Commit Graph

3141 Commits

Author SHA1 Message Date
Philip Rebohle 6f8bb2a4c0 vkd3d: Use vkd3d_allocate_device_memory_2 for sparse metadata.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-18 14:17:22 +01:00
Philip Rebohle 12f0c11c7f vkd3d: Simplify vkd3d_allocate_image_memory helper.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-18 14:17:22 +01:00
Philip Rebohle ab2c190da5 vkd3d: Simplify vkd3d_allocate_buffer_memory helper.
This is still useful as a low-level memory allocation function when
we don't want to bother with buffer offsets or D3D12 validation.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-18 14:17:22 +01:00
Philip Rebohle db2e0c7587 vkd3d: Remove vkd3d_gpu_va_allocator.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-18 14:17:22 +01:00
Philip Rebohle 8826f3c5bc vkd3d: Remove d3d12_heap and old resource creation functions.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-18 14:17:22 +01:00
Philip Rebohle 9792b02b26 vkd3d: Use vkd3d_memory_allocation for scratch buffers.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-18 14:17:22 +01:00
Philip Rebohle db1b425d2a vkd3d: Use new resource and heap implementations.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-18 14:17:22 +01:00
Hans-Kristian Arntzen 8437eea2c0 vkd3d: Remove clamping assumption in RTPSO stack size.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2021-02-18 14:16:31 +01:00
Hans-Kristian Arntzen e228367e98 tests: Allow SetPipelineStackSize to propagate properly.
AMD and NV driver behaviors don't agree here, choose NV behavior as it
makes more sense.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2021-02-18 14:16:31 +01:00
Hans-Kristian Arntzen 3a48b97dd1 tests: Clean up some manual WCHAR strings.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2021-02-18 14:16:31 +01:00
Hans-Kristian Arntzen 20c4dfc685 tests: Add multithreaded suballocation test.
Also stresses VA mapping.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2021-02-18 14:16:31 +01:00
Joshua Ashton f01935d69e vkd3d: Fix SetName for inline query types
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-18 02:41:45 +01:00
Philip Rebohle 6fc8b67576 vkd3d: Fix incorrect chunk assignment for chunk allocations.
Our clear code assume that this is NULL for allocations owned
by a chunk, so we should actually do it that way. Fixes some
issues where we do not wait for clears to complete if a chunk
gets destroyed.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-17 16:38:47 +01:00
Philip Rebohle e12afd31d9 vkd3d: Actually use VKD3D_VA_BLOCK_COUNT.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-17 16:38:47 +01:00
Philip Rebohle 35f90c4b2f vkd3d: Only print some swapchain FIXMEs once.
Silences a whole bunch of log spam in Control.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-17 13:37:41 +01:00
Hans-Kristian Arntzen ea088ceecf vkd3d: Use UINT64* instead of uint64_t* in 64-bit CAS.
Avoids alignment warnings on 32-bit.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2021-02-16 16:14:14 +00:00
Hans-Kristian Arntzen 7051bf76f7 vkd3d: Fix validation errors with KHR_fragment_shading_rate.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2021-02-16 16:07:55 +00:00
Philip Rebohle a39bab95a1 vkd3d: Clear suballocated memory to zero.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-16 16:06:26 +01:00
Philip Rebohle 668a4e1f2c vkd3d: Do not suballocate small image-only heaps.
We have no way to manually reset these.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-16 16:06:26 +01:00
Philip Rebohle 4d68130be7 vkd3d: Add functionality to clear newly allocated memory.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-16 16:06:26 +01:00
Philip Rebohle 78713062fe vkd3d: Introduce unique_queue_mask.
Has one bit set for each vkd3d_queue_family that points to a
unique queue. This can be used to iterate over device queues
without having to check for duplicates manually.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-16 16:06:26 +01:00
Philip Rebohle 812c82f8ac vkd3d: Introduce VKD3D_QUEUE_FAMILY_INTERNAL_COMPUTE.
This needs a rework when we re-enable multi-queue support.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-16 16:06:26 +01:00
Hans-Kristian Arntzen da06323b87 tests: Add test which stresses suballocation implementation.
Designed to stress internal implementation details for memory rewrite.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2021-02-16 14:27:06 +01:00
Hans-Kristian Arntzen dc1b4b56ed tests: Fix build with vkd3d-utils Windows test suite.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2021-02-16 14:27:06 +01:00
Joshua Ashton bf2aa9ab99 build: Link against libatomic on x86 when using Clang
Needed for 64-bit atomics on 32-bit architectures on Clang.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-16 10:18:26 +01:00
Joshua Ashton a0f9891b11 tests: Fix -Wincompatible-pointer-types warnings
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-15 17:54:54 +01:00
Joshua Ashton b168a9278b tests: Fix missing hresult check in RTV descriptor copy test
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-15 17:54:54 +01:00
Joshua Ashton 485399ff81 tests: Fix -Wenum-conversion warnings
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-15 17:54:54 +01:00
Joshua Ashton 3bd5ba0681 tests: Fix -Wunused-variable warnings
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-15 17:54:54 +01:00
Joshua Ashton 2e1a5e75ac tests: Fix -Wabsolute-value warnings
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-15 17:54:54 +01:00
Joshua Ashton b91568b717 tests: Fix -Wdeclaration-after-statement warnings
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-15 17:54:54 +01:00
Joshua Ashton b6444b4728 tests: Fix -Wunused-function warnings
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-15 17:54:54 +01:00
Joshua Ashton 9b2841b50f tests: Fix -Wsign-compare warnings
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-15 17:54:54 +01:00
Joshua Ashton f32a2d5c70 tests: Fix -Wmissing-brace warnings
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-15 17:54:54 +01:00
Joshua Ashton 9953928379 meta: Remove autotools elements from gitignore
Additionally, fixes detecting packages and other build directories.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-15 17:54:54 +01:00
Philip Rebohle ba632148d7 vkd3d: Add new functions to create and destroy resources.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-15 17:04:52 +01:00
Philip Rebohle fee47ef695 vkd3d: Introduce d3d12_resource_validate_create_info.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-15 17:04:52 +01:00
Philip Rebohle 22f61611d1 vkd3d: Add d3d12_heap_2.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-15 17:04:52 +01:00
Philip Rebohle 229273fb3b vkd3d: Add memory allocator instance to device.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-15 17:04:52 +01:00
Philip Rebohle 6e1867b001 vkd3d: Add some more debug output to memory allocation functions.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-15 17:04:52 +01:00
Philip Rebohle 5e54c1fc5d vkd3d: Register allocation cookie for descriptor debugging.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-15 17:04:52 +01:00
Philip Rebohle 8f6e94dc30 vkd3d: Suballocate small allocations from larger chunks.
This is necessary to keep the amount of allocated memory manageable
in games that allocate a lot of small heaps or committed resources.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-15 16:38:16 +01:00
Georg Lehmann eaab2388b1 vkd3d: Fix warning with vkd3d_atomic_ptr*.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
2021-02-15 15:47:17 +01:00
Philip Rebohle d65363b6b6 vkd3d: Add VA map to memory allocator.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-15 15:19:11 +01:00
Philip Rebohle 7c017c1dba vkd3d: Add VA->resource map and new VA allocator.
This is designed to work with actual device addresses if supported by
the Vulkan implementation.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-15 15:19:11 +01:00
Philip Rebohle f536daaacb vkd3d: Introduce new memory allocation functions.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-15 15:19:11 +01:00
Philip Rebohle 417b3b746e vkd3d: Introduce vkd3d_allocate_cookie.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-15 14:04:16 +01:00
Joshua Ashton 344f75aafd build: Enable --quiet on glslangValidator
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-15 11:25:51 +01:00
Joshua Ashton 00c8d1df9d vkd3d: Refactor vkd3d_physical_device_info_init
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-02-15 11:25:21 +01:00
Hans-Kristian Arntzen 22f052c366 dxil-spirv: Update submodule.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2021-02-12 14:28:49 +01:00