mesa: added more ext funcs (from Mesa/master)

This commit is contained in:
Brian 2008-04-04 18:55:48 -06:00
parent b53d6ae4be
commit f7f4b81ad8
1 changed files with 24 additions and 0 deletions

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@ -12,6 +12,7 @@ static PFNGLCREATESHADERPROC glCreateShader_func = NULL;
static PFNGLDELETEPROGRAMPROC glDeleteProgram_func = NULL;
static PFNGLDELETESHADERPROC glDeleteShader_func = NULL;
static PFNGLGETACTIVEATTRIBPROC glGetActiveAttrib_func = NULL;
static PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform_func = NULL;
static PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders_func = NULL;
static PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation_func = NULL;
static PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog_func = NULL;
@ -26,6 +27,13 @@ static PFNGLISSHADERPROC glIsShader_func = NULL;
static PFNGLLINKPROGRAMPROC glLinkProgram_func = NULL;
static PFNGLSHADERSOURCEPROC glShaderSource_func = NULL;
static PFNGLUNIFORM1IPROC glUniform1i_func = NULL;
static PFNGLUNIFORM2IPROC glUniform2i_func = NULL;
static PFNGLUNIFORM3IPROC glUniform3i_func = NULL;
static PFNGLUNIFORM4IPROC glUniform4i_func = NULL;
static PFNGLUNIFORM1FPROC glUniform1f_func = NULL;
static PFNGLUNIFORM2FPROC glUniform2f_func = NULL;
static PFNGLUNIFORM3FPROC glUniform3f_func = NULL;
static PFNGLUNIFORM4FPROC glUniform4f_func = NULL;
static PFNGLUNIFORM1FVPROC glUniform1fv_func = NULL;
static PFNGLUNIFORM2FVPROC glUniform2fv_func = NULL;
static PFNGLUNIFORM3FVPROC glUniform3fv_func = NULL;
@ -47,6 +55,10 @@ static PFNGLUNIFORMMATRIX4X2FVPROC glUniformMatrix4x2fv_func = NULL;
static PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv_func = NULL;
static PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv_func = NULL;
/* OpenGL 1.4 */
static PFNGLPOINTPARAMETERFVPROC glPointParameterfv_func = NULL;
static PFNGLSECONDARYCOLOR3FVPROC glSecondaryColor3fv_func = NULL;
/* GL_ARB_vertex/fragment_program */
static PFNGLBINDPROGRAMARBPROC glBindProgramARB_func = NULL;
static PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB_func = NULL;
@ -80,6 +92,7 @@ GetExtensionFuncs(void)
glDeleteProgram_func = (PFNGLDELETEPROGRAMPROC) glutGetProcAddress("glDeleteProgram");
glDeleteShader_func = (PFNGLDELETESHADERPROC) glutGetProcAddress("glDeleteShader");
glGetActiveAttrib_func = (PFNGLGETACTIVEATTRIBPROC) glutGetProcAddress("glGetActiveAttrib");
glGetActiveUniform_func = (PFNGLGETACTIVEUNIFORMPROC) glutGetProcAddress("glGetActiveUniform");
glGetAttachedShaders_func = (PFNGLGETATTACHEDSHADERSPROC) glutGetProcAddress("glGetAttachedShaders");
glGetAttribLocation_func = (PFNGLGETATTRIBLOCATIONPROC) glutGetProcAddress("glGetAttribLocation");
glGetProgramInfoLog_func = (PFNGLGETPROGRAMINFOLOGPROC) glutGetProcAddress("glGetProgramInfoLog");
@ -94,6 +107,13 @@ GetExtensionFuncs(void)
glLinkProgram_func = (PFNGLLINKPROGRAMPROC) glutGetProcAddress("glLinkProgram");
glShaderSource_func = (PFNGLSHADERSOURCEPROC) glutGetProcAddress("glShaderSource");
glUniform1i_func = (PFNGLUNIFORM1IPROC) glutGetProcAddress("glUniform1i");
glUniform2i_func = (PFNGLUNIFORM2IPROC) glutGetProcAddress("glUniform2i");
glUniform3i_func = (PFNGLUNIFORM3IPROC) glutGetProcAddress("glUniform3i");
glUniform4i_func = (PFNGLUNIFORM4IPROC) glutGetProcAddress("glUniform3i");
glUniform1f_func = (PFNGLUNIFORM1FPROC) glutGetProcAddress("glUniform1f");
glUniform2f_func = (PFNGLUNIFORM2FPROC) glutGetProcAddress("glUniform2f");
glUniform3f_func = (PFNGLUNIFORM3FPROC) glutGetProcAddress("glUniform3f");
glUniform4f_func = (PFNGLUNIFORM4FPROC) glutGetProcAddress("glUniform4f");
glUniform1fv_func = (PFNGLUNIFORM1FVPROC) glutGetProcAddress("glUniform1fv");
glUniform2fv_func = (PFNGLUNIFORM2FVPROC) glutGetProcAddress("glUniform2fv");
glUniform3fv_func = (PFNGLUNIFORM3FVPROC) glutGetProcAddress("glUniform3fv");
@ -115,6 +135,10 @@ GetExtensionFuncs(void)
glUniformMatrix3x4fv_func = (PFNGLUNIFORMMATRIX3X4FVPROC) glutGetProcAddress("glUniformMatrix3x4fv");
glUniformMatrix4x3fv_func = (PFNGLUNIFORMMATRIX4X3FVPROC) glutGetProcAddress("glUniformMatrix4x3fv");
/* OpenGL 1.4 */
glPointParameterfv_func = (PFNGLPOINTPARAMETERFVPROC) glutGetProcAddress("glPointParameterfv");
glSecondaryColor3fv_func = (PFNGLSECONDARYCOLOR3FVPROC) glutGetProcAddress("glSecondaryColor3fv");
/* GL_ARB_vertex/fragment_program */
glBindProgramARB_func = (PFNGLBINDPROGRAMARBPROC) glutGetProcAddress("glBindProgramARB");
glDeleteProgramsARB_func = (PFNGLDELETEPROGRAMSARBPROC) glutGetProcAddress("glDeleteProgramsARB");