Keith Whitwell
ac833b9aef
trivial: add trifan tests
2008-06-10 14:48:57 +01:00
Keith Whitwell
f5801fba24
trivial: add poly-flat-clip tests
2008-06-10 14:48:57 +01:00
Keith Whitwell
d915f40195
trivial: add tristrip-flat to makefile
2008-06-10 14:48:57 +01:00
Brian Paul
f8c6b6628d
minor changes
2008-06-05 15:37:17 -06:00
Brian Paul
d8de01ba41
sync up with glxgears.c from master
2008-06-04 16:55:19 -06:00
Brian Paul
4c7a17c251
fix event handling issues (such as when resizing when not animating)
2008-06-04 16:11:24 -06:00
Brian Paul
6d9c3fa0c2
press 'a' to toggle animation
2008-06-04 16:04:04 -06:00
Brian Paul
c35e021f37
code refactoring (draw_frame(0, handle_event())
2008-06-04 16:01:47 -06:00
Brian Paul
c5342ad0d0
remove references to incorrect -winwidth/-winheight, replace with -geometry
2008-06-04 15:56:30 -06:00
Brian Paul
2154cb4994
egl: single triangle test
2008-06-04 11:41:37 -06:00
Brian Paul
bf527cc8d4
egl: fix X visual selection
2008-06-04 11:40:25 -06:00
Brian Paul
b9d35c7c44
egl: query/print EGL_NATIVE_VISUAL_ID
...
Other whitespace/etc clean-ups.
2008-06-04 11:36:59 -06:00
Jakob Bornecrantz
88f86c9d02
egl: Added peglgears, gears that uses pbuffers
2008-06-04 19:31:05 +02:00
Brian Paul
af540ef369
egl: updated egl.h include paths
2008-06-04 10:11:25 -06:00
Brian Paul
f34767f04c
call glutDestroyWindow() before exit
2008-06-04 09:30:32 -06:00
Brian Paul
6b9b49127e
egl: bind the OpenGL API
2008-05-30 13:46:50 -06:00
Brian Paul
80ed996803
egl: new version of gears demo that uses Xlib+EGL (and full OpenGL for now)
2008-05-30 11:47:09 -06:00
Brian Paul
8cd33faee6
egl: query/print EGL_CLIENT_APIS
2008-05-28 15:25:01 -06:00
Jakob Bornecrantz
938d9d5963
Merge branch 'gallium-vertex-linear' into gallium-0.1
...
Conflicts:
src/gallium/auxiliary/draw/draw_pt_varray.c
2008-05-28 12:42:42 +02:00
Jakob Bornecrantz
3e867959e9
egl: Fix warning in eglgears
2008-05-28 11:17:14 +02:00
Jakob Bornecrantz
d8a693ee49
egl: Make demo3 compile
2008-05-28 11:17:10 +02:00
Brian Paul
a6af2e3345
include eglext.h, define EGL_EGLEXT_PROTOTYPES
2008-05-27 13:47:23 -06:00
Brian Paul
096b79bf17
updates for EGL 1.4
2008-05-27 13:47:07 -06:00
José Fonseca
77ce568ff7
Remove CVS keywords.
2008-05-26 20:14:40 +09:00
Jakob Bornecrantz
e3ddafd1d3
Merge branch 'gallium-tex-surface' into gallium-0.1
...
Conflicts:
src/gallium/include/pipe/p_util.h
2008-05-26 13:04:25 +02:00
Jakob Bornecrantz
a3dbd412df
Merge branch 'gallium-i915-current' into gallium-0.1
2008-05-23 16:26:14 +02:00
Keith Whitwell
2f13d4cd58
vp-tris: use test name as window name
2008-05-23 09:16:56 +01:00
Michel Dänzer
019fc3aa04
Merge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-21 17:15:07 +01:00
Brian
e8d5be9c76
fix assorted bugs, works now
...
(cherry picked from commit 55d4f32fc2
)
2008-05-21 17:13:26 +01:00
Brian
2ec318640f
added readtex.h dependency
2008-05-21 07:05:29 -06:00
Zack Rusin
f869ddf297
add new binaries to ignore to make 'git status' cleaner
2008-05-20 19:18:22 -04:00
Dan Nicholson
0a4867bd4c
Ignore more generated files in progs/
...
Many of the directories in progs/ were missing .gitignore files or
were tracking generated files. This patch is basically the process of
running `make' in each directory and then finding the untracked files
with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing
files were also sorted.
2008-05-20 19:04:57 -04:00
Zack Rusin
cd87aeae00
add a simple but nice example of convolution filters in glsl
...
shows basics of image processing with glsl
2008-05-20 18:49:51 -04:00
Brian Paul
8f792a0707
Merge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-20 15:12:50 -06:00
Brian Paul
417719c0a6
mesa: call glutDestroyWindow()
2008-05-20 15:11:33 -06:00
Brian Paul
d7cf6b2978
mesa: call glutDestroyWindow()
2008-05-20 13:49:18 -06:00
Brian Paul
479174c398
Merge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-20 13:39:27 -06:00
Brian Paul
a3f9ae4fea
mesa: call glutDestroyWindow()
2008-05-20 13:38:59 -06:00
Brian Paul
4978953c79
new multi-texture GLSL test
2008-05-20 11:01:17 -06:00
Brian Paul
54fbd8bbd4
Merge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-18 16:17:50 -06:00
Brian Paul
b86cf71491
mesa: call glutDestroyWindow() on exit to help find mem leaks
2008-05-16 16:02:52 -06:00
Jakob Bornecrantz
3f9de6ff7d
egl: Updated EGL samples to use new i915 EGL winsys
2008-05-14 17:20:25 +02:00
Dan Nicholson
738d811b04
Don't link demos directly to X libraries
...
Since the linker will just pull in the libraries needed from libGL, we
don't need to link the demos directly to the X libraries. Fixes #15886 .
2008-05-09 16:19:50 -07:00
Brian Paul
4566880656
disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested depth buffer
2008-05-08 08:39:30 -06:00
Brian Paul
6a3fac8711
call glutDestroyWindow()
2008-05-08 08:37:52 -06:00
Brian Paul
79e57695e1
disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested depth buffer
2008-05-08 08:33:44 -06:00
Brian Paul
12a317b93a
updated options/help
2008-05-07 18:11:06 -06:00
Dan Nicholson
a6464b3cb0
Never fail `make clean'
...
Mostly some pedantic changes such that `make clean' always ignores
errors. Also changed the top clean target to do the `touch
configs/current' dance instead of realclean.
2008-05-07 11:35:23 -07:00
Brian Paul
8f76459f62
mesa: document a/s keys
2008-05-07 11:57:46 -06:00
Brian Paul
f34a30bf79
mesa: add texturing to thread test
...
Run with -t to enable texture mapping.
Press 't' to update the texture image. When the texture is changed in one
thread it should also get updated in the other threads since textures are
shared by all contexts.
2008-05-07 11:57:46 -06:00
Dan Nicholson
a2b73c74b0
Ignore xdemos/sharedtex
2008-05-05 15:16:52 -07:00
Brian Paul
bc57a7c9f7
Press <space> to reset limit/bias values, clean-up limit/bias printf
2008-05-03 09:10:44 -06:00
Brian Paul
97709950e7
Press <space> to reset limit/bias values, clean-up limit/bias printf
2008-05-03 09:09:40 -06:00
Brian Paul
522f11b632
set TextureID = NULL after deleting the array
2008-05-02 09:31:38 -06:00
Brian Paul
07b551f7cf
added xdemos/sharedtex.c test
...
Test that modifications to a texture object in one rendering context are seen
in a second rendering context.
Press 't' to change the texture's image/colors.
2008-04-30 15:30:29 -06:00
Brian Paul
9a43570f8c
added xdemos/sharedtex.c test
...
Test that modifications to a texture object in one rendering context are seen
in a second rendering context.
Press 't' to change the texture's image/colors.
2008-04-30 14:45:58 -06:00
Brian Paul
aef4ca647d
disable GL_TEXTURE_1D at end of frame to fix failed assertion
2008-04-29 18:37:41 -06:00
Brian Paul
5692e09be8
disable GL_TEXTURE_1D at end of frame to fix failed assertion
2008-04-29 15:03:06 -06:00
Brian Paul
059ab50c60
mesa: explicitly delete textures before creating new ones
...
Also, call glutDestroyWindow() upon exit.
2008-04-28 14:20:11 -06:00
Keith Whitwell
63e6e33db6
trivial: simple edgeflag test
2008-04-24 12:39:09 +01:00
Keith Whitwell
1e3087cd03
mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.c
2008-04-23 13:10:13 +01:00
Brian Paul
6d0f9d5a01
mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil)
2008-04-11 09:21:37 -06:00
Brian Paul
e1c3560152
add missing glViewport calls
...
cherry-picked from master
2008-04-11 09:01:04 -06:00
Brian Paul
b69eb0360a
add missing glViewport calls
2008-04-11 08:59:39 -06:00
Brian Paul
544c236db1
mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT)
2008-04-10 18:33:53 -06:00
Brian
842b8b4c33
more make clean items
2008-04-09 22:30:42 -06:00
Brian
26f0b8f506
use InitUniforms()
2008-04-09 22:30:42 -06:00
Brian
2dca3373ae
Replace duplicated code with new shaderutil.c functions
2008-04-09 22:30:42 -06:00
Brian
90caba3d76
shader utility functions
2008-04-09 22:30:42 -06:00
Kristian Høgsberg
c016f329ab
Only convert configs if screen creation was successful.
...
Thanks to Adam Jackson for pointing it out.
2008-04-08 18:31:07 -04:00
Brian
c3240b5ff8
added glGetActiveUniform_func
2008-04-04 19:28:33 -06:00
Brian
40905c909d
mesa: add missing glPush/PopMatrix() calls
2008-04-04 19:28:33 -06:00
Brian
ae0ea14ff6
mesa: add missing glPush/PopMatrix() calls
2008-04-04 19:28:33 -06:00
Brian
8a8e7b22c0
mesa: test code to exercise more GLSL functions
2008-04-04 18:56:22 -06:00
Brian
f7f4b81ad8
mesa: added more ext funcs (from Mesa/master)
2008-04-04 18:55:48 -06:00
Brian
fe1c9c0585
mesa: add missing glPush/PopMatrix() calls
2008-04-04 16:45:05 -06:00
Brian
1e4cd24e9c
mesa: add missing glPush/PopMatrix() calls
2008-04-04 16:45:05 -06:00
Brian
cdbfae9bef
test glStencilFuncSeparateATI()
2008-04-04 12:44:14 +02:00
Brian
96b4ac05be
silence warning
2008-04-03 20:12:32 -06:00
Brian
7f40115a52
mesa: added a cast to avoid int overflow, plus rename texels->pixels
2008-04-01 16:20:29 -06:00
Brian
792d524aed
mesa: measure fill rate for drawing a large quad with basic shading/texture modes
2008-04-01 16:07:09 -06:00
Brian
8bef18f47b
mesa: destroy window upon exit
2008-04-01 14:56:10 -06:00
Eric Anholt
227af94cce
Add a couple of test apps for line/unfilled polygon clipping.
2008-03-27 11:57:08 -07:00
Brian Paul
f654ab40d6
mesa: call glutDestroyWindow (help find mem leaks)
2008-03-24 17:21:18 -06:00
Eric Anholt
bcb61987fb
Fix xdemos build on FreeBSD: <sys/types.h> before <netinet/tcp.h>
2008-03-21 14:19:30 -07:00
Brian Paul
74525d474c
mesa: minor code re-org
2008-03-21 11:06:52 -06:00
Brian Paul
ba31cf6855
better text labels
2008-03-19 17:15:14 -06:00
Brian Paul
5456f4f210
mesa: new mipmap generation, lod bias demo
...
Show each of the mipmap levels side-by-side.
Press 's' to toggle quad scaling to see mipmap level at actual size.
2008-03-17 16:03:06 -06:00
Brian Paul
14150bc856
mesa: call glColorMask(1,1,1,1) before glClear()
...
Without this, second and subsequent redraws rendered incorrectly.
Plus comments.
2008-03-14 11:35:57 -06:00
Dan Nicholson
f1e1267372
Fix include path for rain demo so glut.h is found
2008-03-11 06:24:56 -07:00
Jeremy Huddleston
7c7fece977
Darwin: Config/source fixes to now build glxdemo apps and OSMesa
...
Also added darwin-fat-32bit darwin-fat-all configs and deleted old darwin-x86ppc config
(cherry picked from commit 7120c0089d663a2b7e7b0c97da38f9bc233fbdd7)
2008-03-10 15:21:39 -07:00
Dan Nicholson
ab5750f143
Ignore more demo programs
2008-03-10 12:36:10 -07:00
Kristian Høgsberg
51cd168da4
glxgears: oops, remove accidental commit of glFinish() hack.
2008-02-29 15:33:40 -05:00
Kristian Høgsberg
6cb3f5c4d8
Use __DRIextension mechanism providing loader functionality to the driver.
...
Instead of passing in a fixed struct, the loader now passes in a list
of __DRIextension structs, to advertise the functionality it can provide
to the driver. Each extension is individually versioned and can be
extended or phased out as the interface develops.
2008-02-29 15:05:39 -05:00
Brian
370eca12ad
Added calibrate_rast.c program
...
Measures rasterization of points/lines/tris and suggests fixes/biases when
something doesn't meet spec.
2008-02-28 17:55:26 -07:00
José Fonseca
60159c1b09
Convert crlf->lf line endings.
...
Windows/DOS users should enable core.autocrlf from now on:
git config --global core.autocrlf true
2008-02-28 16:34:32 +09:00
José Fonseca
2573f0e5d6
Convert crlf->lf line endings.
...
Windows/DOS users should enable core.autocrlf from now on.
2008-02-28 15:53:13 +09:00
Brian
bc3f2c908e
Added line smooth test
2008-02-25 16:26:37 -07:00
José Fonseca
2d38d1b300
Remove files of unsupported build systems.
2008-02-25 17:11:28 +09:00
José Fonseca
9bcc8ad0ca
Update git ignores.
2008-02-25 17:05:15 +09:00
Brian
52e4c8d702
Test calling glTexSubImage2D mid-way through a frame.
2008-02-20 11:58:33 -07:00
Dan Nicholson
8c8107118e
Ignore glxgears_pixmap
2008-02-17 19:34:48 -08:00
Brian
f9973b1c3d
Added minmag.c test
...
Test that different minification and magnification filters are chosen for the
non-mipmapped texture case.
2008-02-16 10:05:24 -07:00
Brian
3955bbc303
Added minmag.c test
...
Test that different minification and magnification filters are chosen for the
non-mipmapped texture case.
2008-02-16 09:57:50 -07:00
Adam Jackson
4955325ae9
chmod a-x **/glslnoise.c
2008-02-15 15:05:42 -05:00
Kristian Høgsberg
5961ed5fbc
Add GLXPixmap version of glxgears to show case new GLX Pixmap functionality.
2008-02-14 22:05:55 -05:00
Brian
ca2f2c7664
gallium: new pgon-mode.c test
...
A two-triangle strip is drawn such that the first tri is front-facing and
the second tri is back-facing. Use different front/back polygon modes.
2008-02-14 18:59:24 -07:00
Brian
be54b492d9
Fix broken test.
...
As-is, if the texture was too large for the target, an assertion would fail.
Now check proxy texture first and if it works, then test non-proxy target.
2008-02-12 16:57:00 -07:00
Brian
22ab7fa466
Fix broken test.
...
As-is, if the texture was too large for the target, an assertion would fail.
Now check proxy texture first and if it works, then test non-proxy target.
2008-02-12 16:56:18 -07:00
Brian
cf94941122
Set Min/MaxLod with glTexParameterf, not glTexParameteri
2008-02-12 15:54:15 -07:00
Brian
edc7cfa6e6
Set Min/MaxLod with glTexParameterf, not glTexParameteri
2008-02-12 15:53:37 -07:00
Brian
4697cee78b
press 0,1,2,etc keys for specific bias values
2008-02-12 15:01:44 -07:00
Brian
74c32ee6aa
tweak incr/decrements amounts for keyboard options
2008-02-12 15:01:32 -07:00
Brian
fb3ca7ee2d
tweak incr/decrements amounts for keyboard options
2008-02-12 15:00:14 -07:00
Brian
76295f0c31
press 0,1,2,etc keys for specific bias values
2008-02-12 15:00:14 -07:00
Eric Anholt
745df749cc
Include glext.h in the cva test so that it actually uses CVAs.
2008-02-04 18:24:16 -08:00
Brian
bd299093ec
push out far clip plane to 200
2008-01-28 12:42:37 -07:00
Brian
f09b2382e9
push out far clip plane to 200
2008-01-28 12:41:47 -07:00
Brian
ba083bae69
Added d/D keys to change viewing distance, 'a' to toggle animation
2008-01-28 12:37:35 -07:00
Brian
e7007c6fb0
Added d/D keys to change viewing distance, 'a' to toggle animation
2008-01-28 12:36:01 -07:00
Adam Jackson
e1ae5b89fc
glxinfo: Fix multisample visual reporting.
...
strstr() == 0 tests for the string _not_ being present. Originally
Red Hat bug #351871 .
2008-01-22 14:57:20 -05:00
Brian
6bd32cbcf3
Don't build yuvrect_client by default
...
Added 'extra' rule to build optional yuvrect_client, shape, xdemo programs
2008-01-22 07:57:33 -07:00
Brian
60dd3b1d9a
remove unused var
2008-01-22 07:57:33 -07:00
Alexey Sokolov
e58c365cda
define M_PI if needed
2008-01-22 07:57:33 -07:00
José Fonseca
e122a8fa18
gallium: Ignore generated files.
2008-01-17 12:05:37 +09:00
Brian
6c0fc07d71
fix glUniform4f typo
2008-01-01 10:20:56 -07:00
Bruce Merry
2bf2a8cc6d
Convert to 0/1 when setting boolean uniforms
...
Also add some extra tests to the shader_api regression tests
2008-01-01 09:58:15 -07:00
Bruce Merry
239be839be
Add a test program to test for assorted bugs in shader_api.c
2008-01-01 09:58:15 -07:00
Keith Whitwell
ded6ce2bd5
vp-tri: match vertex/color data of other tests
2007-12-19 15:13:20 +00:00
Keith Whitwell
2c8e50c0cb
use a depth buffer temporarily
2007-12-19 13:13:53 +00:00
Brian
88f1419f96
added glSecondaryColor3fv_func
2007-12-18 16:30:42 -07:00
Brian
83af4f3623
added two-side test
2007-12-18 16:25:48 -07:00
Brian
87002aba3b
Test GL_VERTEX_PROGRAM_TWO_SIDE and frag shader gl_FrontFacing features
2007-12-18 16:24:19 -07:00
Brian
caec2a79e6
added twoside demo
2007-12-18 16:24:19 -07:00
Brian
85f5e6d7b9
Fix a quadstrip front/back-face inconsistancy.
...
Only set front material colors to make it noticable if front/back-face
determination is incorrect anywhere.
2007-12-18 16:24:19 -07:00
Zack Rusin
55c1894d0a
Add the new test program for fp's.
2007-12-17 13:23:47 -05:00
Brian
a5eb9e7b1b
Build rain demo (Gonzo <andreas.wendleder@gmail.com>)
2007-12-14 14:35:18 -07:00
Zack Rusin
6f111e9c81
Don't generate spurious vs, move the enable a bit to do that.
2007-12-13 10:31:39 -05:00
Zack Rusin
63a9d835ce
Redo the fragment program examples to match vp's
...
we just load text files instead of compiling tons of small
binaries
2007-12-11 09:49:34 -05:00
Zack Rusin
025b140b2f
Add a simple fps counter to the example
2007-12-11 09:49:33 -05:00
Roland Scheidegger
46c405663b
add simple test for two-sided stencil functionality
2007-12-11 15:38:34 +01:00
Brian
aef25b1994
set window size to 256x256
2007-12-10 17:32:43 -07:00
Keith Whitwell
b1399a5dd2
gallium: more trivial tests
2007-12-09 14:06:00 +00:00
Keith Whitwell
56bc8d9199
gallium: remove unneeded depth buffer
2007-12-09 14:05:12 +00:00
Dan Nicholson
f1efacb92b
Make osdemos linking like other programs
...
Most of the programs list their dependencies on the Mesa libraries in
their Makefiles. This works with the default configuration where
APP_LIB_DEPS only lists external libraries. This changes the
linux-osmesa configs and the osdemos Makefile to follow that convention.
Some cleanup of the Makefile is also added to refer to the GL libraries
through the existing variables rather than hardcoding their names.
2007-12-07 14:10:27 -08:00
Brian
5b91ee27c0
Undo changes made to the toyball shaders in commit d19d0596da
...
This demo produces the expected results again.
2007-12-04 18:44:40 -07:00
Brian
df198d24bc
added culling/wireframe options
2007-12-04 14:07:08 -07:00
Brian
44c8dac0af
better front-plane clip test
2007-11-30 09:08:58 -07:00
joukj
a11b6f025c
Updates of some OpenVMS makefiles.
2007-11-30 13:16:05 +01:00
Brian
92e4090b4c
add a few more logicop modes, simplify code
2007-11-27 10:31:55 -07:00
Brian
be1fa5b3d7
better test of point attenuation
2007-11-23 16:19:25 -07:00
Brian
88b067cb04
#define GL_GLEXT_PROTOTYPES to silence warning
2007-11-23 14:35:46 -07:00
Brian
ccb1c9df00
Print point/line size range limits
2007-11-22 09:34:38 -07:00
Brian
8211b20026
added z/s keys to reset/step rotation
2007-11-16 15:19:05 -07:00
Brian
fb69fe58a0
Only emit texcoords for enabled units. Enable/disable units with 0..7 keys.
...
Also, asst. clean-ups.
2007-11-16 15:19:05 -07:00
Brian
f6ab1347d6
remove dependency on libGLU
2007-11-12 08:02:09 -07:00
Brian
578641941f
test that point/line/quad rendering hits the right pixels
2007-11-09 17:02:51 -07:00
Brian
8b8a970593
test glStencilFuncSeparateATI()
2007-10-30 10:23:58 -06:00
Michal Krol
918ea5168b
Rename 'mms-config.' to 'mms.config'.
...
It looks like Windows does not like filenames ending with a dot,
in effect renaming it to 'mms-config'.
2007-10-29 19:50:10 +00:00
Dan Nicholson
c05aa5ec4c
specify app lib dependencies in Makefiles (patch 1/3)
2007-10-29 09:03:01 -06:00
michal
a1b4285c5c
Fix fragment shader.
2007-10-27 19:04:19 +01:00
michal
9c22f91030
Optimize fragment program.
2007-10-27 19:04:19 +01:00
Zou Nan hai
6ef27b88e6
Merge branch '965-glsl'
...
Conflicts:
src/mesa/drivers/dri/i965/brw_sf.h
src/mesa/drivers/dri/i965/intel_context.c
2007-10-26 15:39:50 +08:00
José Fonseca
414a933ad2
Ignore generated files.
2007-10-25 23:25:02 +01:00
Dan Nicholson
8578534f48
Ignore new programs
2007-10-25 11:34:16 -07:00
Zack Rusin
4a4e6f2cab
Implement loops
2007-10-25 11:47:25 -04:00
Zack Rusin
1d26e9c447
Fix nested conditionals
2007-10-25 09:04:41 -04:00
Zack Rusin
e842b5e5ba
Test some functionality of vp using GLSL that pure vp isn't testing.
2007-10-25 09:04:41 -04:00
Brian
55d4f32fc2
fix assorted bugs, works now
2007-10-24 13:55:22 -06:00
Kristian Høgsberg
a074857cdc
glxinfo: Try creating a GLX context using an fbconfig if no visuals are available.
2007-10-18 15:19:38 -04:00
Ian Romanick
b961eccc92
Support cards that have ARB_fp but not ARB_shadow.
2007-10-17 16:25:39 -07:00
Kristian Høgsberg
aad5c0fdc7
pbutil: Do not require GLX_SGIX_pbuffer for fbconfig only-functions.
2007-10-17 17:04:59 -04:00
Kristian Høgsberg
a5b4bb393f
glxinfo: Also print number of fbconfigs.
2007-10-17 15:06:11 -04:00
Kristian Høgsberg
87966baa8d
Fixup a couple of thinkos in glxinfo changes.
2007-10-17 10:15:10 -04:00
Kristian Høgsberg
791ad0e77f
Implement support for printing glx fbconfigs in glxinfo.
2007-10-16 16:07:52 -04:00
Kristian Høgsberg
f7d1d554b1
glxinfo: Only print visuals that actually support GLX.
2007-10-16 16:07:52 -04:00
Kristian Høgsberg
c095f7e46a
Do XSync() before resetting error handler.
2007-10-13 18:46:01 -04:00
Brian
72c888869f
Example of cooperative rendering into one window by two processes
2007-10-11 18:25:12 -06:00
Brian
f1104b079f
New glxsnoop demo to display another window's z/stencil/back buffer.
2007-10-11 16:39:02 -06:00
Brian
03ff9c96bf
replace 'brick' with correct program name in printfs
2007-10-10 10:56:48 -06:00
Dan Nicholson
b182613f2f
Ignore more generated files in progs/
...
Many of the directories in progs/ were missing .gitignore files or
were tracking generated files. This patch is basically the process of
running `make' in each directory and then finding the untracked files
with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing
files were also sorted.
2007-10-10 08:44:58 -06:00
Brian
2727cfddbf
hack in some code to test loops, break
2007-09-29 10:44:05 -06:00
Brian
9405ec6251
temporary hack to test nested conditionals
2007-09-28 21:04:56 -06:00
Dan Nicholson
2a3e33865d
add support for LDFLAGS env var
2007-09-28 18:42:21 -06:00
Eric Anholt
56af8fd00f
Fix progs/tests/ build with BSD make.
2007-09-24 10:26:56 -07:00
Eric Anholt
b74140db66
Update .gitignore for tests and xdemos.
2007-09-24 10:26:40 -07:00
Eric Anholt
9bb0d628b8
Just use stddef.h to get ptrdiff_t instead of obsolete malloc.h.
2007-09-24 10:22:31 -07:00
Eric Anholt
45899a494c
Update .gitignore for demos.
2007-09-19 10:51:07 -07:00
Brian
6fbbeed690
use perspective projection, press r/R to rotate the quad
2007-09-18 12:56:23 -06:00
Brian
bb4a9b2dce
added copypix.c test (test glCopyPixels w/ pixel zoom)
2007-09-14 09:59:08 -06:00
Brian
24cd84162e
clean-up (see bug 12317)
2007-09-10 08:37:09 -06:00
Brian
050837045f
more usage info
2007-08-30 14:44:40 -06:00
Brian
f726ffd060
test flat shading w/ clipping
2007-08-30 14:43:59 -06:00
Brian
3a484cd794
added --noclear option to demonstrate rendering without glClear
2007-08-27 12:00:19 -06:00
Brian
bfcc337e38
vars to test 1D/2D textures with linear/nearest filtering
2007-08-14 15:19:37 -06:00
Xiang, Haihao
5dab3bf4bc
xdemo case: Wei Wang's patch for bug#9759
2007-08-14 11:39:23 +08:00
Brian
9f51e181b1
added pixelzoom cmd line opt
2007-08-13 18:20:04 -06:00
Brian
b7693ee559
Draw white square in lower-left corner to test orientation
2007-08-13 14:00:03 -06:00
Brian
34d535ad2c
glRead/DrawPixels test
2007-08-10 13:06:07 -06:00
Brian
c7157065b2
change triangle orientation, fix exit()
2007-08-10 08:33:09 +01:00
root
f71edfa41b
increase texture size to 32x32
2007-08-08 12:04:08 -06:00
Brian
e45b40381c
parse standard -geometry option
2007-08-07 22:02:27 +01:00
Keith Whitwell
90ee7a4144
Gutsy oopses on touch of existing file. Workaround.
2007-08-07 10:18:30 +01:00
Ingo Molnar
4a8ad16ec0
glxgears: Add an x/y window size parameter.
2007-08-07 09:57:02 +02:00
Brian
bf64be2268
added clear-scissor.c
2007-08-02 12:14:16 -06:00
Brian
65cc3d29a6
test glClear w/ scissor
2007-08-02 12:14:05 -06:00
Brian
261eac3c79
triangle rasterization with frag shader
2007-08-01 11:13:25 -06:00
Brian
15b7c9d5ba
added trirast program
2007-08-01 11:12:51 -06:00
Brian
5c6f1f542b
misc comments, clean-ups
2007-07-30 08:52:57 -06:00
Brian
e5213be78e
added a few more functions
2007-07-29 18:28:46 -06:00
Brian
aa71b8869b
Added shader points and shader bitmap demos
2007-07-29 18:04:23 -06:00
Zhang
35f35294cd
more Mingw32 fixes
2007-07-27 11:19:35 -06:00
michal
e0a26b0467
Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
2007-07-27 10:05:40 +02:00
Brian
daaee90a26
clamp float colors
2007-07-26 08:22:47 -06:00
Brian
3af7876521
added code to test per-vertex colors
2007-07-24 12:28:01 -06:00
Brian
9110dbd9b2
simple fragment shader test
2007-07-24 10:00:29 -06:00
Brian
ffc633c469
fix logic error, typos
2007-07-24 09:19:22 -06:00
Brian
5b737b7df2
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
2007-07-24 09:17:59 -06:00
Zhang
76fb808910
Fix a number of MINGW32 issues
2007-07-21 11:28:06 -06:00
Keith Whitwell
6101fe641c
Merge branch 'origin' into softpipe_0_1_branch
2007-07-17 11:06:31 +01:00
Zou Nan hai
c6d042acc9
Fix SOP in fragment shader, brick is ok now.
2007-07-17 16:52:03 +08:00
Zou Nan hai
3c00cdc5f3
Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into 965-glsl
2007-07-17 15:42:39 +08:00
Zou Nan hai
24e7acd5e4
bumpmap sample is correct now
2007-07-17 11:25:37 +08:00
Brian
a2e471e05e
press 'f' to toggle front-face winding
2007-07-13 14:25:28 -06:00
Brian
5796056e28
press 's' to toggle smoothing
2007-07-13 10:32:56 -06:00
Brian
86352ff70d
Added colormask, dither, multisample state. Implement colormasking stage.
2007-07-12 12:20:14 -06:00
Brian
34f6243bef
Improve this demo in a few ways.
...
1. Use more reasonable hither/yon clip planes to make better use of shallow
(16-bit) z buffers.
2. Use different colors on cube faces to help detect Z fighting if it occurs.
3. Report GL_DEPTH_BITS on start-up.
2007-07-11 16:20:32 -06:00
Brian
8db689350d
remove glDepthFunc(GL_LEQUAL) change from prev commit
2007-07-11 13:12:33 -06:00
Brian
985e37eedb
clean-up, comments
2007-07-10 14:46:15 -06:00
Brian
24b68f4184
press 'f' to toggle GL_CCW/GL_CW front face
2007-07-10 11:53:27 -06:00
Brian
9a89cc3b6b
use 'c' to cycle through polygon cull modes
2007-07-10 11:39:08 -06:00
Brian
8733ee9dc9
use cursor keys to translate triangle
2007-07-10 11:33:10 -06:00
Xavier Bachelot
f98bdfca57
call glutInit(), bug 11486
2007-07-06 12:56:21 -06:00
michal
3b8bc1f467
Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
2007-07-06 17:53:44 +02:00
Brian
e8e5d9effe
support more modes, added -f cmd line option
2007-07-04 09:23:12 -06:00
Zou Nan hai
fb9ee9b323
Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into 965-glsl
2007-07-04 10:52:35 +08:00
Brian
3b10f50efb
use larger point/sprite size
2007-06-28 07:16:13 -06:00
Brian
05b2297bef
better triangle Z coords
2007-06-25 09:41:49 -06:00
Brian
6a3ed5eb96
Random state-change / primitive rendering. Good for hammering on a driver...
2007-06-21 18:11:29 -06:00
Zou Nan hai
d19d0596da
support branch and loop in pixel shader
...
most of the sample working with some small modification
2007-06-21 10:22:28 +08:00
Brian
3c0790ca92
triangles w/ depth test
2007-06-20 17:19:13 -06:00
Brian
03933ad656
don't request GLUT_ALPHA
2007-06-19 19:17:48 -06:00
Brian
9ec2e16223
change clear color
2007-06-18 06:57:36 -06:00
Keith Whitwell
477e18cb02
Add GLUT_ALPHA for softpipe
2007-06-14 18:25:10 +01:00
Brian
39d221ef14
fix glReadPixels parameters to handle odd-width windows correctly
2007-06-08 13:10:01 -06:00
Brian
5e9cff0b97
disable shader program before glDrawPixels
2007-06-08 13:02:14 -06:00
Ian Romanick
359c6eada7
Add support for shadow mapping with vertex and fragment programs
2007-06-07 12:12:14 -07:00
Ian Romanick
2260c245fd
Refactor shadow map modelview and projection code
...
Explicitly store the modelview matrix and projection matrix used when the
shadow map is created. These matrices only need be updated when
RenderShadowMap is called. Previously, slightly different code was used to
draw and project the shadow map.
2007-06-07 12:09:44 -07:00
Ian Romanick
f575d4fa7f
Remove '#if defined' tests for ARB extensions.
2007-06-07 11:59:42 -07:00
Brian
0c5662acc7
use glXGetProcAddress to get extension funcs
2007-05-29 08:08:03 -06:00
Keith Whitwell
572dc0864e
Modifications to run with softpipe test harness
...
RGB->RGBA
double buffer by default.
2007-05-24 10:38:57 +01:00
Brian
b4f8d4455b
set texcoords depending on GLX_Y_INVERTED_EXT
2007-05-21 20:57:09 -06:00
Brian
4465377ca3
GLX_EXT_texture_from_pixmap test
2007-05-19 08:30:31 -06:00
Ian Romanick
2f61cbd30c
Add simple program to test GL_MESA_texture_array.
2007-05-16 14:46:13 -07:00
Brian
16c503f39a
Tweak the shell scripting for descending into and building subdirs.
...
In general, use this:
@for dir in $(SUBDIRS) ; do \
if [ -d $$dir ] ; then \
(cd $$dir && $(MAKE)) || exit 1; \
fi \
done
Basically, silently skip missing subdirs but generate an error and stop if
there's a compilation or install problem.
This was done inconsistantly before. In once case, a missing subdir was
causing us to go into an infinte loop!
2007-05-09 16:23:11 -06:00
Brian
da37ac5ee7
remove some debug code
2007-05-08 14:08:45 -06:00
Brian
58eaf0acca
a somewhat nicer demo w/ command line options
2007-05-08 13:48:52 -06:00
Brian
3cddba688d
get rid of normal vector
2007-05-02 18:55:45 -06:00
Brian
dc881e1909
get rid of OSMESA stuff
2007-05-02 18:54:57 -06:00
Brian
2dfb03beb2
New test of the dFdx(), dFdy() functions.
2007-05-02 18:48:51 -06:00
Brian
02e958a1e4
added glGetActiveAttrib
2007-04-27 16:27:36 -06:00
Brian
1dd7c00214
Windows updates
2007-04-26 07:48:35 -06:00
Brian
f42d4ab41e
move #include <GL/glut.h> after other #includes for Windows
2007-04-26 07:46:59 -06:00
Brian
4a28548cbf
use sqrt(), not sqrtf() for Windows
2007-04-26 07:46:38 -06:00
Ian Romanick
ad3cc95485
Fix FBO completeness bug in shadowtex.
2007-04-21 10:48:24 -07:00
Brian
bc74cb4c0a
destroy window upon exit
2007-04-21 10:05:05 -06:00
Brian
e7e5279fc0
Remove unused Imakefiles.
2007-04-20 19:18:13 -06:00
Brian
badc346206
lots of changes, fixes, clean-ups
2007-04-16 17:56:13 -06:00
Brian
bf287356cf
restore 200x200 window size, animation, version check
2007-04-11 14:09:32 -06:00
Brian
9612a3011f
fix some dependencies, remove some CFLAGS
2007-04-08 15:42:26 -06:00
Brian
0d3d930912
add 2.1 functions
2007-04-08 15:41:02 -06:00
Brian
8f3fc5221c
added glActiveStencilFaceEXT
2007-04-07 08:38:36 -06:00
Brian
0420d8505a
disable MakeTexture()
2007-03-27 16:06:48 -06:00
Brian
d619cceea4
merge of glsl-compiler-1 branch
2007-03-26 10:13:02 -06:00
Brian
6fda763989
destroy window on exit
2007-03-25 10:25:29 -06:00
Brian
180cc2f845
disable assertion
2007-03-21 11:41:41 -06:00
Brian
d2a6f43eaf
extra stuff for drawbuffers test
2007-03-12 10:30:36 -06:00
Brian
3f7ef618b6
added drawbuffers.c
2007-03-11 17:30:13 -06:00
Brian
ccb80d7ec4
Test the GL_ARB_draw_buffers extension.
...
Also requires GL_EXT_framebuffer_object and OpenGL 2.0 (for GLSL).
2007-03-11 17:03:29 -06:00
Brian
2cf5fd48d1
Merge branch 'origin' into glsl-compiler-1
...
Conflicts:
src/mesa/main/context.c
2007-03-09 11:43:53 -07:00
Brian
2282d81536
destroy window during cleanup
2007-03-06 16:33:00 -07:00
Brian
d592eaeb83
fix clipping, display name, warnings
2007-03-01 07:56:11 -07:00
Brian
887d3c67cb
s/unsigned int/size_t/ (bug 10135)
2007-03-01 07:42:42 -07:00
Brian
03b9e16507
include assert.h
2007-03-01 07:39:27 -07:00
Brian
9f37be694e
s/ARB/MESA/ in extension check (bug 10126)
2007-02-28 11:58:06 -07:00
Brian
f68067e101
add texture rotation
2007-02-25 17:24:40 -07:00
Brian
21625d729c
output texcoord in vertex program
2007-02-25 12:46:56 -07:00
Brian
29c471aafc
Merge branch 'origin' into glsl-compiler-1
...
Conflicts:
src/mesa/main/state.c
src/mesa/shader/program.c
src/mesa/shader/program.h
src/mesa/shader/programopt.c
src/mesa/shader/slang/slang_execute.c
src/mesa/sources
src/mesa/swrast/s_arbshader.c
src/mesa/swrast/s_context.c
src/mesa/swrast/s_span.c
src/mesa/swrast/s_zoom.c
src/mesa/tnl/t_context.c
src/mesa/tnl/t_save_api.c
src/mesa/tnl/t_vb_arbprogram.c
src/mesa/tnl/t_vp_build.c
src/mesa/tnl/t_vtx_eval.c
2007-02-22 08:53:33 -07:00
Brian
917a5086b3
Use gl_LightSource[0].position intead of a light position uniform.
2007-02-21 15:57:55 -07:00
Brian
edf24e699e
shading language texture demo/test
2007-02-03 11:36:16 -07:00
Brian
8e0c6fc0be
added texdemo1
2007-02-03 11:33:13 -07:00
Brian
a4f4ca7767
added newline at end
2007-02-02 13:54:24 -07:00
Keith Whitwell
b59657ad96
Merge branch 'vbo-0.2'
...
Conflicts:
src/mesa/main/texcompress_s3tc.c
src/mesa/tnl/t_array_api.c
2007-02-02 12:26:10 +00:00
Keith Whitwell
48c638b671
New tests for the array functions which also provoke rebasing.
2007-01-30 19:19:51 +00:00
Brian
f94e4f216f
simple noise test
2007-01-28 19:01:04 -07:00
Brian
e4e66476a9
remove debug code
2007-01-18 15:23:45 -07:00
Brian
f4e345c1a8
minor fprintf() change
2007-01-17 16:30:11 -07:00
Brian
46a9241248
add texturing, other options
2007-01-17 10:25:44 -07:00
Xiang, Haihao
afba8f0d30
Fix bug#9673
...
Cast from pointer to unsinged long and cast to pointer from
unsinged long
2007-01-17 10:17:10 +08:00
Brian
271d504ed7
draw a box, press 'a' to animate
2007-01-16 15:27:11 -07:00