main: array stride for unsized arrays of arrays are calculated like records
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com> Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
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@ -996,7 +996,7 @@ program_resource_top_level_array_stride(struct gl_shader_program *shProg,
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const glsl_type *array_type = field->type->fields.array;
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if (interface->interface_packing != GLSL_INTERFACE_PACKING_STD430) {
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if (array_type->is_record()) {
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if (array_type->is_record() || array_type->is_array()) {
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array_stride = array_type->std140_size(row_major);
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array_stride = glsl_align(array_stride, 16);
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} else {
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