press 'a' to toggle animation

This commit is contained in:
Brian Paul 2008-06-04 16:04:04 -06:00
parent c35e021f37
commit 6d9c3fa0c2
1 changed files with 5 additions and 1 deletions

View File

@ -94,6 +94,7 @@ static GLfloat angle = 0.0;
static GLboolean fullscreen = GL_FALSE; /* Create a single fullscreen window */
static GLboolean stereo = GL_FALSE; /* Enable stereo. */
static GLboolean animate = GL_TRUE; /* Animation */
static GLfloat eyesep = 5.0; /* Eye separation. */
static GLfloat fix_point = 40.0; /* Fixation point distance. */
static GLfloat left, right, asp; /* Stereo frustum params. */
@ -541,6 +542,9 @@ handle_event(Display *dpy, Window win, XEvent *event)
/* escape */
return 1;
}
else if (buffer[0] == 'a' || buffer[0] == 'A') {
animate = !animate;
}
}
}
}
@ -552,7 +556,7 @@ static void
event_loop(Display *dpy, Window win)
{
while (1) {
while (XPending(dpy) > 0) {
while (!animate || XPending(dpy) > 0) {
XEvent event;
XNextEvent(dpy, &event);
if (handle_event(dpy, win, &event))