libs/vkd3d: Merge vkd3d_vulkan.h into vkd3d_private.h.

This commit is contained in:
Henri Verbeet 2016-10-17 14:48:30 +02:00
parent 8d668205a4
commit fcc9f9b294
3 changed files with 32 additions and 60 deletions

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@ -41,7 +41,6 @@ libvkd3d_la_SOURCES = \
libs/vkd3d/utils.c \
libs/vkd3d/vkd3d_main.c \
libs/vkd3d/vkd3d_private.h \
libs/vkd3d/vkd3d_vulkan.h \
libs/vkd3d/vulkan_procs.h
libvkd3d_la_LIBADD = libvkd3d-common.la @PTHREAD_LIBS@

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@ -23,17 +23,21 @@
#ifndef __VKD3D_PRIVATE_H
#define __VKD3D_PRIVATE_H
#define VK_NO_PROTOTYPES
#include <vulkan/vulkan.h>
#define COBJMACROS
#define NONAMELESSUNION
#include "vkd3d.h"
#include "vkd3d_memory.h"
#include "vkd3d_vulkan.h"
#include <assert.h>
#include <inttypes.h>
#include <pthread.h>
#include <stdbool.h>
#define VK_CALL(f) (vk_procs->f)
#define VKD3D_DESCRIPTOR_MAGIC_FREE 0x00000000u
#define VKD3D_DESCRIPTOR_MAGIC_RTV 0x00565452u
@ -42,6 +46,21 @@
struct d3d12_command_list;
struct d3d12_device;
#define DECLARE_VK_PFN(name) PFN_##name name;
struct vkd3d_vk_instance_procs
{
#define VK_INSTANCE_PFN DECLARE_VK_PFN
#include "vulkan_procs.h"
};
struct vkd3d_vk_device_procs
{
#define VK_INSTANCE_PFN DECLARE_VK_PFN
#define VK_DEVICE_PFN DECLARE_VK_PFN
#include "vulkan_procs.h"
};
#undef DECLARE_VK_PFN
struct vkd3d_instance
{
VkInstance vk_instance;
@ -358,4 +377,16 @@ HRESULT vkd3d_load_vk_instance_procs(struct vkd3d_vk_instance_procs *procs,
HRESULT vkd3d_load_vk_device_procs(struct vkd3d_vk_device_procs *procs,
const struct vkd3d_vk_instance_procs *parent_procs, VkDevice device) DECLSPEC_HIDDEN;
/* We link directly to the loader library and use the following exported functions. */
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(VkInstance instance,
const char *name);
VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance(const VkInstanceCreateInfo *create_info,
const VkAllocationCallbacks *allocator, VkInstance *instance);
VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties(const char *layer_name,
uint32_t *property_count, VkExtensionProperties *properties);
VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties(uint32_t *property_count,
VkLayerProperties *properties);
VKAPI_ATTR void VKAPI_CALL vkDestroyInstance(VkInstance instance, const VkAllocationCallbacks *allocator);
VKAPI_ATTR void VKAPI_CALL vkDestroyDevice(VkDevice device, const VkAllocationCallbacks *allocator);
#endif /* __VKD3D_PRIVATE_H */

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@ -1,58 +0,0 @@
/*
* Copyright 2016 Józef Kucia for CodeWeavers
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef __VKD3D_VULKAN_H
#define __VKD3D_VULKAN_H
#define VK_NO_PROTOTYPES
#include "vulkan/vulkan.h"
#define DECLARE_VK_PFN(name) PFN_##name name;
/* We link directly to the loader library and use the following exported functions. */
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(VkInstance instance,
const char *name);
VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance(const VkInstanceCreateInfo *create_info,
const VkAllocationCallbacks *allocator, VkInstance *instance);
VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties(const char *layer_name,
uint32_t *property_count, VkExtensionProperties *properties);
VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties(uint32_t *property_count,
VkLayerProperties *properties);
VKAPI_ATTR void VKAPI_CALL vkDestroyInstance(VkInstance instance, const VkAllocationCallbacks *allocator);
VKAPI_ATTR void VKAPI_CALL vkDestroyDevice(VkDevice device, const VkAllocationCallbacks *allocator);
struct vkd3d_vk_instance_procs
{
#define VK_INSTANCE_PFN DECLARE_VK_PFN
#include "vulkan_procs.h"
};
struct vkd3d_vk_device_procs
{
#define VK_INSTANCE_PFN DECLARE_VK_PFN
#define VK_DEVICE_PFN DECLARE_VK_PFN
#include "vulkan_procs.h"
};
#define VK_CALL(f) (vk_procs->f)
#endif /* __VKD3D_VULKAN_H */