v2 [Emil Velikov]
- Rebase.
- Correct version in gles11 dispatch_sanity.
- Move the extension enable to a separate patch.
Signed-off-by: Matthew Waters <ystreet00@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Varad Gautam <varadgautam@gmail.com>
Suggested-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
commit c2c2e9a (egl: implement EGL_KHR_gl_colorspace (v2)) leaves
_EGLConfig->SurfaceType set incorrectly before calling _eglLinkConfig(),
and the bad value is passed around to platform_android. set it to zero
as earlier.
v2: Set SurfaceType to 0, rather than surface_type (Suggested by Emil)
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91596
Signed-off-by: Varad Gautam <varadgautam@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
I started seeing a lot of situations on nv30 where fence emission
wouldn't fit into the previous buffer (causing assertions). This ensures
that whenever checking for space, we always leave a bit of extra room
for the fence emission commands. Adjusts the nv30 and nvc0 fence
emission logic to bypass the space checking as well.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Similar to 9ffc1049ca (freedreno/ir3: use nir two-sided-color lowering).
No piglit regression.
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Bring the following commit over to i915:
commit ec542d7457
Author: Eric Anholt <eric@anholt.net>
Date: Mon Mar 3 10:43:10 2014 -0800
i965: Drop broken front_buffer_reading/drawing optimization.
Not sure if it might fix anything, but since the i965 and i915 used to
share a bunch of that code, it would seem reasonable the same problems
could be present in the i915 code still, and the i965 approach is well
tested by now so bringing it over seems fairly safe.
No piglit regressions on 855.
v2: Rebase on _mesa_is_front_buffer_* refactor.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
There are multiple similar implementations of these functions, and a
later patch was going to add another.
v2: Move removing intel_framebuffer to a different patch.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
v2: Since state_tracker does not call _mesa_init_driver_functions, we
need to initialize the dd::NewFramebuffer pointer to
_mesa_new_framebuffer here. Suggested by Brian.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Flip the cull bits when rendering to a user fbo on gen2. This
was already done on gen3 (since before git history starts)
but was missing from the gen2 code.
Fixes rendering of the driver+kart model in supertuxkart kart
selection screen.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
The hardware can draw lines 0.5 to 7.5 pixels wide. Adjust the limits
to 1.0-7.0. The old limits seems to be from the era when i915 and i965
were sharing this code.
Not really sure if 1.0-7.0 is correct. Maybe it could be 0.5.7.5 as
those are the hw limits, or maybe some combination of the two?
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
The sub-pixel adjustment for points was killed off in
commit 60d762aa62
Author: Xiang, Haihao <haihao.xiang@intel.com>
Date: Wed Jan 2 11:38:51 2008 +0800
i915: Needn't adjust pixel centers. fix#12944
so if we don't need it in intel_tris.c we don't need it in
intel_render.c either, which means we can allow intel_render.c to render
points.
No apparent regressions on PNV in ES1 or ES2 conformance.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
The sub-pixel adjustment for points was killed off in
commit 60d762aa62
Author: Xiang, Haihao <haihao.xiang@intel.com>
Date: Wed Jan 2 11:38:51 2008 +0800
i915: Needn't adjust pixel centers. fix#12944
so we can just as well use COPY_DWORDS().
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
_tnl_RenderClippedPolygon and _tnl_RenderClippedLine already do most of
what we want so use them.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
intelFastRenderClippedPoly() renders the polygon using triangles. For
polygons the provoking vertex is always the first one, and currently
this function assumes that the provoking vertex for triangles is the
last one. In case the user changed the provoking vertex convention,
the hardware may be configured to treat the first vertex of triangles
as the provoking vertex. So check the convention and emit the triangles
in the appropriate order to avoid having to change the hardware
provoking vertex convention for rendering polygons.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
When drawing quads using triangles we need to be careful to make
the provoking vertices match when flat shading.
v2: Major rebase on top of Ian's other t_dd_dmatmp.h work.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
When rendering quad strips via tri strips we can't get the provoking
vertex right, so disallow flat shading.
v2: Major rebase on top of Ian's other t_dd_dmatmp.h work.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
We can allow rendering flat shaded polygons using tri fans if we check
the provoking vertex convention.
v2 (idr): Remove _EXT suffixes from GL_FIRST_VERTEX_CONVENTION.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
From http://lists.freedesktop.org/archives/mesa-dev/2015-May/084883.html:
"There are no real error cases here, just dead code.
validate_render() is supposed to make sure we never call these
functions if the code can't actually render the primitives. The
fprintf()+return branches should really just contain assert(0) or
equivalent."
I also rearranged the if-else-block in render_quad_strip_verts to look
more like the other functions. A future patch is going to change a
bunch of that code anyway.
v2: Make "unreachable" message more descriptive. Suggested by Iago.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Suggested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Using C99 initializers for the primitive arrays makes things more
readable.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Suggested-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Using C99 initializers for the primitive arrays makes things more
readable.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Suggested-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Using C99 initializers for the primitive arrays makes things more
readable.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
With NIR, it actually hurts things.
total instructions in shared programs: 6529329 -> 6528888 (-0.01%)
instructions in affected programs: 14833 -> 14392 (-2.97%)
helped: 299
HURT: 1
In all affected programs I inspected (including the single hurt one) the
pass CSE'd some multiplies and caused some reassociation (e.g., caused
(A * B) * C to be A * (B * C)) when the original intermediate result was
reused elsewhere.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
We're not using any fs_inst fields, and the next commit will make the
peephole used by the vec4 backend.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
We never emit IF instructions with an embedded comparison (lost in the
switch to NIR), so this code is not used. If we want to readd support,
we should have a pass that merges a CMP instruction with an IF or a
WHILE instruction after other optimizations have run.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
According to the Intel Software Development Manual (Volume 1: Basic
Architecture, 12.10.3 Streaming Load Hint Instruction):
Streaming loads may be weakly ordered and may appear to software to
execute out of order with respect to other memory operations.
Software must explicitly use fences (e.g. MFENCE) if it needs to
preserve order among streaming loads or between streaming loads and
other memory operations.
That is, a memory fence is needed to preserve the order between the GPU
writing the buffer and the streaming loads reading it back.
Reported-by: Joseph Nuzman <joseph.nuzman@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
There are three types of fast clears:
a. fast depth clears
b. fast singlesample color clears
c. fast multisample color clears
Function intel_miptree_is_fast_clear_capable() checks if a miptree
supports fast clears of type (b).
Rename the function to disambiguate what it does:
old: intel_miptree_is_fast_clear_capable
new: intel_miptree_supports_non_msrt_fast_clear
The functionally accidentally rejected multisampled color surfaces
because it thought they were singlesample array surfaces. Fix that by
explicitly rejecting surfaces with samples > 1.
This fix would have been needed before we enabled layered fast
singlesample color clears (introduced in gen8), which we want to do
eventually. For now, though, this patch changes no behavior; it just
fixes how the driver chooses its behavior.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
intel_tiling_supports_non_msrt_mcs() and
intel_miptree_is_fast_clear_capable() are not used outside of
intel_mipmap_tree.c.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
We need a virtual destructor when at least one of the class' methods is virtual.
Failure to do so might lead to undefined behavior when destructing derived classes.
Fixes the following warning:
brw_vec4_gs_visitor.cpp: In function 'const unsigned int* brw::brw_gs_emit(brw_context*, gl_shader_program*, brw_gs_compile*, void*, unsigned int*)':
brw_vec4_gs_visitor.cpp:703:11: warning: deleting object of polymorphic class type 'brw::vec4_gs_visitor' which has non-virtual destructor might cause undefined behaviour [-Wdelete-non-virtual-dtor]
delete gs;
Curro: This shouldn't be causing any actual bugs at the moment because
gen6_gs_visitor is the only subclass of vec4_visitor destroyed through
a pointer of a base class (vec4_gs_visitor *) and its destructor is
basically the same as its parent's. Anyway it seems sensible to change
this so it doesn't bite us in the future.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Fixes following Piglit test:
global-scope-binding-qualifier.frag
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
In theory we can't break this assertion since the compiler frontend checks
that we don't exceed any of the individual limits, but it does not hurt to
be extra safe.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
These share the space with UBO surfaces but we need to make sure we
allocate enough space for both sets (12 of each)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>