intel: Enable GL_EXT_separate_shader_objects in Intel drivers

This commit is contained in:
Ian Romanick 2010-10-13 14:00:56 -07:00
parent f48915ec52
commit 817ed68710
1 changed files with 2 additions and 0 deletions

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@ -55,6 +55,7 @@
#define need_GL_EXT_point_parameters
#define need_GL_EXT_provoking_vertex
#define need_GL_EXT_secondary_color
#define need_GL_EXT_separate_shader_objects
#define need_GL_EXT_stencil_two_side
#define need_GL_EXT_timer_query
#define need_GL_APPLE_vertex_array_object
@ -114,6 +115,7 @@ static const struct dri_extension card_extensions[] = {
{ "GL_EXT_packed_depth_stencil", NULL },
{ "GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions },
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
{ "GL_EXT_separate_shader_objects", GL_EXT_separate_shader_objects_functions },
{ "GL_EXT_stencil_wrap", NULL },
{ "GL_EXT_texture_edge_clamp", NULL },
{ "GL_EXT_texture_env_combine", NULL },