vkd3d: Actually use VKD3D_VA_BLOCK_COUNT.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
This commit is contained in:
Philip Rebohle 2021-02-16 19:03:31 +01:00 committed by Hans-Kristian Arntzen
parent 35f90c4b2f
commit e12afd31d9
1 changed files with 1 additions and 1 deletions

View File

@ -269,7 +269,7 @@ struct vkd3d_va_block
struct vkd3d_va_tree
{
struct vkd3d_va_block blocks[1u << VKD3D_VA_BLOCK_BITS];
struct vkd3d_va_block blocks[VKD3D_VA_BLOCK_COUNT];
struct vkd3d_va_tree *next[VKD3D_VA_NEXT_COUNT];
};