libs/vkd3d: Implement d3d12_command_list_OMSetRenderTargets().

This commit is contained in:
Henri Verbeet 2016-10-06 22:03:04 +02:00
parent 7add62e552
commit 74fe2ec411
2 changed files with 36 additions and 2 deletions

View File

@ -1458,10 +1458,36 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12Graphi
UINT render_target_descriptor_count, const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,
BOOL single_descriptor_handle, const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor)
{
FIXME("iface %p, render_target_descriptor_count %u, render_target_descriptors %p, "
"single_descriptor_handle %#x, depth_stencil_descriptor %p stub!\n",
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
unsigned int i;
TRACE("iface %p, render_target_descriptor_count %u, render_target_descriptors %p, "
"single_descriptor_handle %#x, depth_stencil_descriptor %p.\n",
iface, render_target_descriptor_count, render_target_descriptors,
single_descriptor_handle, depth_stencil_descriptor);
if (depth_stencil_descriptor)
FIXME("Ignoring depth/stencil descriptor %p.\n", depth_stencil_descriptor);
if (render_target_descriptor_count > ARRAY_SIZE(list->views))
{
WARN("Descriptor count %u > %zu, ignoring extra descriptors.\n",
render_target_descriptor_count, ARRAY_SIZE(list->views));
render_target_descriptor_count = ARRAY_SIZE(list->views);
}
list->fb_width = 0;
list->fb_height = 0;
for (i = 0; i < render_target_descriptor_count; ++i)
{
const struct d3d12_rtv_desc *rtv_desc = (const struct d3d12_rtv_desc *)render_target_descriptors[i].ptr;
list->views[i] = rtv_desc->vk_view;
if (rtv_desc->width > list->fb_width)
list->fb_width = rtv_desc->width;
if (rtv_desc->height > list->fb_height)
list->fb_height = rtv_desc->height;
}
}
static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12GraphicsCommandList *iface,
@ -1769,6 +1795,10 @@ static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d
list->ia_desc.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
list->ia_desc.primitiveRestartEnable = VK_FALSE;
memset(list->views, 0, sizeof(list->views));
list->fb_width = 0;
list->fb_height = 0;
return S_OK;
}

View File

@ -232,6 +232,10 @@ struct d3d12_command_list
uint32_t strides[D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT];
struct VkPipelineInputAssemblyStateCreateInfo ia_desc;
VkImageView views[D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT];
unsigned int fb_width;
unsigned int fb_height;
struct d3d12_command_allocator *allocator;
struct d3d12_device *device;
};