t_dd_dmatmp: Replace fprintf with unreachable

From http://lists.freedesktop.org/archives/mesa-dev/2015-May/084883.html:

    "There are no real error cases here, just dead code.
    validate_render() is supposed to make sure we never call these
    functions if the code can't actually render the primitives. The
    fprintf()+return branches should really just contain assert(0) or
    equivalent."

I also rearranged the if-else-block in render_quad_strip_verts to look
more like the other functions.  A future patch is going to change a
bunch of that code anyway.

v2: Make "unreachable" message more descriptive.  Suggested by Iago.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Suggested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
This commit is contained in:
Ian Romanick 2015-09-18 14:56:13 -04:00
parent 46b13666d8
commit 5ca00e0b8d
1 changed files with 9 additions and 12 deletions

View File

@ -85,8 +85,8 @@ static void TAG(render_points_verts)(struct gl_context *ctx,
currentsz = dmasz;
}
} else {
fprintf(stderr, "%s - cannot draw primitive\n", __func__);
return;
unreachable("Cannot draw primitive; validate_render should have "
"prevented this");
}
}
@ -319,8 +319,8 @@ static void TAG(render_poly_verts)(struct gl_context *ctx,
} else if (ctx->Light.ShadeModel == GL_SMOOTH) {
TAG(render_tri_fan_verts)( ctx, start, count, flags );
} else {
fprintf(stderr, "%s - cannot draw primitive\n", __func__);
return;
unreachable("Cannot draw primitive; validate_render should have "
"prevented this");
}
}
@ -331,14 +331,8 @@ static void TAG(render_quad_strip_verts)(struct gl_context *ctx,
{
GLuint j, nr;
if (ctx->Light.ShadeModel == GL_FLAT &&
TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) {
/* Vertices won't fit in a single buffer or elts not available - should
* never happen.
*/
fprintf(stderr, "%s - cannot draw primitive\n", __func__);
return;
} else {
if (ctx->Light.ShadeModel != GL_FLAT ||
!TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) {
LOCAL_VARS;
const unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS() & ~1;
unsigned currentsz;
@ -364,6 +358,9 @@ static void TAG(render_quad_strip_verts)(struct gl_context *ctx,
}
FLUSH();
} else {
unreachable("Cannot draw primitive; validate_render should have "
"prevented this");
}
}