turnip: update to use the new features struct names

These were updated in version 1.1.106 of vulkan.h to make more sense
with the extension names.  We may as well keep with the times.

See also: 90108deb27 "anv: Update to use the new features struct names"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
This commit is contained in:
Eric Engestrom 2019-04-23 13:48:39 +01:00
parent 941b2f4dcd
commit 0cff98c8a0
1 changed files with 5 additions and 5 deletions

View File

@ -615,8 +615,8 @@ tu_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
vk_foreach_struct(ext, pFeatures->pNext)
{
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES: {
VkPhysicalDeviceVariablePointerFeatures *features = (void *) ext;
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES: {
VkPhysicalDeviceVariablePointersFeatures *features = (void *) ext;
features->variablePointersStorageBuffer = false;
features->variablePointers = false;
break;
@ -629,9 +629,9 @@ tu_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
features->multiviewTessellationShader = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES: {
VkPhysicalDeviceShaderDrawParameterFeatures *features =
(VkPhysicalDeviceShaderDrawParameterFeatures *) ext;
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES: {
VkPhysicalDeviceShaderDrawParametersFeatures *features =
(VkPhysicalDeviceShaderDrawParametersFeatures *) ext;
features->shaderDrawParameters = false;
break;
}