Commit Graph

2113 Commits

Author SHA1 Message Date
Dave Airlie c727ea9370 radv: don't use hw resolves for r16g16 norm formats.
radeonsi has a workaround for this, but it uses a R16A16 format,
which vulkan doesn't have, we could probably come up with a work
around but for now just avoid hw resolves.

Fixes:
dEQP-VK.renderpass.suballocation.multisample.r16g16_*norm*

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: 2a04f5481d (radv/meta: select resolve paths)
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-01-24 09:01:12 +10:00
Dave Airlie 4df414bbd2 radv: don't use hw resolve for integer image formats
From reading AMDVLK it currently never uses hw resolve paths.

This patch takes from radeonsi which doesn't use hw resolve
for integer formats, and does the same for radv.

This fixes:
dEQP-VK.renderpass.suballocation.multisample*uint tests.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: 2a04f5481d (radv/meta: select resolve paths)
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-01-24 08:53:18 +10:00
Dave Airlie 316d762186 radv: add fs_key meta format support to resolve passes.
Some of the hw resolve passes need the SPI color format setup
correctly.

This fixes lots of 16-bit and 32-bit format tests in
dEQP-VK.renderpass.suballocation.multisample*

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-01-24 08:50:51 +10:00
Bas Nieuwenhuizen 5a4dc28500 ac/nir: Use instance_rate_inputs per attribute, not per variable.
This did the wrong thing if we had e.g. an array for which only some
of the attributes use the instance index. Tripped up some new CTS
tests.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-23 12:58:48 +01:00
Timothy Arceri e68150de26 ac: fix image load store for GLSL_SAMPLER_DIM_3D
Fixes the following piglit tests:

arb_shader_image_load_store/layer/image3d/layered binding test
arb_shader_image_load_store/max-size/image3d max size test/2048x8x8x1
arb_shader_image_load_store/max-size/image3d max size test/8x2048x8x1
arb_shader_image_load_store/max-size/image3d max size test/8x8x2048x1
arb_shader_image_load_store/semantics/imageload/vertex shader/rgba32f/image3d test

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2018-01-23 18:05:13 +11:00
Timothy Arceri 82adf53308 ac: image size builtin for GLSL_SAMPLER_DIM_3D
This is what radeonsi does. Fixes remaing piglit subtest in:

./bin/arb_shader_image_size-builtin --quick -auto -fbo

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2018-01-23 18:05:13 +11:00
Timothy Arceri 5b9362c248 ac: fix ac_build_varying_gather_values() for packed layouts
This fixes a segfault for varyings not starting at component 0.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2018-01-23 10:00:52 +11:00
Timothy Arceri 209b14c2cb ac: remove arrays when when querying sampler info
Fixes the following ARB_arrays_of_arrays piglit tests:

basic-imagestore-const-uniform-index
basic-imagestore-mixed-const-non-const-uniform-index
basic-imagestore-mixed-const-non-const-uniform-index2
basic-imagestore-non-const-uniform-index

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2018-01-23 09:50:47 +11:00
Timothy Arceri 324d2fe6a7 ac: fix emit vertex stream parameter
Fixes the following piglit test on radeonsi:

./bin/arb_enhanced_layouts-gs-stream-location-aliasing

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2018-01-23 09:30:00 +11:00
Timothy Arceri 271067967a ac: add support for gl_HelperInvocation
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2018-01-23 09:23:26 +11:00
Timothy Arceri 3bc5fa69f5 ac/radeonsi: add emit primitive to the abi
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2018-01-23 09:18:37 +11:00
Timothy Arceri fdc2fb4d88 ac: add stream handling to visit_end_primitive()
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2018-01-23 09:18:36 +11:00
Timothy Arceri 882af004d8 ac/nir/radeonsi: add ARB_shader_ballot support
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2018-01-23 09:11:22 +11:00
Timothy Arceri 4a9643413f ac/nir: add ARB_shader_group_vote support
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2018-01-23 09:11:22 +11:00
Samuel Pitoiset 33e6e5e6a4 radv: add an option that allows to dump pre-optimization ir
With RADV_DEBUG=preoptir.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-01-22 12:28:33 +01:00
Matthew Nicholls 005375717b radv: restore previous stencil reference after depth-stencil clear
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Alex Smith <asmith@feralinteractive.com>
2018-01-22 08:57:42 +00:00
Bas Nieuwenhuizen 4584c4ef04 radv: Don't allow 3d or 1d depth/stencil textures.
addrlib asserts when that happens, and supporting it is not
required so lets not allow this for now.

It also assert on fmask, but we don't have the number of samples here.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-22 00:07:43 +01:00
Bas Nieuwenhuizen 8b98929074 radv: Init variant entry with memset.
This gets memcpy'd and written driectly, and due to alignment, this
resulted in uninitialized gaps. This makes those gaps go away.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-22 00:07:39 +01:00
Bas Nieuwenhuizen fb0992e967 radv: Fix bufimage failure deallocation.
The inidividual init parts don't clean up their own stuff on failure.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-22 00:07:32 +01:00
Bas Nieuwenhuizen 2c802ca66c radv: Fix fragment resolve init memory allocation failure paths.
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-22 00:07:29 +01:00
Bas Nieuwenhuizen c685076ab0 radv: Fix freeing meta state if the device pipeline cache fails to allocate.
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-22 00:07:24 +01:00
Bas Nieuwenhuizen 71f0315a88 radv: Fix memory allocation failure path in compute resolve init.
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-22 00:07:19 +01:00
Bas Nieuwenhuizen d956e0bdf5 radv: Fix ordering issue in meta memory allocation failure path.
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-22 00:07:03 +01:00
Dylan Baker 436ed65d38 autotools: include meson build files in tarball
This adds the meson.build, meson_options.txt, and a few scripts that are
used exclusively by the meson build.

v2: - Remove accidentally included changes needed to test make dist with
      LLVM > 3.9

Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Acked-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-01-19 16:30:51 -08:00
Bas Nieuwenhuizen 61a790409e radv: Always re-emit the sample position offset user SGPR.
The user SGPR location can change between pipelines, so we need to
emit it again to the pottentially changed SGPR index.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-19 23:35:12 +01:00
Bas Nieuwenhuizen dbf1e918cd radv: emit pa_sc_mode_cntl_0 with multisample state.
We don't have the meta kludge with 0 viewports anymore,
so we can always enable them.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-19 23:35:12 +01:00
Bas Nieuwenhuizen 32170d87e3 ac/nir: Fix vector extraction if source vector has >4 elements.
v2: Add forgotten argument and start offset.

Fixes: 91074bb11b "radv/ac: Implement Float64 SSBO stores."
Tested-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-01-19 02:00:28 +01:00
Bas Nieuwenhuizen f4211e6f93 ac/nir: Use correct 32-bit component writemask for 64-bit SSBO stores.
Fixes: 91074bb11b "radv/ac: Implement Float64 SSBO stores."
Tested-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-01-19 02:00:14 +01:00
Bas Nieuwenhuizen 4a9fd90e1e ac/nir: Fix TCS output LDS offsets.
When a channel was not set we also did not increase the LDS address,
while that obviously should happen.

The output loading code was inadvertently fixed which resulted in a
mismatch causing the SaschaWillems tessellation demo to result
in corrupt rendering.

Fixes: 7898eb9a60 "ac: rework load_tcs_{inputs,outputs}"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-19 01:54:59 +01:00
Bas Nieuwenhuizen bd5c942cef radv: Use correct bindings for inputRate in key generation.
The bindings also have an index field.

Fixes: 49d035122e "radv: Add single pipeline cache key."
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104677
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-19 01:54:59 +01:00
Bas Nieuwenhuizen b1444c9ccb radv: Implement VK_ANDROID_native_buffer.
Passes
  dEQP-VK.api.smoke.*
  dEQP-VK.wsi.android.*

with android-cts-7.1_r12 .

Unlike the initial anv implementation this does
use syncobjs instead of waiting on the CPU.

This is missing meson build coverage for now.

One possible todo is that linux 4.15 now has a
sycall that allows us to export amdgpu fence to
a sync_file, which allows us not to force all
fences and semaphores to use syncobjs. However,
I had trouble with my kernel crashing regularly
with NULL pointers, and I'm not sure how beneficial
it is in the first place given that intel uses
syncobjs for all fences if available.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-19 01:43:55 +01:00
Bas Nieuwenhuizen a3e241ed07 radv: Add create image flag to not use DCC/CMASK.
If we import an image, we might not have space in the
buffer for CMASK, even though it is compatible.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-19 01:43:55 +01:00
Bas Nieuwenhuizen e344cd8178 radv: Generate VK_ANDROID_native_buffer.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-19 01:43:55 +01:00
Bas Nieuwenhuizen 0f89f9b8eb radv: Replace an assert with unreachable.
Otherwise we get uninitialized variable warnings for es_vgpr_comp_cnt.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-19 00:38:45 +01:00
Bas Nieuwenhuizen e417ab212b radv: Remove DCC check on CS resolve dst image.
Gives a warning when the assert is disabled, and not even
necessarily true.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-19 00:38:45 +01:00
Timothy Arceri 3bccb5dba9 ac: fix visit_ssa_undef() for doubles
V2: use LLVMIntTypeInContext()

Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-19 08:09:04 +11:00
Dave Airlie 3153d74207 ac/nir: account for view index in the user sgpr allocation.
The view index user sgpr wasn't being accounted for properly,
this refactors out the code to decide if it's required and then
uses that info to account for it.

Fixes: 180c1b924e (ac/nir: Add shader support for multiviews.)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-01-18 19:47:40 +00:00
Timothy Arceri 9248f72c4e ac: tidy up array indexing logic
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-18 15:59:27 +11:00
Dave Airlie 6785034a70 radv/ws: get rid of useless return value
This also used boolean, so nice to kill that.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-01-18 01:57:53 +00:00
Bas Nieuwenhuizen 2ce11ac11f radv: Initialize DCC on transition from preinitialized.
Looks like the decompress does not handle invalid encodings well,
which happens with random memory. Of course apps should not use it
with random memory, but they are allowed to ....

Fixes: 44fcf58744 "radv: Disable DCC for GENERAL layout and compute transfer dest."
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-18 01:57:52 +01:00
Timothy Arceri e2b9296146 ac: fix buffer overflow bug in 64bit SSBO loads
Fixes: 441ee1e65b "radv/ac: Implement Float64 SSBO loads"

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-18 10:26:58 +11:00
Timothy Arceri 409e15f26f ac: fix nir_intrinsic_get_buffer_size for radeonsi
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2018-01-18 10:25:20 +11:00
Timothy Arceri 7898eb9a60 ac: rework load_tcs_{inputs,outputs}
This shares more code and calls the new shared load_tess_varyings()
abi so that the radeonsi nir path now supports tcs output loads.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2018-01-18 00:03:33 +11:00
Timothy Arceri 9622b445c8 ac/radeonsi: add tcs load outputs support
The code to load outputs is essentially the same as load inputs
so we make the interface more generic to maximise code sharing.

We will make use of the new support in the following patch.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2018-01-18 00:03:33 +11:00
Bas Nieuwenhuizen 0b8991c0b6 radv: Implement VK_EXT_debug_report.
This is not hooked up to any messages yet, but useful for e.g.
renderdoc if you add some messages during development.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-17 11:29:04 +01:00
Samuel Pitoiset 05f73b9672 ac: set no-signed-zeros-fp-math when RADV_DEBUG="unsafemath" is used
This is an optimisation that is recommended by Matt Arsenault,
and used by RadeonSI, but it's not compatible with Vulkan.

Note that AC_FLOAT_MODE_UNSAFE_FP_MATH includes the no signed
zeros flag in LLVM.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-16 21:39:57 +01:00
Samuel Pitoiset 4f5318df2c ac: set fast math flags when RADV_DEBUG="unsafemath" is used
When that debug option is not used, we use the default float mode
because the no signed zeros optimisation is not Vulkan compatible.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-16 21:39:55 +01:00
Samuel Pitoiset 2091206ad3 ac: import lp_create_builder() from gallivm
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-16 21:39:53 +01:00
Samuel Pitoiset ad2b3b2a9c ac: replace llvm.AMDGPU.kilp by llvm.amdgcn.kill with LLVM 6
This also replaces llvm.AMDGPU.kilp by llvm.AMDGPU.kill with
LLVM < 6. Similar to RadeonSI codepath.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-16 21:39:51 +01:00
Samuel Pitoiset 8045f01e2a Revert "ac/shader: gather If TES reads TESSINNER or TESSOUTER"
This can't work for two reasons:
- TESSINNER/TESSOUTER are shader input values, so never translated
to the intrinsic ops
- the shader info pass scans the current stage but we want to know
in TCS, if TES reads the tess factors.

This fixes 6 regressions related to
deqp-vk/tessellation/shader_input_output/tess_level_{inner,outer}_XXX_tes

This reverts commit 5ba1a61648.
2018-01-15 13:47:18 +01:00
Samuel Pitoiset 5842cb0df1 amd/common: fix loading InstanceID for tess on < GFX9
InstanceID is in VGPR2, not 1.

One more failure that CTS didn't catch up...

Reported-by: Alex Smith <asmith@feralinteractive.com>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-15 11:59:16 +01:00
Samuel Pitoiset 5ba1a61648 ac/shader: gather If TES reads TESSINNER or TESSOUTER
This shouldn't be scanned in the pipeline.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-01-15 11:51:47 +01:00
Samuel Pitoiset aebde47840 ac: remove ac_shader_variant_info::fs::output_mask
Unused.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-01-15 11:48:42 +01:00
Timothy Arceri e6378962ce ac: add doubles support to isign
Fixes a number of int64 piglit tests, for example:

generated_tests/spec/arb_gpu_shader_int64/execution/built-in-functions/fs-sign-i64vec2.shader_test

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-14 11:40:03 +11:00
Timothy Arceri 38876c88d1 ac: add i64_0 and i64_1 to llvm build context
These will be used in the following patch.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-14 11:40:03 +11:00
Timothy Arceri 741b21b713 ac/nir: fix translation of nir_op_b2i for doubles
V2: just zero-extend the 32-bit value.

Fixes a number of int64 piglet tests, for example:

generated_tests/spec/arb_gpu_shader_int64/execution/conversion/frag-conversion-explicit-bool-int64_t.shader_test

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-14 11:40:03 +11:00
Timothy Arceri f0d74ecce8 radv/radeonsi/nir: lower 64bit flrp
Fixes a bunch of arb_gpu_shader_fp64 piglit tests for example:

generated_tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mix-double-double-double.shader_test

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-13 18:04:40 +11:00
Samuel Pitoiset 0eb30d81c4 ac: add 'const' qualifiers to the shader info pass
For clarification purposes.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-12 12:25:21 +01:00
Samuel Pitoiset 20f7f9a328 ac: remove unused ac_nir_compiler_options from gather_info_input_decl()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-12 12:25:19 +01:00
Dave Airlie ad11fc3571 radv: don't emit unneeded vertex state.
If the number of instances hasn't changed and we've already
emitted it, don't emit it again.

If the vertex shader is the same and the first_instance, vertex_offset
haven't changed don't emit them again.

This increases the fps in GL_vs_VK -t 1 -m -api vk from around 40
to around 60 here, it may not impact anything else.

Dieter also reported smoketest going from 1060->1200 fps.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-01-12 00:43:07 +00:00
Dave Airlie e37db93246 radv: trim buffer load result (fixes dota2)
Running dota2 since the below commit crashes with an llvm assert.

Trim the vector like the other user. This possible could also be
avoided by not padding inside the load vec3->vec4.

Fixes: 41c36c4549 (amd/common: use ac_build_buffer_load() for emitting UBO loads)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-01-12 00:41:55 +00:00
Dylan Baker 2083a14179 meson: Use dependencies for nir
This creates two new internal dependencies, idep_nir_headers and
idep_nir. The former encapsulates the generation of nir_opcodes.h and
nir_builder_opcodes.h and adding src/compiler/nir as an include path.
This ensures that any target that needs nir headers will have the
includes and that the generated headers will be generated before the
target is build. The second, idep_nir, includes the first and
additionally links to libnir.

This is intended to make it easier to avoid race conditions in the build
when using nir, since the number of consumers for libnir and it's
headers are quite high.

Acked-by: Eric Engestrom <eric.engestrom@imgtec.com>
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
2018-01-11 15:40:02 -08:00
Dylan Baker 8e981eb2b7 meson: Use include variables
These were added after adderlib was mesonified, but it still good to use
them instead of open coding them.

Acked-by: Eric Engestrom <eric.engestrom@imgtec.com>
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
2018-01-11 15:40:02 -08:00
Dylan Baker fbf192a67e meson: Use consistent style
Currently the meosn build has a mix of two styles:
arg : [foo, ...
       bar],

and
arg : [
  foo, ...,
  bar,
]

For consistency let's pick one. I've picked the later style, which I
think is more readable, and is more common in the mesa code base.

v2: - fix commit message

Acked-by: Eric Engestrom <eric.engestrom@imgtec.com>
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
2018-01-11 15:40:02 -08:00
Timothy Arceri 30c1a93f6d ac/nir: fix translation of nir_op_fsign for doubles
Without this we end up with the llvm error message:

"Both operands to a binary operator are not of the same type!"

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-12 09:29:18 +11:00
Timothy Arceri d7b6b8ba52 ac: add f64_0 to the llvm build context
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-12 09:29:18 +11:00
Timothy Arceri 7b971c828a ac/nir: fix translation of nir_op_frcp for doubles
Without this we end up with the llvm error message:

"Both operands to a binary operator are not of the same type!"

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-12 09:29:18 +11:00
Timothy Arceri 24575c815c ac/nir: fix translation of nir_op_frsq for doubles
Without this we end up with the llvm error message:

"Both operands to a binary operator are not of the same type!"

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-12 09:29:17 +11:00
Timothy Arceri c0eb304acd ac: add f64_1 to the llvm build context
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-12 09:29:17 +11:00
Bas Nieuwenhuizen b9f4c615f8 radv: reset semaphores & fences on sync_file export.
Per spec:

"Additionally, exporting a fence payload to a handle with copy transference has the same side effects
on the source fence’s payload as executing a fence reset operation. If the fence was using a
temporarily imported payload, the fence’s prior permanent payload will be restored."

And similar for semaphores:

"Additionally, exporting a semaphore payload to a handle with copy transference has the same side
effects on the source semaphore’s payload as executing a semaphore wait operation. If the
semaphore was using a temporarily imported payload, the semaphore’s prior permanent payload
will be restored."

Fixes: 42bc25a79c "radv: Advertise sync fd import and export."
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-11 21:56:13 +01:00
Timothy Arceri c797cd605a ac: add load_patch_vertices_in() to the abi
Fixes the follow test for radeonsi nir:

tests/spec/arb_tessellation_shader/execution/quads.shader_test

Also stops 8 other tests from crashing, they now just fail e.g.

tcs-output-array-float-index-rd-after-barrier.shader_test

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-11 14:28:37 +11:00
Bas Nieuwenhuizen 67e09c8b45 ac/nir: Sanitize location_frac for local variables.
If they were promoted from inputs/outputs, they could have a
non-zero value left over, which messed with our store handling.

Fixes: 06f05040eb "radv: Link shaders."
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-01-11 00:56:52 +01:00
Samuel Pitoiset 41c36c4549 amd/common: use ac_build_buffer_load() for emitting UBO loads
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-10 19:02:27 +01:00
Samuel Pitoiset 7239e265eb amd/common: import get_{load,store}_intr_attribs() from RadeonSI
v2: move those helpers to the header and use static inline

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> (v1)
2018-01-10 19:02:23 +01:00
Bas Nieuwenhuizen d0ef3d4bb0 radv: Remove some typos.
Trivial.
2018-01-10 13:26:27 +01:00
Bas Nieuwenhuizen 5db0bf9994 radv: Implement VK_EXT_discard_rectangles.
Tested with a modified deferred demo and no regressions in a 1.0.2
mustpass run.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-10 13:26:22 +01:00
Bas Nieuwenhuizen 11b9cdd2d7 radv: Add mapping between dynamic state mask and external enum.
The EXT values are really large, e.g.
VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT = 1000099000, so 1 << value
is not going to fit into a 32-bit mask.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-10 13:24:31 +01:00
Samuel Pitoiset 7145b20afb amd/common: bump the number of available user SGPRS to 32 on GFX9
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-10 12:35:08 +01:00
Samuel Pitoiset a1f1f708c0 radv: remove radv_pipeline_layout::push_constant_stages field
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-10 12:31:57 +01:00
Samuel Pitoiset d43f50c00b amd/common: do not rely on the pipeline for the push constants logic
It makes more sense to rely on nir_intrinsic_load_push_constant
instead of the pipeline layout.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-10 12:31:54 +01:00
Samuel Pitoiset 4e701cf75c radv/gfx9: calculate the number of ES VGPRs for merged shaders
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-10 12:31:53 +01:00
Samuel Pitoiset 232c418af5 radv/gfx9: enable LDS for GS only if the ES type is TES
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-10 12:31:51 +01:00
Samuel Pitoiset 9e2395faf5 amd/common: determine the ES type (VS or TES) for the GS on GFX9
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-10 12:31:49 +01:00
Timothy Arceri f04d2ca0d9 ac: rework emit_barrier() to not segfault on radeonsi
nir_to_llvm_context will always be NULL for radeonsi so we need
work around this.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-09 10:21:32 +11:00
Timothy Arceri 19f3141e6a ac: add load_tess_level() to the abi
Fixes the following piglit tests in radeonsi:

vs-tcs-tes-tessinner-tessouter-inputs-quads.shader_test
vs-tcs-tes-tessinner-tessouter-inputs-tris.shader_test
vs-tes-tessinner-tessouter-inputs-quads.shader_test
vs-tes-tessinner-tessouter-inputs-tris.shader_test

v2: make use of si_shader_io_get_unique_index_patch()
    via the helper in the previous patch rather than
    shader_io_get_unique_index()

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v1)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-09 10:21:32 +11:00
Samuel Pitoiset 08a5f4412a radv: get InstanceID from VGPR1 (or VGPR2 for tess) instead of VGPR3
VGPR1 = InstanceID / StepRate0; // StepRate0 can be set to 1

Ported from RadeonSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-08 21:30:01 +01:00
Samuel Pitoiset be16bbe1d3 radv: avoid PS partial flushes when viewports/scissors don't change
For Vega10 and Raven that need a special workaround for the
scissor bug.

This seems to give a minor boost for Talos and Dota 2, at least.

To reduce the cost of memcmp, the driver checks if it's
really useful to do the comparison.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-08 21:24:58 +01:00
Samuel Pitoiset b09b3f8834 radv: add has_scissor_bug for Vega10 and Raven
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-08 21:24:56 +01:00
Samuel Pitoiset b462ceb482 radv/gfx9: do not load VGPR1 when GS uses points or lines
VGPR1 is only needed for topology that needs 3 offsets like
triangles or quads.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-08 21:24:53 +01:00
Samuel Pitoiset a3c2a86757 radv: make shader BOs read-only for the GPU
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-08 21:24:51 +01:00
Samuel Pitoiset 6e3459eaf4 radv: make descriptor BOs read-only for the GPU
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-08 21:24:49 +01:00
Samuel Pitoiset e4f2ad403f radv: make the indirect GFX config BO read-only for the GPU
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-08 21:24:47 +01:00
Samuel Pitoiset 0e84fc2e2b radv/winsys: make IBs read-only for the GPU
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-08 21:24:45 +01:00
Samuel Pitoiset a3aaa03624 radv/winsys: add RADEON_FLAG_READ_ONLY
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-08 21:24:43 +01:00
Samuel Pitoiset 2dab5e96ec radv/winsys: rework radv_amdgpu_bo_va_op()
Needed for the following commit.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-08 21:24:41 +01:00
Marek Olšák a140aeb619 ac: add ac_build_fmin/fmax helpers
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-06 09:51:43 +01:00
Samuel Pitoiset 87efa71001 radv: remove unused radv_color_buffer_info::cb_clear_valueX
Found by inspection.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-05 17:26:51 +01:00
Samuel Pitoiset ec63ab39be radv: enable denorms for 64-bit and 16-bit floats
Similar to RadeonSI.

This fixes:
dEQP-VK.image.texel_view_compatible.graphic.basic.attachment_read.bc*r16g16b16a16_sfloat
dEQP-VK.image.extended_usage_bit.attachment_write.r16_sfloat

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-05 09:51:33 +01:00
Samuel Pitoiset 7643c71527 amd/common: correctly detect if we need ring buffers
When allocate_user_sgprs() was called, ctx->stage was actually
unset and 0 is for the vertex shader. This doesn't change
anything for now because of the spill support thing.

Though, the number of user SGPRs has to be fixed for merged
shaders on GFX9. It was broken before anyway.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-05 09:49:51 +01:00
Samuel Pitoiset 50cfad0298 amd/common: use ac_image_load when lod is zero
This might decrease VGPR spilling, because we no longer
have to use v4i32 for 2D fetches when level == 0. We now
use v2i32 for those cases.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-05 09:49:45 +01:00
Samuel Pitoiset 85769759bf radv: limit the scissor bug workaround to Vega 10 and Raven
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-05 09:47:49 +01:00
Timothy Arceri 4a0c24f2dd ac: rework ac_llvm_extract_elem()
Simplifies the logic a little and asserts index is 0.

Suggested-by: Nicolai Hähnle <nhaehnle@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-05 12:20:38 +11:00
Timothy Arceri 14adf7853a ac/radeonsi: add load_tess_coord() to the abi
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-05 11:58:55 +11:00
Timothy Arceri 9e1a3caf32 ac/radeonsi: add tcs_rel_ids to the abi
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-05 11:58:55 +11:00
Timothy Arceri f93740efc1 ac: add {tcs,tes}_patch_id to the abi
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-05 11:58:55 +11:00
Timothy Arceri b99ebaa4fd ac: move some helpers to ac_llvm_build.c
We will call these from the radeonsi NIR backend.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-05 11:58:55 +11:00
Timothy Arceri 2deb822075 ac: add store_tcs_outputs() to the abi
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-05 11:58:55 +11:00
Timothy Arceri b104e7e172 ac: call load_tcs_input() via the abi
This also enables some code sharing with tes.

V2: drop type param and just use ctx->i32

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-05 11:58:55 +11:00
Timothy Arceri b09a3196e0 ac: add load_tes_inputs() to the abi
V2: drop type param and just use ctx->i32

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-05 11:58:55 +11:00
Bas Nieuwenhuizen 76daa30e4a radv: Use correct flush bits for flushing L2 during CB/DB flushes.
Copied from radeonsi.

Putting in the correct metadata flush commands for eventually not
flushing L2 on CB/DB switch.

Does not remove the need for V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT
at the moment.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-04 19:35:36 +01:00
Bas Nieuwenhuizen f2c9f13ec2 radv: Invalidate L1 for VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT.
These are just shaders reads, so we need to invalidate L1.

Fixes: 6dbb0eaccc "radv: handle subpass cache flushes"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-01-04 19:35:36 +01:00
Samuel Pitoiset 2670ebb584 radv/gfx9: reduce the number of input VGPRs for the GS stage
This can still be improved, but let's start with this.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-04 18:43:25 +01:00
Samuel Pitoiset a4d2782664 amd/common: scan if gl_PrimitiveID is used before translating to LLVM
It makes more sense to move all scan stuff in the same place.
Also, we don't really need to duplicate the uses_primid field
for each stages.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-04 18:43:09 +01:00
Samuel Pitoiset 3b2cb2f99a amd/common: scan if gl_InvocationID is used
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-04 18:43:07 +01:00
Bas Nieuwenhuizen 79724c89f8 ac: rename has_sync_file to has_fence_to_handle.
sync_files are in linux since 4.7, while the amdgpu fence_to_handle
ioctl is only in 4.15.

In particular we don't need it for sync_file in radv, because
everything happens via syncobjs, which got support earlier than
fence_to_handle.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-01-04 01:12:09 +01:00
Bas Nieuwenhuizen c99426ea83 ac/nir: Handle loading data from compact arrays.
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-04 00:14:23 +01:00
Bas Nieuwenhuizen 1c78e4f053 radv: Allow writing 0 scissors.
When rasterization is disabled we can have that few.

Fixes: 76603aa90b "radv: Drop the default viewport when 0 viewports are given."
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-04 00:14:19 +01:00
Bas Nieuwenhuizen 5158603182 radv: Use correct HTILE expanded words.
Seems like users are actually hitting 0xFFFFFFFF actually making
things broken for them, and the mad max regression is fixed, so
lets put this in once more.

v2: Use 0xf for depth-only htile. (Dave)

Fixes: af2844116f "radv: Revert HTILE reset word to 0xFFFFFFFF."
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-04 00:14:03 +01:00
Marek Olšák 4f19cc82f9 ac: rename has_syncobj_wait -> has_syncobj_wait_for_submit
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-01-04 00:07:45 +01:00
Bas Nieuwenhuizen 6a36bfc64d radv: Implement binning on GFX9.
Overall it does not really help or hurt. The deferred demo gets 1%
improvement and some games a 3% decrease, so I don't think this
should be enabled by default.

But with the code upstream it is easier to experiment with it.

v2: Remove initializing the registers from si_emit_config.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-31 15:07:07 +01:00
Bas Nieuwenhuizen b0d17270ad radv: Add flag for enabling binning.
Letting it be disabled by default.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-31 13:47:51 +01:00
Bas Nieuwenhuizen b0a6fd0274 radv: Also set DCC params for sampling for input attachment usage.
Those are implemented as texture sampling, so we need to make the
texture TC-compatible too.

Fixes: 34d23e82ca "radv: set some dcc parameters depending on if texture will be sampled"
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
2017-12-29 23:42:30 +01:00
Bas Nieuwenhuizen ab957243e1 radv: Enable DCC with transfers.
Before this DCC was in practice disabled for most games. This
enables practical DCC use. Expect a 5-10% perf increase on a
bunch of games on vega @ 4k.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-12-29 12:22:02 +01:00
Bas Nieuwenhuizen eb9a4c3464 radv: Decompress copy destination if formats are incompatible.
If both source and destination are DCC compressed, and their formats
are not compatible, we need to decompress one of them to make
sure we can do reinterpretation (which needs src format == dst format)
.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-12-29 12:21:58 +01:00
Bas Nieuwenhuizen 44fcf58744 radv: Disable DCC for GENERAL layout and compute transfer dest.
Apps can use this for render feedback loops, where things are
defined if they render each pixel only once. However, DCC fails
here, as the level of coherence is a block not a pixel, so disable it.

This is also going to help implementing other stuff.

Even if we optimize this later to only happen if there actually is
a loop (if possible at all ...), then the machinery is still useful
to exclude images accessible by the SDMA queue when that is implemented.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-12-29 12:21:53 +01:00
Bas Nieuwenhuizen 95f50f7f6c radv: Don't init DCC metadata during FS resolve.
It should already be valid there + the RB will update it during
rendering.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-12-29 12:21:49 +01:00
Bas Nieuwenhuizen 1cfab28e6e radv: Make color meta operations layout aware.
For fast clear eliminate and decompressions, we always use the most compressed
format.

For clears, the code already creates a renderpass on demand with the exact same
layout as specified.

Otherwise we start distinguishing between GENERAL and TRANSFER_DST_OPTIMAL.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-12-29 12:21:44 +01:00
Bas Nieuwenhuizen 3e2a6191c9 radv: Add compute DCC decompress.
We do an in place copy where we read compressed and write decompressed.
By doing this in sizes that cover entire DCC blocks and waiting for all
reads in the block before starting to write we avoid corruption.

In the end we clear the DCC metadata to 0xffffffff.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-12-29 12:21:40 +01:00
Bas Nieuwenhuizen 8abaa3aeaa radv: Use the meta fast clear destructor on construction failure.
Simplifies failure paths. The caller already calls
radv_device_finish_meta_fast_clear_flush_state on failure.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-12-29 12:21:35 +01:00
Bas Nieuwenhuizen e5feeec140 radv: Add GFX DCC decompress.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-12-29 12:21:31 +01:00
Bas Nieuwenhuizen fc80f52536 radv: Don't enable DCC / TC compat HTILE for storage images.
We don't get a layout when binding to a descriptor set, but can
assume that the LAYOUT is GENERAL.

For DCC stores with the DCC bits set will result in a hang, so
better be safe than sorry.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-12-29 12:21:15 +01:00
Bas Nieuwenhuizen 516a80b579 Revert "radv/gfx9: fix block compression texture views."
This reverts commit 5951578043.

The mentioned commit causes a hang in DoW3 on Vega.

Fixes: 5951578043 "radv/gfx9: fix block compression texture views."
Acked-by: Dave Airlie <airlied@redhat.com>
2017-12-29 11:21:43 +01:00
Dave Airlie a4c23ce1b6 radv/gfx9: use correct swizzle parameter to work out border swizzle.
This should fix:
dEQP-VK.pipeline.sampler.view_type.*.format.b4g4r4a4_unorm_pack16.address_modes.all_mode_clamp_to_border_opaque_black
and a few others in that area.

Fixes: b11c4a5546 (radv: add texture descriptor/fmask/cmask support for GFX9)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-29 12:09:13 +10:00
Dave Airlie 868377ab33 radv/gfx9: use a bigger hammer to flush cb/db caches.
amdvlk is probably more subtle than this but it never uses
the inv cb/db variants, we fail some CTS tests without this.

Fixes:
dEQP-VK.renderpass.dedicated_allocation.formats.d32_sfloat_s8_uint.input*.

Fixes: c2fbeb7ca0 (radv: add GFX9 cache flushing support.)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> (for now :-)
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-29 11:43:30 +10:00
Dave Airlie 5951578043 radv/gfx9: fix block compression texture views.
This ports a fix from amdvlk, to fix the sizing for mip levels
when block compressed images are viewed using uncompressed views.

Fixes:
dEQP-VK.image.texel_view_compatible.graphic.extended*bc*

Fixes: e38685cc62 'Revert "radv: disable support for VEGA for now."'
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-29 11:42:47 +10:00
Dave Airlie 420627e6e7 radv/gfx9: fix buffer to image for 3d images on compute queues
This fixes some of the broken:
dEQP-VK.synchronization.op.multi_queue.*64x64x8* tests.

Fixes: e38685cc62 'Revert "radv: disable support for VEGA for now."'
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-29 09:37:09 +10:00
Dave Airlie 09612a62e1 radv/gfx9: fix 3d image clears on compute queues
This fixes some of the broken:
dEQP-VK.synchronization.op.multi_queue.*64x64x8* tests.

Fixes: e38685cc62 'Revert "radv: disable support for VEGA for now."'
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-29 09:37:05 +10:00
Dave Airlie d08f267814 radv/gfx9: fix 3d image to image transfers on compute queues.
This fixes some of the broken:
dEQP-VK.synchronization.op.multi_queue.*64x64x8* tests.

Fixes: e38685cc62 'Revert "radv: disable support for VEGA for now."'
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-29 09:37:00 +10:00
Dave Airlie ec1edd0fd2 radv: fix pipeline statistics end query on compute queue
It's legal to a pipeline stat query on a compute queue,
but we'd emit the wrong packet here. This should fix it to emit
the correct packet.

Noticed while inspecting the mpv hang.

Fixes: ad61eac250 (radv: factor out eop event writing code. (v2))
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-28 19:31:01 +10:00
Dave Airlie 38e4467e99 radv: fix events on compute queues.
The event emission wasn't sending the correct packet for gfx8 compute
queues, which explains why it works on vega fine.

This fixes the mpv vulkan hang.

Fixes: ad61eac250 (radv: factor out eop event writing code. (v2))
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-28 19:30:32 +10:00
Dave Airlie ff75d3a9aa radv: move local bos usage to a perftest flag.
These seem mildly unstable on vega, crashing CTS in various fun ways,
and looks like leaking memory.

Disable for now, but leave the option to enable them.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-28 19:30:16 +10:00
Bas Nieuwenhuizen a636208ace radv: Always use fragment resolve if dest uses DCC.
HW resolve does not support it either.

Fixes: 2a04f5481d "radv/meta: select resolve paths"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-28 00:30:47 +01:00
Bas Nieuwenhuizen da192b50b2 radv: Use correct framebuffer size for partial FS resolves.
Framebuffer is from 0,0, not (dst.x, dst.y).

Fixes: 69136f4e63 "radv/meta: add resolve pass using fragment/vertex shaders"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-28 00:30:47 +01:00
Bas Nieuwenhuizen 73279da41d radv: Fix fragment resolve destination offset.
The position start at (dst.x, dst.y), so if we want the source to
start at (src.x, src.y), we have to offset by (src.x-dst.x,src.y-dst.y).

Haven't tested that this fixed anything yet, but found by inspection.

Fixes: 69136f4e63 "radv/meta: add resolve pass using fragment/vertex shaders"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-28 00:26:07 +01:00
Bas Nieuwenhuizen 258ebe79a0 radv: Don't handle DCC in compute resolve.
If the destination has DCC, we will use the FS resolve.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-28 00:26:07 +01:00
Bas Nieuwenhuizen cebc9a119d radv: Flush caches before subpass resolve.
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-28 00:26:07 +01:00
Bas Nieuwenhuizen c39947ce30 radv: Invert condition for all samples identical during resolve.
the samples_identical instruction returns 0 if they are differet, so
we have to do the extra work if the result is 0, not if it is != 0.

Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-28 00:26:07 +01:00
Dave Airlie d2acf97e49 radv: don't do format replacement on tc compat htile surfaces.
For copies the texture unit needs to know the depth format so
it can read the htile data properly.

This fixes:
dEQP-VK.renderpass.suballocation.formats.d32_sfloat_s8_uint.load.clear

Fixes: ad3d98da9f (radv: enable tc compatible htile for d32s8 also.)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-28 05:24:52 +10:00
Dave Airlie 5ba26ed6e5 radv/gfx9: use correct stencil format for tc compat htile.
This needs to correspond to the bit depth of the Z plane.

noticed in passing reading amdvlk.

Fixes: fc6c77e162 (radv: fix TC-compat HTILE with VK_FORMAT_D32_SFLOAT_S8_UINT on Vega)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-28 05:23:49 +10:00
Samuel Pitoiset 3260a96c17 amd/common: rework set_userdata_location() and rename to set_loc()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:25:17 +01:00
Samuel Pitoiset 4221a816e2 amd/common: rename set_userdata_location_shader() to set_loc_shader()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:25:15 +01:00
Samuel Pitoiset 5081fd398e amd/common: replace set_userdata_location_indirect() by set_loc_desc()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:25:13 +01:00
Samuel Pitoiset f8202ef683 amd/common: rename radv_define_vs_user_sgprs_phase2()
... to set_vs_specific_input_locs().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:25:11 +01:00
Samuel Pitoiset 9d5a1787ee amd/common: rename radv_define_common_user_sgprs_phase2()
... to set_global_input_locs().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:25:08 +01:00
Samuel Pitoiset 9a2393a510 amd/common: rename add_user_sgpr_array_argument() to add_array_arg()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:25:06 +01:00
Samuel Pitoiset b6217bdbee amd/common: replace add_sgpr_argument() by add_arg()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:25:04 +01:00
Samuel Pitoiset 32bbc9eb0f amd/common: replace add_user_sgpr_argument() by add_arg()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:25:02 +01:00
Samuel Pitoiset e946b5360d amd/common: replace add_vgpr_argument() by add_arg()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:24:59 +01:00
Samuel Pitoiset f1242a8976 amd/common: add new add_arg() helper for SGPRs/VGPRs arguments
The idea is to clean up the add arguments logic.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:24:57 +01:00
Samuel Pitoiset bedfa06eaf amd/common: rename radv_define_common_user_sgprs_phase1()
... to declare_global_input_sgprs().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:24:55 +01:00
Samuel Pitoiset 0f58f67abe amd/common: rename radv_define_vs_user_sgprs_phase1()
... to declare_vs_specific_inputs_sgprs().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:24:53 +01:00
Samuel Pitoiset 5c91c1614c amd/common: do not try to declare input VS SGPRs for GS
It's a no-op anyway but it looked strange to me, remove it.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:24:51 +01:00
Samuel Pitoiset fc35a071b6 amd/common: add declare_vs_input_vgprs() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:24:49 +01:00
Samuel Pitoiset 3015668cad amd/common: add declare_tes_input_vgprs() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:24:47 +01:00
Samuel Pitoiset 62942aa8c6 amd/common: remove unnecessary num_user_sgprs_used
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:24:46 +01:00
Samuel Pitoiset 6edf1fcdf5 amd/common: remove unnecessary user_sgpr_count
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-27 10:24:44 +01:00
Dave Airlie 34d23e82ca radv: set some dcc parameters depending on if texture will be sampled
This is ported from amdvlk which sets the independent 64b blocks
only for image which will sample dcc.

I'm not sure how to port this to radeonsi.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-27 11:10:52 +10:00
Dave Airlie db27907d78 radv/radeonsi: set dcc min uncompressed properly for APUs.
This is ported from amdvlk.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-27 11:10:50 +10:00
Dave Airlie cf363e4405 amd/common/radv/radeonsi: use register defines for dcc block sizes.
These are just taken from amdvlk, we probably knew these already,
but may as well port them now.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-27 11:10:35 +10:00
Bas Nieuwenhuizen 70b5e85fc3 radv: Fix DCC compatible formats.
DCC was disabled when the image format is !!supported, which is one ! too many.

Ironically the commit that introduced it was supposed to lead to more DCC use ...

Fixes: 969537d935 "radv: Add support for more DCC compression with VK_KHR_image_format_list."
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-23 10:58:18 +01:00
Samuel Pitoiset 38f9b87af2 amd/common: add ac_export_mrt_z() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-22 10:38:49 +01:00
Samuel Pitoiset 03ef264146 amd/common: pass the family to ac_llvm_context_init()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-22 10:38:44 +01:00
Samuel Pitoiset 79c495aa37 radv: reduce the number of small surfaces that need CMASK or DCC
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-22 10:38:44 +01:00
Dave Airlie fbac9f86aa radv/meta: fix blit paths for depth/stencil (v2.1)
This fixes the layout issue for the blit path as well.

This fixes:
dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.depth_stencil.d32_sfloat_s8_uint_d32_sfloat_s8_uint*

v2: use compatible render passes.
v2.1: use enum

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2 17.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-22 14:11:02 +10:00
Dave Airlie 821b5379f0 radv: handle depth/stencil image copy with layouts better. (v3.1)
If we are doing a general->general transfer with HIZ enabled,
we want to hit the tile surface disable bits in radv_emit_fb_ds_state,
however we never get the current layout to know we are in general
and meta hardcoded the transfer layout which is always tile enabled.

This fixes:
dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_general
dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_general

v2: refactor some shared helpers for blit patches
v3: we only need multiple render passes as they should be compatible.
v3.1: use enum (Bas)

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2 17.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-22 14:10:04 +10:00
Dave Airlie 286fe1db47 radv: refactor blit2d pipeline creation
This just refactors the gfx9 blit2d pipeline creation
to be less lines of code.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-22 14:09:49 +10:00
Dave Airlie 9f675bf934 radv/gfx9: add support for 3d images to blit 2d paths
This add support for a 3D image reading path to the blit 2d paths,
like I did for the clear paths.

Fixes: e38685cc62 'Revert "radv: disable support for VEGA for now."'
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Alex Smith <asmith@feralinteractive.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-22 14:09:28 +10:00
Dave Airlie a99fa7e8a2 radv/gfx9: add 3d sampler image->buffer copy shader. (v3)
On GFX9 we must access 3D textures with 3D samplers AFAICS.

This fixes:
dEQP-VK.api.image_clearing.core.clear_color_image.3d.single_layer

on GFX9 for me.

v1.1: fix tex->sampler_dim to dim
v2: send layer in from outside
v3: don't regress on pre-gfx9

Fixes: e38685cc62 'Revert "radv: disable support for VEGA for now."'
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Alex Smith <asmith@feralinteractive.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-22 14:08:48 +10:00
Dave Airlie 9594667899 radv: fix surface max layer count (v2)
looking at traces I noticed we'd set slice_max too large sometimes.

This should fix it.

v2: fix missing - 1

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-22 14:07:55 +10:00
Dave Airlie b81f1a592b radv: fix issue with multisample positions and interp_var_at_sample.
This fixes vmfaults seen on vega with:
dEQP-VK.pipeline.multisample_interpolation.sample_interpolate_at_single_sample_.128_128_1.samples_1

These were caused by the don't allocate cmask but it was just accidental.

The actual problem was the shader was trying to get the sample positions from
a buffer, but the buffer was never getting configured to contain them, as the
previous shader never needed them.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: 1171b304f3 (radv: overhaul fragment shader sample positions.)
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-22 05:42:48 +10:00
Samuel Pitoiset 9f54675dbe radv/gfx9: fix primitive topology when adjacency is used
Found by inspection.

Cc: 17.3 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-21 10:49:17 +01:00
Samuel Pitoiset 4237c3d645 radv: properly load unused gl_LocalInvocationID/gl_WorkGroupID components
F1 2017 looks good now.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-19 21:26:25 +01:00
Samuel Pitoiset 0c4a30eb51 radv: do not add extra SGPR when push constants are not used
This is not because the vertex stage needs some push constants
that other stages need them too. This should reduce the number
of loaded SGPRs in some situations.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-19 21:22:18 +01:00
Samuel Pitoiset 39097282f7 radv: change the needs_push_constants logic
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-19 21:22:16 +01:00
Samuel Pitoiset ca8f3a8d55 radv: store pipeline stages that need push constants
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-19 21:22:14 +01:00
Samuel Pitoiset 1cecaa9174 radv: remove one useless check in ac_nir_shader_info_pass()
pipeline->layout can't be NULL now.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-19 21:22:12 +01:00
Samuel Pitoiset f9a07474a1 radv: remove one useless check in radv_flush_constants()
pipeline->layout can't be NULL now.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-19 21:22:11 +01:00
Samuel Pitoiset 00162b2108 radv: add assertions to make sure pipeline layout objects are valid
The spec requires it.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-19 21:22:09 +01:00
Samuel Pitoiset 3595a11648 radv: create pipeline layout objects for all meta operations
They are dummy objects but the spec requires layout to not be
NULL, this just makes sure we are creating valid pipeline layout
objects. This will allow us to remove some useless checks.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-19 21:22:06 +01:00
Bas Nieuwenhuizen 8b5fe4b2b4 radv: Use a sort for rebuilding the sparse buffer bo list.
It uses slightly more memory (though still bounded by the number
of mapped ranges), but gives less quadratic behavior.

Cuts 4 minutes from the runtime of the CTS *.sparse.* tests.

Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2017-12-19 21:12:48 +01:00
Bas Nieuwenhuizen 42bc25a79c radv: Advertise sync fd import and export.
Passes dEQP-VK.*.sync_fd.*

Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-18 22:13:31 +01:00
Bas Nieuwenhuizen 52b3f50df8 radv: Implement sync file import/export for fences & semaphores.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-18 22:13:31 +01:00
Bas Nieuwenhuizen b98bbdf490 radv/amdgpu: wrap sync fd import/export.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-18 22:13:31 +01:00
Dave Airlie dd517ad96d ac/nir: fix lds store for patch outputs.
This wasn't calculating the correct value, this along with
a nir patch fixes a regression in:
dEQP-VK.tessellation.shader_input_output.barrier

Fixes: 043d14db30 (ac/nir: don't write tcs outputs to LDS that aren't read back.)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-19 06:44:24 +10:00
Samuel Pitoiset 8d00e63ca8 radv: remove useless radv_cmask_info::base_address_reg
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-18 11:51:11 +01:00
Samuel Pitoiset 79b34d0832 amd/common: add ac_vgt_gs_mode() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-18 11:50:50 +01:00
Samuel Pitoiset 55f8431c76 amd/common: add ac_get_cb_shader_mask() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-18 11:50:48 +01:00
Samuel Pitoiset bb01661918 Revert "radv: do not load unused gl_LocalInvocationID/gl_WorkGroupID components"
This reverts commit 2294d35b24.

We can't do this without adjusting the input SGPRs/VGPRs logic.
For now, just revert it. I will send a proper solution later.

It fixes a rendering issue in F1 2017 that CTS didn't catch up.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-18 11:50:02 +01:00
Dave Airlie 1bdeac545f radv: port merge tess info from anv
anv merges the tess info correctly, but radv wasn't doing this.

This fixes hangs in
dEQP-VK.tessellation.winding.default_domain.hlsl_triangles_ccw

Fixes: 60fc0544e0 (radv/pipeline: handle tessellation shader compilation)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-18 18:36:49 +10:00
Bas Nieuwenhuizen d27aaae4d2 radv: Add external fence support.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-18 09:31:21 +01:00
Bas Nieuwenhuizen 6abfa37879 radv: Implement VK_KHR_external_fence_fd.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-18 09:31:17 +01:00
Bas Nieuwenhuizen 969421b7da radv: Implement fences based on syncobjs.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-18 09:31:12 +01:00
Bas Nieuwenhuizen b308bb8773 amd/common: Add detection of the syncobj wait/signal/reset ioctls.
First amdgpu bump after inclusion was 20 (which was done for local BOs).

Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-18 09:31:06 +01:00
Bas Nieuwenhuizen 1c3cda7d27 radv: Add syncobj signal/reset/wait to winsys.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-18 09:31:02 +01:00
Bas Nieuwenhuizen b42e106d4d radv: Fix multi-layer blits.
We did not set the layer correctly for the dst, as we would keep
using the base layer. Same for the source image.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102710
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-18 01:27:49 +01:00
Samuel Pitoiset 225b198802 amd/common: add ac_build_waitcnt()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-14 22:24:44 +01:00
Samuel Pitoiset 24601810e9 amd/common: more use of i32_1
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-14 22:24:42 +01:00
Samuel Pitoiset ec4e566560 amd/common: more use of i32_0
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-14 22:24:41 +01:00
Samuel Pitoiset d43e72fd8c radeonsi: make use of ac_build_fdiv()
And move the comment to amd/common.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-14 22:24:38 +01:00
Samuel Pitoiset 88522e2bcd radv: export SampleMask from pixel shaders at full rate
Use 16_ABGR instead of 32_ABGR if Z isn't written.

Ported from RadeonSI.

No CTS regressions on Polaris.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-14 22:23:28 +01:00
Samuel Pitoiset 91f4d746e4 amd/common: add ac_get_spi_shader_z_format()
ac_shader_util.c will contain shader helpers for RadeonSI
and RADV.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-14 22:23:23 +01:00
Samuel Pitoiset 90c3bf0789 radv: do not load the local invocation index when it's unused
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-14 22:22:26 +01:00
Samuel Pitoiset 2294d35b24 radv: do not load unused gl_LocalInvocationID/gl_WorkGroupID components
We should also not load the input SGPRs and VGPRS, but
let's start with this for now.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-14 22:22:06 +01:00
Samuel Pitoiset e001944410 amd/common: scan which components of gl_LocalInvocationID are used
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-14 22:22:04 +01:00
Samuel Pitoiset 42285ed8c3 amd/common: scan which components of gl_WorkGroupID are used
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-14 22:22:02 +01:00
Samuel Pitoiset 5a761167f5 radv: set FORCE_SIMD_DIST(1) for compute when profitable
Ported from RadeonSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-14 22:20:59 +01:00
Samuel Pitoiset 75b1c4997f radv: calculate best compute resource limits
Ported from RadeonSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-14 22:20:57 +01:00
Samuel Pitoiset 9fdc1437ba radv: store the dispatch initiator into the device
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-14 22:20:55 +01:00
Samuel Pitoiset 2e58ef46a8 radv: replace grid_components_used by uses_grid_size
Use a boolean instead because the number of needed SGPRs
is always 3.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-14 22:19:42 +01:00
Samuel Pitoiset 97e57740d8 radv: always emit all compute block components
The number of grid components is always 3 when gl_NumWorkGroups
is declared, because it relies on the number of components of
nir_instrinsic_load_num_work_groups.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-14 22:19:39 +01:00
Bas Nieuwenhuizen 4eb0dca46b radv: Don't advertise VK_EXT_debug_report.
We never supported it. Missed during copy and pasting.

Fixes: 17201a2eb0 "radv: port to using updated anv entrypoint/extension generator."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-12-14 10:05:22 +01:00
Timothy Arceri a5f9ac2928 ac: fix nir_op_f2f64
Without this we get the error "FPExt only operates on FP" when
converting the following:

   vec1 32 ssa_5 = b2f ssa_4
   vec1 64 ssa_6 = f2f64 ssa_5

Which results in:

   %44 = and i32 %43, 1065353216
   %45 = fpext i32 %44 to double

With this patch we now get:

   %44 = and i32 %43, 1065353216
   %45 = bitcast i32 %44 to float
   %46 = fpext float %45 to double

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-13 13:20:28 +11:00
Bas Nieuwenhuizen 3342a432fa ac/nir: Support vulkan_resource_reindex.
Fixes: 93b4cb61eb "spirv: Allow OpPtrAccessChain for block indices"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-12 00:16:18 +01:00
Bas Nieuwenhuizen 368f49b284 ac/nir: Don't load the descriptor in vulkan_resource_index.
To support the reindex intrinsic, we need the result to be
something on which we can adjust the index/address.

Since it is all within a basic block, the compiler should be
able to merge any extra loads.

v2: Change visit_get_buffer_size too.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-12 00:16:18 +01:00
Bas Nieuwenhuizen 6469669beb radv: Don't use local BOs when allocating with export options.
If the app does not plan to put a buffer or image in it
(why? But it is allowed and CTS does it), they do not need to
allocate it with the deciate allocation struct.

Fixes: a639d40f13 "radv: add support for local bos. (v3)"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-10 23:47:23 +01:00
Samuel Pitoiset 572b2bad1d radv: do not print ASM to stderr when dumping shaders
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-08 11:24:24 +01:00
Samuel Pitoiset 33b329f769 radv/winsys: implement query_value()
Might be useful to know the VRAM/GTT usage, the number of VRAM
CPU page faults, etc. Nothing is currently using that new
interface, but it's a first step.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-08 11:22:35 +01:00
Samuel Pitoiset c202119286 radv: remove useless check radv_set_dcc_need_cmask_elim_pred()
emit_fast_color_clear() already checks that.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-08 11:22:03 +01:00
Samuel Pitoiset d90b7a4c50 radv: remove useless checks in radv_set_{color,depth}_clear_regs()
Already checked by the respective callers.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-08 11:22:00 +01:00
Samuel Pitoiset c7c7b00889 radv: only re-mit the index type when it changes
dota2 binds a ton of index buffers but the type is always 16-bit.
Note that we have to invalidate the type when switching from
indexed draws to normal draws.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-08 11:21:36 +01:00
Samuel Pitoiset a302009b7b radv: only reset command buffers that are not in the initial state
dota2 always calls vkResetCommandBuffer() before
vkBeginCommandBuffer() which is quite useless.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-08 11:21:23 +01:00
Samuel Pitoiset a380bc7ecf radv: track different status of a command buffer
RADV_CMD_BUFFER_STATUS_INVALID is not used for now, but I think
it makes sense to declare it. Could be used later with better
command buffer error handling.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-08 11:21:21 +01:00
Samuel Pitoiset fc6c77e162 radv: fix TC-compat HTILE with VK_FORMAT_D32_SFLOAT_S8_UINT on Vega
Copied from RadeonSI.

This fixes all CTS
dEQP-VK.renderpass.dedicated_allocation.formats.d32_sfloat_s8_uint.clear.*

And some other ones which use the same format.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-08 11:15:44 +01:00
Samuel Pitoiset 5f81a43535 radv: use a faster version for nir_op_pack_half_2x16
This patch is ported from RadeonSI and it has two effects.

It fixes a rendering issue which affects F1 2017 and Dawn
of War 3 (Vega only) because LLVM was ending up by generating
the new v_mad_mix_{hi,lo} instructions which appear to be
buggy in some way. Not sure if Mesa is generating something
wrong or if the issue is in LLVM only. Anyway, that explains why
the DOW3 issue can't be reproduced with GL on Vega.

It also improves performance because v_cvt_pkrtz_f16 is faster,
and because I guess the rounding mode behaviour is similar between
GL and VK, we can use it. About performance, it improves Talos
by +3/4% but I don't see any other impacts.

No CTS regressions on Polaris.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-12-07 17:21:50 +01:00
Alex Smith 8fda98c4f1 radv: Add LLVM version to the device name string
Allows apps to determine the LLVM version so that they can decide
whether or not to enable workarounds for LLVM issues.

Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Cc: "17.2 17.3" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-12-07 08:58:34 +00:00
Fredrik Höglund b055045378 radv: fix a case statement in GetMemoryFdPropertiesKHR
The handle type in the case statement is supposed to be VK_EXTERNAL_-
MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT.

Fixes: 546e747867 ("radv: Implement VK_EXT_external_memory_dma_buf")
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-12-06 20:04:39 +01:00
Samuel Pitoiset 5de7c782fb radv: fix a crash in radv_can_dump_shader()
module can be NULL, oops.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-04 19:52:14 +01:00
Jason Ekstrand 1e565bc6ce radv: Implement VK_KHR_get_surface_capabilities2
The WSI core code does all the hard work.  Just add the wrappers and
turn it on.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Jason Ekstrand 0a10e3770f vulkan/wsi: Initialize individual WSI interfaces in wsi_device_init
Now that we have anv_device_init/finish functions, there's no reason to
have the individual driver do any more work than that.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Jason Ekstrand 2e3e55110b vulkan/wsi: Drop some unneeded cruft from the API
This drops the unneeded callbacks struct as well as the queue_get_family
callback we were using before we'd pulled QueuePresent inside.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Jason Ekstrand c1b1be5196 vulkan/wsi: Add wrappers for all of the surface queries
This lets us move wsi_interface to wsi_common_private.h

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Jason Ekstrand 82931dc007 vulkan/wsi: Drop the can_handle_different_gpu parameter from get_support
Both anv and radv can handle prime now.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Jason Ekstrand 516dfb34e1 vulkan/wsi: Add a helper for AcquireNextImage
Unfortunately, due to the fact that AcquireNextImage does not take a
queue, the ANV trick for triggering the fence won't work in general.  We
leave dealing with the fence up to the caller for now.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Dave Airlie 8ff49951c3 vulkan/wsi: move swapchain create/destroy to common code
v2 (Jason Ekstrand):
 - Rebase
 - Alter the names of the helpers to better match the vulkan entrypoints
 - Use the helpers in anv

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Jason Ekstrand 393aa3f6c9 vulkan/wsi: Move get_images into common code
This moves bits out of all four corners (anv, radv, x11, wayland) and
into the wsi common code.  We also switch to using an outarray to ensure
we get our return code right.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Dave Airlie 6dc3a5e8f0 radv/wsi: Move the guts of QueuePresent to wsi common
v2 (Jason Ekstrand):
 - Better comit message
 - Rebase
 - Re-indent to follow wsi_common style
 - Drop the unneeded _swapchain from the newly added helper
 - Make the clone more true to the original (as per the rebase)

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Dave Airlie 69365d72de radv/wsi: drop allocate memory special case
Just check if image has scanout flag set

v2 (Jason Ekstrand):
 - Rebase
 - Also drop the now unused radv_mem_flag_bits enum

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Jason Ekstrand e12688f365 vulkan/wsi: Do image creation in common code
This uses the mock extension created in a previous commit to tell the
driver that the image it's just been asked to create is, in fact, a
window system image with whatever assumptions that implies.  There was a
lot of redundant code between the two drivers to do basically exactly
the same thing.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Jason Ekstrand d50937f137 vulkan/wsi: Implement prime in a completely generic way
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Jason Ekstrand df4fc68492 radv: Move wsi initialization later in physical_device_init
We need it to happen after memory type setup so that we can query memory
types in wsi_device_init.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Jason Ekstrand a50f93ecfb radv/image: Implement the wsi "extension"
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Jason Ekstrand 546e747867 radv: Implement VK_EXT_external_memory_dma_buf
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Jason Ekstrand 764fc1643c vulkan/wsi: Add a wsi_device_init function
This gives the opportunity to collect some function pointers if we'd
like which will be very useful in future.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Daniel Stone c1163f7b1c vulkan/wsi: Add a wsi_image structure
This is used to hold information about the allocated image, rather than
an ever-growing function argument list.

v2 (Jason Ekstrand):
 - Rename wsi_image_base to wsi_image

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2017-12-04 10:04:19 -08:00
Dave Airlie 2cbeb32555 vulkan/wsi: use function ptr definitions from the spec.
This just seems cleaner, and we may expand this in future.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-12-04 10:04:19 -08:00
Timothy Arceri ccd1810bba ac: add si_nir_load_input_gs() to the abi
V2: make use of driver_location and don't expose NIR to the ABI.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-12-04 12:52:19 +11:00
Timothy Arceri caf15ce670 ac: move build_varying_gather_values() to ac_llvm_build.h and expose
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-12-04 12:52:19 +11:00
Timothy Arceri 6fd6cb6616 ac: add basic nir -> llvm type helper
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-12-04 12:52:18 +11:00
Timothy Arceri f13790c92f radv: enable nir varying array splitting
Acked-by: Dave Airlie <airlied@redhat.com>
2017-12-04 12:52:18 +11:00
Timothy Arceri aecb9bec87 radv: enable nir component packing
SaschaWillems Vulkan demo tessellation:

~4000fps -> ~4600fps

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-04 09:10:30 +11:00
Jason Ekstrand e19c623128 spirv: Convert the supported_extensions struct to spirv_options
This is a bit more general and lets us pass additional options into the
spirv_to_nir pass beyond what capabilities we support.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2017-12-02 08:09:11 -08:00
Eric Engestrom 13a7a2d455 amd: remove always-true BRAHMA_BUILD define
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-12-01 13:49:42 +00:00
Samuel Pitoiset 80e6e71b82 radv: only reset command buffers when the allocation fails
"vkAllocateCommandBuffers can be used to create multiple command
    buffers. If the creation of any of those command buffers fails, the
    implementation must destroy all successfully created command buffer
    objects from this command, set all entries of the pCommandBuffers
    array to NULL and return the error."

This has been suggested by gabriel@system.is.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-01 11:38:34 +01:00
Samuel Pitoiset 921986b580 radv: do not dump meta shaders with RADV_DEBUG=shaders
It's really annoying and this pollutes the output especially
when a bunch of non-meta shaders are compiled.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-12-01 11:38:26 +01:00
Samuel Pitoiset ff0f17da14 radv: do not allocate CMASK or DCC for small surfaces
The idea is ported from RadeonSI, but using 512x512 instead of
256x256 seems slightly better. This improves dota2 performance
by +2%.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-11-30 21:38:30 +01:00
Samuel Pitoiset f5955c6bf8 radv: do not set DISABLE_LSB_CEIL on GFX9
The state no longer exists on GFX9.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-30 21:38:01 +01:00
Samuel Pitoiset 319f56e675 radv: remove set but unnecessary radv_color_buffer_info::micro_tile_mode
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-30 21:38:00 +01:00
Samuel Pitoiset 4eab78b03c radv: do not store gfx9_epitch in radv_color_buffer_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-30 21:37:58 +01:00
Marek Olšák 186adc514b ac/surface: always compute DCC info when DCC is possible on GFX9
The same code for VI doesn't check for scanout either.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-11-30 18:46:11 +01:00
Marek Olšák e4cce7dbba radeonsi: dismantle si_common_screen_init/destroy
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-11-29 18:21:30 +01:00
Marek Olšák 757ea3e613 radeonsi: move/remove ac_shader_binary helpers
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-11-29 18:21:30 +01:00
Marek Olšák e3c0a5b6e8 ac/surface: enable DCC computation for MSAA
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-11-29 18:21:30 +01:00
Dylan Baker 5060c51b6f meson: build r600 driver
v4: - Ensure inc_amd_common defined when radeonsi is disabled (needed by
      r600)

Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Tested-by: Aaron Watry <awatry@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-11-28 14:06:33 -08:00
Nicolai Hähnle 377a062321 ac/surface: fix indentation
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-11-28 09:34:43 +01:00
Nicolai Hähnle 97f42d11df amd/common: sid.h cleanups
Fix a bunch of labels indicating when registers were added/removed
and normalize the SI-class GRBM_GFX_INDEX.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-11-28 09:34:43 +01:00
Jason Ekstrand 049b84246e radv: Use the suffixed versions of VK_QUEUE_GLOBAL_PRIORITY_*
Acked-by: Dave Airlie <airlied@redhat.com>
2017-11-27 21:42:06 -08:00
Marek Olšák 6b8909f2d1 ac: pack legacy_surf_level better
r600_texture: 1488 -> 1248 bytes

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-11-27 14:46:16 +01:00
Marek Olšák ec15ff78c3 ac: change legacy_surf_level::slice_size to dword units
The next commit will reduce the size even more.

v2: typecast to uint64_t manually
v3: add more typecasts, add asserts

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-11-27 14:44:04 +01:00
Marek Olšák 474b4a9191 ac: pack ac_surface better
r600_texture: 1736 -> 1488 bytes

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-11-27 14:12:38 +01:00
Dave Airlie 043d14db30 ac/nir: don't write tcs outputs to LDS that aren't read back.
If the TCS doesn't read back the outputs, no need to store them
to LDS in the first place. (except for tess factors).

This seems to give about 50fps (3290->3330) with tessellation demo.

I haven't tested if it impacts DoW3 at all.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-11-27 13:50:24 +10:00
Samuel Pitoiset 1cc00b8e0e Revert "radv: remove unnecessary memset() in radv_AllocateCommandBuffers()"
This fixes two CTS regressions:
- dEQP-VK.api.object_management.alloc_callback_fail_multiple.command_buffer_primary
- dEQP-VK.api.object_management.alloc_callback_fail_multiple.command_buffer_secondary

These two tests are part the mustpass lists, so presumably they
are correct and my change was wrong.

This reverts commit 0f68208f1d.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-24 12:26:35 +01:00
Samuel Pitoiset dc391a406a radv/winsys: improve error messages when the buffer list creation failed
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-24 11:18:43 +01:00
Samuel Pitoiset 15c0df785b radv/winsys: do not try to create a BO list with 0 buffers
This happens when all BOs have the RADEON_FLAG_NO_INTERPROCESS_SHARING
(DRM version >= 3.23) flag set. This flag is mainly used for reducing
overhead on the userspace side because we don't have to put those BOs
inside the list.

Though, if the driver tries to create a list with 0 buffers inside it,
libdrm returns -EINVAL and the app just crashes.

This fixes a bunch of CTS dEQP-VK.sparse_resources.* fails (~100).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-24 11:18:38 +01:00
Nicolai Hähnle abeded1cac amd: build addrlib with C++11
It is required for LLVM anyway.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103658
Fixes: 7f33e94e43 ("amd/addrlib: update to latest version")
Tested-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-11-20 16:26:28 +01:00
Samuel Pitoiset 3a32858fc3 radv: use a 16 bytes array for the sampled/storage image descriptors
This allows to update them with only one memcpy().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-11-20 11:18:22 +01:00
Samuel Pitoiset bc92ed04ac radv: do not add the query pool BO to the list in vkCmdEndQuery()
As per the spec, the query identified by queryPool and query
must currently be active. Applications have to call vkCmdBeginQuery()
before, and thus the query pool BO will already be in the list.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-11-20 11:18:20 +01:00
Samuel Pitoiset cf54ea155e radv: only load needed depth clear regs for fast depth clears
Similar to how the driver sets the depth clear regs after a
fast depth clear. Most of the time, this will copy a 32-bit reg
instead of a 64-bit reg.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-20 10:45:27 +01:00
Samuel Pitoiset e55b7609fa radv: do not add the image BO in radv_set_depth_clear_regs()
For the fast path, radv_fill_buffer() ensures that the BO is
already in the list. For the slow path, the depth surface is
part of the framebuffer which means the BO is added to the list
when the framebuffer is emitted.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-20 10:45:23 +01:00
Samuel Pitoiset 3c6bba83f0 radv: remove useless assertion in emit_depthstencil_clear()
Already checked in emit_clear().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-20 10:45:21 +01:00
Samuel Pitoiset 403a3d8061 radv: remove useless check in radv_set_depth_clear_regs()
aspects can't be zero and there is an assertion that ensures
it's not in emit_clear().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-20 10:45:19 +01:00
Boyuan Zhang 436a3f8d6d radeon/common: add vcn enc ip info query
New ip info query is needed for vcn encode

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
2017-11-17 12:25:47 -05:00
Timothy Arceri b73ce64fb8 ac: add gs_{prim,invocation}_id to the abi
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-11-16 10:54:03 +11:00
Dave Airlie 00bf875d55 radv: it isn't an error to not support a format or driver
This reverts two of the vk_error changes:

reporting unsupported format is common,
and testing non-amdgpu drivers and ignoring them is also common.

Fixes: cd64a4f70 (radv: use vk_error() everywhere an error is returned)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-11-16 06:12:42 +10:00
Samuel Pitoiset 059d25a06d radv: add the vertex buffers BO to the list at bind time
This should reduce the overhead of adding a BO to the current
list, especially when the list is huge. Also, when a new pipeline
is bound, we only need to update the descriptor, the buffer objects
should already be in the list.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-15 09:01:07 +01:00
Samuel Pitoiset c665879455 radv: replace vb_dirty with RADV_CMD_DIRTY_VERTEX_BUFFER
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-15 09:01:05 +01:00
Samuel Pitoiset 8fd213277f radv: drop radv_cmd_dirty_mask_t typedef
I don't think we will need a 64-bit unsigned integer for the
dirty flags in the future, and there is still 20 bits left.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-15 09:01:01 +01:00
Samuel Pitoiset f697365058 radv: use an unsigned 32-bit integer for radv_queue::family_index
VkDeviceQueueCreateInfo::queueFamilyIndex is an unsigned 32-bit
integer.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-15 09:00:59 +01:00
Samuel Pitoiset f9e1ff2464 radv: do not add the image BO in radv_set_dcc_need_cmask_elim_pred()
radv_fill_buffer() ensures that the image BO is added to the list.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-15 09:00:57 +01:00
Samuel Pitoiset 40290c805f radv: do not add the image BO in radv_set_color_clear_regs()
radv_fill_buffer() ensures that the image BO is added to the list.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-11-15 09:00:54 +01:00
Samuel Pitoiset 8a7d4092d2 radv: force enable LLVM sisched for The Talos Principle
It seems safe and it improves performance by +4% (73->76).

A drirc based solution is not what we want for now, keep it
simple and improve later if it's really needed.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-11-14 15:21:50 +01:00