Revert "radv/gfx9: fix block compression texture views."

This reverts commit 5951578043.

The mentioned commit causes a hang in DoW3 on Vega.

Fixes: 5951578043 "radv/gfx9: fix block compression texture views."
Acked-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Bas Nieuwenhuizen 2017-12-29 10:59:27 +01:00
parent 23f37e98a1
commit 516a80b579
1 changed files with 0 additions and 35 deletions

View File

@ -1067,41 +1067,6 @@ radv_image_view_init(struct radv_image_view *iview,
vk_format_get_blockwidth(image->vk_format));
iview->extent.height = round_up_u32(iview->extent.height * vk_format_get_blockheight(iview->vk_format),
vk_format_get_blockheight(image->vk_format));
/* Comment ported from amdvlk -
* If we have the following image:
* Uncompressed pixels Compressed block sizes (4x4)
* mip0: 22 x 22 6 x 6
* mip1: 11 x 11 3 x 3
* mip2: 5 x 5 2 x 2
* mip3: 2 x 2 1 x 1
* mip4: 1 x 1 1 x 1
*
* On GFX9 the descriptor is always programmed with the WIDTH and HEIGHT of the base level and the HW is
* calculating the degradation of the block sizes down the mip-chain as follows (straight-up
* divide-by-two integer math):
* mip0: 6x6
* mip1: 3x3
* mip2: 1x1
* mip3: 1x1
*
* This means that mip2 will be missing texels.
*
* Fix this by calculating the base mip's width and height, then convert that, and round it
* back up to get the level 0 size. Take the max of the converted size and the scaled up size.
*/
if (device->physical_device->rad_info.chip_class >= GFX9 &&
vk_format_is_compressed(image->vk_format)) {
unsigned lvl_width = radv_minify(image->info.width , range->baseMipLevel);
unsigned lvl_height = radv_minify(image->info.height, range->baseMipLevel);
lvl_width = round_up_u32(lvl_width * vk_format_get_blockwidth(iview->vk_format),
vk_format_get_blockwidth(image->vk_format));
lvl_height = round_up_u32(lvl_height * vk_format_get_blockheight(iview->vk_format),
vk_format_get_blockheight(image->vk_format));
iview->extent.width = MAX2(iview->extent.width, lvl_width << range->baseMipLevel);
iview->extent.height = MAX2(iview->extent.height, lvl_height << range->baseMipLevel);
}
}
iview->base_layer = range->baseArrayLayer;