libs/vkd3d: Add support for static samplers.

We still do not implement any reasonable mapping between D3D registers
and Vulkan bindings.
This commit is contained in:
Józef Kucia 2017-07-17 16:25:29 +02:00
parent 02506b24c4
commit 593a13402d
3 changed files with 106 additions and 35 deletions

View File

@ -882,8 +882,11 @@ static VkSamplerAddressMode vk_address_mode_from_d3d12(D3D12_TEXTURE_ADDRESS_MOD
}
}
void d3d12_sampler_desc_create_sampler(struct d3d12_sampler_desc *sampler,
struct d3d12_device *device, const D3D12_SAMPLER_DESC *desc)
static VkResult d3d12_create_sampler(struct d3d12_device *device, D3D12_FILTER filter,
D3D12_TEXTURE_ADDRESS_MODE address_u, D3D12_TEXTURE_ADDRESS_MODE address_v,
D3D12_TEXTURE_ADDRESS_MODE address_w, float mip_lod_bias, unsigned int max_anisotropy,
D3D12_COMPARISON_FUNC comparison_func, float min_lod, float max_lod,
VkSampler *vk_sampler)
{
const struct vkd3d_vk_device_procs *vk_procs;
struct VkSamplerCreateInfo sampler_desc;
@ -891,6 +894,37 @@ void d3d12_sampler_desc_create_sampler(struct d3d12_sampler_desc *sampler,
vk_procs = &device->vk_procs;
if (D3D12_DECODE_FILTER_REDUCTION(filter) == D3D12_FILTER_REDUCTION_TYPE_MINIMUM
|| D3D12_DECODE_FILTER_REDUCTION(filter) == D3D12_FILTER_REDUCTION_TYPE_MAXIMUM)
FIXME("Min/max reduction mode not supported.\n");
sampler_desc.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
sampler_desc.pNext = NULL;
sampler_desc.flags = 0;
sampler_desc.magFilter = vk_filter_from_d3d12(D3D12_DECODE_MAG_FILTER(filter));
sampler_desc.minFilter = vk_filter_from_d3d12(D3D12_DECODE_MIN_FILTER(filter));
sampler_desc.mipmapMode = vk_mipmap_mode_from_d3d12(D3D12_DECODE_MIP_FILTER(filter));
sampler_desc.addressModeU = vk_address_mode_from_d3d12(address_u);
sampler_desc.addressModeV = vk_address_mode_from_d3d12(address_v);
sampler_desc.addressModeW = vk_address_mode_from_d3d12(address_w);
sampler_desc.mipLodBias = mip_lod_bias;
sampler_desc.anisotropyEnable = D3D12_DECODE_IS_ANISOTROPIC_FILTER(filter);
sampler_desc.maxAnisotropy = max_anisotropy;
sampler_desc.compareEnable = D3D12_DECODE_IS_COMPARISON_FILTER(filter);
sampler_desc.compareOp = sampler_desc.compareEnable ? vk_compare_op_from_d3d12(comparison_func) : 0;
sampler_desc.minLod = min_lod;
sampler_desc.maxLod = max_lod;
sampler_desc.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
sampler_desc.unnormalizedCoordinates = VK_FALSE;
if ((vr = VK_CALL(vkCreateSampler(device->vk_device, &sampler_desc, NULL, vk_sampler))) < 0)
WARN("Failed to create Vulkan sampler, vr %d.\n", vr);
return vr;
}
void d3d12_sampler_desc_create_sampler(struct d3d12_sampler_desc *sampler,
struct d3d12_device *device, const D3D12_SAMPLER_DESC *desc)
{
d3d12_sampler_desc_destroy(sampler, device);
if (!desc)
@ -899,43 +933,36 @@ void d3d12_sampler_desc_create_sampler(struct d3d12_sampler_desc *sampler,
return;
}
if (D3D12_DECODE_FILTER_REDUCTION(desc->Filter) == D3D12_FILTER_REDUCTION_TYPE_MINIMUM
|| D3D12_DECODE_FILTER_REDUCTION(desc->Filter) == D3D12_FILTER_REDUCTION_TYPE_MAXIMUM)
FIXME("Min/max reduction mode not supported.\n");
if (desc->AddressU == D3D12_TEXTURE_ADDRESS_MODE_BORDER
|| desc->AddressV == D3D12_TEXTURE_ADDRESS_MODE_BORDER
|| desc->AddressW == D3D12_TEXTURE_ADDRESS_MODE_BORDER)
FIXME("Ignoring border color {%.8e, %.8e, %.8e, %.8e}.\n",
desc->BorderColor[0], desc->BorderColor[1], desc->BorderColor[2], desc->BorderColor[3]);
sampler_desc.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
sampler_desc.pNext = NULL;
sampler_desc.flags = 0;
sampler_desc.magFilter = vk_filter_from_d3d12(D3D12_DECODE_MAG_FILTER(desc->Filter));
sampler_desc.minFilter = vk_filter_from_d3d12(D3D12_DECODE_MIN_FILTER(desc->Filter));
sampler_desc.mipmapMode = vk_mipmap_mode_from_d3d12(D3D12_DECODE_MIP_FILTER(desc->Filter));
sampler_desc.addressModeU = vk_address_mode_from_d3d12(desc->AddressU);
sampler_desc.addressModeV = vk_address_mode_from_d3d12(desc->AddressV);
sampler_desc.addressModeW = vk_address_mode_from_d3d12(desc->AddressW);
sampler_desc.mipLodBias = desc->MipLODBias;
sampler_desc.anisotropyEnable = D3D12_DECODE_IS_ANISOTROPIC_FILTER(desc->Filter);
sampler_desc.maxAnisotropy = desc->MaxAnisotropy;
sampler_desc.compareEnable = D3D12_DECODE_IS_COMPARISON_FILTER(desc->Filter);
sampler_desc.compareOp = sampler_desc.compareEnable ? vk_compare_op_from_d3d12(desc->ComparisonFunc) : 0;
sampler_desc.minLod = desc->MinLOD;
sampler_desc.maxLod = desc->MaxLOD;
sampler_desc.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
sampler_desc.unnormalizedCoordinates = VK_FALSE;
if ((vr = VK_CALL(vkCreateSampler(device->vk_device, &sampler_desc, NULL, &sampler->vk_sampler))) < 0)
{
WARN("Failed to create Vulkan sampler, vr %d.\n", vr);
if (d3d12_create_sampler(device, desc->Filter, desc->AddressU,
desc->AddressV, desc->AddressW, desc->MipLODBias, desc->MaxAnisotropy,
desc->ComparisonFunc, desc->MinLOD, desc->MaxLOD, &sampler->vk_sampler) < 0)
return;
}
sampler->magic = VKD3D_DESCRIPTOR_MAGIC_SAMPLER;
}
HRESULT d3d12_device_create_static_sampler(struct d3d12_device *device,
const D3D12_STATIC_SAMPLER_DESC *desc, VkSampler *vk_sampler)
{
VkResult vr;
if (desc->AddressU == D3D12_TEXTURE_ADDRESS_MODE_BORDER
|| desc->AddressV == D3D12_TEXTURE_ADDRESS_MODE_BORDER
|| desc->AddressW == D3D12_TEXTURE_ADDRESS_MODE_BORDER)
FIXME("Ignoring border %#x.\n", desc->BorderColor);
vr = d3d12_create_sampler(device, desc->Filter, desc->AddressU,
desc->AddressV, desc->AddressW, desc->MipLODBias, desc->MaxAnisotropy,
desc->ComparisonFunc, desc->MinLOD, desc->MaxLOD, vk_sampler);
return hresult_from_vk_result(vr);
}
/* RTVs */
static void d3d12_rtv_desc_destroy(struct d3d12_rtv_desc *rtv, struct d3d12_device *device)
{

View File

@ -70,11 +70,16 @@ static ULONG STDMETHODCALLTYPE d3d12_root_signature_Release(ID3D12RootSignature
{
struct d3d12_device *device = root_signature->device;
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
unsigned int i;
VK_CALL(vkDestroyPipelineLayout(device->vk_device, root_signature->vk_pipeline_layout, NULL));
vkd3d_free(root_signature->pool_sizes);
VK_CALL(vkDestroyDescriptorSetLayout(device->vk_device, root_signature->vk_set_layout, NULL));
for (i = 0; i < root_signature->static_sampler_count; ++i)
VK_CALL(vkDestroySampler(device->vk_device, root_signature->static_samplers[i], NULL));
vkd3d_free(root_signature->static_samplers);
vkd3d_free(root_signature);
ID3D12Device_Release(&device->ID3D12Device_iface);
@ -220,18 +225,17 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
struct VkDescriptorSetLayoutBinding *binding_desc;
struct VkDescriptorSetLayoutCreateInfo set_desc;
size_t cbv_count = 0, srv_count = 0;
unsigned int i;
unsigned int i, j;
VkResult vr;
HRESULT hr;
root_signature->ID3D12RootSignature_iface.lpVtbl = &d3d12_root_signature_vtbl;
root_signature->refcount = 1;
if (desc->NumStaticSamplers)
FIXME("Static samplers not implemented yet.\n");
if (desc->Flags)
FIXME("Ignoring root signature flags %#x.\n", desc->Flags);
if (!(binding_desc = vkd3d_calloc(desc->NumParameters, sizeof(*binding_desc))))
if (!(binding_desc = vkd3d_calloc(desc->NumParameters + desc->NumStaticSamplers, sizeof(*binding_desc))))
return E_OUTOFMEMORY;
for (i = 0; i < desc->NumParameters; ++i)
@ -293,12 +297,42 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
}
}
root_signature->static_sampler_count = desc->NumStaticSamplers;
if (!(root_signature->static_samplers = vkd3d_calloc(root_signature->static_sampler_count,
sizeof(*root_signature->static_samplers))))
{
vkd3d_free(binding_desc);
return E_OUTOFMEMORY;
}
for (j = 0; j < desc->NumStaticSamplers; ++i, ++j)
{
const D3D12_STATIC_SAMPLER_DESC *s = &desc->pStaticSamplers[j];
if (s->RegisterSpace)
FIXME("Unhandled register space %u for static sampler %u.\n", s->RegisterSpace, j);
if (FAILED(hr = d3d12_device_create_static_sampler(device, s, &root_signature->static_samplers[j])))
{
for (i = 0; i < j; ++i)
VK_CALL(vkDestroySampler(device->vk_device, root_signature->static_samplers[i], NULL));
vkd3d_free(root_signature->static_samplers);
vkd3d_free(binding_desc);
return hr;
}
binding_desc[i].binding = s->ShaderRegister;
binding_desc[i].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
binding_desc[i].descriptorCount = 1;
binding_desc[i].stageFlags = stage_flags_from_visibility(s->ShaderVisibility);
binding_desc[i].pImmutableSamplers = &root_signature->static_samplers[j];
}
set_desc.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
set_desc.pNext = NULL;
set_desc.flags = 0;
set_desc.bindingCount = desc->NumParameters;
set_desc.bindingCount = desc->NumParameters + desc->NumStaticSamplers;
set_desc.pBindings = binding_desc;
vr = VK_CALL(vkCreateDescriptorSetLayout(device->vk_device, &set_desc, NULL, &root_signature->vk_set_layout));
vkd3d_free(binding_desc);
if (vr < 0)
@ -318,6 +352,9 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
sizeof(*root_signature->pool_sizes))))
{
VK_CALL(vkDestroyDescriptorSetLayout(device->vk_device, root_signature->vk_set_layout, NULL));
for (i = 0; i < root_signature->static_sampler_count; ++i)
VK_CALL(vkDestroySampler(device->vk_device, root_signature->static_samplers[i], NULL));
vkd3d_free(root_signature->static_samplers);
return E_OUTOFMEMORY;
}
@ -346,13 +383,15 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
pipeline_layout_info.pSetLayouts = &root_signature->vk_set_layout;
pipeline_layout_info.pushConstantRangeCount = 0;
pipeline_layout_info.pPushConstantRanges = NULL;
if ((vr = VK_CALL(vkCreatePipelineLayout(device->vk_device, &pipeline_layout_info, NULL,
&root_signature->vk_pipeline_layout))) < 0)
{
WARN("Failed to create Vulkan pipeline layout, vr %d.\n", vr);
vkd3d_free(root_signature->pool_sizes);
VK_CALL(vkDestroyDescriptorSetLayout(device->vk_device, root_signature->vk_set_layout, NULL));
for (i = 0; i < root_signature->static_sampler_count; ++i)
VK_CALL(vkDestroySampler(device->vk_device, root_signature->static_samplers[i], NULL));
vkd3d_free(root_signature->static_samplers);
return hresult_from_vk_result(vr);
}

View File

@ -174,6 +174,8 @@ struct d3d12_sampler_desc
void d3d12_sampler_desc_create_sampler(struct d3d12_sampler_desc *sampler,
struct d3d12_device *device, const D3D12_SAMPLER_DESC *desc) DECLSPEC_HIDDEN;
HRESULT d3d12_device_create_static_sampler(struct d3d12_device *device,
const D3D12_STATIC_SAMPLER_DESC *desc, VkSampler *vk_sampler) DECLSPEC_HIDDEN;
struct d3d12_rtv_desc
{
@ -229,6 +231,9 @@ struct d3d12_root_signature
struct VkDescriptorPoolSize *pool_sizes;
size_t pool_size_count;
unsigned int static_sampler_count;
VkSampler *static_samplers;
struct d3d12_device *device;
};