build: Link against libatomic on x86 when using Clang

Needed for 64-bit atomics on 32-bit architectures on Clang.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
This commit is contained in:
Joshua Ashton 2021-02-16 07:48:40 +00:00 committed by Hans-Kristian Arntzen
parent a0f9891b11
commit bf2aa9ab99
1 changed files with 8 additions and 0 deletions

View File

@ -6,6 +6,7 @@ cpu_family = target_machine.cpu_family()
vkd3d_compiler = meson.get_compiler('c')
vkd3d_msvc = vkd3d_compiler.get_id() == 'msvc'
vkd3d_clang = vkd3d_compiler.get_id() == 'clang'
vkd3d_c_std = 'c11'
vkd3d_platform = target_machine.system()
@ -101,6 +102,13 @@ if cpu_family == 'x86'
'-Wl,--add-stdcall-alias',
'-Wl,--enable-stdcall-fixup']),
language : [ 'c', 'cpp' ])
# Need to link against libatomic for 64-bit atomic emulation on x86
# when using clang.
if vkd3d_clang
lib_atomic = vkd3d_compiler.find_library('atomic')
vkd3d_extra_libs += lib_atomic
endif
endif
vkd3d_build = vcs_tag(