libs/vkd3d: Implement indirect draws.

This commit is contained in:
Henri Verbeet 2017-08-24 20:33:49 +02:00
parent 882d54dacb
commit b000952e4f
4 changed files with 119 additions and 7 deletions

View File

@ -3282,14 +3282,52 @@ static void STDMETHODCALLTYPE d3d12_command_list_EndEvent(ID3D12GraphicsCommandL
}
static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsCommandList *iface,
ID3D12CommandSignature *command_signature,
UINT max_command_count, ID3D12Resource *arg_buffer,
ID3D12CommandSignature *command_signature, UINT max_command_count, ID3D12Resource *arg_buffer,
UINT64 arg_buffer_offset, ID3D12Resource *count_buffer, UINT64 count_buffer_offset)
{
FIXME("iface %p, command_signature %p, max_command_count %u, arg_buffer %p, "
"arg_buffer_offset %#"PRIx64", count_buffer %p, count_buffer_offset %#"PRIx64" stub!\n",
struct d3d12_command_signature *sig_impl = unsafe_impl_from_ID3D12CommandSignature(command_signature);
struct d3d12_resource *arg_impl = unsafe_impl_from_ID3D12Resource(arg_buffer);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
const D3D12_COMMAND_SIGNATURE_DESC *signature_desc;
unsigned int i;
TRACE("iface %p, command_signature %p, max_command_count %u, arg_buffer %p, "
"arg_buffer_offset %#"PRIx64", count_buffer %p, count_buffer_offset %#"PRIx64".\n",
iface, command_signature, max_command_count, arg_buffer, arg_buffer_offset,
count_buffer, count_buffer_offset);
if (count_buffer)
{
FIXME("Count buffers not implemented.\n");
return;
}
signature_desc = &sig_impl->desc;
for (i = 0; i < signature_desc->NumArgumentDescs; ++i)
{
const D3D12_INDIRECT_ARGUMENT_DESC *arg_desc = &signature_desc->pArgumentDescs[i];
switch (arg_desc->Type)
{
case D3D12_INDIRECT_ARGUMENT_TYPE_DRAW:
if (!d3d12_command_list_begin_render_pass(list, vk_procs))
{
WARN("Failed to begin render pass, ignoring draw.\n");
break;
}
VK_CALL(vkCmdDrawIndirect(list->vk_command_buffer, arg_impl->u.vk_buffer,
arg_buffer_offset, max_command_count, signature_desc->ByteStride));
VK_CALL(vkCmdEndRenderPass(list->vk_command_buffer));
break;
default:
FIXME("Ignoring unhandled argument type %#x.\n", arg_desc->Type);
break;
}
}
}
static const struct ID3D12GraphicsCommandListVtbl d3d12_command_list_vtbl =
@ -3888,6 +3926,7 @@ static ULONG STDMETHODCALLTYPE d3d12_command_signature_Release(ID3D12CommandSign
{
struct d3d12_device *device = signature->device;
vkd3d_free((void *)signature->desc.pArgumentDescs);
vkd3d_free(signature);
ID3D12Device_Release(&device->ID3D12Device_iface);
@ -3952,7 +3991,16 @@ static const struct ID3D12CommandSignatureVtbl d3d12_command_signature_vtbl =
d3d12_command_signature_GetDevice,
};
HRESULT d3d12_command_signature_create(struct d3d12_device *device, struct d3d12_command_signature **signature)
struct d3d12_command_signature *unsafe_impl_from_ID3D12CommandSignature(ID3D12CommandSignature *iface)
{
if (!iface)
return NULL;
assert(iface->lpVtbl == &d3d12_command_signature_vtbl);
return CONTAINING_RECORD(iface, struct d3d12_command_signature, ID3D12CommandSignature_iface);
}
HRESULT d3d12_command_signature_create(struct d3d12_device *device, const D3D12_COMMAND_SIGNATURE_DESC *desc,
struct d3d12_command_signature **signature)
{
struct d3d12_command_signature *object;
@ -3961,6 +4009,16 @@ HRESULT d3d12_command_signature_create(struct d3d12_device *device, struct d3d12
object->ID3D12CommandSignature_iface.lpVtbl = &d3d12_command_signature_vtbl;
object->refcount = 1;
object->desc = *desc;
if (!(object->desc.pArgumentDescs = vkd3d_calloc(desc->NumArgumentDescs, sizeof(*desc->pArgumentDescs))))
{
vkd3d_free(object);
return E_OUTOFMEMORY;
}
memcpy((void *)object->desc.pArgumentDescs, desc->pArgumentDescs,
desc->NumArgumentDescs * sizeof(*desc->pArgumentDescs));
object->device = device;
ID3D12Device_AddRef(&device->ID3D12Device_iface);

View File

@ -1444,7 +1444,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandSignature(ID3D12Devic
TRACE("iface %p, desc %p, root_signature %p, iid %s, command_signature %p.\n",
iface, desc, root_signature, debugstr_guid(iid), command_signature);
if (FAILED(hr = d3d12_command_signature_create(device, &object)))
if (FAILED(hr = d3d12_command_signature_create(device, desc, &object)))
return hr;
return return_interface((IUnknown *)&object->ID3D12CommandSignature_iface,

View File

@ -494,11 +494,14 @@ struct d3d12_command_signature
ID3D12CommandSignature ID3D12CommandSignature_iface;
LONG refcount;
D3D12_COMMAND_SIGNATURE_DESC desc;
struct d3d12_device *device;
};
HRESULT d3d12_command_signature_create(struct d3d12_device *device,
HRESULT d3d12_command_signature_create(struct d3d12_device *device, const D3D12_COMMAND_SIGNATURE_DESC *desc,
struct d3d12_command_signature **signature) DECLSPEC_HIDDEN;
struct d3d12_command_signature *unsafe_impl_from_ID3D12CommandSignature(ID3D12CommandSignature *iface) DECLSPEC_HIDDEN;
struct vkd3d_vulkan_info
{

View File

@ -11488,6 +11488,56 @@ static void test_query_pipeline_statistics(void)
destroy_test_context(&context);
}
static void test_execute_indirect(void)
{
D3D12_COMMAND_SIGNATURE_DESC signature_desc;
D3D12_INDIRECT_ARGUMENT_DESC argument_desc;
ID3D12CommandSignature *command_signature;
ID3D12GraphicsCommandList *command_list;
ID3D12Resource *argument_buffer;
struct test_context context;
ID3D12CommandQueue *queue;
HRESULT hr;
static const D3D12_DRAW_ARGUMENTS argument_data = {3, 1, 0, 0};
static const float white[] = {1.0f, 1.0f, 1.0f, 1.0f};
if (!init_test_context(&context, NULL))
return;
command_list = context.list;
queue = context.queue;
argument_buffer = create_upload_buffer(context.device, sizeof(argument_data), &argument_data);
argument_desc.Type = D3D12_INDIRECT_ARGUMENT_TYPE_DRAW;
signature_desc.ByteStride = sizeof(D3D12_DRAW_ARGUMENTS);
signature_desc.NumArgumentDescs = 1;
signature_desc.pArgumentDescs = &argument_desc;
signature_desc.NodeMask = 0;
hr = ID3D12Device_CreateCommandSignature(context.device, &signature_desc,
NULL, &IID_ID3D12CommandSignature, (void **)&command_signature);
ok(SUCCEEDED(hr), "Failed to create command signature, hr %#x.\n", hr);
ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL);
ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &context.rtv, FALSE, NULL);
ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature);
ID3D12GraphicsCommandList_SetPipelineState(command_list, context.pipeline_state);
ID3D12GraphicsCommandList_IASetPrimitiveTopology(command_list, D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
ID3D12GraphicsCommandList_RSSetViewports(command_list, 1, &context.viewport);
ID3D12GraphicsCommandList_RSSetScissorRects(command_list, 1, &context.scissor_rect);
ID3D12GraphicsCommandList_ExecuteIndirect(command_list, command_signature, 1, argument_buffer, 0, NULL, 0);
transition_resource_state(command_list, context.render_target,
D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE);
check_sub_resource_uint(context.render_target, 0, queue, command_list, 0xff00ff00, 0);
ID3D12CommandSignature_Release(command_signature);
ID3D12Resource_Release(argument_buffer);
destroy_test_context(&context);
}
START_TEST(d3d12)
{
bool enable_debug_layer = false;
@ -11561,4 +11611,5 @@ START_TEST(d3d12)
run_test(test_create_query_heap);
run_test(test_query_timestamp);
run_test(test_query_pipeline_statistics);
run_test(test_execute_indirect);
}