swrast: Enable GL_EXT_separate_shader_objects in software paths

This commit is contained in:
Ian Romanick 2010-10-13 14:00:24 -07:00
parent 84eba3ef71
commit f48915ec52
1 changed files with 1 additions and 0 deletions

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@ -261,6 +261,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_point_sprite = GL_TRUE;
#if FEATURE_ARB_shader_objects
ctx->Extensions.ARB_shader_objects = GL_TRUE;
ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
#endif
#if FEATURE_ARB_shading_language_100
ctx->Extensions.ARB_shading_language_100 = GL_TRUE;