amd/common: rename radv_define_vs_user_sgprs_phase2()

... to set_vs_specific_input_locs().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2017-12-20 20:56:04 +01:00
parent 9d5a1787ee
commit f8202ef683
1 changed files with 33 additions and 22 deletions

View File

@ -602,25 +602,6 @@ static void allocate_user_sgprs(struct nir_to_llvm_context *ctx,
}
}
static void
radv_define_vs_user_sgprs_phase2(struct nir_to_llvm_context *ctx,
gl_shader_stage stage,
bool has_previous_stage,
gl_shader_stage previous_stage,
uint8_t *user_sgpr_idx)
{
if (!ctx->is_gs_copy_shader && (stage == MESA_SHADER_VERTEX || (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
if (ctx->shader_info->info.vs.has_vertex_buffers) {
set_userdata_location_shader(ctx, AC_UD_VS_VERTEX_BUFFERS, user_sgpr_idx, 2);
}
unsigned vs_num = 2;
if (ctx->shader_info->info.vs.needs_draw_id)
vs_num++;
set_userdata_location_shader(ctx, AC_UD_VS_BASE_VERTEX_START_INSTANCE, user_sgpr_idx, vs_num);
}
}
static void
declare_global_input_sgprs(struct nir_to_llvm_context *ctx,
gl_shader_stage stage,
@ -746,6 +727,31 @@ set_global_input_locs(struct nir_to_llvm_context *ctx, gl_shader_stage stage,
}
}
static void
set_vs_specific_input_locs(struct nir_to_llvm_context *ctx,
gl_shader_stage stage, bool has_previous_stage,
gl_shader_stage previous_stage,
uint8_t *user_sgpr_idx)
{
if (!ctx->is_gs_copy_shader &&
(stage == MESA_SHADER_VERTEX ||
(has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
if (ctx->shader_info->info.vs.has_vertex_buffers) {
set_userdata_location_shader(ctx,
AC_UD_VS_VERTEX_BUFFERS,
user_sgpr_idx, 2);
}
unsigned vs_num = 2;
if (ctx->shader_info->info.vs.needs_draw_id)
vs_num++;
set_userdata_location_shader(ctx,
AC_UD_VS_BASE_VERTEX_START_INSTANCE,
user_sgpr_idx, vs_num);
}
}
static void create_function(struct nir_to_llvm_context *ctx,
gl_shader_stage stage,
bool has_previous_stage,
@ -1061,7 +1067,8 @@ static void create_function(struct nir_to_llvm_context *ctx,
}
break;
case MESA_SHADER_VERTEX:
radv_define_vs_user_sgprs_phase2(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_idx);
set_vs_specific_input_locs(ctx, stage, has_previous_stage,
previous_stage, &user_sgpr_idx);
if (ctx->view_index)
set_userdata_location_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
if (ctx->options->key.vs.as_ls) {
@ -1071,7 +1078,8 @@ static void create_function(struct nir_to_llvm_context *ctx,
ac_declare_lds_as_pointer(&ctx->ac);
break;
case MESA_SHADER_TESS_CTRL:
radv_define_vs_user_sgprs_phase2(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_idx);
set_vs_specific_input_locs(ctx, stage, has_previous_stage,
previous_stage, &user_sgpr_idx);
if (has_previous_stage)
set_userdata_location_shader(ctx, AC_UD_VS_LS_TCS_IN_LAYOUT, &user_sgpr_idx, 1);
set_userdata_location_shader(ctx, AC_UD_TCS_OFFCHIP_LAYOUT, &user_sgpr_idx, 4);
@ -1087,7 +1095,10 @@ static void create_function(struct nir_to_llvm_context *ctx,
case MESA_SHADER_GEOMETRY:
if (has_previous_stage) {
if (previous_stage == MESA_SHADER_VERTEX)
radv_define_vs_user_sgprs_phase2(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_idx);
set_vs_specific_input_locs(ctx, stage,
has_previous_stage,
previous_stage,
&user_sgpr_idx);
else
set_userdata_location_shader(ctx, AC_UD_TES_OFFCHIP_LAYOUT, &user_sgpr_idx, 1);
}