radv: enable nir varying array splitting
Acked-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
parent
6648bd68fd
commit
f13790c92f
|
@ -1682,6 +1682,9 @@ radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders)
|
|||
}
|
||||
|
||||
for (int i = 1; i < shader_count; ++i) {
|
||||
nir_lower_io_arrays_to_elements(ordered_shaders[i],
|
||||
ordered_shaders[i - 1]);
|
||||
|
||||
nir_remove_dead_variables(ordered_shaders[i],
|
||||
nir_var_shader_out);
|
||||
nir_remove_dead_variables(ordered_shaders[i - 1],
|
||||
|
|
Loading…
Reference in New Issue