egl: restore surface type before linking config to its display
commit c2c2e9a
(egl: implement EGL_KHR_gl_colorspace (v2)) leaves
_EGLConfig->SurfaceType set incorrectly before calling _eglLinkConfig(),
and the bad value is passed around to platform_android. set it to zero
as earlier.
v2: Set SurfaceType to 0, rather than surface_type (Suggested by Emil)
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91596
Signed-off-by: Varad Gautam <varadgautam@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
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parent
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@ -313,6 +313,8 @@ dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id,
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else
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conf->dri_single_config = dri_config;
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}
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conf->base.SurfaceType = 0;
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conf->base.ConfigID = config_id;
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_eglLinkConfig(&conf->base);
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