No driver doesn't use this option.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17757>
This pass is problematic because it truncates sources when there are type
mismatches. With the right nir_fold_16bit_tex_image options we can ensure
that there is never a mismatch.
Other changes: bias is affected by A16 https://reviews.llvm.org/D111754
And enable G16 as we recently confirmed that it's fully independent from A16.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17757>
Note: The format __DRI_IMAGE_FORMAT_ABGR16161616 was already
in the dri2_format_table, but had been hidden from outside view,
for lack of an official DRM fourcc. Since its fourcc has now been
assigned, it is safe to reveal the format.
Signed-off-by: Manuel Stoeckl <code@mstoeckl.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14580>
The DRM fourcc for this format is DRM_FORMAT_ABGR16161616 = 'AB48', not
__DRI_IMAGE_FOURCC_RGBA16161616 = 'RA48'. This should have no outward
effect for clients, since the format does not get revealed by
dri2_query_dma_buf_formats, and is otherwise only used within the
library.
Signed-off-by: Manuel Stoeckl <code@mstoeckl.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14580>
Just check across all contexts if a resource is referenced.
Fixes: 6bbbe15a78 ("Reinstate: llvmpipe: allow vertex processing and fragment processing in parallel")
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17702>
When a flush happens the per-context setup is used to hold the fence
for the last scene sent to the rasterizer. However when multiple
contexts are in use, this fence won't get returned to be blocked on.
Instead move the last fence to the rasterizer object, and return
that instead as it should be valid across contexts.
Fixes gtk4 bugs on llvmpipe since overlapping vertex/fragment.
Fixes: 6bbbe15a78 ("Reinstate: llvmpipe: allow vertex processing and fragment processing in parallel")
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17702>
if the src and dst for these operations can both be promoted, then the
entire operation can be promoted to potentially avoid splitting renderpasses
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17667>
previously this would opportunistically promote barriers to the unordered
cmdbuf only if a renderpass was active or there was no access, which
was the wrong approach
instead, opportunistically promote barriers to the unordered cmdbuf
any time it's possible to do so, which is when one of these conditions is true:
* when there is no access to the resource on the current cmdbuf
* when the only access to the resource is in the unordered cmdbuf
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17667>
if this isn't supported, don't use rect-related sampling
cc: mesa-stable
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17714>
The CTS does a lot of 1x1x1 compute shaders (all that stuff like
dEQP-GLES31.functional.shaders.builtin_functions.precision.mul.highp_compute.scalar)
which finish with store_ssbos. Instead of doing the invocation loop in
that case (which LLVM has to later unroll), just emit the single
invocation's store.
Fixes timeouts running
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.36, which does
a spectacular number of SSBO stores in a long 1x1x1 compute shader.
Reduces runtime of on llvmpipe from 66s to 29s locally, and virgl from
1:38 to 43s. virgl
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.22
goes down to 7 seconds.
Fixes: #6797
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17730>
This is more accurate because it's computed directly in spirv_to_nir and
takes even unused SampleID and SamplePos builtings into account.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17669>
if this is only going to do a sample0 resolve, the functionality is
equivalent to just copying the first sample, and in llvmpipe terms,
this just means doing a direct copy at offset=0
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17705>
RECT textures used to be required to be supported by drivers. But since
the state-tracker learned how to lower these to 2D textures, some
drivers no longer support them.
While we have lowering in place for this, lowering it involves some
needless overhead. So let's just use a 2D texture instead of a RECT
texture.
Because having two versions and switching between them is more
complicated than it needs to be, let's just always use a 2D texture.
Similarly, let's just always multiply the reciprocal here, so we don't
have to test for PIPE_CAP_TGSI_DIV first.
Cc: mesa-stable
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17707>
these states were erroneously assigned to the pre-rasterization stage
for pipeline libraries when they instead belong to the vertex input stage
cc: mesa-stable
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17738>
this adds a mangled variation on nir_inline_uniforms that enables inlining
from any uniform buffer in order to try inlining every possible load
if the shader is too small or the ssa_alloc delta from inlining is too small,
then inlining is disabled for that shader to avoid pointlessly churning
the same shaders for no gain
with certain types of shaders, the speedup is astronomical
before:
dEQP-VK.graphicsfuzz.cov-int-initialize-from-multiple-large-arrays (4750.76s)
after:
dEQP-VK.graphicsfuzz.cov-int-initialize-from-multiple-large-arrays (0.505s)
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17722>
Yes this is a round trip, but X_PresentPixmap is not itself a blocking
operation, it just instructs the server to do the next presentation at
some time. More importantly, if _we_ don't catch the presentation error,
xlib's error queue will, and the calling code is certainly not prepared
to handle errors from Present.
Forcing the round trip here is also a bit more correct semantically.
This is the end of the Vulkan client part of the present queue, and the
X_PresentPixmap request transfers the queue operation to the server, so
we should not return until we are sure the handoff has happened.
Fixes some flakiness with piglit@glx-visuals-* with zink+radv.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17685>
Checking for the extension isn't enough, we also need to check for the
feature-bit.
Fixes: 49a20e0981 ("zink: start a unified driver workarounds struct")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17709>
Set cabac entropy mode if enabled.
v2: add extra check on radeon driver side, disable cabac if profile is
baseline or extended.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16113>
Get entropy mode and cabac init idc from VAAPI interface.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16113>
This moves some common code into shared locations, limits the scope of
some variables, switches some booleans for bools, and cleans up some
whitespace.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17653>
This makes it more obivous when what state changes, and they are always
just called in order.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17653>
some apps trigger the texture update path far in advance of when the
texture will be used, so don't crash and wait to do the update
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17665>
With shader variants it may happen that we already translated a TGSI
shader for the current selector, so delete the old nir shader if we
already had one.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17729>
The asserts that check the pointer element type can't be used on LLVM >= 15.
Instead of using precompiler #if, use boolean shortcut in assert.
Reviewed-by: Brian Paul <brianp@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17650>
This is needed for LLVM-15 opaque pointers.
The new variants taking the type are named with the suffix "2", using
the same naming pattern LLVM (e.g. LLVMBuildGEP2 vs. LLVMBuildGEP).
Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17650>
LLVM 15 requires transition to opaque pointers; factorize a bit the cache
memthods to help this transition.
Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17650>
As LLVM 15 transitions to opaque pointers, we need to update
the deprecated methods dealing with non-opaque pointers.
Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17650>
For platforms where there's no validator available, leave the field zero-initialized
to let the DXIL backend choose whatever target validator version it wants.
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17603>
We're about to lower I/O to scalar, which means we'll end up with
multiple writes to position, and none of them has enough info to
fill in the blanks.
This causes a test that previously crashed on WARP (due to
StoreOutput with an undef not being handled) to fail more
gracefully - but that failure means that the test spends
forever just outputting errors, so explicitly skip it.
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17603>