v3d,v3dv: add a common v3d_hw_prim_type helper

We had this replicated in both drivers.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17594>
This commit is contained in:
Iago Toral Quiroga 2022-07-18 10:21:46 +02:00 committed by Marge Bot
parent e812cbe847
commit 2ca4a51679
4 changed files with 31 additions and 49 deletions

View File

@ -143,3 +143,30 @@ v3d_translate_pipe_swizzle(enum pipe_swizzle swizzle)
unreachable("unknown swizzle");
}
}
/* Translates a pipe primitive type to a hw value we can use in the various
* draw packets.
*/
uint32_t
v3d_hw_prim_type(enum pipe_prim_type prim_type)
{
switch (prim_type) {
case PIPE_PRIM_POINTS:
case PIPE_PRIM_LINES:
case PIPE_PRIM_LINE_LOOP:
case PIPE_PRIM_LINE_STRIP:
case PIPE_PRIM_TRIANGLES:
case PIPE_PRIM_TRIANGLE_STRIP:
case PIPE_PRIM_TRIANGLE_FAN:
return prim_type;
case PIPE_PRIM_LINES_ADJACENCY:
case PIPE_PRIM_LINE_STRIP_ADJACENCY:
case PIPE_PRIM_TRIANGLES_ADJACENCY:
case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
return 8 + (prim_type - PIPE_PRIM_LINES_ADJACENCY);
default:
unreachable("Unsupported primitive type");
}
}

View File

@ -43,4 +43,7 @@ v3d_choose_tile_size(uint32_t color_attachment_count, uint32_t max_color_bpp,
uint32_t
v3d_translate_pipe_swizzle(enum pipe_swizzle swizzle);
uint32_t
v3d_hw_prim_type(enum pipe_prim_type prim_type);
#endif

View File

@ -23,6 +23,7 @@
#include "v3dv_private.h"
#include "broadcom/common/v3d_macros.h"
#include "broadcom/common/v3d_util.h"
#include "broadcom/cle/v3dx_pack.h"
#include "broadcom/compiler/v3d_compiler.h"
@ -2118,31 +2119,6 @@ v3dX(cmd_buffer_emit_gl_shader_state)(struct v3dv_cmd_buffer *cmd_buffer)
cmd_buffer->state.dirty_push_constants_stages &= ~VK_SHADER_STAGE_ALL_GRAPHICS;
}
/* FIXME: C&P from v3dx_draw. Refactor to common place? */
static uint32_t
v3d_hw_prim_type(enum pipe_prim_type prim_type)
{
switch (prim_type) {
case PIPE_PRIM_POINTS:
case PIPE_PRIM_LINES:
case PIPE_PRIM_LINE_LOOP:
case PIPE_PRIM_LINE_STRIP:
case PIPE_PRIM_TRIANGLES:
case PIPE_PRIM_TRIANGLE_STRIP:
case PIPE_PRIM_TRIANGLE_FAN:
return prim_type;
case PIPE_PRIM_LINES_ADJACENCY:
case PIPE_PRIM_LINE_STRIP_ADJACENCY:
case PIPE_PRIM_TRIANGLES_ADJACENCY:
case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
return 8 + (prim_type - PIPE_PRIM_LINES_ADJACENCY);
default:
unreachable("Unsupported primitive type");
}
}
void
v3dX(cmd_buffer_emit_draw)(struct v3dv_cmd_buffer *cmd_buffer,
struct v3dv_draw_info *info)

View File

@ -936,30 +936,6 @@ v3d_update_job_ez(struct v3d_context *v3d, struct v3d_job *job)
job->first_ez_state = job->ez_state;
}
static uint32_t
v3d_hw_prim_type(enum pipe_prim_type prim_type)
{
switch (prim_type) {
case PIPE_PRIM_POINTS:
case PIPE_PRIM_LINES:
case PIPE_PRIM_LINE_LOOP:
case PIPE_PRIM_LINE_STRIP:
case PIPE_PRIM_TRIANGLES:
case PIPE_PRIM_TRIANGLE_STRIP:
case PIPE_PRIM_TRIANGLE_FAN:
return prim_type;
case PIPE_PRIM_LINES_ADJACENCY:
case PIPE_PRIM_LINE_STRIP_ADJACENCY:
case PIPE_PRIM_TRIANGLES_ADJACENCY:
case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
return 8 + (prim_type - PIPE_PRIM_LINES_ADJACENCY);
default:
unreachable("Unsupported primitive type");
}
}
static bool
v3d_check_compiled_shaders(struct v3d_context *v3d)
{