radv/gfx9: enable LDS for GS only if the ES type is TES

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2018-01-09 16:01:09 +01:00
parent 9e2395faf5
commit 232c418af5
1 changed files with 2 additions and 1 deletions

View File

@ -415,6 +415,7 @@ radv_fill_shader_variant(struct radv_device *device,
if (device->physical_device->rad_info.chip_class >= GFX9 &&
stage == MESA_SHADER_GEOMETRY) {
struct ac_shader_info *info = &variant->info.info;
unsigned es_type = variant->info.gs.es_type;
unsigned gs_vgpr_comp_cnt;
/* If offsets 4, 5 are used, GS_VGPR_COMP_CNT is ignored and
@ -432,7 +433,7 @@ radv_fill_shader_variant(struct radv_device *device,
/* TODO: Figure out how many we actually need. */
variant->rsrc1 |= S_00B228_GS_VGPR_COMP_CNT(gs_vgpr_comp_cnt);
variant->rsrc2 |= S_00B22C_ES_VGPR_COMP_CNT(3) |
S_00B22C_OC_LDS_EN(1);
S_00B22C_OC_LDS_EN(es_type == MESA_SHADER_TESS_EVAL);
} else if (device->physical_device->rad_info.chip_class >= GFX9 &&
stage == MESA_SHADER_TESS_CTRL)
variant->rsrc1 |= S_00B428_LS_VGPR_COMP_CNT(vgpr_comp_cnt);