Commit Graph

40350 Commits

Author SHA1 Message Date
Chia-I Wu c6320c5eb2 docs: Update egl and openvg docs. 2010-10-29 12:11:49 +08:00
Chia-I Wu be5f34a053 autoconf: Better client API selection.
Make autoconf decide the client APIs enabled first.  Then when OpenGL
and OpenGL ES are disabled, there is no need to build src/mesa/;  when
OpenGL is disabled, no $mesa_driver should be built.  Finally, add
--enable-openvg to enable OpenVG.

With these changes, an OpenVG only build can be configured with

  $ ./configure --disable-opengl --enable-openvg

src/mesa, src/glsl, and src/glx will be skipped, which saves a great
deal of compilation time.

And an OpenGL ES only build can be configured with

  $ ./configure --disable-opengl --enable-gles-overlay
2010-10-29 12:10:46 +08:00
Brian Paul bdba4608df mesa: pixel transfer ops do not apply to integer-valued textures 2010-10-28 21:17:42 -06:00
Brian Paul 0a3566cec0 mesa: additional integer formats in _mesa_bytes_per_pixel() 2010-10-28 21:17:42 -06:00
Brian Paul 7faf521fad mesa: add const qualifier to _mesa_is_legal_format_and_type() 2010-10-28 21:17:42 -06:00
Brian Paul 113c1832b1 mesa: fix integer cases in _mesa_is_legal_format_and_type()
Some integer formats work with some packed datatypes.
2010-10-28 21:17:42 -06:00
Brian Paul 9fc7fa0a4c mesa: fix incorrect type in _mesa_texstore_rgba_int16() 2010-10-28 21:17:42 -06:00
Brian Paul b44f9c7e0a mesa: remove obsolete comment 2010-10-28 21:17:42 -06:00
Brian Paul 22c7a69d7b mesa: add extension table entry for GL_EXT_gpu_shader4 2010-10-28 21:17:42 -06:00
Brian Paul 55dc971ded mesa: clean-up array element code
Remove unnecessary GLAPIENTRY keywords, update comments, re-indent.
2010-10-28 21:17:42 -06:00
Brian Paul d916d81582 mesa: glArrayElement support for integer-valued arrays 2010-10-28 21:17:42 -06:00
Brian Paul 3b82ceec67 mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT 2010-10-28 21:17:42 -06:00
Brian Paul 433e5e6def mesa: consolidate glVertex/Color/etcPointer() code
This removes a bunch of similar error checking code in all the vertex
pointer functions and puts nearly all the error checking in update_array().
2010-10-28 21:17:42 -06:00
Brian Paul d1184d26bb mesa: add gl_client_array::Integer field and related vertex array state code 2010-10-28 21:17:41 -06:00
Brian Paul ca2618f4b6 mesa: implement integer-valued vertex attribute functions
The integers still get converted to floats.  That'll have to change someday.
2010-10-28 21:17:41 -06:00
Brian Paul e2b8c65723 mesa: add new GLvertexformat entries for integer-valued attributes 2010-10-28 21:17:41 -06:00
Brian Paul ba9995953c mesa: plug in more GL_EXT_gpu_shader4 functions 2010-10-28 21:17:41 -06:00
Brian Paul 9c61ca90ea mesa: add glGetUniformuiv(), plug in uint glUniform funcs 2010-10-28 21:17:41 -06:00
Brian Paul 53eca8d216 mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation() 2010-10-28 21:17:41 -06:00
Brian Paul a6fb2acfdb glapi: regenerated API files 2010-10-28 21:17:41 -06:00
Brian Paul 20371d40b8 glapi: include EXT_gpu_shader4.xml 2010-10-28 21:17:41 -06:00
Brian Paul a52dbaa99a glapi: xml spec file for GL_EXT_gpu_shader4 2010-10-28 21:17:41 -06:00
Brian Paul beea704be2 vbo: re-indent file 2010-10-28 21:17:41 -06:00
Brian Paul 25efd558a3 mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer() 2010-10-28 21:17:41 -06:00
Eric Anholt 9d45c7d1ce i965: Update the gen6 stencil ref state when stencil state changes.
Fixes 6 piglit tests about stencil operations.
2010-10-28 16:28:42 -07:00
Eric Anholt b271445e37 i965: Upload required gen6 VS push constants even when using pull constants.
Matches pre-gen6, and fixes glsl-vs-large-uniform-array.
2010-10-28 15:38:38 -07:00
Eric Anholt c5114c7eab i965: Update gen6 SF state when point state (sprite or attenuation) changes. 2010-10-28 15:38:38 -07:00
Eric Anholt e30a3e7aa0 i965: Add user clip planes support to gen6.
Fixes piglit user-clip, and compiz desktop switching when dragging a
window and using just 2 desktops.  Bug #30446.
2010-10-28 14:45:11 -07:00
José Fonseca 85a08f8fc7 gallivm: Remove the EMMS opcodes.
Unnecessary now that lp_set_target_options() successful disables MMX code
emission.
2010-10-28 20:42:02 +01:00
José Fonseca 8d364221e9 gallivm: always enable LLVMAddInstructionCombiningPass() 2010-10-28 20:40:34 +01:00
José Fonseca 5479fa34d9 gallium: Avoid using __doc__ in python scripts. 2010-10-28 17:38:18 +01:00
Vinson Lee a54ab4960b st/mesa: Silence uninitialized variable warning.
Fixes this GCC warning.
state_tracker/st_program.c: In function 'st_print_shaders':
state_tracker/st_program.c:735: warning: 'sh' may be used uninitialized in this function
2010-10-28 06:08:19 -07:00
Tom Stellard aa43176ebd r300/compiler: Use rc_get_readers_normal() for presubtract optimizations 2010-10-27 22:49:50 -07:00
Kenneth Graunke cbc966b57b i965: Add bit operation support to the fragment shader backend. 2010-10-27 13:55:30 -07:00
Eric Anholt 9e3641bd0d i965: Make FS uniforms be the actual type of the uniform at upload time.
This fixes some insanity that would otherwise be required for GLSL
1.30 bit ops or gen6 integer uniform operations in general, at the
cost of upload-time pain.  Given that we only have that pain because
mesa's mangling our integer uniforms to be floats, this something that
should be fixed outside of the shader codegen.
2010-10-27 13:54:35 -07:00
Ian Romanick 502943049a docs: add GL_EXT_separate_shader_objects to release notes 2010-10-27 13:45:29 -07:00
Ian Romanick 817ed68710 intel: Enable GL_EXT_separate_shader_objects in Intel drivers 2010-10-27 13:35:53 -07:00
Ian Romanick f48915ec52 swrast: Enable GL_EXT_separate_shader_objects in software paths 2010-10-27 13:35:53 -07:00
Ian Romanick 84eba3ef71 Track separate programs for each stage
The assumption is that all stages are the same program or that
varyings are passed between stages using built-in varyings.
2010-10-27 13:35:53 -07:00
Ian Romanick 75c6f47288 mesa: Track an ActiveProgram distinct from CurrentProgram
ActiveProgram is the GL_EXT_separate_shader_objects state variable
used for glUniform calls.  glUseProgram also sets this.
2010-10-27 13:35:53 -07:00
Ian Romanick 01abcf3b79 mesa: Add display list support for GL_EXT_separate_shader_objects functions 2010-10-27 13:35:53 -07:00
Ian Romanick c72aa7fa58 mesa: Skeletal support for GL_EXT_separate_shader_objects
Really just filling in the entry points.  None of them do anything
other than validate their inputs.
2010-10-27 13:35:53 -07:00
Ian Romanick b97794c041 mesa: Add infrastructure to track GL_EXT_separate_shader_objects 2010-10-27 13:35:53 -07:00
Ian Romanick 44f6e17ebb glapi: Commit files changed by previous commit 2010-10-27 13:35:53 -07:00
Ian Romanick 206e904f3c glapi: Add GL_EXT_separate_shader_objects 2010-10-27 13:35:52 -07:00
Kenneth Graunke 3acc826520 Fix build on systems where "python" is python 3.
First, it changes autoconf to use a "python2" binary when available,
rather than plain "python" (which is ambiguous).  Secondly, it changes
the Makefiles to use $(PYTHON) $(PYTHON_FLAGS) rather than calling
python directly.

Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com>
Signed-off-by: Matthew William Cox <matt@mattcox.ca>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2010-10-27 12:49:53 -07:00
Marek Olšák 676c3f08bd r300g: add a default channel ordering of texture border for unhandled formats
It should fix the texture border for compressed textures.
Broken since 8449a4772a.
2010-10-27 21:21:23 +02:00
Alex Deucher 8ff7885e8f r600c: add missing radeon_prepare_render() call on evergreen 2010-10-27 14:30:50 -04:00
Alex Deucher b194b9b238 r100: revalidate after radeon_update_renderbuffers
This is a port of 603741a86d
to r100.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-10-27 13:53:29 -04:00
Vinson Lee 80adc8ac3b swrast: Print out format on unexpected failure in _swrast_ReadPixels. 2010-10-27 10:16:18 -07:00