mesa/src/freedreno/vulkan/tu_device.c

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/*
* Copyright © 2016 Red Hat.
* Copyright © 2016 Bas Nieuwenhuizen
*
* based in part on anv driver which is:
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "tu_private.h"
#include "tu_cs.h"
#include <fcntl.h>
#include <poll.h>
#include <stdbool.h>
#include <string.h>
#include <sys/sysinfo.h>
#include <unistd.h>
#include "util/debug.h"
#include "util/disk_cache.h"
#include "util/u_atomic.h"
#include "vk_format.h"
#include "vk_util.h"
/* for fd_get_driver/device_uuid() */
#include "freedreno/common/freedreno_uuid.h"
#define TU_HAS_SURFACE \
(VK_USE_PLATFORM_WAYLAND_KHR || \
VK_USE_PLATFORM_XCB_KHR || \
VK_USE_PLATFORM_XLIB_KHR || \
VK_USE_PLATFORM_DISPLAY_KHR)
static int
tu_device_get_cache_uuid(uint16_t family, void *uuid)
{
uint32_t mesa_timestamp;
uint16_t f = family;
memset(uuid, 0, VK_UUID_SIZE);
if (!disk_cache_get_function_timestamp(tu_device_get_cache_uuid,
&mesa_timestamp))
return -1;
memcpy(uuid, &mesa_timestamp, 4);
memcpy((char *) uuid + 4, &f, 2);
snprintf((char *) uuid + 6, VK_UUID_SIZE - 10, "tu");
return 0;
}
VkResult
tu_physical_device_init(struct tu_physical_device *device,
struct tu_instance *instance)
{
VkResult result = VK_SUCCESS;
2018-08-09 10:09:01 +01:00
memset(device->name, 0, sizeof(device->name));
sprintf(device->name, "FD%d", device->gpu_id);
switch (device->gpu_id) {
case 615:
case 618:
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case 630:
case 640:
case 650:
freedreno_dev_info_init(&device->info, device->gpu_id);
break;
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default:
result = vk_startup_errorf(instance, VK_ERROR_INITIALIZATION_FAILED,
"device %s is unsupported", device->name);
goto fail_fds;
2018-08-09 10:09:01 +01:00
}
if (tu_device_get_cache_uuid(device->gpu_id, device->cache_uuid)) {
result = vk_startup_errorf(instance, VK_ERROR_INITIALIZATION_FAILED,
"cannot generate UUID");
goto fail_fds;
}
/* The gpu id is already embedded in the uuid so we just pass "tu"
* when creating the cache.
*/
char buf[VK_UUID_SIZE * 2 + 1];
disk_cache_format_hex_id(buf, device->cache_uuid, VK_UUID_SIZE * 2);
device->disk_cache = disk_cache_create(device->name, buf, 0);
fprintf(stderr, "WARNING: tu is not a conformant vulkan implementation, "
"testing use only.\n");
fd_get_driver_uuid(device->driver_uuid);
fd_get_device_uuid(device->device_uuid, device->gpu_id);
struct vk_device_extension_table supported_extensions;
tu_physical_device_get_supported_extensions(device, &supported_extensions);
struct vk_physical_device_dispatch_table dispatch_table;
vk_physical_device_dispatch_table_from_entrypoints(
&dispatch_table, &tu_physical_device_entrypoints, true);
result = vk_physical_device_init(&device->vk, &instance->vk,
&supported_extensions,
&dispatch_table);
if (result != VK_SUCCESS)
goto fail_fds;
#if TU_HAS_SURFACE
result = tu_wsi_init(device);
if (result != VK_SUCCESS) {
vk_startup_errorf(instance, result, "WSI init failure");
goto fail_vk_pd_init;
}
#endif
return VK_SUCCESS;
fail_vk_pd_init:
vk_physical_device_finish(&device->vk);
fail_fds:
close(device->local_fd);
if (device->master_fd != -1)
close(device->master_fd);
return result;
}
static void
tu_physical_device_finish(struct tu_physical_device *device)
{
#if TU_HAS_SURFACE
tu_wsi_finish(device);
#endif
disk_cache_destroy(device->disk_cache);
close(device->local_fd);
if (device->master_fd != -1)
close(device->master_fd);
vk_physical_device_finish(&device->vk);
}
static VKAPI_ATTR void *
default_alloc_func(void *pUserData,
size_t size,
size_t align,
VkSystemAllocationScope allocationScope)
{
return malloc(size);
}
static VKAPI_ATTR void *
default_realloc_func(void *pUserData,
void *pOriginal,
size_t size,
size_t align,
VkSystemAllocationScope allocationScope)
{
return realloc(pOriginal, size);
}
static VKAPI_ATTR void
default_free_func(void *pUserData, void *pMemory)
{
free(pMemory);
}
static const VkAllocationCallbacks default_alloc = {
.pUserData = NULL,
.pfnAllocation = default_alloc_func,
.pfnReallocation = default_realloc_func,
.pfnFree = default_free_func,
};
static const struct debug_control tu_debug_options[] = {
{ "startup", TU_DEBUG_STARTUP },
{ "nir", TU_DEBUG_NIR },
{ "nobin", TU_DEBUG_NOBIN },
{ "sysmem", TU_DEBUG_SYSMEM },
{ "forcebin", TU_DEBUG_FORCEBIN },
{ "noubwc", TU_DEBUG_NOUBWC },
{ "nomultipos", TU_DEBUG_NOMULTIPOS },
{ "nolrz", TU_DEBUG_NOLRZ },
{ "perfc", TU_DEBUG_PERFC },
{ NULL, 0 }
};
const char *
tu_get_debug_option_name(int id)
{
assert(id < ARRAY_SIZE(tu_debug_options) - 1);
return tu_debug_options[id].string;
}
VkResult
tu_CreateInstance(const VkInstanceCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkInstance *pInstance)
{
struct tu_instance *instance;
VkResult result;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO);
if (pAllocator == NULL)
pAllocator = &default_alloc;
instance = vk_zalloc(pAllocator, sizeof(*instance), 8,
VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
if (!instance)
return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
struct vk_instance_dispatch_table dispatch_table;
vk_instance_dispatch_table_from_entrypoints(
&dispatch_table, &tu_instance_entrypoints, true);
result = vk_instance_init(&instance->vk,
&tu_instance_extensions_supported,
&dispatch_table,
pCreateInfo, pAllocator);
if (result != VK_SUCCESS) {
vk_free(pAllocator, instance);
return vk_error(NULL, result);
}
instance->physical_device_count = -1;
instance->debug_flags =
parse_debug_string(getenv("TU_DEBUG"), tu_debug_options);
#ifdef DEBUG
/* Enable startup debugging by default on debug drivers. You almost always
* want to see your startup failures in that case, and it's hard to set
* this env var on android.
*/
instance->debug_flags |= TU_DEBUG_STARTUP;
#endif
if (instance->debug_flags & TU_DEBUG_STARTUP)
mesa_logi("Created an instance");
VG(VALGRIND_CREATE_MEMPOOL(instance, 0, false));
*pInstance = tu_instance_to_handle(instance);
return VK_SUCCESS;
}
void
tu_DestroyInstance(VkInstance _instance,
const VkAllocationCallbacks *pAllocator)
{
TU_FROM_HANDLE(tu_instance, instance, _instance);
if (!instance)
return;
for (int i = 0; i < instance->physical_device_count; ++i) {
tu_physical_device_finish(instance->physical_devices + i);
}
VG(VALGRIND_DESTROY_MEMPOOL(instance));
vk_instance_finish(&instance->vk);
vk_free(&instance->vk.alloc, instance);
}
VkResult
tu_EnumeratePhysicalDevices(VkInstance _instance,
uint32_t *pPhysicalDeviceCount,
VkPhysicalDevice *pPhysicalDevices)
{
TU_FROM_HANDLE(tu_instance, instance, _instance);
VK_OUTARRAY_MAKE(out, pPhysicalDevices, pPhysicalDeviceCount);
VkResult result;
if (instance->physical_device_count < 0) {
result = tu_enumerate_devices(instance);
if (result != VK_SUCCESS && result != VK_ERROR_INCOMPATIBLE_DRIVER)
return result;
}
for (uint32_t i = 0; i < instance->physical_device_count; ++i) {
vk_outarray_append(&out, p)
{
*p = tu_physical_device_to_handle(instance->physical_devices + i);
}
}
return vk_outarray_status(&out);
}
VkResult
tu_EnumeratePhysicalDeviceGroups(
VkInstance _instance,
uint32_t *pPhysicalDeviceGroupCount,
VkPhysicalDeviceGroupProperties *pPhysicalDeviceGroupProperties)
{
TU_FROM_HANDLE(tu_instance, instance, _instance);
VK_OUTARRAY_MAKE(out, pPhysicalDeviceGroupProperties,
pPhysicalDeviceGroupCount);
VkResult result;
if (instance->physical_device_count < 0) {
result = tu_enumerate_devices(instance);
if (result != VK_SUCCESS && result != VK_ERROR_INCOMPATIBLE_DRIVER)
return result;
}
for (uint32_t i = 0; i < instance->physical_device_count; ++i) {
vk_outarray_append(&out, p)
{
p->physicalDeviceCount = 1;
p->physicalDevices[0] =
tu_physical_device_to_handle(instance->physical_devices + i);
p->subsetAllocation = false;
}
}
return vk_outarray_status(&out);
}
void
tu_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
VkPhysicalDeviceFeatures2 *pFeatures)
{
TU_FROM_HANDLE(tu_physical_device, pdevice, physicalDevice);
pFeatures->features = (VkPhysicalDeviceFeatures) {
.robustBufferAccess = true,
.fullDrawIndexUint32 = true,
.imageCubeArray = true,
.independentBlend = true,
.geometryShader = true,
.tessellationShader = true,
.sampleRateShading = true,
.dualSrcBlend = true,
.logicOp = true,
.multiDrawIndirect = true,
.drawIndirectFirstInstance = true,
.depthClamp = true,
.depthBiasClamp = true,
.fillModeNonSolid = true,
.depthBounds = true,
.wideLines = false,
.largePoints = true,
.alphaToOne = true,
.multiViewport = true,
.samplerAnisotropy = true,
.textureCompressionETC2 = true,
.textureCompressionASTC_LDR = true,
.textureCompressionBC = true,
.occlusionQueryPrecise = true,
.pipelineStatisticsQuery = true,
.vertexPipelineStoresAndAtomics = true,
.fragmentStoresAndAtomics = true,
.shaderTessellationAndGeometryPointSize = false,
.shaderImageGatherExtended = true,
.shaderStorageImageExtendedFormats = true,
.shaderStorageImageMultisample = false,
.shaderUniformBufferArrayDynamicIndexing = true,
.shaderSampledImageArrayDynamicIndexing = true,
.shaderStorageBufferArrayDynamicIndexing = true,
.shaderStorageImageArrayDynamicIndexing = true,
.shaderStorageImageReadWithoutFormat = true,
.shaderStorageImageWriteWithoutFormat = true,
.shaderClipDistance = true,
.shaderCullDistance = true,
.shaderFloat64 = false,
.shaderInt64 = false,
.shaderInt16 = false,
.sparseBinding = false,
.variableMultisampleRate = true,
.inheritedQueries = true,
};
vk_foreach_struct(ext, pFeatures->pNext)
{
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES: {
VkPhysicalDeviceVulkan11Features *features = (void *) ext;
features->storageBuffer16BitAccess = pdevice->gpu_id >= 650;
features->uniformAndStorageBuffer16BitAccess = false;
features->storagePushConstant16 = false;
features->storageInputOutput16 = false;
features->multiview = true;
features->multiviewGeometryShader = false;
features->multiviewTessellationShader = false;
features->variablePointersStorageBuffer = true;
features->variablePointers = true;
features->protectedMemory = false;
features->samplerYcbcrConversion = true;
features->shaderDrawParameters = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES: {
VkPhysicalDeviceVulkan12Features *features = (void *) ext;
features->samplerMirrorClampToEdge = true;
features->drawIndirectCount = true;
features->storageBuffer8BitAccess = false;
features->uniformAndStorageBuffer8BitAccess = false;
features->storagePushConstant8 = false;
features->shaderBufferInt64Atomics = false;
features->shaderSharedInt64Atomics = false;
features->shaderFloat16 = true;
features->shaderInt8 = false;
features->descriptorIndexing = true;
features->shaderInputAttachmentArrayDynamicIndexing = false;
features->shaderUniformTexelBufferArrayDynamicIndexing = true;
features->shaderStorageTexelBufferArrayDynamicIndexing = true;
features->shaderUniformBufferArrayNonUniformIndexing = true;
features->shaderSampledImageArrayNonUniformIndexing = true;
features->shaderStorageBufferArrayNonUniformIndexing = true;
features->shaderStorageImageArrayNonUniformIndexing = true;
features->shaderInputAttachmentArrayNonUniformIndexing = false;
features->shaderUniformTexelBufferArrayNonUniformIndexing = true;
features->shaderStorageTexelBufferArrayNonUniformIndexing = true;
features->descriptorBindingUniformBufferUpdateAfterBind = false;
features->descriptorBindingSampledImageUpdateAfterBind = true;
features->descriptorBindingStorageImageUpdateAfterBind = true;
features->descriptorBindingStorageBufferUpdateAfterBind = true;
features->descriptorBindingUniformTexelBufferUpdateAfterBind = true;
features->descriptorBindingStorageTexelBufferUpdateAfterBind = true;
features->descriptorBindingUpdateUnusedWhilePending = true;
features->descriptorBindingPartiallyBound = true;
features->descriptorBindingVariableDescriptorCount = true;
features->runtimeDescriptorArray = true;
features->samplerFilterMinmax = true;
features->scalarBlockLayout = true;
features->imagelessFramebuffer = false;
features->uniformBufferStandardLayout = false;
features->shaderSubgroupExtendedTypes = false;
features->separateDepthStencilLayouts = false;
features->hostQueryReset = true;
features->timelineSemaphore = false;
features->bufferDeviceAddress = false;
features->bufferDeviceAddressCaptureReplay = false;
features->bufferDeviceAddressMultiDevice = false;
features->vulkanMemoryModel = false;
features->vulkanMemoryModelDeviceScope = false;
features->vulkanMemoryModelAvailabilityVisibilityChains = false;
features->shaderOutputViewportIndex = true;
features->shaderOutputLayer = true;
features->subgroupBroadcastDynamicId = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES: {
VkPhysicalDeviceVariablePointersFeatures *features = (void *) ext;
features->variablePointersStorageBuffer = true;
features->variablePointers = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES: {
VkPhysicalDeviceMultiviewFeatures *features =
(VkPhysicalDeviceMultiviewFeatures *) ext;
features->multiview = true;
features->multiviewGeometryShader = false;
features->multiviewTessellationShader = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES: {
VkPhysicalDeviceShaderDrawParametersFeatures *features =
(VkPhysicalDeviceShaderDrawParametersFeatures *) ext;
features->shaderDrawParameters = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES: {
VkPhysicalDeviceProtectedMemoryFeatures *features =
(VkPhysicalDeviceProtectedMemoryFeatures *) ext;
features->protectedMemory = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES: {
VkPhysicalDevice16BitStorageFeatures *features =
(VkPhysicalDevice16BitStorageFeatures *) ext;
features->storageBuffer16BitAccess = pdevice->gpu_id >= 650;
features->uniformAndStorageBuffer16BitAccess = false;
features->storagePushConstant16 = false;
features->storageInputOutput16 = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES: {
VkPhysicalDeviceSamplerYcbcrConversionFeatures *features =
(VkPhysicalDeviceSamplerYcbcrConversionFeatures *) ext;
features->samplerYcbcrConversion = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT: {
VkPhysicalDeviceDescriptorIndexingFeaturesEXT *features =
(VkPhysicalDeviceDescriptorIndexingFeaturesEXT *) ext;
features->shaderInputAttachmentArrayDynamicIndexing = false;
features->shaderUniformTexelBufferArrayDynamicIndexing = true;
features->shaderStorageTexelBufferArrayDynamicIndexing = true;
features->shaderUniformBufferArrayNonUniformIndexing = true;
features->shaderSampledImageArrayNonUniformIndexing = true;
features->shaderStorageBufferArrayNonUniformIndexing = true;
features->shaderStorageImageArrayNonUniformIndexing = true;
features->shaderInputAttachmentArrayNonUniformIndexing = false;
features->shaderUniformTexelBufferArrayNonUniformIndexing = true;
features->shaderStorageTexelBufferArrayNonUniformIndexing = true;
features->descriptorBindingUniformBufferUpdateAfterBind = false;
features->descriptorBindingSampledImageUpdateAfterBind = true;
features->descriptorBindingStorageImageUpdateAfterBind = true;
features->descriptorBindingStorageBufferUpdateAfterBind = true;
features->descriptorBindingUniformTexelBufferUpdateAfterBind = true;
features->descriptorBindingStorageTexelBufferUpdateAfterBind = true;
features->descriptorBindingUpdateUnusedWhilePending = true;
features->descriptorBindingPartiallyBound = true;
features->descriptorBindingVariableDescriptorCount = true;
features->runtimeDescriptorArray = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT: {
VkPhysicalDeviceConditionalRenderingFeaturesEXT *features =
(VkPhysicalDeviceConditionalRenderingFeaturesEXT *) ext;
features->conditionalRendering = true;
features->inheritedConditionalRendering = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT: {
VkPhysicalDeviceTransformFeedbackFeaturesEXT *features =
(VkPhysicalDeviceTransformFeedbackFeaturesEXT *) ext;
features->transformFeedback = true;
features->geometryStreams = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT: {
VkPhysicalDeviceIndexTypeUint8FeaturesEXT *features =
(VkPhysicalDeviceIndexTypeUint8FeaturesEXT *)ext;
features->indexTypeUint8 = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT: {
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *features =
(VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *)ext;
features->vertexAttributeInstanceRateDivisor = true;
features->vertexAttributeInstanceRateZeroDivisor = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES_EXT: {
VkPhysicalDevicePrivateDataFeaturesEXT *features =
(VkPhysicalDevicePrivateDataFeaturesEXT *)ext;
features->privateData = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT: {
VkPhysicalDeviceDepthClipEnableFeaturesEXT *features =
(VkPhysicalDeviceDepthClipEnableFeaturesEXT *)ext;
features->depthClipEnable = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT: {
VkPhysicalDevice4444FormatsFeaturesEXT *features = (void *)ext;
features->formatA4R4G4B4 = true;
features->formatA4B4G4R4 = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT: {
VkPhysicalDeviceCustomBorderColorFeaturesEXT *features = (void *) ext;
features->customBorderColors = true;
features->customBorderColorWithoutFormat = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT: {
VkPhysicalDeviceHostQueryResetFeaturesEXT *features =
(VkPhysicalDeviceHostQueryResetFeaturesEXT *)ext;
features->hostQueryReset = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT: {
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *features = (void *)ext;
features->extendedDynamicState = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR: {
VkPhysicalDevicePerformanceQueryFeaturesKHR *feature =
(VkPhysicalDevicePerformanceQueryFeaturesKHR *)ext;
feature->performanceCounterQueryPools = true;
feature->performanceCounterMultipleQueryPools = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR: {
VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR *features =
(VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR *)ext;
features->pipelineExecutableInfo = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES: {
VkPhysicalDeviceShaderFloat16Int8Features *features =
(VkPhysicalDeviceShaderFloat16Int8Features *) ext;
features->shaderFloat16 = true;
features->shaderInt8 = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT: {
VkPhysicalDeviceScalarBlockLayoutFeaturesEXT *features = (void *)ext;
features->scalarBlockLayout = true;
break;
}
default:
break;
}
}
}
void
tu_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
VkPhysicalDeviceProperties2 *pProperties)
{
TU_FROM_HANDLE(tu_physical_device, pdevice, physicalDevice);
VkSampleCountFlags sample_counts =
VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_2_BIT | VK_SAMPLE_COUNT_4_BIT;
/* I have no idea what the maximum size is, but the hardware supports very
* large numbers of descriptors (at least 2^16). This limit is based on
* CP_LOAD_STATE6, which has a 28-bit field for the DWORD offset, so that
* we don't have to think about what to do if that overflows, but really
* nothing is likely to get close to this.
*/
const size_t max_descriptor_set_size = (1 << 28) / A6XX_TEX_CONST_DWORDS;
VkPhysicalDeviceLimits limits = {
.maxImageDimension1D = (1 << 14),
.maxImageDimension2D = (1 << 14),
.maxImageDimension3D = (1 << 11),
.maxImageDimensionCube = (1 << 14),
.maxImageArrayLayers = (1 << 11),
.maxTexelBufferElements = 128 * 1024 * 1024,
.maxUniformBufferRange = MAX_UNIFORM_BUFFER_RANGE,
.maxStorageBufferRange = MAX_STORAGE_BUFFER_RANGE,
.maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE,
.maxMemoryAllocationCount = UINT32_MAX,
.maxSamplerAllocationCount = 64 * 1024,
.bufferImageGranularity = 64, /* A cache line */
.sparseAddressSpaceSize = 0,
.maxBoundDescriptorSets = MAX_SETS,
.maxPerStageDescriptorSamplers = max_descriptor_set_size,
.maxPerStageDescriptorUniformBuffers = max_descriptor_set_size,
.maxPerStageDescriptorStorageBuffers = max_descriptor_set_size,
.maxPerStageDescriptorSampledImages = max_descriptor_set_size,
.maxPerStageDescriptorStorageImages = max_descriptor_set_size,
.maxPerStageDescriptorInputAttachments = MAX_RTS,
.maxPerStageResources = max_descriptor_set_size,
.maxDescriptorSetSamplers = max_descriptor_set_size,
.maxDescriptorSetUniformBuffers = max_descriptor_set_size,
.maxDescriptorSetUniformBuffersDynamic = MAX_DYNAMIC_UNIFORM_BUFFERS,
.maxDescriptorSetStorageBuffers = max_descriptor_set_size,
.maxDescriptorSetStorageBuffersDynamic = MAX_DYNAMIC_STORAGE_BUFFERS,
.maxDescriptorSetSampledImages = max_descriptor_set_size,
.maxDescriptorSetStorageImages = max_descriptor_set_size,
.maxDescriptorSetInputAttachments = MAX_RTS,
.maxVertexInputAttributes = 32,
.maxVertexInputBindings = 32,
.maxVertexInputAttributeOffset = 4095,
.maxVertexInputBindingStride = 2048,
.maxVertexOutputComponents = 128,
.maxTessellationGenerationLevel = 64,
.maxTessellationPatchSize = 32,
.maxTessellationControlPerVertexInputComponents = 128,
.maxTessellationControlPerVertexOutputComponents = 128,
.maxTessellationControlPerPatchOutputComponents = 120,
.maxTessellationControlTotalOutputComponents = 4096,
.maxTessellationEvaluationInputComponents = 128,
.maxTessellationEvaluationOutputComponents = 128,
.maxGeometryShaderInvocations = 32,
.maxGeometryInputComponents = 64,
.maxGeometryOutputComponents = 128,
.maxGeometryOutputVertices = 256,
.maxGeometryTotalOutputComponents = 1024,
.maxFragmentInputComponents = 124,
.maxFragmentOutputAttachments = 8,
.maxFragmentDualSrcAttachments = 1,
.maxFragmentCombinedOutputResources = 8,
.maxComputeSharedMemorySize = 32768,
.maxComputeWorkGroupCount = { 65535, 65535, 65535 },
.maxComputeWorkGroupInvocations = 2048,
.maxComputeWorkGroupSize = { 2048, 2048, 2048 },
.subPixelPrecisionBits = 8,
.subTexelPrecisionBits = 8,
.mipmapPrecisionBits = 8,
.maxDrawIndexedIndexValue = UINT32_MAX,
.maxDrawIndirectCount = UINT32_MAX,
.maxSamplerLodBias = 4095.0 / 256.0, /* [-16, 15.99609375] */
.maxSamplerAnisotropy = 16,
.maxViewports = MAX_VIEWPORTS,
.maxViewportDimensions = { (1 << 14), (1 << 14) },
.viewportBoundsRange = { INT16_MIN, INT16_MAX },
.viewportSubPixelBits = 8,
.minMemoryMapAlignment = 4096, /* A page */
.minTexelBufferOffsetAlignment = 64,
.minUniformBufferOffsetAlignment = 64,
.minStorageBufferOffsetAlignment = 64,
.minTexelOffset = -16,
.maxTexelOffset = 15,
.minTexelGatherOffset = -32,
.maxTexelGatherOffset = 31,
.minInterpolationOffset = -0.5,
.maxInterpolationOffset = 0.4375,
.subPixelInterpolationOffsetBits = 4,
.maxFramebufferWidth = (1 << 14),
.maxFramebufferHeight = (1 << 14),
.maxFramebufferLayers = (1 << 10),
.framebufferColorSampleCounts = sample_counts,
.framebufferDepthSampleCounts = sample_counts,
.framebufferStencilSampleCounts = sample_counts,
.framebufferNoAttachmentsSampleCounts = sample_counts,
.maxColorAttachments = MAX_RTS,
.sampledImageColorSampleCounts = sample_counts,
.sampledImageIntegerSampleCounts = VK_SAMPLE_COUNT_1_BIT,
.sampledImageDepthSampleCounts = sample_counts,
.sampledImageStencilSampleCounts = sample_counts,
.storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT,
.maxSampleMaskWords = 1,
.timestampComputeAndGraphics = true,
.timestampPeriod = 1000000000.0 / 19200000.0, /* CP_ALWAYS_ON_COUNTER is fixed 19.2MHz */
.maxClipDistances = 8,
.maxCullDistances = 8,
.maxCombinedClipAndCullDistances = 8,
.discreteQueuePriorities = 1,
.pointSizeRange = { 1, 4092 },
.lineWidthRange = { 0.0, 7.9921875 },
.pointSizeGranularity = 0.0625,
.lineWidthGranularity = (1.0 / 128.0),
.strictLines = false, /* FINISHME */
.standardSampleLocations = true,
.optimalBufferCopyOffsetAlignment = 128,
.optimalBufferCopyRowPitchAlignment = 128,
.nonCoherentAtomSize = 64,
};
pProperties->properties = (VkPhysicalDeviceProperties) {
.apiVersion = tu_physical_device_api_version(pdevice),
.driverVersion = vk_get_driver_version(),
.vendorID = 0, /* TODO */
.deviceID = 0,
.deviceType = VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU,
.limits = limits,
.sparseProperties = { 0 },
};
strcpy(pProperties->properties.deviceName, pdevice->name);
memcpy(pProperties->properties.pipelineCacheUUID, pdevice->cache_uuid, VK_UUID_SIZE);
vk_foreach_struct(ext, pProperties->pNext)
{
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR: {
VkPhysicalDevicePushDescriptorPropertiesKHR *properties =
(VkPhysicalDevicePushDescriptorPropertiesKHR *) ext;
properties->maxPushDescriptors = MAX_PUSH_DESCRIPTORS;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES: {
VkPhysicalDeviceIDProperties *properties =
(VkPhysicalDeviceIDProperties *) ext;
memcpy(properties->driverUUID, pdevice->driver_uuid, VK_UUID_SIZE);
memcpy(properties->deviceUUID, pdevice->device_uuid, VK_UUID_SIZE);
properties->deviceLUIDValid = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES: {
VkPhysicalDeviceMultiviewProperties *properties =
(VkPhysicalDeviceMultiviewProperties *) ext;
properties->maxMultiviewViewCount = MAX_VIEWS;
properties->maxMultiviewInstanceIndex = INT_MAX;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES: {
VkPhysicalDevicePointClippingProperties *properties =
(VkPhysicalDevicePointClippingProperties *) ext;
properties->pointClippingBehavior =
VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES: {
VkPhysicalDeviceMaintenance3Properties *properties =
(VkPhysicalDeviceMaintenance3Properties *) ext;
/* Make sure everything is addressable by a signed 32-bit int, and
* our largest descriptors are 96 bytes. */
properties->maxPerSetDescriptors = (1ull << 31) / 96;
/* Our buffer size fields allow only this much */
properties->maxMemoryAllocationSize = 0xFFFFFFFFull;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT: {
VkPhysicalDeviceTransformFeedbackPropertiesEXT *properties =
(VkPhysicalDeviceTransformFeedbackPropertiesEXT *)ext;
properties->maxTransformFeedbackStreams = IR3_MAX_SO_STREAMS;
properties->maxTransformFeedbackBuffers = IR3_MAX_SO_BUFFERS;
properties->maxTransformFeedbackBufferSize = UINT32_MAX;
properties->maxTransformFeedbackStreamDataSize = 512;
properties->maxTransformFeedbackBufferDataSize = 512;
properties->maxTransformFeedbackBufferDataStride = 512;
properties->transformFeedbackQueries = true;
properties->transformFeedbackStreamsLinesTriangles = true;
properties->transformFeedbackRasterizationStreamSelect = true;
properties->transformFeedbackDraw = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT: {
VkPhysicalDeviceSampleLocationsPropertiesEXT *properties =
(VkPhysicalDeviceSampleLocationsPropertiesEXT *)ext;
properties->sampleLocationSampleCounts = 0;
if (pdevice->vk.supported_extensions.EXT_sample_locations) {
properties->sampleLocationSampleCounts =
VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_2_BIT | VK_SAMPLE_COUNT_4_BIT;
}
properties->maxSampleLocationGridSize = (VkExtent2D) { 1 , 1 };
properties->sampleLocationCoordinateRange[0] = 0.0f;
properties->sampleLocationCoordinateRange[1] = 0.9375f;
properties->sampleLocationSubPixelBits = 4;
properties->variableSampleLocations = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES: {
VkPhysicalDeviceSamplerFilterMinmaxProperties *properties =
(VkPhysicalDeviceSamplerFilterMinmaxProperties *)ext;
properties->filterMinmaxImageComponentMapping = true;
properties->filterMinmaxSingleComponentFormats = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES: {
VkPhysicalDeviceSubgroupProperties *properties =
(VkPhysicalDeviceSubgroupProperties *)ext;
properties->subgroupSize = 64;
properties->supportedStages = VK_SHADER_STAGE_COMPUTE_BIT;
properties->supportedOperations = VK_SUBGROUP_FEATURE_BASIC_BIT |
VK_SUBGROUP_FEATURE_VOTE_BIT;
properties->quadOperationsInAllStages = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT: {
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *props =
(VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *)ext;
props->maxVertexAttribDivisor = UINT32_MAX;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT: {
VkPhysicalDeviceCustomBorderColorPropertiesEXT *props = (void *)ext;
props->maxCustomBorderColorSamplers = TU_BORDER_COLOR_COUNT;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES: {
VkPhysicalDeviceDepthStencilResolveProperties *props =
(VkPhysicalDeviceDepthStencilResolveProperties *)ext;
props->independentResolve = false;
props->independentResolveNone = false;
props->supportedDepthResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT;
props->supportedStencilResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_PROPERTIES_KHR: {
VkPhysicalDevicePerformanceQueryPropertiesKHR *properties =
(VkPhysicalDevicePerformanceQueryPropertiesKHR *)ext;
properties->allowCommandBufferQueryCopies = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT: {
VkPhysicalDeviceDescriptorIndexingPropertiesEXT *props =
(VkPhysicalDeviceDescriptorIndexingPropertiesEXT *)ext;
props->shaderUniformBufferArrayNonUniformIndexingNative = true;
props->shaderSampledImageArrayNonUniformIndexingNative = true;
props->shaderStorageBufferArrayNonUniformIndexingNative = true;
props->shaderStorageImageArrayNonUniformIndexingNative = true;
props->shaderInputAttachmentArrayNonUniformIndexingNative = false;
props->robustBufferAccessUpdateAfterBind = false;
props->quadDivergentImplicitLod = false;
props->maxUpdateAfterBindDescriptorsInAllPools = max_descriptor_set_size;
props->maxPerStageDescriptorUpdateAfterBindSamplers = max_descriptor_set_size;
props->maxPerStageDescriptorUpdateAfterBindUniformBuffers = max_descriptor_set_size;
props->maxPerStageDescriptorUpdateAfterBindStorageBuffers = max_descriptor_set_size;
props->maxPerStageDescriptorUpdateAfterBindSampledImages = max_descriptor_set_size;
props->maxPerStageDescriptorUpdateAfterBindStorageImages = max_descriptor_set_size;
props->maxPerStageDescriptorUpdateAfterBindInputAttachments = max_descriptor_set_size;
props->maxPerStageUpdateAfterBindResources = max_descriptor_set_size;
props->maxDescriptorSetUpdateAfterBindSamplers = max_descriptor_set_size;
props->maxDescriptorSetUpdateAfterBindUniformBuffers = max_descriptor_set_size;
props->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2;
props->maxDescriptorSetUpdateAfterBindStorageBuffers = max_descriptor_set_size;
props->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2;
props->maxDescriptorSetUpdateAfterBindSampledImages = max_descriptor_set_size;
props->maxDescriptorSetUpdateAfterBindStorageImages = max_descriptor_set_size;
props->maxDescriptorSetUpdateAfterBindInputAttachments = max_descriptor_set_size;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES: {
VkPhysicalDeviceFloatControlsProperties *properties =
(VkPhysicalDeviceFloatControlsProperties *) ext;
properties->denormBehaviorIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL;
properties->roundingModeIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL;
properties->shaderSignedZeroInfNanPreserveFloat16 = true;
properties->shaderSignedZeroInfNanPreserveFloat32 = true;
properties->shaderSignedZeroInfNanPreserveFloat64 = false;
properties->shaderDenormPreserveFloat16 = false;
properties->shaderDenormPreserveFloat32 = false;
properties->shaderDenormPreserveFloat64 = false;
properties->shaderDenormFlushToZeroFloat16 = true;
properties->shaderDenormFlushToZeroFloat32 = true;
properties->shaderDenormFlushToZeroFloat64 = false;
properties->shaderRoundingModeRTEFloat16 = true;
properties->shaderRoundingModeRTEFloat32 = true;
properties->shaderRoundingModeRTEFloat64 = false;
properties->shaderRoundingModeRTZFloat16 = false;
properties->shaderRoundingModeRTZFloat32 = false;
properties->shaderRoundingModeRTZFloat64 = false;
break;
}
default:
break;
}
}
}
static const VkQueueFamilyProperties tu_queue_family_properties = {
.queueFlags =
VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT,
.queueCount = 1,
.timestampValidBits = 48,
.minImageTransferGranularity = { 1, 1, 1 },
};
void
tu_GetPhysicalDeviceQueueFamilyProperties2(
VkPhysicalDevice physicalDevice,
uint32_t *pQueueFamilyPropertyCount,
VkQueueFamilyProperties2 *pQueueFamilyProperties)
{
VK_OUTARRAY_MAKE(out, pQueueFamilyProperties, pQueueFamilyPropertyCount);
vk_outarray_append(&out, p)
{
p->queueFamilyProperties = tu_queue_family_properties;
}
}
uint64_t
tu_get_system_heap_size()
2018-08-10 12:30:08 +01:00
{
struct sysinfo info;
sysinfo(&info);
uint64_t total_ram = (uint64_t) info.totalram * (uint64_t) info.mem_unit;
/* We don't want to burn too much ram with the GPU. If the user has 4GiB
* or less, we use at most half. If they have more than 4GiB, we use 3/4.
*/
uint64_t available_ram;
if (total_ram <= 4ull * 1024ull * 1024ull * 1024ull)
available_ram = total_ram / 2;
else
available_ram = total_ram * 3 / 4;
return available_ram;
2018-08-10 12:30:08 +01:00
}
static VkDeviceSize
tu_get_budget_memory(struct tu_physical_device *physical_device)
{
uint64_t heap_size = physical_device->heap.size;
uint64_t heap_used = physical_device->heap.used;
uint64_t sys_available;
ASSERTED bool has_available_memory =
os_get_available_system_memory(&sys_available);
assert(has_available_memory);
/*
* Let's not incite the app to starve the system: report at most 90% of
* available system memory.
*/
uint64_t heap_available = sys_available * 9 / 10;
return MIN2(heap_size, heap_used + heap_available);
}
void
tu_GetPhysicalDeviceMemoryProperties2(VkPhysicalDevice pdev,
VkPhysicalDeviceMemoryProperties2 *props2)
{
TU_FROM_HANDLE(tu_physical_device, physical_device, pdev);
2018-08-10 12:30:08 +01:00
VkPhysicalDeviceMemoryProperties *props = &props2->memoryProperties;
props->memoryHeapCount = 1;
props->memoryHeaps[0].size = physical_device->heap.size;
props->memoryHeaps[0].flags = physical_device->heap.flags;
props->memoryTypeCount = 1;
props->memoryTypes[0].propertyFlags =
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
props->memoryTypes[0].heapIndex = 0;
vk_foreach_struct(ext, props2->pNext)
{
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT: {
VkPhysicalDeviceMemoryBudgetPropertiesEXT *memory_budget_props =
(VkPhysicalDeviceMemoryBudgetPropertiesEXT *) ext;
memory_budget_props->heapUsage[0] = physical_device->heap.used;
memory_budget_props->heapBudget[0] = tu_get_budget_memory(physical_device);
/* The heapBudget and heapUsage values must be zero for array elements
* greater than or equal to VkPhysicalDeviceMemoryProperties::memoryHeapCount
*/
for (unsigned i = 1; i < VK_MAX_MEMORY_HEAPS; i++) {
memory_budget_props->heapBudget[i] = 0u;
memory_budget_props->heapUsage[i] = 0u;
}
break;
}
default:
break;
}
}
}
2019-01-10 20:12:38 +00:00
static VkResult
tu_queue_init(struct tu_device *device,
struct tu_queue *queue,
uint32_t queue_family_index,
int idx,
VkDeviceQueueCreateFlags flags)
{
vk_object_base_init(&device->vk, &queue->base, VK_OBJECT_TYPE_QUEUE);
queue->device = device;
queue->queue_family_index = queue_family_index;
queue->queue_idx = idx;
queue->flags = flags;
int ret = tu_drm_submitqueue_new(device, 0, &queue->msm_queue_id);
2019-01-10 20:12:38 +00:00
if (ret)
return vk_startup_errorf(device->instance, VK_ERROR_INITIALIZATION_FAILED,
"submitqueue create failed");
2019-01-10 20:12:38 +00:00
queue->fence = -1;
return VK_SUCCESS;
}
static void
tu_queue_finish(struct tu_queue *queue)
{
vk_object_base_finish(&queue->base);
if (queue->fence >= 0)
close(queue->fence);
tu_drm_submitqueue_close(queue->device, queue->msm_queue_id);
}
VkResult
tu_CreateDevice(VkPhysicalDevice physicalDevice,
const VkDeviceCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkDevice *pDevice)
{
TU_FROM_HANDLE(tu_physical_device, physical_device, physicalDevice);
VkResult result;
struct tu_device *device;
bool custom_border_colors = false;
bool perf_query_pools = false;
bool robust_buffer_access2 = false;
/* Check enabled features */
if (pCreateInfo->pEnabledFeatures) {
VkPhysicalDeviceFeatures2 supported_features = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
};
tu_GetPhysicalDeviceFeatures2(physicalDevice, &supported_features);
VkBool32 *supported_feature = (VkBool32 *) &supported_features.features;
VkBool32 *enabled_feature = (VkBool32 *) pCreateInfo->pEnabledFeatures;
unsigned num_features =
sizeof(VkPhysicalDeviceFeatures) / sizeof(VkBool32);
for (uint32_t i = 0; i < num_features; i++) {
if (enabled_feature[i] && !supported_feature[i])
return vk_startup_errorf(physical_device->instance,
VK_ERROR_FEATURE_NOT_PRESENT,
"Missing feature bit %d\n", i);
}
}
vk_foreach_struct_const(ext, pCreateInfo->pNext) {
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT: {
const VkPhysicalDeviceCustomBorderColorFeaturesEXT *border_color_features = (const void *)ext;
custom_border_colors = border_color_features->customBorderColors;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR: {
const VkPhysicalDevicePerformanceQueryFeaturesKHR *feature =
(VkPhysicalDevicePerformanceQueryFeaturesKHR *)ext;
perf_query_pools = feature->performanceCounterQueryPools;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT: {
VkPhysicalDeviceRobustness2FeaturesEXT *features = (void *)ext;
robust_buffer_access2 = features->robustBufferAccess2;
break;
}
default:
break;
}
}
device = vk_zalloc2(&physical_device->instance->vk.alloc, pAllocator,
sizeof(*device), 8, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
if (!device)
return vk_startup_errorf(physical_device->instance, VK_ERROR_OUT_OF_HOST_MEMORY, "OOM");
struct vk_device_dispatch_table dispatch_table;
vk_device_dispatch_table_from_entrypoints(
&dispatch_table, &tu_device_entrypoints, true);
result = vk_device_init(&device->vk, &physical_device->vk,
&dispatch_table, pCreateInfo, pAllocator);
if (result != VK_SUCCESS) {
vk_free(&device->vk.alloc, device);
return vk_startup_errorf(physical_device->instance, result,
"vk_device_init failed");
}
device->instance = physical_device->instance;
device->physical_device = physical_device;
device->fd = physical_device->local_fd;
device->_lost = false;
mtx_init(&device->bo_mutex, mtx_plain);
for (unsigned i = 0; i < pCreateInfo->queueCreateInfoCount; i++) {
const VkDeviceQueueCreateInfo *queue_create =
&pCreateInfo->pQueueCreateInfos[i];
uint32_t qfi = queue_create->queueFamilyIndex;
device->queues[qfi] = vk_alloc(
&device->vk.alloc, queue_create->queueCount * sizeof(struct tu_queue),
8, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
if (!device->queues[qfi]) {
result = vk_startup_errorf(physical_device->instance,
VK_ERROR_OUT_OF_HOST_MEMORY,
"OOM");
goto fail_queues;
}
memset(device->queues[qfi], 0,
queue_create->queueCount * sizeof(struct tu_queue));
device->queue_count[qfi] = queue_create->queueCount;
for (unsigned q = 0; q < queue_create->queueCount; q++) {
result = tu_queue_init(device, &device->queues[qfi][q], qfi, q,
queue_create->flags);
if (result != VK_SUCCESS)
goto fail_queues;
}
}
device->compiler = ir3_compiler_create(NULL, physical_device->gpu_id,
robust_buffer_access2);
if (!device->compiler) {
result = vk_startup_errorf(physical_device->instance,
VK_ERROR_INITIALIZATION_FAILED,
"failed to initialize ir3 compiler");
goto fail_queues;
}
/* initial sizes, these will increase if there is overflow */
device->vsc_draw_strm_pitch = 0x1000 + VSC_PAD;
device->vsc_prim_strm_pitch = 0x4000 + VSC_PAD;
uint32_t global_size = sizeof(struct tu6_global);
if (custom_border_colors)
global_size += TU_BORDER_COLOR_COUNT * sizeof(struct bcolor_entry);
result = tu_bo_init_new(device, &device->global_bo, global_size, false);
if (result != VK_SUCCESS) {
vk_startup_errorf(device->instance, result, "BO init");
goto fail_global_bo;
}
result = tu_bo_map(device, &device->global_bo);
if (result != VK_SUCCESS) {
vk_startup_errorf(device->instance, result, "BO map");
goto fail_global_bo_map;
}
struct tu6_global *global = device->global_bo.map;
tu_init_clear_blit_shaders(device->global_bo.map);
global->predicate = 0;
tu6_pack_border_color(&global->bcolor_builtin[VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK],
&(VkClearColorValue) {}, false);
tu6_pack_border_color(&global->bcolor_builtin[VK_BORDER_COLOR_INT_TRANSPARENT_BLACK],
&(VkClearColorValue) {}, true);
tu6_pack_border_color(&global->bcolor_builtin[VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK],
&(VkClearColorValue) { .float32[3] = 1.0f }, false);
tu6_pack_border_color(&global->bcolor_builtin[VK_BORDER_COLOR_INT_OPAQUE_BLACK],
&(VkClearColorValue) { .int32[3] = 1 }, true);
tu6_pack_border_color(&global->bcolor_builtin[VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE],
&(VkClearColorValue) { .float32[0 ... 3] = 1.0f }, false);
tu6_pack_border_color(&global->bcolor_builtin[VK_BORDER_COLOR_INT_OPAQUE_WHITE],
&(VkClearColorValue) { .int32[0 ... 3] = 1 }, true);
/* initialize to ones so ffs can be used to find unused slots */
BITSET_ONES(device->custom_border_color);
VkPipelineCacheCreateInfo ci;
ci.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
ci.pNext = NULL;
ci.flags = 0;
ci.pInitialData = NULL;
ci.initialDataSize = 0;
VkPipelineCache pc;
result =
tu_CreatePipelineCache(tu_device_to_handle(device), &ci, NULL, &pc);
if (result != VK_SUCCESS) {
vk_startup_errorf(device->instance, result, "create pipeline cache failed");
goto fail_pipeline_cache;
}
if (perf_query_pools) {
/* Prepare command streams setting pass index to the PERF_CNTRS_REG
* from 0 to 31. One of these will be picked up at cmd submit time
* when the perf query is executed.
*/
struct tu_cs *cs;
if (!(device->perfcntrs_pass_cs = calloc(1, sizeof(struct tu_cs)))) {
result = vk_startup_errorf(device->instance,
VK_ERROR_OUT_OF_HOST_MEMORY, "OOM");
goto fail_perfcntrs_pass_alloc;
}
device->perfcntrs_pass_cs_entries = calloc(32, sizeof(struct tu_cs_entry));
if (!device->perfcntrs_pass_cs_entries) {
result = vk_startup_errorf(device->instance,
VK_ERROR_OUT_OF_HOST_MEMORY, "OOM");
goto fail_perfcntrs_pass_entries_alloc;
}
cs = device->perfcntrs_pass_cs;
tu_cs_init(cs, device, TU_CS_MODE_SUB_STREAM, 96);
for (unsigned i = 0; i < 32; i++) {
struct tu_cs sub_cs;
result = tu_cs_begin_sub_stream(cs, 3, &sub_cs);
if (result != VK_SUCCESS) {
vk_startup_errorf(device->instance, result,
"failed to allocate commands streams");
goto fail_prepare_perfcntrs_pass_cs;
}
tu_cs_emit_regs(&sub_cs, A6XX_CP_SCRATCH_REG(PERF_CNTRS_REG, 1 << i));
tu_cs_emit_pkt7(&sub_cs, CP_WAIT_FOR_ME, 0);
device->perfcntrs_pass_cs_entries[i] = tu_cs_end_sub_stream(cs, &sub_cs);
}
}
device->mem_cache = tu_pipeline_cache_from_handle(pc);
for (unsigned i = 0; i < ARRAY_SIZE(device->scratch_bos); i++)
mtx_init(&device->scratch_bos[i].construct_mtx, mtx_plain);
mtx_init(&device->mutex, mtx_plain);
*pDevice = tu_device_to_handle(device);
return VK_SUCCESS;
fail_prepare_perfcntrs_pass_cs:
free(device->perfcntrs_pass_cs_entries);
tu_cs_finish(device->perfcntrs_pass_cs);
fail_perfcntrs_pass_entries_alloc:
free(device->perfcntrs_pass_cs);
fail_perfcntrs_pass_alloc:
tu_DestroyPipelineCache(tu_device_to_handle(device), pc, NULL);
fail_pipeline_cache:
fail_global_bo_map:
tu_bo_finish(device, &device->global_bo);
fail_global_bo:
ir3_compiler_destroy(device->compiler);
fail_queues:
for (unsigned i = 0; i < TU_MAX_QUEUE_FAMILIES; i++) {
for (unsigned q = 0; q < device->queue_count[i]; q++)
tu_queue_finish(&device->queues[i][q]);
if (device->queue_count[i])
vk_free(&device->vk.alloc, device->queues[i]);
}
vk_device_finish(&device->vk);
vk_free(&device->vk.alloc, device);
return result;
}
void
tu_DestroyDevice(VkDevice _device, const VkAllocationCallbacks *pAllocator)
{
TU_FROM_HANDLE(tu_device, device, _device);
if (!device)
return;
for (unsigned i = 0; i < TU_MAX_QUEUE_FAMILIES; i++) {
for (unsigned q = 0; q < device->queue_count[i]; q++)
tu_queue_finish(&device->queues[i][q]);
if (device->queue_count[i])
vk_free(&device->vk.alloc, device->queues[i]);
}
for (unsigned i = 0; i < ARRAY_SIZE(device->scratch_bos); i++) {
if (device->scratch_bos[i].initialized)
tu_bo_finish(device, &device->scratch_bos[i].bo);
}
ir3_compiler_destroy(device->compiler);
VkPipelineCache pc = tu_pipeline_cache_to_handle(device->mem_cache);
tu_DestroyPipelineCache(tu_device_to_handle(device), pc, NULL);
if (device->perfcntrs_pass_cs) {
free(device->perfcntrs_pass_cs_entries);
tu_cs_finish(device->perfcntrs_pass_cs);
free(device->perfcntrs_pass_cs);
}
vk_free(&device->vk.alloc, device->bo_list);
vk_free(&device->vk.alloc, device->bo_idx);
vk_device_finish(&device->vk);
vk_free(&device->vk.alloc, device);
}
VkResult
_tu_device_set_lost(struct tu_device *device,
const char *msg, ...)
{
/* Set the flag indicating that waits should return in finite time even
* after device loss.
*/
p_atomic_inc(&device->_lost);
/* TODO: Report the log message through VkDebugReportCallbackEXT instead */
va_list ap;
va_start(ap, msg);
mesa_loge_v(msg, ap);
va_end(ap);
if (env_var_as_boolean("TU_ABORT_ON_DEVICE_LOSS", false))
abort();
return VK_ERROR_DEVICE_LOST;
}
VkResult
tu_get_scratch_bo(struct tu_device *dev, uint64_t size, struct tu_bo **bo)
{
unsigned size_log2 = MAX2(util_logbase2_ceil64(size), MIN_SCRATCH_BO_SIZE_LOG2);
unsigned index = size_log2 - MIN_SCRATCH_BO_SIZE_LOG2;
assert(index < ARRAY_SIZE(dev->scratch_bos));
for (unsigned i = index; i < ARRAY_SIZE(dev->scratch_bos); i++) {
if (p_atomic_read(&dev->scratch_bos[i].initialized)) {
/* Fast path: just return the already-allocated BO. */
*bo = &dev->scratch_bos[i].bo;
return VK_SUCCESS;
}
}
/* Slow path: actually allocate the BO. We take a lock because the process
* of allocating it is slow, and we don't want to block the CPU while it
* finishes.
*/
mtx_lock(&dev->scratch_bos[index].construct_mtx);
/* Another thread may have allocated it already while we were waiting on
* the lock. We need to check this in order to avoid double-allocating.
*/
if (dev->scratch_bos[index].initialized) {
mtx_unlock(&dev->scratch_bos[index].construct_mtx);
*bo = &dev->scratch_bos[index].bo;
return VK_SUCCESS;
}
unsigned bo_size = 1ull << size_log2;
VkResult result = tu_bo_init_new(dev, &dev->scratch_bos[index].bo, bo_size, false);
if (result != VK_SUCCESS) {
mtx_unlock(&dev->scratch_bos[index].construct_mtx);
return result;
}
p_atomic_set(&dev->scratch_bos[index].initialized, true);
mtx_unlock(&dev->scratch_bos[index].construct_mtx);
*bo = &dev->scratch_bos[index].bo;
return VK_SUCCESS;
}
VkResult
tu_EnumerateInstanceLayerProperties(uint32_t *pPropertyCount,
VkLayerProperties *pProperties)
{
*pPropertyCount = 0;
return VK_SUCCESS;
}
void
tu_GetDeviceQueue2(VkDevice _device,
const VkDeviceQueueInfo2 *pQueueInfo,
VkQueue *pQueue)
{
TU_FROM_HANDLE(tu_device, device, _device);
struct tu_queue *queue;
queue =
&device->queues[pQueueInfo->queueFamilyIndex][pQueueInfo->queueIndex];
if (pQueueInfo->flags != queue->flags) {
/* From the Vulkan 1.1.70 spec:
*
* "The queue returned by vkGetDeviceQueue2 must have the same
* flags value from this structure as that used at device
* creation time in a VkDeviceQueueCreateInfo instance. If no
* matching flags were specified at device creation time then
* pQueue will return VK_NULL_HANDLE."
*/
*pQueue = VK_NULL_HANDLE;
return;
}
*pQueue = tu_queue_to_handle(queue);
}
VkResult
tu_QueueWaitIdle(VkQueue _queue)
{
TU_FROM_HANDLE(tu_queue, queue, _queue);
if (tu_device_is_lost(queue->device))
return VK_ERROR_DEVICE_LOST;
if (queue->fence < 0)
return VK_SUCCESS;
struct pollfd fds = { .fd = queue->fence, .events = POLLIN };
int ret;
do {
ret = poll(&fds, 1, -1);
} while (ret == -1 && (errno == EINTR || errno == EAGAIN));
/* TODO: otherwise set device lost ? */
assert(ret == 1 && !(fds.revents & (POLLERR | POLLNVAL)));
close(queue->fence);
queue->fence = -1;
return VK_SUCCESS;
}
VkResult
tu_DeviceWaitIdle(VkDevice _device)
{
TU_FROM_HANDLE(tu_device, device, _device);
if (tu_device_is_lost(device))
return VK_ERROR_DEVICE_LOST;
for (unsigned i = 0; i < TU_MAX_QUEUE_FAMILIES; i++) {
for (unsigned q = 0; q < device->queue_count[i]; q++) {
tu_QueueWaitIdle(tu_queue_to_handle(&device->queues[i][q]));
}
}
return VK_SUCCESS;
}
VkResult
tu_EnumerateInstanceExtensionProperties(const char *pLayerName,
uint32_t *pPropertyCount,
VkExtensionProperties *pProperties)
{
if (pLayerName)
return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT);
return vk_enumerate_instance_extension_properties(
&tu_instance_extensions_supported, pPropertyCount, pProperties);
}
PFN_vkVoidFunction
tu_GetInstanceProcAddr(VkInstance _instance, const char *pName)
{
TU_FROM_HANDLE(tu_instance, instance, _instance);
return vk_instance_get_proc_addr(&instance->vk,
&tu_instance_entrypoints,
pName);
}
/* The loader wants us to expose a second GetInstanceProcAddr function
* to work around certain LD_PRELOAD issues seen in apps.
*/
PUBLIC
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(VkInstance instance, const char *pName);
PUBLIC
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(VkInstance instance, const char *pName)
{
return tu_GetInstanceProcAddr(instance, pName);
}
VkResult
tu_AllocateMemory(VkDevice _device,
const VkMemoryAllocateInfo *pAllocateInfo,
const VkAllocationCallbacks *pAllocator,
VkDeviceMemory *pMem)
{
TU_FROM_HANDLE(tu_device, device, _device);
struct tu_device_memory *mem;
VkResult result;
assert(pAllocateInfo->sType == VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO);
if (pAllocateInfo->allocationSize == 0) {
/* Apparently, this is allowed */
*pMem = VK_NULL_HANDLE;
return VK_SUCCESS;
}
struct tu_memory_heap *mem_heap = &device->physical_device->heap;
uint64_t mem_heap_used = p_atomic_read(&mem_heap->used);
if (mem_heap_used > mem_heap->size)
return vk_error(device->instance, VK_ERROR_OUT_OF_DEVICE_MEMORY);
mem = vk_object_alloc(&device->vk, pAllocator, sizeof(*mem),
VK_OBJECT_TYPE_DEVICE_MEMORY);
if (mem == NULL)
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
const VkImportMemoryFdInfoKHR *fd_info =
vk_find_struct_const(pAllocateInfo->pNext, IMPORT_MEMORY_FD_INFO_KHR);
if (fd_info && !fd_info->handleType)
fd_info = NULL;
if (fd_info) {
assert(fd_info->handleType ==
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT ||
fd_info->handleType ==
VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT);
/*
* TODO Importing the same fd twice gives us the same handle without
* reference counting. We need to maintain a per-instance handle-to-bo
* table and add reference count to tu_bo.
*/
result = tu_bo_init_dmabuf(device, &mem->bo,
pAllocateInfo->allocationSize, fd_info->fd);
if (result == VK_SUCCESS) {
/* take ownership and close the fd */
close(fd_info->fd);
}
} else {
result =
tu_bo_init_new(device, &mem->bo, pAllocateInfo->allocationSize, false);
}
if (result == VK_SUCCESS) {
mem_heap_used = p_atomic_add_return(&mem_heap->used, mem->bo.size);
if (mem_heap_used > mem_heap->size) {
p_atomic_add(&mem_heap->used, -mem->bo.size);
tu_bo_finish(device, &mem->bo);
result = vk_errorf(device->instance, VK_ERROR_OUT_OF_DEVICE_MEMORY,
"Out of heap memory");
}
}
if (result != VK_SUCCESS) {
vk_object_free(&device->vk, pAllocator, mem);
return result;
}
*pMem = tu_device_memory_to_handle(mem);
return VK_SUCCESS;
}
void
tu_FreeMemory(VkDevice _device,
VkDeviceMemory _mem,
const VkAllocationCallbacks *pAllocator)
{
TU_FROM_HANDLE(tu_device, device, _device);
TU_FROM_HANDLE(tu_device_memory, mem, _mem);
if (mem == NULL)
return;
p_atomic_add(&device->physical_device->heap.used, -mem->bo.size);
tu_bo_finish(device, &mem->bo);
vk_object_free(&device->vk, pAllocator, mem);
}
VkResult
tu_MapMemory(VkDevice _device,
VkDeviceMemory _memory,
VkDeviceSize offset,
VkDeviceSize size,
VkMemoryMapFlags flags,
void **ppData)
{
TU_FROM_HANDLE(tu_device, device, _device);
TU_FROM_HANDLE(tu_device_memory, mem, _memory);
VkResult result;
if (mem == NULL) {
*ppData = NULL;
return VK_SUCCESS;
}
if (!mem->bo.map) {
result = tu_bo_map(device, &mem->bo);
if (result != VK_SUCCESS)
return result;
}
*ppData = mem->bo.map + offset;
return VK_SUCCESS;
}
void
tu_UnmapMemory(VkDevice _device, VkDeviceMemory _memory)
{
/* TODO: unmap here instead of waiting for FreeMemory */
}
VkResult
tu_FlushMappedMemoryRanges(VkDevice _device,
uint32_t memoryRangeCount,
const VkMappedMemoryRange *pMemoryRanges)
{
return VK_SUCCESS;
}
VkResult
tu_InvalidateMappedMemoryRanges(VkDevice _device,
uint32_t memoryRangeCount,
const VkMappedMemoryRange *pMemoryRanges)
{
return VK_SUCCESS;
}
void
tu_GetBufferMemoryRequirements2(
VkDevice device,
const VkBufferMemoryRequirementsInfo2 *pInfo,
VkMemoryRequirements2 *pMemoryRequirements)
{
TU_FROM_HANDLE(tu_buffer, buffer, pInfo->buffer);
pMemoryRequirements->memoryRequirements = (VkMemoryRequirements) {
.memoryTypeBits = 1,
.alignment = 64,
.size = MAX2(align64(buffer->size, 64), buffer->size),
};
vk_foreach_struct(ext, pMemoryRequirements->pNext) {
switch (ext->sType) {
case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS: {
VkMemoryDedicatedRequirements *req =
(VkMemoryDedicatedRequirements *) ext;
req->requiresDedicatedAllocation = false;
req->prefersDedicatedAllocation = req->requiresDedicatedAllocation;
break;
}
default:
break;
}
}
}
void
tu_GetImageMemoryRequirements2(VkDevice device,
const VkImageMemoryRequirementsInfo2 *pInfo,
VkMemoryRequirements2 *pMemoryRequirements)
{
TU_FROM_HANDLE(tu_image, image, pInfo->image);
pMemoryRequirements->memoryRequirements = (VkMemoryRequirements) {
.memoryTypeBits = 1,
.alignment = image->layout[0].base_align,
.size = image->total_size
};
vk_foreach_struct(ext, pMemoryRequirements->pNext) {
switch (ext->sType) {
case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS: {
VkMemoryDedicatedRequirements *req =
(VkMemoryDedicatedRequirements *) ext;
req->requiresDedicatedAllocation = image->shareable;
req->prefersDedicatedAllocation = req->requiresDedicatedAllocation;
break;
}
default:
break;
}
}
}
void
tu_GetImageSparseMemoryRequirements2(
VkDevice device,
const VkImageSparseMemoryRequirementsInfo2 *pInfo,
uint32_t *pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements2 *pSparseMemoryRequirements)
{
tu_stub();
}
void
tu_GetDeviceMemoryCommitment(VkDevice device,
VkDeviceMemory memory,
VkDeviceSize *pCommittedMemoryInBytes)
{
*pCommittedMemoryInBytes = 0;
}
VkResult
tu_BindBufferMemory2(VkDevice device,
uint32_t bindInfoCount,
const VkBindBufferMemoryInfo *pBindInfos)
{
2019-01-15 21:54:15 +00:00
for (uint32_t i = 0; i < bindInfoCount; ++i) {
TU_FROM_HANDLE(tu_device_memory, mem, pBindInfos[i].memory);
TU_FROM_HANDLE(tu_buffer, buffer, pBindInfos[i].buffer);
if (mem) {
buffer->bo = &mem->bo;
buffer->bo_offset = pBindInfos[i].memoryOffset;
} else {
buffer->bo = NULL;
}
}
return VK_SUCCESS;
}
VkResult
tu_BindImageMemory2(VkDevice device,
uint32_t bindInfoCount,
const VkBindImageMemoryInfo *pBindInfos)
{
for (uint32_t i = 0; i < bindInfoCount; ++i) {
TU_FROM_HANDLE(tu_image, image, pBindInfos[i].image);
TU_FROM_HANDLE(tu_device_memory, mem, pBindInfos[i].memory);
if (mem) {
image->bo = &mem->bo;
image->bo_offset = pBindInfos[i].memoryOffset;
} else {
image->bo = NULL;
image->bo_offset = 0;
}
}
return VK_SUCCESS;
}
VkResult
tu_QueueBindSparse(VkQueue _queue,
uint32_t bindInfoCount,
const VkBindSparseInfo *pBindInfo,
VkFence _fence)
{
return VK_SUCCESS;
}
VkResult
tu_CreateEvent(VkDevice _device,
const VkEventCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkEvent *pEvent)
{
TU_FROM_HANDLE(tu_device, device, _device);
struct tu_event *event =
vk_object_alloc(&device->vk, pAllocator, sizeof(*event),
VK_OBJECT_TYPE_EVENT);
if (!event)
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
VkResult result = tu_bo_init_new(device, &event->bo, 0x1000, false);
if (result != VK_SUCCESS)
goto fail_alloc;
result = tu_bo_map(device, &event->bo);
if (result != VK_SUCCESS)
goto fail_map;
*pEvent = tu_event_to_handle(event);
return VK_SUCCESS;
fail_map:
tu_bo_finish(device, &event->bo);
fail_alloc:
vk_object_free(&device->vk, pAllocator, event);
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
}
void
tu_DestroyEvent(VkDevice _device,
VkEvent _event,
const VkAllocationCallbacks *pAllocator)
{
TU_FROM_HANDLE(tu_device, device, _device);
TU_FROM_HANDLE(tu_event, event, _event);
if (!event)
return;
tu_bo_finish(device, &event->bo);
vk_object_free(&device->vk, pAllocator, event);
}
VkResult
tu_GetEventStatus(VkDevice _device, VkEvent _event)
{
TU_FROM_HANDLE(tu_event, event, _event);
if (*(uint64_t*) event->bo.map == 1)
return VK_EVENT_SET;
return VK_EVENT_RESET;
}
VkResult
tu_SetEvent(VkDevice _device, VkEvent _event)
{
TU_FROM_HANDLE(tu_event, event, _event);
*(uint64_t*) event->bo.map = 1;
return VK_SUCCESS;
}
VkResult
tu_ResetEvent(VkDevice _device, VkEvent _event)
{
TU_FROM_HANDLE(tu_event, event, _event);
*(uint64_t*) event->bo.map = 0;
return VK_SUCCESS;
}
VkResult
tu_CreateBuffer(VkDevice _device,
const VkBufferCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkBuffer *pBuffer)
{
TU_FROM_HANDLE(tu_device, device, _device);
struct tu_buffer *buffer;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO);
buffer = vk_object_alloc(&device->vk, pAllocator, sizeof(*buffer),
VK_OBJECT_TYPE_BUFFER);
if (buffer == NULL)
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
buffer->size = pCreateInfo->size;
buffer->usage = pCreateInfo->usage;
buffer->flags = pCreateInfo->flags;
*pBuffer = tu_buffer_to_handle(buffer);
return VK_SUCCESS;
}
void
tu_DestroyBuffer(VkDevice _device,
VkBuffer _buffer,
const VkAllocationCallbacks *pAllocator)
{
TU_FROM_HANDLE(tu_device, device, _device);
TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
if (!buffer)
return;
vk_object_free(&device->vk, pAllocator, buffer);
}
VkResult
tu_CreateFramebuffer(VkDevice _device,
const VkFramebufferCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkFramebuffer *pFramebuffer)
{
TU_FROM_HANDLE(tu_device, device, _device);
TU_FROM_HANDLE(tu_render_pass, pass, pCreateInfo->renderPass);
struct tu_framebuffer *framebuffer;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO);
size_t size = sizeof(*framebuffer) + sizeof(struct tu_attachment_info) *
pCreateInfo->attachmentCount;
framebuffer = vk_object_alloc(&device->vk, pAllocator, size,
VK_OBJECT_TYPE_FRAMEBUFFER);
if (framebuffer == NULL)
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
framebuffer->attachment_count = pCreateInfo->attachmentCount;
framebuffer->width = pCreateInfo->width;
framebuffer->height = pCreateInfo->height;
framebuffer->layers = pCreateInfo->layers;
for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
VkImageView _iview = pCreateInfo->pAttachments[i];
struct tu_image_view *iview = tu_image_view_from_handle(_iview);
framebuffer->attachments[i].attachment = iview;
}
tu_framebuffer_tiling_config(framebuffer, device, pass);
*pFramebuffer = tu_framebuffer_to_handle(framebuffer);
return VK_SUCCESS;
}
void
tu_DestroyFramebuffer(VkDevice _device,
VkFramebuffer _fb,
const VkAllocationCallbacks *pAllocator)
{
TU_FROM_HANDLE(tu_device, device, _device);
TU_FROM_HANDLE(tu_framebuffer, fb, _fb);
if (!fb)
return;
vk_object_free(&device->vk, pAllocator, fb);
}
static void
tu_init_sampler(struct tu_device *device,
struct tu_sampler *sampler,
const VkSamplerCreateInfo *pCreateInfo)
{
const struct VkSamplerReductionModeCreateInfo *reduction =
vk_find_struct_const(pCreateInfo->pNext, SAMPLER_REDUCTION_MODE_CREATE_INFO);
const struct VkSamplerYcbcrConversionInfo *ycbcr_conversion =
vk_find_struct_const(pCreateInfo->pNext, SAMPLER_YCBCR_CONVERSION_INFO);
const VkSamplerCustomBorderColorCreateInfoEXT *custom_border_color =
vk_find_struct_const(pCreateInfo->pNext, SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT);
/* for non-custom border colors, the VK enum is translated directly to an offset in
* the border color buffer. custom border colors are located immediately after the
* builtin colors, and thus an offset of TU_BORDER_COLOR_BUILTIN is added.
*/
uint32_t border_color = (unsigned) pCreateInfo->borderColor;
if (pCreateInfo->borderColor == VK_BORDER_COLOR_FLOAT_CUSTOM_EXT ||
pCreateInfo->borderColor == VK_BORDER_COLOR_INT_CUSTOM_EXT) {
mtx_lock(&device->mutex);
border_color = BITSET_FFS(device->custom_border_color);
BITSET_CLEAR(device->custom_border_color, border_color);
mtx_unlock(&device->mutex);
tu6_pack_border_color(device->global_bo.map + gb_offset(bcolor[border_color]),
&custom_border_color->customBorderColor,
pCreateInfo->borderColor == VK_BORDER_COLOR_INT_CUSTOM_EXT);
border_color += TU_BORDER_COLOR_BUILTIN;
}
unsigned aniso = pCreateInfo->anisotropyEnable ?
util_last_bit(MIN2((uint32_t)pCreateInfo->maxAnisotropy >> 1, 8)) : 0;
bool miplinear = (pCreateInfo->mipmapMode == VK_SAMPLER_MIPMAP_MODE_LINEAR);
float min_lod = CLAMP(pCreateInfo->minLod, 0.0f, 4095.0f / 256.0f);
float max_lod = CLAMP(pCreateInfo->maxLod, 0.0f, 4095.0f / 256.0f);
sampler->descriptor[0] =
COND(miplinear, A6XX_TEX_SAMP_0_MIPFILTER_LINEAR_NEAR) |
A6XX_TEX_SAMP_0_XY_MAG(tu6_tex_filter(pCreateInfo->magFilter, aniso)) |
A6XX_TEX_SAMP_0_XY_MIN(tu6_tex_filter(pCreateInfo->minFilter, aniso)) |
A6XX_TEX_SAMP_0_ANISO(aniso) |
A6XX_TEX_SAMP_0_WRAP_S(tu6_tex_wrap(pCreateInfo->addressModeU)) |
A6XX_TEX_SAMP_0_WRAP_T(tu6_tex_wrap(pCreateInfo->addressModeV)) |
A6XX_TEX_SAMP_0_WRAP_R(tu6_tex_wrap(pCreateInfo->addressModeW)) |
A6XX_TEX_SAMP_0_LOD_BIAS(pCreateInfo->mipLodBias);
sampler->descriptor[1] =
/* COND(!cso->seamless_cube_map, A6XX_TEX_SAMP_1_CUBEMAPSEAMLESSFILTOFF) | */
COND(pCreateInfo->unnormalizedCoordinates, A6XX_TEX_SAMP_1_UNNORM_COORDS) |
A6XX_TEX_SAMP_1_MIN_LOD(min_lod) |
A6XX_TEX_SAMP_1_MAX_LOD(max_lod) |
COND(pCreateInfo->compareEnable,
A6XX_TEX_SAMP_1_COMPARE_FUNC(tu6_compare_func(pCreateInfo->compareOp)));
sampler->descriptor[2] = A6XX_TEX_SAMP_2_BCOLOR(border_color);
sampler->descriptor[3] = 0;
if (reduction) {
sampler->descriptor[2] |= A6XX_TEX_SAMP_2_REDUCTION_MODE(
tu6_reduction_mode(reduction->reductionMode));
}
sampler->ycbcr_sampler = ycbcr_conversion ?
tu_sampler_ycbcr_conversion_from_handle(ycbcr_conversion->conversion) : NULL;
if (sampler->ycbcr_sampler &&
sampler->ycbcr_sampler->chroma_filter == VK_FILTER_LINEAR) {
sampler->descriptor[2] |= A6XX_TEX_SAMP_2_CHROMA_LINEAR;
}
/* TODO:
* A6XX_TEX_SAMP_1_MIPFILTER_LINEAR_FAR disables mipmapping, but vk has no NONE mipfilter?
*/
}
VkResult
tu_CreateSampler(VkDevice _device,
const VkSamplerCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkSampler *pSampler)
{
TU_FROM_HANDLE(tu_device, device, _device);
struct tu_sampler *sampler;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO);
sampler = vk_object_alloc(&device->vk, pAllocator, sizeof(*sampler),
VK_OBJECT_TYPE_SAMPLER);
if (!sampler)
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
tu_init_sampler(device, sampler, pCreateInfo);
*pSampler = tu_sampler_to_handle(sampler);
return VK_SUCCESS;
}
void
tu_DestroySampler(VkDevice _device,
VkSampler _sampler,
const VkAllocationCallbacks *pAllocator)
{
TU_FROM_HANDLE(tu_device, device, _device);
TU_FROM_HANDLE(tu_sampler, sampler, _sampler);
uint32_t border_color;
if (!sampler)
return;
border_color = (sampler->descriptor[2] & A6XX_TEX_SAMP_2_BCOLOR__MASK) >> A6XX_TEX_SAMP_2_BCOLOR__SHIFT;
if (border_color >= TU_BORDER_COLOR_BUILTIN) {
border_color -= TU_BORDER_COLOR_BUILTIN;
/* if the sampler had a custom border color, free it. TODO: no lock */
mtx_lock(&device->mutex);
assert(!BITSET_TEST(device->custom_border_color, border_color));
BITSET_SET(device->custom_border_color, border_color);
mtx_unlock(&device->mutex);
}
vk_object_free(&device->vk, pAllocator, sampler);
}
/* vk_icd.h does not declare this function, so we declare it here to
* suppress Wmissing-prototypes.
*/
PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t *pSupportedVersion);
PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t *pSupportedVersion)
{
/* For the full details on loader interface versioning, see
* <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
* What follows is a condensed summary, to help you navigate the large and
* confusing official doc.
*
* - Loader interface v0 is incompatible with later versions. We don't
* support it.
*
* - In loader interface v1:
* - The first ICD entrypoint called by the loader is
* vk_icdGetInstanceProcAddr(). The ICD must statically expose this
* entrypoint.
* - The ICD must statically expose no other Vulkan symbol unless it
* is linked with -Bsymbolic.
* - Each dispatchable Vulkan handle created by the ICD must be
* a pointer to a struct whose first member is VK_LOADER_DATA. The
* ICD must initialize VK_LOADER_DATA.loadMagic to
* ICD_LOADER_MAGIC.
* - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
* vkDestroySurfaceKHR(). The ICD must be capable of working with
* such loader-managed surfaces.
*
* - Loader interface v2 differs from v1 in:
* - The first ICD entrypoint called by the loader is
* vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
* statically expose this entrypoint.
*
* - Loader interface v3 differs from v2 in:
* - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
* vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
* because the loader no longer does so.
*/
*pSupportedVersion = MIN2(*pSupportedVersion, 3u);
return VK_SUCCESS;
}
VkResult
tu_GetMemoryFdKHR(VkDevice _device,
const VkMemoryGetFdInfoKHR *pGetFdInfo,
int *pFd)
{
TU_FROM_HANDLE(tu_device, device, _device);
TU_FROM_HANDLE(tu_device_memory, memory, pGetFdInfo->memory);
assert(pGetFdInfo->sType == VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR);
/* At the moment, we support only the below handle types. */
assert(pGetFdInfo->handleType ==
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT ||
pGetFdInfo->handleType ==
VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT);
int prime_fd = tu_bo_export_dmabuf(device, &memory->bo);
if (prime_fd < 0)
return vk_error(device->instance, VK_ERROR_OUT_OF_DEVICE_MEMORY);
*pFd = prime_fd;
return VK_SUCCESS;
}
VkResult
tu_GetMemoryFdPropertiesKHR(VkDevice _device,
VkExternalMemoryHandleTypeFlagBits handleType,
int fd,
VkMemoryFdPropertiesKHR *pMemoryFdProperties)
{
assert(handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT);
pMemoryFdProperties->memoryTypeBits = 1;
return VK_SUCCESS;
}
void
tu_GetPhysicalDeviceExternalFenceProperties(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceExternalFenceInfo *pExternalFenceInfo,
VkExternalFenceProperties *pExternalFenceProperties)
{
pExternalFenceProperties->exportFromImportedHandleTypes = 0;
pExternalFenceProperties->compatibleHandleTypes = 0;
pExternalFenceProperties->externalFenceFeatures = 0;
}
void
tu_GetDeviceGroupPeerMemoryFeatures(
VkDevice device,
uint32_t heapIndex,
uint32_t localDeviceIndex,
uint32_t remoteDeviceIndex,
VkPeerMemoryFeatureFlags *pPeerMemoryFeatures)
{
assert(localDeviceIndex == remoteDeviceIndex);
*pPeerMemoryFeatures = VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT |
VK_PEER_MEMORY_FEATURE_COPY_DST_BIT |
VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT |
VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT;
}
void tu_GetPhysicalDeviceMultisamplePropertiesEXT(
VkPhysicalDevice physicalDevice,
VkSampleCountFlagBits samples,
VkMultisamplePropertiesEXT* pMultisampleProperties)
{
TU_FROM_HANDLE(tu_physical_device, pdevice, physicalDevice);
if (samples <= VK_SAMPLE_COUNT_4_BIT && pdevice->vk.supported_extensions.EXT_sample_locations)
pMultisampleProperties->maxSampleLocationGridSize = (VkExtent2D){ 1, 1 };
else
pMultisampleProperties->maxSampleLocationGridSize = (VkExtent2D){ 0, 0 };
}