egl: restore surface type before linking config to its display

commit c2c2e9a (egl: implement EGL_KHR_gl_colorspace (v2)) leaves
_EGLConfig->SurfaceType set incorrectly before calling _eglLinkConfig(),
and the bad value is passed around to platform_android. set it to zero
as earlier.

v2: Set SurfaceType to 0, rather than surface_type (Suggested by Emil)

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91596
Signed-off-by: Varad Gautam <varadgautam@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
This commit is contained in:
Varad Gautam 2015-10-07 09:48:14 +05:30 committed by Emil Velikov
parent 47d11990b2
commit f988eff379
1 changed files with 2 additions and 0 deletions

View File

@ -313,6 +313,8 @@ dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id,
else
conf->dri_single_config = dri_config;
}
conf->base.SurfaceType = 0;
conf->base.ConfigID = config_id;
_eglLinkConfig(&conf->base);