intel: Enable GL_EXT_separate_shader_objects in Intel drivers
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@ -55,6 +55,7 @@
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#define need_GL_EXT_point_parameters
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#define need_GL_EXT_provoking_vertex
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#define need_GL_EXT_secondary_color
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#define need_GL_EXT_separate_shader_objects
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#define need_GL_EXT_stencil_two_side
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#define need_GL_EXT_timer_query
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#define need_GL_APPLE_vertex_array_object
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@ -114,6 +115,7 @@ static const struct dri_extension card_extensions[] = {
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{ "GL_EXT_packed_depth_stencil", NULL },
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{ "GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions },
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{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
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{ "GL_EXT_separate_shader_objects", GL_EXT_separate_shader_objects_functions },
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{ "GL_EXT_stencil_wrap", NULL },
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{ "GL_EXT_texture_edge_clamp", NULL },
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{ "GL_EXT_texture_env_combine", NULL },
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