Commit Graph

313 Commits

Author SHA1 Message Date
Henri Verbeet 3019a3e8f1 libs/vkd3d: Support both native and Win32 wchar_t. 2017-08-29 16:36:05 +02:00
Sven Hesse 5b6bd40464 libs/vkd3d: Cache the number of valid bits in queue timestamp queries. 2017-08-29 15:16:41 +02:00
Henri Verbeet 7e5af314f1 libs/vkd3d: Validation should happen in the d3d12/Vulkan validation layers.
Unless we have tests that say otherwise.
2017-08-28 20:37:17 +02:00
Henri Verbeet e228d776be libs/vkd3d: Fix the d3d12_query_heap_create() argument order. 2017-08-28 20:37:03 +02:00
Henri Verbeet b000952e4f libs/vkd3d: Implement indirect draws. 2017-08-28 19:26:31 +02:00
Sven Hesse 988e1a96de libs/vkd3d: Implement EndQuery() for QUERY_TYPE_TIMESTAMP. 2017-08-25 15:16:05 +02:00
Sven Hesse 67587f81e4 libs/vkd3d: Remember the Query Heap creation properties. 2017-08-25 15:16:03 +02:00
Sven Hesse 79cbc900bc libs/vkd3d: Create Vulkan Query Pools for D3D12 Query Heaps. 2017-08-23 16:18:15 +02:00
Józef Kucia 92bb7969a5 libs/vkd3d: Create push descriptor set only if needed. 2017-08-18 17:08:56 +02:00
Józef Kucia 08284f0f85 libs/vkd3d: Fix draw calls with no framebuffer attachments. 2017-08-18 17:08:56 +02:00
Józef Kucia 1d5b8b7d32 libs/vkd3d: Implement depth/stencil resource views. 2017-08-16 17:38:33 +02:00
Józef Kucia f5515c46df libs/vkd3d: Create default sampler for each root signature.
We need a sampler for SpvOpImageFetch aka texelFetch().
2017-08-16 13:11:52 +02:00
Józef Kucia dc081f6f9e libs/vkd3d: Set VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT only for typeless formats. 2017-08-15 13:10:05 +02:00
Józef Kucia 32e69fa945 libs/vkd3d: Use KHR_push_descriptor for root descriptors.
Thanks to KHR_push_descriptor, we do not have to allocate descriptor
sets for subsequent root descriptor parameters updates.
2017-08-11 13:58:04 +02:00
Józef Kucia 4a767a8f11 libs/vkd3d: Enable VK_KHR_get_physical_device_properties2 instance extension.
Required for VK_KHR_push_descriptor. Validation layers complain when
required extensions are not enabled.
2017-08-11 13:58:04 +02:00
Józef Kucia 9b54e0df17 libs/vkd3d: Add VK_KHR_push_descriptor extension. 2017-08-11 13:58:04 +02:00
Józef Kucia 1261c7ea0f libs/vkd3d: Do not update bound descriptor sets. 2017-08-11 13:58:04 +02:00
Józef Kucia 6ae3f1ee29 libs/vkd3d: Introduce vkd3d_pipeline_bindings structure. 2017-08-11 13:58:04 +02:00
Józef Kucia b0e47baebf libs/vkd3d: Implement d3d12_command_list_Set{Compute,Graphics}RootUnorderedAccessView(). 2017-08-09 18:44:16 +02:00
Józef Kucia 074513dc4d libs/vkd3d: Add support for sampler descriptors in root descriptor tables. 2017-08-04 17:06:33 +02:00
Józef Kucia fa0a2eab21 libs/vkd3d: Store Vulkan bindings for descriptor table root parameters in root signature. 2017-08-04 17:06:33 +02:00
Józef Kucia 0859b94833 libs/vkd3d: Implement d3d12_device_CreateConstantBufferView(). 2017-08-04 17:06:33 +02:00
Józef Kucia 573460550e libs/vkd3d: Do not assume CBV root parameter index is equal to Vulkan descriptor binding. 2017-08-02 15:30:15 +02:00
Józef Kucia de2024d235 libs/vkd3d: Do not try to create buffer views for block-compressed formats. 2017-08-02 15:30:15 +02:00
Sven Hesse 1decba1a99 libs/vkd3d: Add block size information to the texture format array. 2017-08-02 14:03:39 +02:00
Józef Kucia e074c30dc7 libs/vkd3d: Pass push constants mapping to shader compiler. 2017-07-28 10:19:37 +02:00
Józef Kucia 72f723522e libs/vkd3d: Implement d3d12_command_list_SetComputeRoot32BitConstant(). 2017-07-28 10:19:37 +02:00
Henri Verbeet 605a02274e libs/vkd3d: Allocate GPU virtual addresses for resources.
Direct3D 12 resources, buffers in particular, are bound to the pipeline
by their GPU virtual address. In Vulkan, these addresses are not visible
to the application. We previously handled this by returning the VkBuffer
handle as virtual address, but this can't work when the application
binds anything other than the resource's base GPU VA. Instead, we
allocate ranges of GPU address space and associate resources with it.

This uses the (naive) approach of simply allocating subsequent ranges,
and never reclaiming them. Eventually we'll have to revisit that.
2017-07-27 16:28:46 +02:00
Henri Verbeet 1acd3d44b1 Implement d3d12_device_CreateQueryHeap(). 2017-07-27 16:28:29 +02:00
Henri Verbeet e9046a81cc Implement d3d12_device_CreateCommandSignature(). 2017-07-27 16:28:24 +02:00
Józef Kucia 6d569fcbc6 libs/vkd3d: Assign consecutive Vulkan bindings for D3D12 descriptors. 2017-07-26 13:45:25 +02:00
Józef Kucia 5ac8dbfc64 libs/vkd3d: Implement d3d12_device_CreateUnorderedAccessView(). 2017-07-25 12:50:14 +02:00
Józef Kucia 73cdf0164a libs/vkd3d: Implement d3d12_command_list_SetComputeRootSignature(). 2017-07-25 12:50:14 +02:00
Józef Kucia 055b27da12 libs/vkd3d: Rename current_descriptor_set to graphics_descriptor_set. 2017-07-25 12:50:14 +02:00
Sven Hesse dadce84a4b libs/vkd3d: Create a compute queue family. 2017-07-21 15:24:57 +02:00
Józef Kucia 593a13402d libs/vkd3d: Add support for static samplers.
We still do not implement any reasonable mapping between D3D registers
and Vulkan bindings.
2017-07-17 16:25:29 +02:00
Józef Kucia 1c79831873 libs/vkd3d: Implement d3d12_device_CreateShaderResourceView(). 2017-07-14 13:44:35 +02:00
Józef Kucia f3d297574a libs/vkd3d: Implement d3d12_device_CreateSampler(). 2017-07-12 13:10:44 +02:00
Józef Kucia eff8428c71 libs/vkd3d-common: Move vkd3d_array_reserve() from libvkd3d. 2017-06-19 18:05:53 +02:00
Józef Kucia 84889646f6 Update license to LGPL v2.1. 2017-06-16 22:11:21 +02:00
Henri Verbeet cd4f4a2976 libs/vkd3d: Implement d3d12_command_list_SetGraphicsRootConstantBufferView(). 2016-11-13 00:51:52 +01:00
Henri Verbeet 0b2702d96e libs/vkd3d: Implement d3d12_command_list_SetGraphicsRootSignature(). 2016-11-13 00:45:25 +01:00
Henri Verbeet 0f38858996 libs/vkd3d: Implement D3D12_ROOT_PARAMETER_TYPE_CBV root signature parameters. 2016-11-13 00:44:19 +01:00
Henri Verbeet d97df34093 libs/vkd3d: Implement depth/stencil pipeline state attachments. 2016-11-13 00:42:31 +01:00
Henri Verbeet f252d6cd31 libs/vkd3d: Implement d3d12_device_CreateDepthStencilView(). 2016-11-10 16:42:24 +01:00
Henri Verbeet 2e10db6f8e libs/vkd3d: Add support for D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA. 2016-11-10 16:41:01 +01:00
Józef Kucia 4aab207b56 libs/vkd3d: Fix initial state transtion for swapchain images. 2016-10-25 13:23:18 +02:00
Józef Kucia b9da47ebe2 libs/vkd3d: Implement naive initial state transition.
This is not a complete solution yet. In order to allow recording
multiple command list and executing them in any order we have to fix up
the current image layout when submitting a command list instead of when
a command list is being recorded.
2016-10-25 13:23:18 +02:00
Józef Kucia b011f0b972 libs/vkd3d: Introduce resource flags. 2016-10-25 13:23:18 +02:00
Józef Kucia e42a9da943 libs/vkd3d: Use VK_KHR_*_EXTENSION_NAME defines. 2016-10-24 15:28:08 +02:00
Henri Verbeet b760b52859 libs/vkd3d: Export a function to get the Vulkan physical device from a d3d12 device. 2016-10-24 13:57:05 +02:00
Henri Verbeet c79584ed92 libs/vkd3d: Export a function to get the Vulkan queue family index from a d3d12 command queue. 2016-10-24 13:57:05 +02:00
Józef Kucia eea8617b9b libs/vkd3d: GPU virtual address for texture resources is always 0. 2016-10-24 13:20:09 +02:00
Józef Kucia e19e428ed0 libs/vkd3d: Check if device memory is CPU accessible in d3d12_resource_Map(). 2016-10-24 13:20:09 +02:00
Józef Kucia 384bb26ea5 libs/vkd3d: Naming conventions. 2016-10-20 16:38:04 +02:00
Józef Kucia 52211e6c40 libs/vkd3d: Free command buffers on command allocator reset. 2016-10-20 16:38:04 +02:00
Józef Kucia 0944475c6a libs/vkd3d: Implement transition barriers. 2016-10-19 16:39:48 +02:00
Józef Kucia f2c980af56 libs/vkd3d: Validate resource state for resource barriers. 2016-10-19 16:39:48 +02:00
Józef Kucia 69cd100d48 libs/vkd3d: Validate initial resource state. 2016-10-19 13:10:12 +02:00
Henri Verbeet 2a49173b60 libs/vkd3d: Export a function to create a d3d12 resource from a Vulkan image. 2016-10-19 09:59:42 +02:00
Henri Verbeet fcc9f9b294 libs/vkd3d: Merge vkd3d_vulkan.h into vkd3d_private.h. 2016-10-19 09:58:53 +02:00
Henri Verbeet 4a558d5a4a libs/vkd3d: Implement d3d12_command_list_DrawInstanced(). 2016-10-10 17:26:46 +02:00
Henri Verbeet 5c9ea3ede3 libs/vkd3d: Implement d3d12_device_CreateGraphicsPipelineState(). 2016-10-10 17:26:38 +02:00
Henri Verbeet a0ccb1c581 libs/vkd3d: Implement d3d12_command_list_SetPipelineState(). 2016-10-10 17:26:13 +02:00
Henri Verbeet 74fe2ec411 libs/vkd3d: Implement d3d12_command_list_OMSetRenderTargets(). 2016-10-10 17:26:03 +02:00
Henri Verbeet 7add62e552 libs/vkd3d: Implement d3d12_command_list_IASetVertexBuffers(). 2016-10-10 17:25:55 +02:00
Henri Verbeet ce509dc70e libs/vkd3d: Implement d3d12_command_list_IASetPrimitiveTopology(). 2016-10-10 17:25:40 +02:00
Henri Verbeet 3ba5fd949b libs/vkd3d: Store Vulkan render passes and framebuffers in the command allocator.
We should destroy these on resets, but command list resets don't need to wait
for command list execution to complete.
2016-10-10 17:25:31 +02:00
Józef Kucia ed033b40d0 libs/vkd3d: Fix InterlockedIncrement() and InterlockedDecrement() signatures. 2016-10-10 11:22:50 +02:00
Józef Kucia 59d466af2d libs/vkd3d: Use PRIx64 to print 64-bit integers. 2016-10-10 11:22:50 +02:00
Józef Kucia 99efb9abe3 libs/vkd3d: Get rid of vk_format_from_dxgi_format().
Use vkd3d_get_format() instead.
2016-10-08 14:31:57 +02:00
Józef Kucia ab883caaff libs/vkd3d: Introduce vkd3d_format. 2016-10-08 14:31:57 +02:00
Józef Kucia 2a7b614278 libs/vkd3d: Wait for GPU fences in worker thread.
This could be implemented without a worker thread, if event objects
would be tightly coupled with ID3D12Fences.
2016-10-08 14:31:57 +02:00
Józef Kucia 2f76260857 libs/vkd3d: Create fence worker thread per device. 2016-10-08 14:31:57 +02:00
Józef Kucia c7d123b122 libs/vkd3d: Move event objects implementation to libvkd3d-utils.
The libvkd3d is not the best place for event objects implementation.
2016-10-07 13:26:39 +02:00
Józef Kucia 0c1432e671 libs/vkd3d: Move D3D12CreateDevice() to libvkd3d-utils. 2016-10-07 13:26:39 +02:00
Józef Kucia ef6a3d78a2 libs/vkd3d: Pass signal event function pointer to vkd3d_create_device(). 2016-10-07 13:26:39 +02:00
Józef Kucia 544c2668ca libs/vkd3d: Introduce vkd3d_create_device().
We need to pass additional parameters to libvkd3d during initialization.
2016-10-07 13:26:39 +02:00
Józef Kucia c558118f70 libs/vkd3d: Re-use vkd3d_array_reserve() in d3d12_fence_SetEventOnCompletion(). 2016-10-05 19:01:57 +02:00
Henri Verbeet 3fe56457f9 libs/vkd3d: Set the initial pipeline state on command list creation/reset. 2016-10-05 17:53:52 +02:00
Henri Verbeet b7d594349f libs/vkd3d: Delay destroying framebuffers until the command list is destroyed.
Like render passes, these should only be destroyed after all submitted
commands referring to them have completed execution.
2016-10-05 17:53:19 +02:00
Henri Verbeet fb6071d108 libs/vkd3d: Delay destroying render passes until the command list is destroyed.
Render passes should only be destroyed after all submitted commands referring
to them have completed execution.
2016-10-05 17:52:45 +02:00
Józef Kucia 8ab2ebdd22 libs/vkd3d: Implement d3d12_fence_SetEventOnCompletion(). 2016-10-05 15:56:27 +02:00
Józef Kucia 733f720ee4 libs/vkd3d: Add simple replacement for event objects.
This naming convention for exported functions is used to be consistent
with other D3D12* functions().
2016-10-05 15:56:27 +02:00
Józef Kucia a5e13cf53e libs/vkd3d: Implement d3d12_fence_Signal(). 2016-10-05 15:56:27 +02:00
Henri Verbeet 1b8be72657 libs/vkd3d: Implement d3d12_device_CreateRenderTargetView(). 2016-09-30 13:34:17 +02:00
Henri Verbeet 9262f87249 libs/vkd3d: Allocate CPU memory for descriptors. 2016-09-30 13:33:28 +02:00
Józef Kucia 31f1d703a9 libs/vkd3d: Add ID3D12Fence interface stub. 2016-09-28 15:24:03 +02:00
Henri Verbeet 5f91e2ded9 libs/vkd3d: Implement d3d12_resource_GetGPUVirtualAddress(). 2016-09-28 15:05:13 +02:00
Józef Kucia 623e1a8233 libs/vkd3d: Store VkQueue in d3d12_command_queue. 2016-09-28 09:42:49 +02:00
Józef Kucia 00fec8232b libs/vkd3d: Track command list recording state. 2016-09-28 09:42:49 +02:00
Józef Kucia c078e79235 libs/vkd3d: Implement d3d12_resource_Map() for committed buffers. 2016-09-28 09:42:49 +02:00
Józef Kucia fc1492766e libs/vkd3d: Implement committed buffer resources. 2016-09-27 12:13:37 +02:00
Józef Kucia fec147c2cb libs/vkd3d: Implement committed texture resources. 2016-09-27 12:13:37 +02:00
Józef Kucia e43af70de1 libs/vkd3d: Disable nameless unions. 2016-09-27 12:13:37 +02:00
Józef Kucia 5e266f70a2 libs/vkd3d: Store VkPhysicalDeviceMemoryProperties in "d3d12_device". 2016-09-27 12:13:37 +02:00
Józef Kucia 60fc7ee157 libs/vkd3d: Allocate VkCommandBuffer when creating ID3D12CommandList. 2016-09-27 12:13:37 +02:00
Józef Kucia 6e68570498 libs/vkd3d: Create VkCommandPool when creating ID3D12CommandAllocator. 2016-09-27 12:13:37 +02:00
Józef Kucia 2424137c0b libs/vkd3d: Implement compute pipeline state. 2016-09-26 11:46:45 +02:00
Józef Kucia fdf8eb775f libs/vkd3d: Implement empty root signature. 2016-09-26 11:46:45 +02:00
Józef Kucia 471a58b4b8 libs/vkd3d: Add ID3D12PipelineState interface stub. 2016-09-26 11:22:33 +02:00
Józef Kucia aec10bd682 libs/vkd3d: Add ID3D12RootSignature interface stub. 2016-09-26 11:22:33 +02:00
Józef Kucia 13ccddd6e4 libs/vkd3d: Add ID3D12DescriptorHeap interface stub. 2016-09-26 11:22:33 +02:00
Józef Kucia 4175bec471 libs/vkd3d: Add ID3D12Resource interface stub. 2016-09-26 11:22:33 +02:00
Józef Kucia 2a99c21534 libs/vkd3d: Create Vulkan device when creating D3D12 device. 2016-09-22 17:15:41 +02:00
Józef Kucia f86ca50443 libs/vkd3d: Create Vulkan instance when creating D3D12 device.
We link directly to the Vulkan loader library and use few exported
procedures. According to the documentation the loader library
exports all core Vulkan procedures on Windows, Linux and Android.
2016-09-22 16:56:58 +02:00
Józef Kucia 6bdc509e4d libs/vkd3d: Add ID3D12GraphicsCommandList interface stub. 2016-09-21 17:46:03 +02:00
Józef Kucia 4636663bd5 libs/vkd3d: Add ID3D12CommandAllocator interface stub. 2016-09-21 17:46:03 +02:00
Józef Kucia aea273550a libs/vkd3d: Add ID3D12CommandQueue interface stub. 2016-09-21 17:46:03 +02:00
Józef Kucia d6e2fe97a4 libs/vkd3d: Add ID3D12Device interface stub. 2016-09-21 12:57:24 +02:00
Józef Kucia 52164aa79b libs/vkd3d: Implement simple debug logs. 2016-09-21 12:57:24 +02:00
Józef Kucia db41f92040 libs/vkd3d: Add vkd3d_common.h. 2016-09-21 12:57:24 +02:00
Józef Kucia f8090a33dd libs/vkd3d: Add library. 2016-09-21 12:57:24 +02:00