tu: Enable resource dynamic indexing

This has actually worked since bindless support was merged.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6086>
This commit is contained in:
Connor Abbott 2020-07-27 12:11:44 +02:00 committed by Marge Bot
parent 8bc060ab81
commit 8e8baecd6a
1 changed files with 4 additions and 4 deletions

View File

@ -629,10 +629,10 @@ tu_GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice,
.shaderImageGatherExtended = false,
.shaderStorageImageExtendedFormats = false,
.shaderStorageImageMultisample = false,
.shaderUniformBufferArrayDynamicIndexing = false,
.shaderSampledImageArrayDynamicIndexing = false,
.shaderStorageBufferArrayDynamicIndexing = false,
.shaderStorageImageArrayDynamicIndexing = false,
.shaderUniformBufferArrayDynamicIndexing = true,
.shaderSampledImageArrayDynamicIndexing = true,
.shaderStorageBufferArrayDynamicIndexing = true,
.shaderStorageImageArrayDynamicIndexing = true,
.shaderStorageImageReadWithoutFormat = false,
.shaderStorageImageWriteWithoutFormat = false,
.shaderClipDistance = false,