mesa: consolidate glVertex/Color/etcPointer() code

This removes a bunch of similar error checking code in all the vertex
pointer functions and puts nearly all the error checking in update_array().
This commit is contained in:
Brian Paul 2010-10-28 21:17:42 -06:00
parent d1184d26bb
commit 433e5e6def
1 changed files with 202 additions and 545 deletions

View File

@ -31,6 +31,7 @@
#include "enable.h"
#include "enums.h"
#include "hash.h"
#include "image.h"
#include "macros.h"
#include "mtypes.h"
#include "varray.h"
@ -38,41 +39,149 @@
#include "main/dispatch.h"
/** Used to do error checking for GL_EXT_vertex_array_bgra */
#define BGRA_OR_4 5
/** Used to indicate which GL datatypes are accepted by each of the
* glVertex/Color/Attrib/EtcPointer() functions.
*/
#define BOOL_BIT 0x1
#define BYTE_BIT 0x2
#define UNSIGNED_BYTE_BIT 0x4
#define SHORT_BIT 0x8
#define UNSIGNED_SHORT_BIT 0x10
#define INT_BIT 0x20
#define UNSIGNED_INT_BIT 0x40
#define HALF_BIT 0x80
#define FLOAT_BIT 0x100
#define DOUBLE_BIT 0x200
#define FIXED_BIT 0x400
/* These are specific to certain features/extensions */
#if FEATURE_fixedpt
#define EXT_FIXED_BIT FIXED_BIT
#else
#define EXT_FIXED_BIT 0x0
#endif
#if FEATURE_vertex_array_byte
#define EXT_BYTE_BIT BYTE_BIT
#else
#define EXT_BYTE_BIT 0x0
#endif
/** Convert GL datatype enum into a <type>_BIT value seen above */
static GLbitfield
type_to_bit(const struct gl_context *ctx, GLenum type)
{
switch (type) {
case GL_BOOL:
return BOOL_BIT;
case GL_BYTE:
return BYTE_BIT;
case GL_UNSIGNED_BYTE:
return UNSIGNED_BYTE_BIT;
case GL_SHORT:
return SHORT_BIT;
case GL_UNSIGNED_SHORT:
return UNSIGNED_SHORT_BIT;
case GL_INT:
return INT_BIT;
case GL_UNSIGNED_INT:
return UNSIGNED_INT_BIT;
case GL_HALF_FLOAT:
if (ctx->Extensions.ARB_half_float_vertex)
return HALF_BIT;
else
return 0x0;
case GL_FLOAT:
return FLOAT_BIT;
case GL_DOUBLE:
return DOUBLE_BIT;
case GL_FIXED:
return FIXED_BIT;
default:
return 0;
}
}
/**
* Set the fields of a vertex array.
* Also do an error check for GL_ARB_vertex_array_object: check that
* all arrays reside in VBOs when using a vertex array object.
* Do error checking and update state for glVertex/Color/TexCoord/...Pointer
* functions.
*
* \param func name of calling function used for error reporting
* \param array the array to update
* \param dirtyBit which bit to set in ctx->Array.NewState for this array
* \param elementSize size of each array element, in bytes
* \param legalTypes bitmask of *_BIT above indicating legal datatypes
* \param sizeMin min allowable size value
* \param sizeMax max allowable size value (may also be BGRA_OR_4)
* \param size components per element (1, 2, 3 or 4)
* \param type datatype of each component (GL_FLOAT, GL_INT, etc)
* \param format either GL_RGBA or GL_BGRA
* \param stride stride between elements, in elements
* \param normalized are integer types converted to floats in [-1, 1]?
* \param integer integer-valued values (will not be normalized to [-1,1])
* \param ptr the address (or offset inside VBO) of the array data
*/
static void
update_array(struct gl_context *ctx, struct gl_client_array *array,
GLbitfield dirtyBit, GLsizei elementSize,
GLint size, GLenum type, GLenum format,
GLsizei stride, GLboolean normalized, GLboolean integer,
update_array(struct gl_context *ctx,
const char *func,
struct gl_client_array *array,
GLbitfield dirtyBit, GLbitfield legalTypesMask,
GLint sizeMin, GLint sizeMax,
GLint size, GLenum type, GLsizei stride,
GLboolean normalized, GLboolean integer,
const GLvoid *ptr)
{
ASSERT(format == GL_RGBA || format == GL_BGRA);
GLbitfield typeBit;
GLsizei elementSize;
GLenum format = GL_RGBA;
typeBit = type_to_bit(ctx, type);
if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
_mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
func, _mesa_lookup_enum_by_nr(type));
return;
}
/* Do size parameter checking.
* If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
* must be handled specially.
*/
if (ctx->Extensions.EXT_vertex_array_bgra &&
sizeMax == BGRA_OR_4 &&
size == GL_BGRA) {
if (type != GL_UNSIGNED_BYTE) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
return;
}
format = GL_BGRA;
size = 4;
}
else if (size < sizeMin || size > sizeMax || size > 4) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
return;
}
ASSERT(size <= 4);
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
return;
}
if (ctx->Array.ArrayObj->VBOonly &&
ctx->Array.ArrayBufferObj->Name == 0) {
/* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
* Generate GL_INVALID_OPERATION if that's not true.
*/
_mesa_error(ctx, GL_INVALID_OPERATION,
"glVertex/Normal/EtcPointer(non-VBO array)");
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
return;
}
elementSize = _mesa_sizeof_type(type) * size;
array->Size = size;
array->Type = type;
array->Format = format;
@ -93,262 +202,79 @@ update_array(struct gl_context *ctx, struct gl_client_array *array,
void GLAPIENTRY
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
GLsizei elementSize;
const GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
DOUBLE_BIT | HALF_BIT |
EXT_FIXED_BIT | EXT_BYTE_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (size < 2 || size > 4) {
_mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" );
return;
}
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" );
return;
}
if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
_mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size,
_mesa_lookup_enum_by_nr( type ), stride);
/* always need to check that <type> is legal */
switch (type) {
case GL_SHORT:
elementSize = size * sizeof(GLshort);
break;
case GL_INT:
elementSize = size * sizeof(GLint);
break;
case GL_FLOAT:
elementSize = size * sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
case GL_HALF_FLOAT:
elementSize = size * sizeof(GLhalfARB);
break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
break;
#endif
#if FEATURE_vertex_array_byte
case GL_BYTE:
elementSize = size * sizeof(GLbyte);
break;
#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type=%s)",
_mesa_lookup_enum_by_nr(type));
return;
}
update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
elementSize, size, type, GL_RGBA, stride, GL_FALSE,
GL_FALSE, ptr);
update_array(ctx, "glVertexPointer",
&ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
legalTypes, 2, 4,
size, type, stride, GL_FALSE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
{
GLsizei elementSize;
const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
EXT_FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" );
return;
}
if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
_mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n",
_mesa_lookup_enum_by_nr( type ), stride);
switch (type) {
case GL_BYTE:
elementSize = 3 * sizeof(GLbyte);
break;
case GL_SHORT:
elementSize = 3 * sizeof(GLshort);
break;
case GL_INT:
elementSize = 3 * sizeof(GLint);
break;
case GL_FLOAT:
elementSize = 3 * sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = 3 * sizeof(GLdouble);
break;
case GL_HALF_FLOAT:
elementSize = 3 * sizeof(GLhalfARB);
break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = 3 * sizeof(GLfixed);
break;
#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type=%s)",
_mesa_lookup_enum_by_nr(type));
return;
}
update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
elementSize, 3, type, GL_RGBA, stride, GL_TRUE, GL_FALSE, ptr);
update_array(ctx, "glNormalPointer",
&ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
legalTypes, 3, 3,
3, type, stride, GL_TRUE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
GLsizei elementSize;
GLenum format;
const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
SHORT_BIT | UNSIGNED_SHORT_BIT |
INT_BIT | UNSIGNED_INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
EXT_FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (size < 3 || size > 4) {
if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
_mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(size)");
return;
}
}
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" );
return;
}
if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
_mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size,
_mesa_lookup_enum_by_nr( type ), stride);
if (size == GL_BGRA) {
if (type != GL_UNSIGNED_BYTE) {
_mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)");
return;
}
format = GL_BGRA;
size = 4;
}
else {
format = GL_RGBA;
}
switch (type) {
case GL_BYTE:
elementSize = size * sizeof(GLbyte);
break;
case GL_UNSIGNED_BYTE:
elementSize = size * sizeof(GLubyte);
break;
case GL_SHORT:
elementSize = size * sizeof(GLshort);
break;
case GL_UNSIGNED_SHORT:
elementSize = size * sizeof(GLushort);
break;
case GL_INT:
elementSize = size * sizeof(GLint);
break;
case GL_UNSIGNED_INT:
elementSize = size * sizeof(GLuint);
break;
case GL_FLOAT:
elementSize = size * sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
case GL_HALF_FLOAT:
elementSize = size * sizeof(GLhalfARB);
break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
break;
#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type=%s)",
_mesa_lookup_enum_by_nr(type));
return;
}
update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
elementSize, size, type, format, stride, GL_TRUE, GL_FALSE,
ptr);
update_array(ctx, "glColorPointer",
&ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
legalTypes, 3, BGRA_OR_4,
size, type, stride, GL_TRUE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
{
GLint elementSize;
const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glFogCoordPointer(stride)" );
return;
}
switch (type) {
case GL_FLOAT:
elementSize = sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = sizeof(GLdouble);
break;
case GL_HALF_FLOAT:
elementSize = sizeof(GLhalfARB);
break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" );
return;
}
update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
elementSize, 1, type, GL_RGBA, stride, GL_FALSE, GL_FALSE,
ptr);
update_array(ctx, "glFogCoordPointer",
&ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
legalTypes, 1, 1,
1, type, stride, GL_FALSE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
GLsizei elementSize;
const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" );
return;
}
switch (type) {
case GL_UNSIGNED_BYTE:
elementSize = sizeof(GLubyte);
break;
case GL_SHORT:
elementSize = sizeof(GLshort);
break;
case GL_INT:
elementSize = sizeof(GLint);
break;
case GL_FLOAT:
elementSize = sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = sizeof(GLdouble);
break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" );
return;
}
update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
elementSize, 1, type, GL_RGBA, stride, GL_FALSE, GL_FALSE,
ptr);
update_array(ctx, "glIndexPointer",
&ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
legalTypes, 1, 1,
1, type, stride, GL_FALSE, GL_FALSE, ptr);
}
@ -356,75 +282,17 @@ void GLAPIENTRY
_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
GLsizei elementSize;
GLenum format;
const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
SHORT_BIT | UNSIGNED_SHORT_BIT |
INT_BIT | UNSIGNED_INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (size != 3 && size != 4) {
if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
_mesa_error(ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)");
return;
}
}
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" );
return;
}
if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
_mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n",
size, _mesa_lookup_enum_by_nr( type ), stride);
if (size == GL_BGRA) {
if (type != GL_UNSIGNED_BYTE) {
_mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)");
return;
}
format = GL_BGRA;
size = 4;
}
else {
format = GL_RGBA;
}
switch (type) {
case GL_BYTE:
elementSize = size * sizeof(GLbyte);
break;
case GL_UNSIGNED_BYTE:
elementSize = size * sizeof(GLubyte);
break;
case GL_SHORT:
elementSize = size * sizeof(GLshort);
break;
case GL_UNSIGNED_SHORT:
elementSize = size * sizeof(GLushort);
break;
case GL_INT:
elementSize = size * sizeof(GLint);
break;
case GL_UNSIGNED_INT:
elementSize = size * sizeof(GLuint);
break;
case GL_FLOAT:
elementSize = size * sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
case GL_HALF_FLOAT:
elementSize = size * sizeof(GLhalfARB);
break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)",
_mesa_lookup_enum_by_nr(type));
return;
}
update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
elementSize, size, type, format, stride, GL_TRUE, GL_FALSE,
ptr);
update_array(ctx, "glSecondaryColorPointer",
&ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
legalTypes, 3, BGRA_OR_4,
size, type, stride, GL_TRUE, GL_FALSE, ptr);
}
@ -432,62 +300,20 @@ void GLAPIENTRY
_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GLint elementSize;
const GLbitfield legalTypes = (EXT_BYTE_BIT | SHORT_BIT | INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
EXT_FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
const GLuint unit = ctx->Array.ActiveTexture;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (size < 1 || size > 4) {
_mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" );
return;
}
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" );
return;
}
if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
_mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n",
unit, size, _mesa_lookup_enum_by_nr( type ), stride);
/* always need to check that <type> is legal */
switch (type) {
case GL_SHORT:
elementSize = size * sizeof(GLshort);
break;
case GL_INT:
elementSize = size * sizeof(GLint);
break;
case GL_FLOAT:
elementSize = size * sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
case GL_HALF_FLOAT:
elementSize = size * sizeof(GLhalfARB);
break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
break;
#endif
#if FEATURE_vertex_array_byte
case GL_BYTE:
elementSize = size * sizeof(GLbyte);
break;
#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type=%s)",
_mesa_lookup_enum_by_nr(type));
return;
}
ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord));
update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
update_array(ctx, "glTexCoordPointer",
&ctx->Array.ArrayObj->TexCoord[unit],
_NEW_ARRAY_TEXCOORD(unit),
elementSize, size, type, GL_RGBA, stride, GL_FALSE, GL_FALSE,
legalTypes, 1, 4,
size, type, stride, GL_FALSE, GL_FALSE,
ptr);
}
@ -495,51 +321,30 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
void GLAPIENTRY
_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
{
const GLbitfield legalTypes = BOOL_BIT;
/* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
const GLboolean integer = GL_TRUE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" );
return;
}
update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA,
stride, GL_FALSE, integer, ptr);
update_array(ctx, "glEdgeFlagPointer",
&ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
legalTypes, 1, 1,
1, GL_BOOL, stride, GL_FALSE, integer, ptr);
}
void GLAPIENTRY
_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
GLsizei elementSize;
const GLbitfield legalTypes = (FLOAT_BIT | EXT_FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (stride < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glPointSizePointer(stride)" );
return;
}
switch (type) {
case GL_FLOAT:
elementSize = sizeof(GLfloat);
break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = sizeof(GLfixed);
break;
#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glPointSizePointer(type)" );
return;
}
update_array(ctx, &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
elementSize, 1, type, GL_RGBA, stride, GL_FALSE, GL_FALSE,
ptr);
update_array(ctx, "glPointSizePointer",
&ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
legalTypes, 1, 1,
1, type, stride, GL_FALSE, GL_FALSE, ptr);
}
@ -554,9 +359,9 @@ void GLAPIENTRY
_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
FLOAT_BIT | DOUBLE_BIT);
GLboolean normalized = GL_FALSE;
GLsizei elementSize;
GLenum format;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@ -565,61 +370,16 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
return;
}
if (size < 1 || size > 4) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size)");
return;
}
if (stride < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(stride)");
return;
}
if (type == GL_UNSIGNED_BYTE && size != 4) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
return;
}
if (size == GL_BGRA) {
if (type != GL_UNSIGNED_BYTE) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glVertexAttribPointerNV(GL_BGRA/type)");
return;
}
format = GL_BGRA;
size = 4;
normalized = GL_TRUE;
}
else {
format = GL_RGBA;
}
/* check for valid 'type' and compute StrideB right away */
switch (type) {
case GL_UNSIGNED_BYTE:
normalized = GL_TRUE;
elementSize = size * sizeof(GLubyte);
break;
case GL_SHORT:
elementSize = size * sizeof(GLshort);
break;
case GL_FLOAT:
elementSize = size * sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type=%s)",
_mesa_lookup_enum_by_nr(type));
return;
}
update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
update_array(ctx, "glVertexAttribPointerNV",
&ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
elementSize, size, type, format, stride, normalized, GL_FALSE,
ptr);
legalTypes, 1, BGRA_OR_4,
size, type, stride, normalized, GL_FALSE, ptr);
}
#endif
@ -635,8 +395,11 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
GLboolean normalized,
GLsizei stride, const GLvoid *ptr)
{
GLsizei elementSize;
GLenum format;
const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
SHORT_BIT | UNSIGNED_SHORT_BIT |
INT_BIT | UNSIGNED_INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
EXT_FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@ -645,81 +408,11 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
return;
}
if (size < 1 || size > 4) {
if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)");
return;
}
}
if (stride < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(stride)");
return;
}
if (size == GL_BGRA) {
if (type != GL_UNSIGNED_BYTE) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glVertexAttribPointerARB(GL_BGRA/type)");
return;
}
if (normalized != GL_TRUE) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glVertexAttribPointerARB(GL_BGRA/normalized)");
return;
}
format = GL_BGRA;
size = 4;
}
else {
format = GL_RGBA;
}
/* check for valid 'type' and compute StrideB right away */
/* NOTE: more types are supported here than in the NV extension */
switch (type) {
case GL_BYTE:
elementSize = size * sizeof(GLbyte);
break;
case GL_UNSIGNED_BYTE:
elementSize = size * sizeof(GLubyte);
break;
case GL_SHORT:
elementSize = size * sizeof(GLshort);
break;
case GL_UNSIGNED_SHORT:
elementSize = size * sizeof(GLushort);
break;
case GL_INT:
elementSize = size * sizeof(GLint);
break;
case GL_UNSIGNED_INT:
elementSize = size * sizeof(GLuint);
break;
case GL_FLOAT:
elementSize = size * sizeof(GLfloat);
break;
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
case GL_HALF_FLOAT:
elementSize = size * sizeof(GLhalfARB);
break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
break;
#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerARB(type)" );
return;
}
update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
update_array(ctx, "glVertexAttribPointer",
&ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
elementSize, size, type, format, stride, normalized, GL_FALSE,
ptr);
legalTypes, 1, BGRA_OR_4,
size, type, stride, normalized, GL_FALSE, ptr);
}
#endif
@ -734,10 +427,11 @@ void GLAPIENTRY
_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
SHORT_BIT | UNSIGNED_SHORT_BIT |
INT_BIT | UNSIGNED_INT_BIT);
const GLboolean normalized = GL_FALSE;
const GLboolean integer = GL_TRUE;
const GLenum format = GL_RGBA;
GLsizei elementSize;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@ -746,48 +440,11 @@ _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
return;
}
if (size < 1 || size > 4) {
if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(size)");
return;
}
}
if (stride < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(stride)");
return;
}
/* check for valid 'type' and compute StrideB right away */
/* NOTE: more types are supported here than in the NV extension */
switch (type) {
case GL_BYTE:
elementSize = size * sizeof(GLbyte);
break;
case GL_UNSIGNED_BYTE:
elementSize = size * sizeof(GLubyte);
break;
case GL_SHORT:
elementSize = size * sizeof(GLshort);
break;
case GL_UNSIGNED_SHORT:
elementSize = size * sizeof(GLushort);
break;
case GL_INT:
elementSize = size * sizeof(GLint);
break;
case GL_UNSIGNED_INT:
elementSize = size * sizeof(GLuint);
break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribIPointer(type)" );
return;
}
update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
update_array(ctx, "glVertexAttribIPointer",
&ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
elementSize, size, type, format, stride,
normalized, integer, ptr);
legalTypes, 1, 4,
size, type, stride, normalized, integer, ptr);
}