i965: Don't override NewFramebuffer just to call _mesa_new_framebuffer

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Ian Romanick 2015-10-06 10:55:03 -07:00
parent 021f15816e
commit ed7f00f564
2 changed files with 0 additions and 16 deletions

View File

@ -30,8 +30,6 @@
#include "drm.h"
#include "brw_context.h"
struct intel_framebuffer;
extern void intelInitBufferFuncs(struct dd_function_table *functions);
bool brw_is_front_buffer_reading(struct gl_framebuffer *fb);

View File

@ -52,19 +52,6 @@
#define FILE_DEBUG_FLAG DEBUG_FBO
/**
* Create a new framebuffer object.
*/
static struct gl_framebuffer *
intel_new_framebuffer(struct gl_context * ctx, GLuint name)
{
/* Only drawable state in intel_framebuffer at this time, just use Mesa's
* class
*/
return _mesa_new_framebuffer(ctx, name);
}
/** Called by gl_renderbuffer::Delete() */
static void
intel_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
@ -1093,7 +1080,6 @@ void
intel_fbo_init(struct brw_context *brw)
{
struct dd_function_table *dd = &brw->ctx.Driver;
dd->NewFramebuffer = intel_new_framebuffer;
dd->NewRenderbuffer = intel_new_renderbuffer;
dd->MapRenderbuffer = intel_map_renderbuffer;
dd->UnmapRenderbuffer = intel_unmap_renderbuffer;