ac: add basic nir -> llvm type helper
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@ -161,6 +161,28 @@ nir_to_llvm_context_from_abi(struct ac_shader_abi *abi)
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return container_of(abi, ctx, abi);
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}
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static LLVMTypeRef
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nir2llvmtype(struct ac_nir_context *ctx,
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const struct glsl_type *type)
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{
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switch (glsl_get_base_type(glsl_without_array(type))) {
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case GLSL_TYPE_UINT:
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case GLSL_TYPE_INT:
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return ctx->ac.i32;
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case GLSL_TYPE_UINT64:
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case GLSL_TYPE_INT64:
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return ctx->ac.i64;
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case GLSL_TYPE_DOUBLE:
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return ctx->ac.f64;
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case GLSL_TYPE_FLOAT:
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return ctx->ac.f32;
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default:
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assert(!"Unsupported type in nir2llvmtype()");
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break;
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}
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return 0;
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}
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static LLVMValueRef get_sampler_desc(struct ac_nir_context *ctx,
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const nir_deref_var *deref,
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enum ac_descriptor_type desc_type,
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