doing anything, whereas previously it avoided work for the case of sampling from the same texcoord twice. However, I suspect that most of the win that originally justified that code was in avoiding the WAR stall on the first send, which this patch also avoids, rather than the small cost of the extra instruction. We see instruction count regressions in shaders in unigine, yofrankie, savage2, hon, and gstreamer. Improves GLB2.7 performance by 0.633628% +/- 0.491809% (n=121/125, avg of ~66fps, outliers below 61 dropped). Improves openarena performance by 1.01092% +/- 0.66897% (n=425). No significant difference on Lightsmark (n=44). v2: Squash in the fix for register unspilling for send-from-GRF, fixing a segfault in lightsmark. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Acked-by: Matt Turner <mattst88@gmail.com>
2013-10-10 01:17:59 +01:00
assert(sampler_index.type == BRW_REGISTER_TYPE_UD);
/* Load the message header if present. If there's a texture offset,
* we need to set it up explicitly and load the offset bitfield.
* Otherwise, we can use an implied move from g0 to the first message reg.
*/
if (inst->header_size != 0 && devinfo->gen < 7) {
if (devinfo->gen < 6 && !inst->offset) {
/* Set up an implied move from g0 to the MRF. */
src = retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW);
i965/fs: Convert gen7 to using GRFs for texture messages. Looking at Lightsmark's shaders, the way we used MRFs (or in gen7's case, GRFs) was bad in a couple of ways. One was that it prevented compute-to-MRF for the common case of a texcoord that gets used exactly once, but where the texcoord setup all gets emitted before the texture calls (such as when it's a bare fragment shader input, which gets interpolated before processing main()). Another was that it introduced a bunch of dependencies that constrained scheduling, and forced waits for texture operations to be done before they are required. For example, we can now move the compute-to-MRF interpolation for the second texture send down after the first send. The downside is that this generally prevents remove_duplicate_mrf_writes() from doing anything, whereas previously it avoided work for the case of sampling from the same texcoord twice. However, I suspect that most of the win that originally justified that code was in avoiding the WAR stall on the first send, which this patch also avoids, rather than the small cost of the extra instruction. We see instruction count regressions in shaders in unigine, yofrankie, savage2, hon, and gstreamer. Improves GLB2.7 performance by 0.633628% +/- 0.491809% (n=121/125, avg of ~66fps, outliers below 61 dropped). Improves openarena performance by 1.01092% +/- 0.66897% (n=425). No significant difference on Lightsmark (n=44). v2: Squash in the fix for register unspilling for send-from-GRF, fixing a segfault in lightsmark. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Acked-by: Matt Turner <mattst88@gmail.com>
2013-10-10 01:17:59 +01:00
} else {
assert(inst->base_mrf != -1);
struct brw_reg header_reg = brw_message_reg(inst->base_mrf);
brw_push_insn_state(p);
brw_set_default_exec_size(p, BRW_EXECUTE_8);
brw_set_default_mask_control(p, BRW_MASK_DISABLE);
brw_set_default_compression_control(p, BRW_COMPRESSION_NONE);
/* Explicitly set up the message header by copying g0 to the MRF. */
brw_MOV(p, header_reg, brw_vec8_grf(0, 0));
brw_set_default_exec_size(p, BRW_EXECUTE_1);
if (inst->offset) {
/* Set the offset bits in DWord 2. */
brw_MOV(p, get_element_ud(header_reg, 2),
brw_imm_ud(inst->offset));
}
brw_pop_insn_state(p);
}
}
uint32_t base_binding_table_index;
switch (inst->opcode) {
case SHADER_OPCODE_TG4:
case SHADER_OPCODE_TG4_OFFSET:
base_binding_table_index = prog_data->binding_table.gather_texture_start;
break;
case SHADER_OPCODE_IMAGE_SIZE:
base_binding_table_index = prog_data->binding_table.image_start;
break;
default:
base_binding_table_index = prog_data->binding_table.texture_start;
break;
}
if (surface_index.file == BRW_IMMEDIATE_VALUE &&
sampler_index.file == BRW_IMMEDIATE_VALUE) {
uint32_t surface = surface_index.ud;
uint32_t sampler = sampler_index.ud;
brw_SAMPLE(p,
retype(dst, BRW_REGISTER_TYPE_UW),
inst->base_mrf,
src,
surface + base_binding_table_index,
sampler % 16,
msg_type,
inst->size_written / REG_SIZE,
inst->mlen,
inst->header_size != 0,
simd_mode,
return_format);
} else {
/* Non-const sampler index */
struct brw_reg addr = vec1(retype(brw_address_reg(0), BRW_REGISTER_TYPE_UD));
struct brw_reg surface_reg = vec1(retype(surface_index, BRW_REGISTER_TYPE_UD));
struct brw_reg sampler_reg = vec1(retype(sampler_index, BRW_REGISTER_TYPE_UD));
brw_push_insn_state(p);
brw_set_default_mask_control(p, BRW_MASK_DISABLE);
brw_set_default_access_mode(p, BRW_ALIGN_1);
brw_set_default_exec_size(p, BRW_EXECUTE_1);
if (brw_regs_equal(&surface_reg, &sampler_reg)) {
brw_MUL(p, addr, sampler_reg, brw_imm_uw(0x101));
} else {
if (sampler_reg.file == BRW_IMMEDIATE_VALUE) {
brw_OR(p, addr, surface_reg, brw_imm_ud(sampler_reg.ud << 8));
} else {
brw_SHL(p, addr, sampler_reg, brw_imm_ud(8));
brw_OR(p, addr, addr, surface_reg);
}
}
if (base_binding_table_index)
brw_ADD(p, addr, addr, brw_imm_ud(base_binding_table_index));
i965: Don't use a temporary when generating an indirect sample Previously when generating the send instruction for a sample instruction with an indirect sampler it would use the destination register as a temporary store. This breaks when used in combination with the opt_sampler_eot optimisation because that forces the destination to be null. This patch fixes that by avoiding the temp register altogether. The reason the temporary register was needed was because it was trying to ensure the binding table index doesn't overflow a byte by and'ing it with 0xff. The result is then or'd with samper_index<<8. This patch instead just and's the whole thing by 0xfff. This will ensure that a bogus sampler index won't overflow into the rest of the message descriptor but unlike the previous code it won't ensure that the binding table index doesn't overflow into the sampler index. It doesn't seem like that should matter very much though because if the shader is generating a bogus sampler index then it's going to just get garbage out either way. Instead of doing sampler_index<<8|(sampler_index+base_table_index) the new code avoids one operation by doing sampler_index*0x101+base_table_index which should be equivalent. However if we wanted to avoid the multiply for some reason we could do this by adding an extra or instruction still without needing the temporary register. This fixes a number of Piglit tests on Skylake that were using indirect samplers such as: spec@arb_gpu_shader5@execution@sampler_array_indexing@fs-simple Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Chris Forbes <chrisf@ijw.co.nz> Acked-by: Ben Widawsky <ben@bwidawsk.net> Tested-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-05-28 15:27:31 +01:00
brw_AND(p, addr, addr, brw_imm_ud(0xfff));
brw_pop_insn_state(p);
/* dst = send(offset, a0.0 | <descriptor>) */
brw_send_indirect_message(
p, BRW_SFID_SAMPLER, dst, src, addr,
brw_message_desc(devinfo, inst->mlen, inst->size_written / REG_SIZE,
inst->header_size) |
brw_sampler_desc(devinfo,
0 /* surface */,
0 /* sampler */,
msg_type,
simd_mode,
return_format));
/* visitor knows more than we do about the surface limit required,
* so has already done marking.
*/
}
i965/fs: Combine tex/fb_write operations (opt) Certain platforms support the ability to sample from a texture, and write it out to the file RT - thus saving a costly send instructions (note that this is a potnential win if one wanted to backport to a tag that didn't have the patch from Topi which removed excess MOVs from LOAD_PAYLOAD - 97caf5fa04dbd2), v2: Modify the algorithm. Instead of iterating in reverse through blocks and insts, since the last block/inst is the only thing which can benefit. Rebased on top of Ken's patching modifying is_last_send v3: Rebased over almost 2 months, and Incorporated feedback from Matt: Some comment typo fixes and rewordings. Whitespace Move the optimization pass outside of the optimize loop v4: Some cosmetic changes requested from Ken. These changes ensured that the optimization function always returned true when an optimization occurred, and false when one did not. This behavior did not exist with the original patch. As a result, having the separate helper function which Matt did not like no longer made sense, and so now I believe everyone should be happy. Benchmark (n=20) %diff *OglBatch5 -1.4 *OglBatch7 -1.79 OglFillTexMulti 5.57 OglFillTexSingle 1.16 OglShMapPcf 0.05 OglTexFilterAniso 3.01 OglTexFilterTri 1.94 No piglit regressions: (http://otc-gfxtest-01.jf.intel.com:8080/view/dev/job/bwidawsk/112/) [*] I believe my measurements are incorrect for Batch5-7. If I add this new optimization, but never emit the new instruction I see similar results. v5: Remove declaration of combine_tex_header since v4 dropped that function (Ben) Remove check for impossible case of an empty block (Matt) Set dest earlier to avoid extra special-casing in generate_tex (Matt) Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-02-08 21:59:57 +00:00
if (is_combined_send) {
brw_inst_set_eot(p->devinfo, brw_last_inst, true);
brw_inst_set_opcode(p->devinfo, brw_last_inst, BRW_OPCODE_SENDC);
i965/fs: Combine tex/fb_write operations (opt) Certain platforms support the ability to sample from a texture, and write it out to the file RT - thus saving a costly send instructions (note that this is a potnential win if one wanted to backport to a tag that didn't have the patch from Topi which removed excess MOVs from LOAD_PAYLOAD - 97caf5fa04dbd2), v2: Modify the algorithm. Instead of iterating in reverse through blocks and insts, since the last block/inst is the only thing which can benefit. Rebased on top of Ken's patching modifying is_last_send v3: Rebased over almost 2 months, and Incorporated feedback from Matt: Some comment typo fixes and rewordings. Whitespace Move the optimization pass outside of the optimize loop v4: Some cosmetic changes requested from Ken. These changes ensured that the optimization function always returned true when an optimization occurred, and false when one did not. This behavior did not exist with the original patch. As a result, having the separate helper function which Matt did not like no longer made sense, and so now I believe everyone should be happy. Benchmark (n=20) %diff *OglBatch5 -1.4 *OglBatch7 -1.79 OglFillTexMulti 5.57 OglFillTexSingle 1.16 OglShMapPcf 0.05 OglTexFilterAniso 3.01 OglTexFilterTri 1.94 No piglit regressions: (http://otc-gfxtest-01.jf.intel.com:8080/view/dev/job/bwidawsk/112/) [*] I believe my measurements are incorrect for Batch5-7. If I add this new optimization, but never emit the new instruction I see similar results. v5: Remove declaration of combine_tex_header since v4 dropped that function (Ben) Remove check for impossible case of an empty block (Matt) Set dest earlier to avoid extra special-casing in generate_tex (Matt) Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-02-08 21:59:57 +00:00
}
}
/* For OPCODE_DDX and OPCODE_DDY, per channel of output we've got input
* looking like:
*
* arg0: ss0.tl ss0.tr ss0.bl ss0.br ss1.tl ss1.tr ss1.bl ss1.br
*
* Ideally, we want to produce:
*
* DDX DDY
* dst: (ss0.tr - ss0.tl) (ss0.tl - ss0.bl)
* (ss0.tr - ss0.tl) (ss0.tr - ss0.br)
* (ss0.br - ss0.bl) (ss0.tl - ss0.bl)
* (ss0.br - ss0.bl) (ss0.tr - ss0.br)
* (ss1.tr - ss1.tl) (ss1.tl - ss1.bl)
* (ss1.tr - ss1.tl) (ss1.tr - ss1.br)
* (ss1.br - ss1.bl) (ss1.tl - ss1.bl)
* (ss1.br - ss1.bl) (ss1.tr - ss1.br)
*
* and add another set of two more subspans if in 16-pixel dispatch mode.
*
* For DDX, it ends up being easy: width = 2, horiz=0 gets us the same result
* for each pair, and vertstride = 2 jumps us 2 elements after processing a
* pair. But the ideal approximation may impose a huge performance cost on
* sample_d. On at least Haswell, sample_d instruction does some
* optimizations if the same LOD is used for all pixels in the subspan.
*
* For DDY, we need to use ALIGN16 mode since it's capable of doing the
* appropriate swizzling.
*/
void
fs_generator::generate_ddx(const fs_inst *inst,
struct brw_reg dst, struct brw_reg src)
{
unsigned vstride, width;
if (inst->opcode == FS_OPCODE_DDX_FINE) {
/* produce accurate derivatives */
vstride = BRW_VERTICAL_STRIDE_2;
width = BRW_WIDTH_2;
} else {
/* replicate the derivative at the top-left pixel to other pixels */
vstride = BRW_VERTICAL_STRIDE_4;
width = BRW_WIDTH_4;
}
struct brw_reg src0 = src;
struct brw_reg src1 = src;
src0.subnr = sizeof(float);
src0.vstride = vstride;
src0.width = width;
src0.hstride = BRW_HORIZONTAL_STRIDE_0;
src1.vstride = vstride;
src1.width = width;
src1.hstride = BRW_HORIZONTAL_STRIDE_0;
brw_ADD(p, dst, src0, negate(src1));
}
i965: Compute dFdy() correctly for FBOs. On i965, dFdx() and dFdy() are computed by taking advantage of the fact that each consecutive set of 4 pixels dispatched to the fragment shader always constitutes a contiguous 2x2 block of pixels in a fixed arrangement known as a "sub-span". So we calculate dFdx() by taking the difference between the values computed for the left and right halves of the sub-span, and we calculate dFdy() by taking the difference between the values computed for the top and bottom halves of the sub-span. However, there's a subtlety when FBOs are in use: since FBOs use a coordinate system where the origin is at the upper left, and window system framebuffers use a coordinate system where the origin is at the lower left, the computation of dFdy() needs to be negated for FBOs. This patch modifies the fragment shader back-ends to negate the value of dFdy() when an FBO is in use. It also modifies the code that populates the program key (brw_wm_populate_key() and brw_fs_precompile()) so that they always record in the program key whether we are rendering to an FBO or to a window system framebuffer; this ensures that the fragment shader will get recompiled when switching between FBO and non-FBO use. This will result in unnecessary recompiles of fragment shaders that don't use dFdy(). To fix that, we will need to adapt the GLSL and NV_fragment_program front-ends to record whether or not a given shader uses dFdy(). I plan to implement this in a future patch series; I've left FIXME comments in the code as a reminder. Fixes Piglit test "fbo-deriv". NOTE: This is a candidate for stable release branches. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-06-20 21:40:45 +01:00
/* The negate_value boolean is used to negate the derivative computation for
* FBOs, since they place the origin at the upper left instead of the lower
* left.
*/
void
fs_generator::generate_ddy(const fs_inst *inst,
struct brw_reg dst, struct brw_reg src)
{
if (inst->opcode == FS_OPCODE_DDY_FINE) {
/* produce accurate derivatives */
if (devinfo->gen >= 11) {
src = stride(src, 0, 2, 1);
struct brw_reg src_0 = byte_offset(src, 0 * sizeof(float));
struct brw_reg src_2 = byte_offset(src, 2 * sizeof(float));
struct brw_reg src_4 = byte_offset(src, 4 * sizeof(float));
struct brw_reg src_6 = byte_offset(src, 6 * sizeof(float));
struct brw_reg src_8 = byte_offset(src, 8 * sizeof(float));
struct brw_reg src_10 = byte_offset(src, 10 * sizeof(float));
struct brw_reg src_12 = byte_offset(src, 12 * sizeof(float));
struct brw_reg src_14 = byte_offset(src, 14 * sizeof(float));
struct brw_reg dst_0 = byte_offset(dst, 0 * sizeof(float));
struct brw_reg dst_4 = byte_offset(dst, 4 * sizeof(float));
struct brw_reg dst_8 = byte_offset(dst, 8 * sizeof(float));
struct brw_reg dst_12 = byte_offset(dst, 12 * sizeof(float));
brw_push_insn_state(p);
brw_set_default_exec_size(p, BRW_EXECUTE_4);
brw_ADD(p, dst_0, negate(src_0), src_2);
brw_ADD(p, dst_4, negate(src_4), src_6);
if (inst->exec_size == 16) {
brw_ADD(p, dst_8, negate(src_8), src_10);
brw_ADD(p, dst_12, negate(src_12), src_14);
}
brw_pop_insn_state(p);
} else {
struct brw_reg src0 = stride(src, 4, 4, 1);
struct brw_reg src1 = stride(src, 4, 4, 1);
src0.swizzle = BRW_SWIZZLE_XYXY;
src1.swizzle = BRW_SWIZZLE_ZWZW;
brw_push_insn_state(p);
brw_set_default_access_mode(p, BRW_ALIGN_16);
brw_ADD(p, dst, negate(src0), src1);
brw_pop_insn_state(p);
}
} else {
/* replicate the derivative at the top-left pixel to other pixels */
struct brw_reg src0 = stride(src, 4, 4, 0);
struct brw_reg src1 = stride(src, 4, 4, 0);
src0.subnr = 0 * sizeof(float);
src1.subnr = 2 * sizeof(float);
brw_ADD(p, dst, negate(src0), src1);
}
}
void
intel/compiler: Silence unused parameter warnings in generate_foo methods Since all of the fs_generator::generate_foo methods take a fs_inst * as the first parameter, just remove the name to quiet the compiler. src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_barrier(fs_inst*, brw_reg)’: src/intel/compiler/brw_fs_generator.cpp:743:41: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_barrier(fs_inst *inst, struct brw_reg src) ^~~~ src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_discard_jump(fs_inst*)’: src/intel/compiler/brw_fs_generator.cpp:1326:46: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_discard_jump(fs_inst *inst) ^~~~ src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_pack_half_2x16_split(fs_inst*, brw_reg, brw_reg, brw_reg)’: src/intel/compiler/brw_fs_generator.cpp:1675:54: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_pack_half_2x16_split(fs_inst *inst, ^~~~ src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_shader_time_add(fs_inst*, brw_reg, brw_reg, brw_reg)’: src/intel/compiler/brw_fs_generator.cpp:1743:49: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_shader_time_add(fs_inst *inst, ^~~~ src/intel/compiler/brw_vec4_generator.cpp: In function ‘void generate_set_simd4x2_header_gen9(brw_codegen*, brw::vec4_instruction*, brw_reg)’: src/intel/compiler/brw_vec4_generator.cpp:1412:52: warning: unused parameter ‘inst’ [-Wunused-parameter] vec4_instruction *inst, ^~~~ src/intel/compiler/brw_vec4_generator.cpp: In function ‘void generate_mov_indirect(brw_codegen*, brw::vec4_instruction*, brw_reg, brw_reg, brw_reg, brw_reg)’: src/intel/compiler/brw_vec4_generator.cpp:1430:41: warning: unused parameter ‘inst’ [-Wunused-parameter] vec4_instruction *inst, ^~~~ src/intel/compiler/brw_vec4_generator.cpp:1432:63: warning: unused parameter ‘length’ [-Wunused-parameter] struct brw_reg indirect, struct brw_reg length) ^~~~~~ Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-03-29 00:29:45 +01:00
fs_generator::generate_discard_jump(fs_inst *)
{
assert(devinfo->gen >= 6);
/* This HALT will be patched up at FB write time to point UIP at the end of
* the program, and at brw_uip_jip() JIP will be set to the end of the
* current block (or the program).
*/
this->discard_halt_patches.push_tail(new(mem_ctx) ip_record(p->nr_insn));
gen6_HALT(p);
}
void
fs_generator::generate_scratch_write(fs_inst *inst, struct brw_reg src)
{
/* The 32-wide messages only respect the first 16-wide half of the channel
* enable signals which are replicated identically for the second group of
* 16 channels, so we cannot use them unless the write is marked
* force_writemask_all.
*/
const unsigned lower_size = inst->force_writemask_all ? inst->exec_size :
MIN2(16, inst->exec_size);
const unsigned block_size = 4 * lower_size / REG_SIZE;
assert(inst->mlen != 0);
brw_push_insn_state(p);
brw_set_default_exec_size(p, cvt(lower_size) - 1);
brw_set_default_compression(p, lower_size > 8);
for (unsigned i = 0; i < inst->exec_size / lower_size; i++) {
brw_set_default_group(p, inst->group + lower_size * i);
brw_MOV(p, brw_uvec_mrf(lower_size, inst->base_mrf + 1, 0),
retype(offset(src, block_size * i), BRW_REGISTER_TYPE_UD));
brw_oword_block_write_scratch(p, brw_message_reg(inst->base_mrf),
block_size,
inst->offset + block_size * REG_SIZE * i);
}
brw_pop_insn_state(p);
}
void
fs_generator::generate_scratch_read(fs_inst *inst, struct brw_reg dst)
{
assert(inst->exec_size <= 16 || inst->force_writemask_all);
assert(inst->mlen != 0);
brw_oword_block_read_scratch(p, dst, brw_message_reg(inst->base_mrf),
inst->exec_size / 8, inst->offset);
}
void
fs_generator::generate_scratch_read_gen7(fs_inst *inst, struct brw_reg dst)
{
assert(inst->exec_size <= 16 || inst->force_writemask_all);
gen7_block_read_scratch(p, dst, inst->exec_size / 8, inst->offset);
}
void
fs_generator::generate_uniform_pull_constant_load(fs_inst *inst,
struct brw_reg dst,
struct brw_reg index,
struct brw_reg offset)
{
assert(type_sz(dst.type) == 4);
assert(inst->mlen != 0);
assert(index.file == BRW_IMMEDIATE_VALUE &&
index.type == BRW_REGISTER_TYPE_UD);
uint32_t surf_index = index.ud;
assert(offset.file == BRW_IMMEDIATE_VALUE &&
offset.type == BRW_REGISTER_TYPE_UD);
uint32_t read_offset = offset.ud;
brw_oword_block_read(p, dst, brw_message_reg(inst->base_mrf),
read_offset, surf_index);
}
void
fs_generator::generate_uniform_pull_constant_load_gen7(fs_inst *inst,
struct brw_reg dst,
struct brw_reg index,
i965/fs: Switch to the constant cache for uniform pull constants. This reverts to using the oword block read messages for uniform pull constant loads, as used to be the case until 4c1fdae0a01b3f92ec03b61aac1d3df5. There are two important differences though: Now the L3 cacheability bits are set up correctly for UBOs (since 11f5d8a5d4fbb861ec161f68593e429cbd65d1cd), and we target the constant cache instead of the data cache. The latter used to get no L3 way allocation on boot on all platforms that existed at the time, so oword read messages wouldn't get cached on L3 regardless of the MOCS bits, what probably explains the apparent slowness of oword fetches. Constant cache loads seem to perform better than SIMD4x2 sampler loads in a number of cases, they alleviate some of the cache thrashing caused by the competition with textures for the L1/L2 sampler caches, and they allow fetching up to 128B worth of constants with a single oword fetch message. Note that IVB devices suffer from a hardware bug that leads to serialization of L3 read requests overlapping the same cacheline as result of a (on IVB buggy) mechanism of the L3 to preserve coherency. Since read requests for matching cachelines from any L3 client are not pipelined, throughput may decrease in cases where there are no non-overlapping requests left in the queue that can be processed between them. This situation should be relatively uncommon as long as we make sure that we don't use the 1/2 oword messages in cases where the shader intends to read from any other location of the same cacheline at some other point. This is generally a good idea anyway on all generations because using the 1 and 2 oword messages is expected to waste bandwidth since the minimum L3 request size for the DC is exactly 4 owords (i.e. one cacheline). A future commit will have this effect. I haven't been able to find any real-world example where this would still result in a regression on IVB, but if someone happens to find one it shouldn't be too difficult to add an IVB-specific check to have it fall back to the sampler cache for pull constant loads. Note that on SKL+ this change has the additional benefit of reducing the register footprint of pull constant loads. The following table summarizes the effect of the whole series on several shader-db stats: Total instructions Total cycles BWR: 4571248 -> 4568342 (-0.06%) 123375740 -> 123373296 (-0.00%) ELK: 3989020 -> 3985402 (-0.09%) 98757068 -> 98754058 (-0.00%) ILK: 6383591 -> 6376787 (-0.11%) 143649910 -> 143648914 (-0.00%) SNB: 7528395 -> 7501446 (-0.36%) 103503796 -> 102460370 (-1.01%) IVB: 6949221 -> 6943317 (-0.08%) 60592262 -> 60584422 (-0.01%) HSW: 6409753 -> 6403702 (-0.09%) 60609070 -> 60604414 (-0.01%) BDW: 8043467 -> 7976364 (-0.83%) 68427730 -> 68483042 (0.08%) CHV: 8045019 -> 7977916 (-0.83%) 68297426 -> 68352756 (0.08%) SKL: 8204037 -> 7939086 (-3.23%) 66583900 -> 65624378 (-1.44%) Lost->Gained Total spills Total fills BWR: 5 -> 5 1488 -> 1488 (0.00%) 1957 -> 1957 (0.00%) ELK: 5 -> 5 1489 -> 1489 (0.00%) 1958 -> 1958 (0.00%) ILK: 1 -> 4 1449 -> 1449 (0.00%) 1921 -> 1921 (0.00%) SNB: 0 -> 0 549 -> 549 (0.00%) 52 -> 52 (0.00%) IVB: 13 -> 3 1271 -> 1271 (0.00%) 1162 -> 1162 (0.00%) HSW: 11 -> 0 1271 -> 1271 (0.00%) 1162 -> 1162 (0.00%) BDW: 12 -> 0 1340 -> 1340 (0.00%) 1452 -> 1452 (0.00%) CHV: 12 -> 0 1340 -> 1340 (0.00%) 1452 -> 1452 (0.00%) SKL: 0 -> 120 1269 -> 375 (-70.45%) 1563 -> 690 (-55.85%) v3: Non-trivial rebase. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-10-26 22:25:06 +01:00
struct brw_reg payload)
{
assert(index.type == BRW_REGISTER_TYPE_UD);
i965/fs: Switch to the constant cache for uniform pull constants. This reverts to using the oword block read messages for uniform pull constant loads, as used to be the case until 4c1fdae0a01b3f92ec03b61aac1d3df5. There are two important differences though: Now the L3 cacheability bits are set up correctly for UBOs (since 11f5d8a5d4fbb861ec161f68593e429cbd65d1cd), and we target the constant cache instead of the data cache. The latter used to get no L3 way allocation on boot on all platforms that existed at the time, so oword read messages wouldn't get cached on L3 regardless of the MOCS bits, what probably explains the apparent slowness of oword fetches. Constant cache loads seem to perform better than SIMD4x2 sampler loads in a number of cases, they alleviate some of the cache thrashing caused by the competition with textures for the L1/L2 sampler caches, and they allow fetching up to 128B worth of constants with a single oword fetch message. Note that IVB devices suffer from a hardware bug that leads to serialization of L3 read requests overlapping the same cacheline as result of a (on IVB buggy) mechanism of the L3 to preserve coherency. Since read requests for matching cachelines from any L3 client are not pipelined, throughput may decrease in cases where there are no non-overlapping requests left in the queue that can be processed between them. This situation should be relatively uncommon as long as we make sure that we don't use the 1/2 oword messages in cases where the shader intends to read from any other location of the same cacheline at some other point. This is generally a good idea anyway on all generations because using the 1 and 2 oword messages is expected to waste bandwidth since the minimum L3 request size for the DC is exactly 4 owords (i.e. one cacheline). A future commit will have this effect. I haven't been able to find any real-world example where this would still result in a regression on IVB, but if someone happens to find one it shouldn't be too difficult to add an IVB-specific check to have it fall back to the sampler cache for pull constant loads. Note that on SKL+ this change has the additional benefit of reducing the register footprint of pull constant loads. The following table summarizes the effect of the whole series on several shader-db stats: Total instructions Total cycles BWR: 4571248 -> 4568342 (-0.06%) 123375740 -> 123373296 (-0.00%) ELK: 3989020 -> 3985402 (-0.09%) 98757068 -> 98754058 (-0.00%) ILK: 6383591 -> 6376787 (-0.11%) 143649910 -> 143648914 (-0.00%) SNB: 7528395 -> 7501446 (-0.36%) 103503796 -> 102460370 (-1.01%) IVB: 6949221 -> 6943317 (-0.08%) 60592262 -> 60584422 (-0.01%) HSW: 6409753 -> 6403702 (-0.09%) 60609070 -> 60604414 (-0.01%) BDW: 8043467 -> 7976364 (-0.83%) 68427730 -> 68483042 (0.08%) CHV: 8045019 -> 7977916 (-0.83%) 68297426 -> 68352756 (0.08%) SKL: 8204037 -> 7939086 (-3.23%) 66583900 -> 65624378 (-1.44%) Lost->Gained Total spills Total fills BWR: 5 -> 5 1488 -> 1488 (0.00%) 1957 -> 1957 (0.00%) ELK: 5 -> 5 1489 -> 1489 (0.00%) 1958 -> 1958 (0.00%) ILK: 1 -> 4 1449 -> 1449 (0.00%) 1921 -> 1921 (0.00%) SNB: 0 -> 0 549 -> 549 (0.00%) 52 -> 52 (0.00%) IVB: 13 -> 3 1271 -> 1271 (0.00%) 1162 -> 1162 (0.00%) HSW: 11 -> 0 1271 -> 1271 (0.00%) 1162 -> 1162 (0.00%) BDW: 12 -> 0 1340 -> 1340 (0.00%) 1452 -> 1452 (0.00%) CHV: 12 -> 0 1340 -> 1340 (0.00%) 1452 -> 1452 (0.00%) SKL: 0 -> 120 1269 -> 375 (-70.45%) 1563 -> 690 (-55.85%) v3: Non-trivial rebase. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-10-26 22:25:06 +01:00
assert(payload.file == BRW_GENERAL_REGISTER_FILE);
assert(type_sz(dst.type) == 4);
if (index.file == BRW_IMMEDIATE_VALUE) {
i965/fs: Switch to the constant cache for uniform pull constants. This reverts to using the oword block read messages for uniform pull constant loads, as used to be the case until 4c1fdae0a01b3f92ec03b61aac1d3df5. There are two important differences though: Now the L3 cacheability bits are set up correctly for UBOs (since 11f5d8a5d4fbb861ec161f68593e429cbd65d1cd), and we target the constant cache instead of the data cache. The latter used to get no L3 way allocation on boot on all platforms that existed at the time, so oword read messages wouldn't get cached on L3 regardless of the MOCS bits, what probably explains the apparent slowness of oword fetches. Constant cache loads seem to perform better than SIMD4x2 sampler loads in a number of cases, they alleviate some of the cache thrashing caused by the competition with textures for the L1/L2 sampler caches, and they allow fetching up to 128B worth of constants with a single oword fetch message. Note that IVB devices suffer from a hardware bug that leads to serialization of L3 read requests overlapping the same cacheline as result of a (on IVB buggy) mechanism of the L3 to preserve coherency. Since read requests for matching cachelines from any L3 client are not pipelined, throughput may decrease in cases where there are no non-overlapping requests left in the queue that can be processed between them. This situation should be relatively uncommon as long as we make sure that we don't use the 1/2 oword messages in cases where the shader intends to read from any other location of the same cacheline at some other point. This is generally a good idea anyway on all generations because using the 1 and 2 oword messages is expected to waste bandwidth since the minimum L3 request size for the DC is exactly 4 owords (i.e. one cacheline). A future commit will have this effect. I haven't been able to find any real-world example where this would still result in a regression on IVB, but if someone happens to find one it shouldn't be too difficult to add an IVB-specific check to have it fall back to the sampler cache for pull constant loads. Note that on SKL+ this change has the additional benefit of reducing the register footprint of pull constant loads. The following table summarizes the effect of the whole series on several shader-db stats: Total instructions Total cycles BWR: 4571248 -> 4568342 (-0.06%) 123375740 -> 123373296 (-0.00%) ELK: 3989020 -> 3985402 (-0.09%) 98757068 -> 98754058 (-0.00%) ILK: 6383591 -> 6376787 (-0.11%) 143649910 -> 143648914 (-0.00%) SNB: 7528395 -> 7501446 (-0.36%) 103503796 -> 102460370 (-1.01%) IVB: 6949221 -> 6943317 (-0.08%) 60592262 -> 60584422 (-0.01%) HSW: 6409753 -> 6403702 (-0.09%) 60609070 -> 60604414 (-0.01%) BDW: 8043467 -> 7976364 (-0.83%) 68427730 -> 68483042 (0.08%) CHV: 8045019 -> 7977916 (-0.83%) 68297426 -> 68352756 (0.08%) SKL: 8204037 -> 7939086 (-3.23%) 66583900 -> 65624378 (-1.44%) Lost->Gained Total spills Total fills BWR: 5 -> 5 1488 -> 1488 (0.00%) 1957 -> 1957 (0.00%) ELK: 5 -> 5 1489 -> 1489 (0.00%) 1958 -> 1958 (0.00%) ILK: 1 -> 4 1449 -> 1449 (0.00%) 1921 -> 1921 (0.00%) SNB: 0 -> 0 549 -> 549 (0.00%) 52 -> 52 (0.00%) IVB: 13 -> 3 1271 -> 1271 (0.00%) 1162 -> 1162 (0.00%) HSW: 11 -> 0 1271 -> 1271 (0.00%) 1162 -> 1162 (0.00%) BDW: 12 -> 0 1340 -> 1340 (0.00%) 1452 -> 1452 (0.00%) CHV: 12 -> 0 1340 -> 1340 (0.00%) 1452 -> 1452 (0.00%) SKL: 0 -> 120 1269 -> 375 (-70.45%) 1563 -> 690 (-55.85%) v3: Non-trivial rebase. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-10-26 22:25:06 +01:00
const uint32_t surf_index = index.ud;
brw_push_insn_state(p);
brw_set_default_mask_control(p, BRW_MASK_DISABLE);
brw_inst *send = brw_next_insn(p, BRW_OPCODE_SEND);
brw_pop_insn_state(p);
brw_inst_set_sfid(devinfo, send, GEN6_SFID_DATAPORT_CONSTANT_CACHE);
brw_set_dest(p, send, retype(dst, BRW_REGISTER_TYPE_UD));
brw_set_src0(p, send, retype(payload, BRW_REGISTER_TYPE_UD));
brw_set_desc(p, send,
brw_message_desc(devinfo, 1, DIV_ROUND_UP(inst->size_written,
REG_SIZE), true) |
brw_dp_read_desc(devinfo, surf_index,
BRW_DATAPORT_OWORD_BLOCK_DWORDS(inst->exec_size),
GEN7_DATAPORT_DC_OWORD_BLOCK_READ,
BRW_DATAPORT_READ_TARGET_DATA_CACHE));
i965/fs: Switch to the constant cache for uniform pull constants. This reverts to using the oword block read messages for uniform pull constant loads, as used to be the case until 4c1fdae0a01b3f92ec03b61aac1d3df5. There are two important differences though: Now the L3 cacheability bits are set up correctly for UBOs (since 11f5d8a5d4fbb861ec161f68593e429cbd65d1cd), and we target the constant cache instead of the data cache. The latter used to get no L3 way allocation on boot on all platforms that existed at the time, so oword read messages wouldn't get cached on L3 regardless of the MOCS bits, what probably explains the apparent slowness of oword fetches. Constant cache loads seem to perform better than SIMD4x2 sampler loads in a number of cases, they alleviate some of the cache thrashing caused by the competition with textures for the L1/L2 sampler caches, and they allow fetching up to 128B worth of constants with a single oword fetch message. Note that IVB devices suffer from a hardware bug that leads to serialization of L3 read requests overlapping the same cacheline as result of a (on IVB buggy) mechanism of the L3 to preserve coherency. Since read requests for matching cachelines from any L3 client are not pipelined, throughput may decrease in cases where there are no non-overlapping requests left in the queue that can be processed between them. This situation should be relatively uncommon as long as we make sure that we don't use the 1/2 oword messages in cases where the shader intends to read from any other location of the same cacheline at some other point. This is generally a good idea anyway on all generations because using the 1 and 2 oword messages is expected to waste bandwidth since the minimum L3 request size for the DC is exactly 4 owords (i.e. one cacheline). A future commit will have this effect. I haven't been able to find any real-world example where this would still result in a regression on IVB, but if someone happens to find one it shouldn't be too difficult to add an IVB-specific check to have it fall back to the sampler cache for pull constant loads. Note that on SKL+ this change has the additional benefit of reducing the register footprint of pull constant loads. The following table summarizes the effect of the whole series on several shader-db stats: Total instructions Total cycles BWR: 4571248 -> 4568342 (-0.06%) 123375740 -> 123373296 (-0.00%) ELK: 3989020 -> 3985402 (-0.09%) 98757068 -> 98754058 (-0.00%) ILK: 6383591 -> 6376787 (-0.11%) 143649910 -> 143648914 (-0.00%) SNB: 7528395 -> 7501446 (-0.36%) 103503796 -> 102460370 (-1.01%) IVB: 6949221 -> 6943317 (-0.08%) 60592262 -> 60584422 (-0.01%) HSW: 6409753 -> 6403702 (-0.09%) 60609070 -> 60604414 (-0.01%) BDW: 8043467 -> 7976364 (-0.83%) 68427730 -> 68483042 (0.08%) CHV: 8045019 -> 7977916 (-0.83%) 68297426 -> 68352756 (0.08%) SKL: 8204037 -> 7939086 (-3.23%) 66583900 -> 65624378 (-1.44%) Lost->Gained Total spills Total fills BWR: 5 -> 5 1488 -> 1488 (0.00%) 1957 -> 1957 (0.00%) ELK: 5 -> 5 1489 -> 1489 (0.00%) 1958 -> 1958 (0.00%) ILK: 1 -> 4 1449 -> 1449 (0.00%) 1921 -> 1921 (0.00%) SNB: 0 -> 0 549 -> 549 (0.00%) 52 -> 52 (0.00%) IVB: 13 -> 3 1271 -> 1271 (0.00%) 1162 -> 1162 (0.00%) HSW: 11 -> 0 1271 -> 1271 (0.00%) 1162 -> 1162 (0.00%) BDW: 12 -> 0 1340 -> 1340 (0.00%) 1452 -> 1452 (0.00%) CHV: 12 -> 0 1340 -> 1340 (0.00%) 1452 -> 1452 (0.00%) SKL: 0 -> 120 1269 -> 375 (-70.45%) 1563 -> 690 (-55.85%) v3: Non-trivial rebase. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-10-26 22:25:06 +01:00
} else {
struct brw_reg addr = vec1(retype(brw_address_reg(0), BRW_REGISTER_TYPE_UD));
brw_push_insn_state(p);
brw_set_default_mask_control(p, BRW_MASK_DISABLE);
/* a0.0 = surf_index & 0xff */
brw_inst *insn_and = brw_next_insn(p, BRW_OPCODE_AND);
brw_inst_set_exec_size(p->devinfo, insn_and, BRW_EXECUTE_1);
brw_set_dest(p, insn_and, addr);
brw_set_src0(p, insn_and, vec1(retype(index, BRW_REGISTER_TYPE_UD)));
brw_set_src1(p, insn_and, brw_imm_ud(0x0ff));
/* dst = send(payload, a0.0 | <descriptor>) */
brw_send_indirect_message(
i965/fs: Switch to the constant cache for uniform pull constants. This reverts to using the oword block read messages for uniform pull constant loads, as used to be the case until 4c1fdae0a01b3f92ec03b61aac1d3df5. There are two important differences though: Now the L3 cacheability bits are set up correctly for UBOs (since 11f5d8a5d4fbb861ec161f68593e429cbd65d1cd), and we target the constant cache instead of the data cache. The latter used to get no L3 way allocation on boot on all platforms that existed at the time, so oword read messages wouldn't get cached on L3 regardless of the MOCS bits, what probably explains the apparent slowness of oword fetches. Constant cache loads seem to perform better than SIMD4x2 sampler loads in a number of cases, they alleviate some of the cache thrashing caused by the competition with textures for the L1/L2 sampler caches, and they allow fetching up to 128B worth of constants with a single oword fetch message. Note that IVB devices suffer from a hardware bug that leads to serialization of L3 read requests overlapping the same cacheline as result of a (on IVB buggy) mechanism of the L3 to preserve coherency. Since read requests for matching cachelines from any L3 client are not pipelined, throughput may decrease in cases where there are no non-overlapping requests left in the queue that can be processed between them. This situation should be relatively uncommon as long as we make sure that we don't use the 1/2 oword messages in cases where the shader intends to read from any other location of the same cacheline at some other point. This is generally a good idea anyway on all generations because using the 1 and 2 oword messages is expected to waste bandwidth since the minimum L3 request size for the DC is exactly 4 owords (i.e. one cacheline). A future commit will have this effect. I haven't been able to find any real-world example where this would still result in a regression on IVB, but if someone happens to find one it shouldn't be too difficult to add an IVB-specific check to have it fall back to the sampler cache for pull constant loads. Note that on SKL+ this change has the additional benefit of reducing the register footprint of pull constant loads. The following table summarizes the effect of the whole series on several shader-db stats: Total instructions Total cycles BWR: 4571248 -> 4568342 (-0.06%) 123375740 -> 123373296 (-0.00%) ELK: 3989020 -> 3985402 (-0.09%) 98757068 -> 98754058 (-0.00%) ILK: 6383591 -> 6376787 (-0.11%) 143649910 -> 143648914 (-0.00%) SNB: 7528395 -> 7501446 (-0.36%) 103503796 -> 102460370 (-1.01%) IVB: 6949221 -> 6943317 (-0.08%) 60592262 -> 60584422 (-0.01%) HSW: 6409753 -> 6403702 (-0.09%) 60609070 -> 60604414 (-0.01%) BDW: 8043467 -> 7976364 (-0.83%) 68427730 -> 68483042 (0.08%) CHV: 8045019 -> 7977916 (-0.83%) 68297426 -> 68352756 (0.08%) SKL: 8204037 -> 7939086 (-3.23%) 66583900 -> 65624378 (-1.44%) Lost->Gained Total spills Total fills BWR: 5 -> 5 1488 -> 1488 (0.00%) 1957 -> 1957 (0.00%) ELK: 5 -> 5 1489 -> 1489 (0.00%) 1958 -> 1958 (0.00%) ILK: 1 -> 4 1449 -> 1449 (0.00%) 1921 -> 1921 (0.00%) SNB: 0 -> 0 549 -> 549 (0.00%) 52 -> 52 (0.00%) IVB: 13 -> 3 1271 -> 1271 (0.00%) 1162 -> 1162 (0.00%) HSW: 11 -> 0 1271 -> 1271 (0.00%) 1162 -> 1162 (0.00%) BDW: 12 -> 0 1340 -> 1340 (0.00%) 1452 -> 1452 (0.00%) CHV: 12 -> 0 1340 -> 1340 (0.00%) 1452 -> 1452 (0.00%) SKL: 0 -> 120 1269 -> 375 (-70.45%) 1563 -> 690 (-55.85%) v3: Non-trivial rebase. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-10-26 22:25:06 +01:00
p, GEN6_SFID_DATAPORT_CONSTANT_CACHE,
retype(dst, BRW_REGISTER_TYPE_UD),
retype(payload, BRW_REGISTER_TYPE_UD), addr,
brw_message_desc(devinfo, 1,
DIV_ROUND_UP(inst->size_written, REG_SIZE), true) |
brw_dp_read_desc(devinfo, 0 /* surface */,
BRW_DATAPORT_OWORD_BLOCK_DWORDS(inst->exec_size),
GEN7_DATAPORT_DC_OWORD_BLOCK_READ,
BRW_DATAPORT_READ_TARGET_DATA_CACHE));
brw_pop_insn_state(p);
}
}
void
fs_generator::generate_varying_pull_constant_load_gen4(fs_inst *inst,
struct brw_reg dst,
struct brw_reg index)
{
assert(devinfo->gen < 7); /* Should use the gen7 variant. */
assert(inst->header_size != 0);
assert(inst->mlen);
assert(index.file == BRW_IMMEDIATE_VALUE &&
index.type == BRW_REGISTER_TYPE_UD);
uint32_t surf_index = index.ud;
uint32_t simd_mode, rlen, msg_type;
if (inst->exec_size == 16) {
simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
rlen = 8;
} else {
assert(inst->exec_size == 8);
simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD8;
rlen = 4;
}
if (devinfo->gen >= 5)
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LD;
else {
/* We always use the SIMD16 message so that we only have to load U, and
* not V or R.
*/
msg_type = BRW_SAMPLER_MESSAGE_SIMD16_LD;
assert(inst->mlen == 3);
assert(inst->size_written == 8 * REG_SIZE);
rlen = 8;
simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
}
struct brw_reg header = brw_vec8_grf(0, 0);
gen6_resolve_implied_move(p, &header, inst->base_mrf);
brw_inst *send = brw_next_insn(p, BRW_OPCODE_SEND);
brw_inst_set_compression(devinfo, send, false);
brw_inst_set_sfid(devinfo, send, BRW_SFID_SAMPLER);
brw_set_dest(p, send, retype(dst, BRW_REGISTER_TYPE_UW));
brw_set_src0(p, send, header);
if (devinfo->gen < 6)
brw_inst_set_base_mrf(p->devinfo, send, inst->base_mrf);
/* Our surface is set up as floats, regardless of what actual data is
* stored in it.
*/
uint32_t return_format = BRW_SAMPLER_RETURN_FORMAT_FLOAT32;
brw_set_desc(p, send,
brw_message_desc(devinfo, inst->mlen, rlen, inst->header_size) |
brw_sampler_desc(devinfo, surf_index,
0, /* sampler (unused) */
msg_type, simd_mode, return_format));
}
void
fs_generator::generate_varying_pull_constant_load_gen7(fs_inst *inst,
struct brw_reg dst,
struct brw_reg index,
struct brw_reg offset)
{
assert(devinfo->gen >= 7);
/* Varying-offset pull constant loads are treated as a normal expression on
* gen7, so the fact that it's a send message is hidden at the IR level.
*/
assert(inst->header_size == 0);
assert(inst->mlen);
assert(index.type == BRW_REGISTER_TYPE_UD);
uint32_t simd_mode, rlen;
if (inst->exec_size == 16) {
rlen = 8;
simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
} else {
assert(inst->exec_size == 8);
rlen = 4;
simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD8;
}
if (index.file == BRW_IMMEDIATE_VALUE) {
uint32_t surf_index = index.ud;
brw_inst *send = brw_next_insn(p, BRW_OPCODE_SEND);
brw_inst_set_sfid(devinfo, send, BRW_SFID_SAMPLER);
brw_set_dest(p, send, retype(dst, BRW_REGISTER_TYPE_UW));
brw_set_src0(p, send, offset);
brw_set_desc(p, send,
brw_message_desc(devinfo, inst->mlen, rlen, false) |
brw_sampler_desc(devinfo, surf_index,
0, /* LD message ignores sampler unit */
GEN5_SAMPLER_MESSAGE_SAMPLE_LD,
simd_mode, 0));
} else {
struct brw_reg addr = vec1(retype(brw_address_reg(0), BRW_REGISTER_TYPE_UD));
brw_push_insn_state(p);
brw_set_default_mask_control(p, BRW_MASK_DISABLE);
/* a0.0 = surf_index & 0xff */
brw_inst *insn_and = brw_next_insn(p, BRW_OPCODE_AND);
brw_inst_set_exec_size(p->devinfo, insn_and, BRW_EXECUTE_1);
brw_set_dest(p, insn_and, addr);
brw_set_src0(p, insn_and, vec1(retype(index, BRW_REGISTER_TYPE_UD)));
brw_set_src1(p, insn_and, brw_imm_ud(0x0ff));
brw_pop_insn_state(p);
/* dst = send(offset, a0.0 | <descriptor>) */
brw_send_indirect_message(
p, BRW_SFID_SAMPLER, retype(dst, BRW_REGISTER_TYPE_UW),
offset, addr,
brw_message_desc(devinfo, inst->mlen, rlen, false) |
brw_sampler_desc(devinfo,
0 /* surface */,
0 /* sampler */,
GEN5_SAMPLER_MESSAGE_SAMPLE_LD,
simd_mode,
0));
}
}
void
fs_generator::generate_pixel_interpolator_query(fs_inst *inst,
struct brw_reg dst,
struct brw_reg src,
struct brw_reg msg_data,
unsigned msg_type)
{
const bool has_payload = inst->src[0].file != BAD_FILE;
2015-07-17 14:40:03 +01:00
assert(msg_data.type == BRW_REGISTER_TYPE_UD);
assert(inst->size_written % REG_SIZE == 0);
brw_pixel_interpolator_query(p,
retype(dst, BRW_REGISTER_TYPE_UW),
/* If we don't have a payload, what we send doesn't matter */
has_payload ? src : brw_vec8_grf(0, 0),
inst->pi_noperspective,
msg_type,
2015-07-17 14:40:03 +01:00
msg_data,
has_payload ? 2 * inst->exec_size / 8 : 1,
inst->size_written / REG_SIZE);
}
/* Sets vstride=1, width=4, hstride=0 of register src1 during
* the ADD instruction.
*/
void
fs_generator::generate_set_sample_id(fs_inst *inst,
struct brw_reg dst,
struct brw_reg src0,
struct brw_reg src1)
{
assert(dst.type == BRW_REGISTER_TYPE_D ||
dst.type == BRW_REGISTER_TYPE_UD);
assert(src0.type == BRW_REGISTER_TYPE_D ||
src0.type == BRW_REGISTER_TYPE_UD);
const struct brw_reg reg = stride(src1, 1, 4, 0);
const unsigned lower_size = MIN2(inst->exec_size,
devinfo->gen >= 8 ? 16 : 8);
for (unsigned i = 0; i < inst->exec_size / lower_size; i++) {
brw_inst *insn = brw_ADD(p, offset(dst, i * lower_size / 8),
offset(src0, (src0.vstride == 0 ? 0 : (1 << (src0.vstride - 1)) *
(i * lower_size / (1 << src0.width))) *
type_sz(src0.type) / REG_SIZE),
suboffset(reg, i * lower_size / 4));
brw_inst_set_exec_size(devinfo, insn, cvt(lower_size) - 1);
brw_inst_set_group(devinfo, insn, inst->group + lower_size * i);
brw_inst_set_compression(devinfo, insn, lower_size > 8);
}
}
void
intel/compiler: Silence unused parameter warnings in generate_foo methods Since all of the fs_generator::generate_foo methods take a fs_inst * as the first parameter, just remove the name to quiet the compiler. src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_barrier(fs_inst*, brw_reg)’: src/intel/compiler/brw_fs_generator.cpp:743:41: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_barrier(fs_inst *inst, struct brw_reg src) ^~~~ src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_discard_jump(fs_inst*)’: src/intel/compiler/brw_fs_generator.cpp:1326:46: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_discard_jump(fs_inst *inst) ^~~~ src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_pack_half_2x16_split(fs_inst*, brw_reg, brw_reg, brw_reg)’: src/intel/compiler/brw_fs_generator.cpp:1675:54: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_pack_half_2x16_split(fs_inst *inst, ^~~~ src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_shader_time_add(fs_inst*, brw_reg, brw_reg, brw_reg)’: src/intel/compiler/brw_fs_generator.cpp:1743:49: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_shader_time_add(fs_inst *inst, ^~~~ src/intel/compiler/brw_vec4_generator.cpp: In function ‘void generate_set_simd4x2_header_gen9(brw_codegen*, brw::vec4_instruction*, brw_reg)’: src/intel/compiler/brw_vec4_generator.cpp:1412:52: warning: unused parameter ‘inst’ [-Wunused-parameter] vec4_instruction *inst, ^~~~ src/intel/compiler/brw_vec4_generator.cpp: In function ‘void generate_mov_indirect(brw_codegen*, brw::vec4_instruction*, brw_reg, brw_reg, brw_reg, brw_reg)’: src/intel/compiler/brw_vec4_generator.cpp:1430:41: warning: unused parameter ‘inst’ [-Wunused-parameter] vec4_instruction *inst, ^~~~ src/intel/compiler/brw_vec4_generator.cpp:1432:63: warning: unused parameter ‘length’ [-Wunused-parameter] struct brw_reg indirect, struct brw_reg length) ^~~~~~ Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-03-29 00:29:45 +01:00
fs_generator::generate_pack_half_2x16_split(fs_inst *,
struct brw_reg dst,
struct brw_reg x,
struct brw_reg y)
{
assert(devinfo->gen >= 7);
assert(dst.type == BRW_REGISTER_TYPE_UD);
assert(x.type == BRW_REGISTER_TYPE_F);
assert(y.type == BRW_REGISTER_TYPE_F);
/* From the Ivybridge PRM, Vol4, Part3, Section 6.27 f32to16:
*
* Because this instruction does not have a 16-bit floating-point type,
* the destination data type must be Word (W).
*
* The destination must be DWord-aligned and specify a horizontal stride
* (HorzStride) of 2. The 16-bit result is stored in the lower word of
* each destination channel and the upper word is not modified.
*/
struct brw_reg dst_w = spread(retype(dst, BRW_REGISTER_TYPE_W), 2);
/* Give each 32-bit channel of dst the form below, where "." means
* unchanged.
* 0x....hhhh
*/
brw_F32TO16(p, dst_w, y);
/* Now the form:
* 0xhhhh0000
*/
brw_SHL(p, dst, dst, brw_imm_ud(16u));
/* And, finally the form of packHalf2x16's output:
* 0xhhhhllll
*/
brw_F32TO16(p, dst_w, x);
}
void
intel/compiler: Silence unused parameter warnings in generate_foo methods Since all of the fs_generator::generate_foo methods take a fs_inst * as the first parameter, just remove the name to quiet the compiler. src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_barrier(fs_inst*, brw_reg)’: src/intel/compiler/brw_fs_generator.cpp:743:41: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_barrier(fs_inst *inst, struct brw_reg src) ^~~~ src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_discard_jump(fs_inst*)’: src/intel/compiler/brw_fs_generator.cpp:1326:46: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_discard_jump(fs_inst *inst) ^~~~ src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_pack_half_2x16_split(fs_inst*, brw_reg, brw_reg, brw_reg)’: src/intel/compiler/brw_fs_generator.cpp:1675:54: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_pack_half_2x16_split(fs_inst *inst, ^~~~ src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_shader_time_add(fs_inst*, brw_reg, brw_reg, brw_reg)’: src/intel/compiler/brw_fs_generator.cpp:1743:49: warning: unused parameter ‘inst’ [-Wunused-parameter] fs_generator::generate_shader_time_add(fs_inst *inst, ^~~~ src/intel/compiler/brw_vec4_generator.cpp: In function ‘void generate_set_simd4x2_header_gen9(brw_codegen*, brw::vec4_instruction*, brw_reg)’: src/intel/compiler/brw_vec4_generator.cpp:1412:52: warning: unused parameter ‘inst’ [-Wunused-parameter] vec4_instruction *inst, ^~~~ src/intel/compiler/brw_vec4_generator.cpp: In function ‘void generate_mov_indirect(brw_codegen*, brw::vec4_instruction*, brw_reg, brw_reg, brw_reg, brw_reg)’: src/intel/compiler/brw_vec4_generator.cpp:1430:41: warning: unused parameter ‘inst’ [-Wunused-parameter] vec4_instruction *inst, ^~~~ src/intel/compiler/brw_vec4_generator.cpp:1432:63: warning: unused parameter ‘length’ [-Wunused-parameter] struct brw_reg indirect, struct brw_reg length) ^~~~~~ Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-03-29 00:29:45 +01:00
fs_generator::generate_shader_time_add(fs_inst *,
struct brw_reg payload,
struct brw_reg offset,
struct brw_reg value)
{
assert(devinfo->gen >= 7);
brw_push_insn_state(p);
brw_set_default_mask_control(p, true);
assert(payload.file == BRW_GENERAL_REGISTER_FILE);
struct brw_reg payload_offset = retype(brw_vec1_grf(payload.nr, 0),
offset.type);
struct brw_reg payload_value = retype(brw_vec1_grf(payload.nr + 1, 0),
value.type);
assert(offset.file == BRW_IMMEDIATE_VALUE);
if (value.file == BRW_GENERAL_REGISTER_FILE) {
value.width = BRW_WIDTH_1;
value.hstride = BRW_HORIZONTAL_STRIDE_0;
value.vstride = BRW_VERTICAL_STRIDE_0;
} else {
assert(value.file == BRW_IMMEDIATE_VALUE);
}
/* Trying to deal with setup of the params from the IR is crazy in the FS8
* case, and we don't really care about squeezing every bit of performance
* out of this path, so we just emit the MOVs from here.
*/
brw_MOV(p, payload_offset, offset);
brw_MOV(p, payload_value, value);
brw_shader_time_add(p, payload,
prog_data->binding_table.shader_time_start);
brw_pop_insn_state(p);
}
void
fs_generator::enable_debug(const char *shader_name)
{
debug_flag = true;
this->shader_name = shader_name;
}
int
fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
{
/* align to 64 byte boundary. */
while (p->next_insn_offset % 64)
brw_NOP(p);
this->dispatch_width = dispatch_width;
int start_offset = p->next_insn_offset;
int spill_count = 0, fill_count = 0;
int loop_count = 0;
struct disasm_info *disasm_info = disasm_initialize(devinfo, cfg);
foreach_block_and_inst (block, fs_inst, inst, cfg) {
struct brw_reg src[4], dst;
unsigned int last_insn_offset = p->next_insn_offset;
bool multiple_instructions_emitted = false;
/* From the Broadwell PRM, Volume 7, "3D-Media-GPGPU", in the
* "Register Region Restrictions" section: for BDW, SKL:
*
* "A POW/FDIV operation must not be followed by an instruction
* that requires two destination registers."
*
* The documentation is often lacking annotations for Atom parts,
* and empirically this affects CHV as well.
*/
if (devinfo->gen >= 8 &&
devinfo->gen <= 9 &&
p->nr_insn > 1 &&
brw_inst_opcode(devinfo, brw_last_inst) == BRW_OPCODE_MATH &&
brw_inst_math_function(devinfo, brw_last_inst) == BRW_MATH_FUNCTION_POW &&
inst->dst.component_size(inst->exec_size) > REG_SIZE) {
brw_NOP(p);
last_insn_offset = p->next_insn_offset;
}
if (unlikely(debug_flag))
disasm_annotate(disasm_info, inst, p->next_insn_offset);
/* If the instruction writes to more than one register, it needs to be
* explicitly marked as compressed on Gen <= 5. On Gen >= 6 the
* hardware figures out by itself what the right compression mode is,
* but we still need to know whether the instruction is compressed to
* set up the source register regions appropriately.
*
* XXX - This is wrong for instructions that write a single register but
* read more than one which should strictly speaking be treated as
* compressed. For instructions that don't write any registers it
* relies on the destination being a null register of the correct
* type and regioning so the instruction is considered compressed
* or not accordingly.
*/
const bool compressed =
inst->dst.component_size(inst->exec_size) > REG_SIZE;
brw_set_default_compression(p, compressed);
brw_set_default_group(p, inst->group);
for (unsigned int i = 0; i < inst->sources; i++) {
src[i] = brw_reg_from_fs_reg(devinfo, inst,
&inst->src[i], compressed);
/* The accumulator result appears to get used for the
* conditional modifier generation. When negating a UD
* value, there is a 33rd bit generated for the sign in the
* accumulator value, so now you can't check, for example,
* equality with a 32-bit value. See piglit fs-op-neg-uvec4.
*/
assert(!inst->conditional_mod ||
inst->src[i].type != BRW_REGISTER_TYPE_UD ||
!inst->src[i].negate);
}
dst = brw_reg_from_fs_reg(devinfo, inst,
&inst->dst, compressed);
brw_set_default_access_mode(p, BRW_ALIGN_1);
brw_set_default_predicate_control(p, inst->predicate);
brw_set_default_predicate_inverse(p, inst->predicate_inverse);
/* On gen7 and above, hardware automatically adds the group onto the
* flag subregister number. On Sandy Bridge and older, we have to do it
* ourselves.
*/
const unsigned flag_subreg = inst->flag_subreg +
(devinfo->gen >= 7 ? 0 : inst->group / 16);
brw_set_default_flag_reg(p, flag_subreg / 2, flag_subreg % 2);
brw_set_default_saturate(p, inst->saturate);
brw_set_default_mask_control(p, inst->force_writemask_all);
brw_set_default_acc_write_control(p, inst->writes_accumulator);
unsigned exec_size = inst->exec_size;
if (devinfo->gen == 7 && !devinfo->is_haswell &&
(get_exec_type_size(inst) == 8 || type_sz(inst->dst.type) == 8)) {
exec_size *= 2;
}
brw_set_default_exec_size(p, cvt(exec_size) - 1);
assert(inst->force_writemask_all || inst->exec_size >= 4);
assert(inst->force_writemask_all || inst->group % inst->exec_size == 0);
assert(inst->base_mrf + inst->mlen <= BRW_MAX_MRF(devinfo->gen));
assert(inst->mlen <= BRW_MAX_MSG_LENGTH);
switch (inst->opcode) {
case BRW_OPCODE_MOV:
brw_MOV(p, dst, src[0]);
break;
case BRW_OPCODE_ADD:
brw_ADD(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_MUL:
brw_MUL(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_AVG:
brw_AVG(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_MACH:
brw_MACH(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_LINE:
brw_LINE(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_MAD:
assert(devinfo->gen >= 6);
if (devinfo->gen < 10)
brw_set_default_access_mode(p, BRW_ALIGN_16);
brw_MAD(p, dst, src[0], src[1], src[2]);
break;
case BRW_OPCODE_LRP:
assert(devinfo->gen >= 6 && devinfo->gen <= 10);
if (devinfo->gen < 10)
brw_set_default_access_mode(p, BRW_ALIGN_16);
brw_LRP(p, dst, src[0], src[1], src[2]);
break;
case BRW_OPCODE_FRC:
brw_FRC(p, dst, src[0]);
break;
case BRW_OPCODE_RNDD:
brw_RNDD(p, dst, src[0]);
break;
case BRW_OPCODE_RNDE:
brw_RNDE(p, dst, src[0]);
break;
case BRW_OPCODE_RNDZ:
brw_RNDZ(p, dst, src[0]);
break;
case BRW_OPCODE_AND:
brw_AND(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_OR:
brw_OR(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_XOR:
brw_XOR(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_NOT:
brw_NOT(p, dst, src[0]);
break;
case BRW_OPCODE_ASR:
brw_ASR(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_SHR:
brw_SHR(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_SHL:
brw_SHL(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_F32TO16:
assert(devinfo->gen >= 7);
brw_F32TO16(p, dst, src[0]);
break;
case BRW_OPCODE_F16TO32:
assert(devinfo->gen >= 7);
brw_F16TO32(p, dst, src[0]);
break;
case BRW_OPCODE_CMP:
if (inst->exec_size >= 16 && devinfo->gen == 7 && !devinfo->is_haswell &&
dst.file == BRW_ARCHITECTURE_REGISTER_FILE) {
/* For unknown reasons the WaCMPInstFlagDepClearedEarly workaround
* implemented in the compiler is not sufficient. Overriding the
* type when the destination is the null register is necessary but
* not sufficient by itself.
*/
assert(dst.nr == BRW_ARF_NULL);
dst.type = BRW_REGISTER_TYPE_D;
}
brw_CMP(p, dst, inst->conditional_mod, src[0], src[1]);
break;
case BRW_OPCODE_SEL:
brw_SEL(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_CSEL:
assert(devinfo->gen >= 8);
if (devinfo->gen < 10)
brw_set_default_access_mode(p, BRW_ALIGN_16);
brw_CSEL(p, dst, src[0], src[1], src[2]);
break;
case BRW_OPCODE_BFREV:
assert(devinfo->gen >= 7);
brw_BFREV(p, retype(dst, BRW_REGISTER_TYPE_UD),
retype(src[0], BRW_REGISTER_TYPE_UD));
break;
case BRW_OPCODE_FBH:
assert(devinfo->gen >= 7);
brw_FBH(p, retype(dst, src[0].type), src[0]);
break;
case BRW_OPCODE_FBL:
assert(devinfo->gen >= 7);
brw_FBL(p, retype(dst, BRW_REGISTER_TYPE_UD),
retype(src[0], BRW_REGISTER_TYPE_UD));
break;
case BRW_OPCODE_LZD:
brw_LZD(p, dst, src[0]);
break;
case BRW_OPCODE_CBIT:
assert(devinfo->gen >= 7);
brw_CBIT(p, retype(dst, BRW_REGISTER_TYPE_UD),
retype(src[0], BRW_REGISTER_TYPE_UD));
break;
case BRW_OPCODE_ADDC:
assert(devinfo->gen >= 7);
brw_ADDC(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_SUBB:
assert(devinfo->gen >= 7);
brw_SUBB(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_MAC:
brw_MAC(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_BFE:
assert(devinfo->gen >= 7);
if (devinfo->gen < 10)
brw_set_default_access_mode(p, BRW_ALIGN_16);
brw_BFE(p, dst, src[0], src[1], src[2]);
break;
case BRW_OPCODE_BFI1:
assert(devinfo->gen >= 7);
brw_BFI1(p, dst, src[0], src[1]);
break;
case BRW_OPCODE_BFI2:
assert(devinfo->gen >= 7);
if (devinfo->gen < 10)
brw_set_default_access_mode(p, BRW_ALIGN_16);
brw_BFI2(p, dst, src[0], src[1], src[2]);
break;
case BRW_OPCODE_IF:
if (inst->src[0].file != BAD_FILE) {
/* The instruction has an embedded compare (only allowed on gen6) */
assert(devinfo->gen == 6);
gen6_IF(p, inst->conditional_mod, src[0], src[1]);
} else {
brw_IF(p, brw_get_default_exec_size(p));
}
break;
case BRW_OPCODE_ELSE:
brw_ELSE(p);
break;
case BRW_OPCODE_ENDIF:
brw_ENDIF(p);
break;
case BRW_OPCODE_DO:
brw_DO(p, brw_get_default_exec_size(p));
break;
case BRW_OPCODE_BREAK:
brw_BREAK(p);
break;
case BRW_OPCODE_CONTINUE:
brw_CONT(p);
break;
case BRW_OPCODE_WHILE:
brw_WHILE(p);
loop_count++;
break;
case SHADER_OPCODE_RCP:
case SHADER_OPCODE_RSQ:
case SHADER_OPCODE_SQRT:
case SHADER_OPCODE_EXP2:
case SHADER_OPCODE_LOG2:
case SHADER_OPCODE_SIN:
case SHADER_OPCODE_COS:
assert(inst->conditional_mod == BRW_CONDITIONAL_NONE);
if (devinfo->gen >= 6) {
assert(inst->mlen == 0);
assert(devinfo->gen >= 7 || inst->exec_size == 8);
gen6_math(p, dst, brw_math_function(inst->opcode),
src[0], brw_null_reg());
} else {
assert(inst->mlen >= 1);
assert(devinfo->gen == 5 || devinfo->is_g4x || inst->exec_size == 8);
gen4_math(p, dst,
brw_math_function(inst->opcode),
inst->base_mrf, src[0],
BRW_MATH_PRECISION_FULL);
}
break;
case SHADER_OPCODE_INT_QUOTIENT:
case SHADER_OPCODE_INT_REMAINDER:
case SHADER_OPCODE_POW:
assert(inst->conditional_mod == BRW_CONDITIONAL_NONE);
if (devinfo->gen >= 6) {
assert(inst->mlen == 0);
assert((devinfo->gen >= 7 && inst->opcode == SHADER_OPCODE_POW) ||
inst->exec_size == 8);
gen6_math(p, dst, brw_math_function(inst->opcode), src[0], src[1]);
} else {
assert(inst->mlen >= 1);
assert(inst->exec_size == 8);
gen4_math(p, dst, brw_math_function(inst->opcode),
inst->base_mrf, src[0],
BRW_MATH_PRECISION_FULL);
}
break;
case FS_OPCODE_LINTERP:
multiple_instructions_emitted = generate_linterp(inst, dst, src);
break;
case FS_OPCODE_PIXEL_X:
assert(src[0].type == BRW_REGISTER_TYPE_UW);
src[0].subnr = 0 * type_sz(src[0].type);
brw_MOV(p, dst, stride(src[0], 8, 4, 1));
break;
case FS_OPCODE_PIXEL_Y:
assert(src[0].type == BRW_REGISTER_TYPE_UW);
src[0].subnr = 4 * type_sz(src[0].type);
brw_MOV(p, dst, stride(src[0], 8, 4, 1));
break;
case SHADER_OPCODE_SEND:
generate_send(inst, dst, src[0], src[1], src[2],
inst->ex_mlen > 0 ? src[3] : brw_null_reg());
break;
case SHADER_OPCODE_GET_BUFFER_SIZE:
generate_get_buffer_size(inst, dst, src[0], src[1]);
break;
case SHADER_OPCODE_TEX:
case FS_OPCODE_TXB:
case SHADER_OPCODE_TXD:
case SHADER_OPCODE_TXF:
case SHADER_OPCODE_TXF_LZ:
case SHADER_OPCODE_TXF_CMS:
case SHADER_OPCODE_TXF_CMS_W:
case SHADER_OPCODE_TXF_UMS:
case SHADER_OPCODE_TXF_MCS:
case SHADER_OPCODE_TXL:
case SHADER_OPCODE_TXL_LZ:
case SHADER_OPCODE_TXS:
case SHADER_OPCODE_LOD:
case SHADER_OPCODE_TG4:
case SHADER_OPCODE_TG4_OFFSET:
case SHADER_OPCODE_SAMPLEINFO:
generate_tex(inst, dst, src[0], src[1], src[2]);
break;
case SHADER_OPCODE_IMAGE_SIZE:
generate_tex(inst, dst, src[0], src[1], brw_imm_ud(0));
break;
case FS_OPCODE_DDX_COARSE:
case FS_OPCODE_DDX_FINE:
generate_ddx(inst, dst, src[0]);
break;
case FS_OPCODE_DDY_COARSE:
case FS_OPCODE_DDY_FINE:
generate_ddy(inst, dst, src[0]);
break;
case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
generate_scratch_write(inst, src[0]);
spill_count++;
break;
case SHADER_OPCODE_GEN4_SCRATCH_READ:
generate_scratch_read(inst, dst);
fill_count++;
break;
case SHADER_OPCODE_GEN7_SCRATCH_READ:
generate_scratch_read_gen7(inst, dst);
fill_count++;
break;
case SHADER_OPCODE_MOV_INDIRECT:
generate_mov_indirect(inst, dst, src[0], src[1]);
break;
case SHADER_OPCODE_URB_READ_SIMD8:
case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT:
generate_urb_read(inst, dst, src[0]);
break;
case SHADER_OPCODE_URB_WRITE_SIMD8:
case SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT:
case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED:
case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT:
generate_urb_write(inst, src[0]);
break;
case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD:
assert(inst->force_writemask_all);
generate_uniform_pull_constant_load(inst, dst, src[0], src[1]);
break;
case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7:
assert(inst->force_writemask_all);
generate_uniform_pull_constant_load_gen7(inst, dst, src[0], src[1]);
break;
case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN4:
generate_varying_pull_constant_load_gen4(inst, dst, src[0]);
break;
case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7:
generate_varying_pull_constant_load_gen7(inst, dst, src[0], src[1]);
break;
case FS_OPCODE_REP_FB_WRITE:
case FS_OPCODE_FB_WRITE:
generate_fb_write(inst, src[0]);
break;
case FS_OPCODE_FB_READ:
generate_fb_read(inst, dst, src[0]);
break;
case FS_OPCODE_DISCARD_JUMP:
generate_discard_jump(inst);
break;
case SHADER_OPCODE_SHADER_TIME_ADD:
generate_shader_time_add(inst, src[0], src[1], src[2]);
break;
case SHADER_OPCODE_MEMORY_FENCE:
brw_memory_fence(p, dst, BRW_OPCODE_SEND);
break;
case SHADER_OPCODE_INTERLOCK:
/* The interlock is basically a memory fence issued via sendc */
brw_memory_fence(p, dst, BRW_OPCODE_SENDC);
break;
case SHADER_OPCODE_FIND_LIVE_CHANNEL: {
const struct brw_reg mask =
brw_stage_has_packed_dispatch(devinfo, stage,
prog_data) ? brw_imm_ud(~0u) :
stage == MESA_SHADER_FRAGMENT ? brw_vmask_reg() :
brw_dmask_reg();
brw_find_live_channel(p, dst, mask);
break;
}
case SHADER_OPCODE_BROADCAST:
assert(inst->force_writemask_all);
brw_broadcast(p, dst, src[0], src[1]);
break;
case SHADER_OPCODE_SHUFFLE:
generate_shuffle(inst, dst, src[0], src[1]);
break;
case SHADER_OPCODE_SEL_EXEC:
assert(inst->force_writemask_all);
brw_set_default_mask_control(p, BRW_MASK_DISABLE);
brw_MOV(p, dst, src[1]);
brw_set_default_mask_control(p, BRW_MASK_ENABLE);
brw_MOV(p, dst, src[0]);
break;
case SHADER_OPCODE_QUAD_SWIZZLE:
assert(src[1].file == BRW_IMMEDIATE_VALUE);
assert(src[1].type == BRW_REGISTER_TYPE_UD);
generate_quad_swizzle(inst, dst, src[0], src[1].ud);
break;
case SHADER_OPCODE_CLUSTER_BROADCAST: {
assert(src[0].type == dst.type);
assert(!src[0].negate && !src[0].abs);
assert(src[1].file == BRW_IMMEDIATE_VALUE);
assert(src[1].type == BRW_REGISTER_TYPE_UD);
assert(src[2].file == BRW_IMMEDIATE_VALUE);
assert(src[2].type == BRW_REGISTER_TYPE_UD);
const unsigned component = src[1].ud;
const unsigned cluster_size = src[2].ud;
struct brw_reg strided = stride(suboffset(src[0], component),
cluster_size, cluster_size, 0);
if (type_sz(src[0].type) > 4 &&
(devinfo->is_cherryview || gen_device_info_is_9lp(devinfo))) {
/* IVB has an issue (which we found empirically) where it reads
* two address register components per channel for indirectly
* addressed 64-bit sources.
*
* From the Cherryview PRM Vol 7. "Register Region Restrictions":
*
* "When source or destination datatype is 64b or operation is
* integer DWord multiply, indirect addressing must not be
* used."
*
* To work around both of these, we do two integer MOVs insead of
* one 64-bit MOV. Because no double value should ever cross a
* register boundary, it's safe to use the immediate offset in the
* indirect here to handle adding 4 bytes to the offset and avoid
* the extra ADD to the register file.
*/
brw_MOV(p, subscript(dst, BRW_REGISTER_TYPE_D, 0),
subscript(strided, BRW_REGISTER_TYPE_D, 0));
brw_MOV(p, subscript(dst, BRW_REGISTER_TYPE_D, 1),
subscript(strided, BRW_REGISTER_TYPE_D, 1));
} else {
brw_MOV(p, dst, strided);
}
break;
}
case FS_OPCODE_SET_SAMPLE_ID:
generate_set_sample_id(inst, dst, src[0], src[1]);
break;
case FS_OPCODE_PACK_HALF_2x16_SPLIT:
generate_pack_half_2x16_split(inst, dst, src[0], src[1]);
break;
case FS_OPCODE_PLACEHOLDER_HALT:
/* This is the place where the final HALT needs to be inserted if
* we've emitted any discards. If not, this will emit no code.
*/
if (!patch_discard_jumps_to_fb_writes()) {
if (unlikely(debug_flag)) {
disasm_info->use_tail = true;
}
}
break;
case FS_OPCODE_INTERPOLATE_AT_SAMPLE:
generate_pixel_interpolator_query(inst, dst, src[0], src[1],
GEN7_PIXEL_INTERPOLATOR_LOC_SAMPLE);
break;
case FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET:
generate_pixel_interpolator_query(inst, dst, src[0], src[1],
GEN7_PIXEL_INTERPOLATOR_LOC_SHARED_OFFSET);
break;
case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET:
generate_pixel_interpolator_query(inst, dst, src[0], src[1],
GEN7_PIXEL_INTERPOLATOR_LOC_PER_SLOT_OFFSET);
break;
case CS_OPCODE_CS_TERMINATE:
generate_cs_terminate(inst, src[0]);
break;
case SHADER_OPCODE_BARRIER:
generate_barrier(inst, src[0]);
break;
case BRW_OPCODE_DIM:
assert(devinfo->is_haswell);
assert(src[0].type == BRW_REGISTER_TYPE_DF);
assert(dst.type == BRW_REGISTER_TYPE_DF);
brw_DIM(p, dst, retype(src[0], BRW_REGISTER_TYPE_F));
break;
case SHADER_OPCODE_RND_MODE:
assert(src[0].file == BRW_IMMEDIATE_VALUE);
brw_rounding_mode(p, (brw_rnd_mode) src[0].d);
break;
default:
unreachable("Unsupported opcode");
case SHADER_OPCODE_LOAD_PAYLOAD:
unreachable("Should be lowered by lower_load_payload()");
}
if (multiple_instructions_emitted)
continue;
if (inst->no_dd_clear || inst->no_dd_check || inst->conditional_mod) {
assert(p->next_insn_offset == last_insn_offset + 16 ||
!"conditional_mod, no_dd_check, or no_dd_clear set for IR "
"emitting more than 1 instruction");
brw_inst *last = &p->store[last_insn_offset / 16];
if (inst->conditional_mod)
brw_inst_set_cond_modifier(p->devinfo, last, inst->conditional_mod);
brw_inst_set_no_dd_clear(p->devinfo, last, inst->no_dd_clear);
brw_inst_set_no_dd_check(p->devinfo, last, inst->no_dd_check);
}
}
brw_set_uip_jip(p, start_offset);
/* end of program sentinel */
disasm_new_inst_group(disasm_info, p->next_insn_offset);
#ifndef NDEBUG
bool validated =
#else
if (unlikely(debug_flag))
#endif
brw_validate_instructions(devinfo, p->store,
start_offset,
p->next_insn_offset,
disasm_info);
int before_size = p->next_insn_offset - start_offset;
brw_compact_instructions(p, start_offset, disasm_info);
int after_size = p->next_insn_offset - start_offset;
if (unlikely(debug_flag)) {
fprintf(stderr, "Native code for %s\n"
"SIMD%d shader: %d instructions. %d loops. %u cycles. %d:%d spills:fills. Promoted %u constants. Compacted %d to %d"
" bytes (%.0f%%)\n",
shader_name, dispatch_width, before_size / 16, loop_count, cfg->cycle_count,
spill_count, fill_count, promoted_constants, before_size, after_size,
100.0f * (before_size - after_size) / before_size);
dump_assembly(p->store, disasm_info);
}
ralloc_free(disasm_info);
assert(validated);
compiler->shader_debug_log(log_data,
"%s SIMD%d shader: %d inst, %d loops, %u cycles, "
"%d:%d spills:fills, Promoted %u constants, "
"compacted %d to %d bytes.",
_mesa_shader_stage_to_abbrev(stage),
dispatch_width, before_size / 16,
loop_count, cfg->cycle_count, spill_count,
fill_count, promoted_constants, before_size,
after_size);
return start_offset;
}
const unsigned *
fs_generator::get_assembly()
{
return brw_get_program(p, &prog_data->program_size);
}