Not (currently) state that is overwridden by u_blitter itself, but
drivers with custom blit/clear which are reusing part of the u_blitter
infrastructure will use it.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
for pipe_context::generate_mipmap
first move some of the blit code from util_blitter_blit_generic
to a separate function, then use it from util_blitter_generate_mipmap
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Generated by running:
git grep -l INLINE src/gallium/ | xargs sed -i 's/\bINLINE\b/inline/g'
git grep -l INLINE src/mesa/state_tracker/ | xargs sed -i 's/\bINLINE\b/inline/g'
git checkout src/gallium/state_trackers/clover/Doxyfile
and manual edits to
src/gallium/include/pipe/p_compiler.h
src/gallium/README.portability
to remove mentions of the inline define.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Tungsten Graphics Inc. was acquired by VMware Inc. in 2008. Leaving the
old copyright name is creating unnecessary confusion, hence this change.
This was the sed script I used:
$ cat tg2vmw.sed
# Run as:
#
# git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed
#
# Rename copyrights
s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g
/Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./
s/TUNGSTEN GRAPHICS/VMWARE/g
# Rename emails
s/alanh@tungstengraphics.com/alanh@vmware.com/
s/jens@tungstengraphics.com/jowen@vmware.com/g
s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/
s/jrfonseca\?@tungstengraphics.com/jfonseca@vmware.com/g
s/keithw\?@tungstengraphics.com/keithw@vmware.com/g
s/michel@tungstengraphics.com/daenzer@vmware.com/g
s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/
s/zack@tungstengraphics.com/zackr@vmware.com/
# Remove dead links
s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g
# C string src/gallium/state_trackers/vega/api_misc.c
s/"Tungsten Graphics, Inc"/"VMware, Inc"/
Reviewed-by: Brian Paul <brianp@vmware.com>
All bound layers (from first_layer to last_layer) should be cleared.
This uses a vertex shader which outputs gl_Layer = gl_InstanceID, so each
instance goes to a different layer. By rendering a quad and setting
the instance count to the number of layers, it will trivially clear all
layers.
This requires AMD_vertex_shader_layer (or PIPE_CAP_TGSI_VS_LAYER), which only
radeonsi supports at the moment. r600 could do this too. Standard DX11
hardware will have to use a geometry shader though, which has higher overhead.
For conditional rendering this makes it possible to skip rendering
if either the predicate is true or false, as supported by d3d10
(in fact previously it was sort of implied skip rendering if predicate
is false for occlusion predicate, and true for so_overflow predicate).
There's no cap bit for this as presumably all drivers could do it trivially
(but this patch does not implement it for the drivers using true
hw predicates, nvxx, r600, radeonsi, no change is expected for OpenGL
functionality).
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
There isn't any difference between 32_FLOAT and 32_*INT in vertex fetching.
Both of them don't do any format conversion.
Reviewed-by: Brian Paul <brianp@vmware.com>
Although this might be useful for ARB_clear_buffer_object,
I need it for initializating resources in r600g.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
v2: comment cleanups
NOTE: This is a candidate for the 9.1 branch.
This allows updating only a subrange of buffer bindings.
set_vertex_buffers(pipe, start_slot, count, NULL) unbinds buffers in that
range. Binding NULL resources unbinds buffers too (both buffer and user_buffer
must be NULL).
The meta ops are adapted to only save, change, and restore the single slot
they use. The cso_context can save and restore only one vertex buffer slot.
The clients can query which one it is using cso_get_aux_vertex_buffer_slot.
It's currently set to 0. (the Draw module breaks if it's set to non-zero)
It should decrease the CPU overhead when using a lot of meta ops, but
the drivers must be able to treat each vertex buffer slot as a separate
state (only r600g does so at the moment).
I can imagine this also being useful for optimizing some OpenGL use cases.
Reviewed-by: Brian Paul <brianp@vmware.com>
The 2x and 4x MSAA cases are completely broken. The lfdptr instruction returns
garbage there.
The 8x MSAA case is broken on Cayman, though at least the result looks somewhat
correct.
Only the 8x MSAA case works on Evergreen and is enabled.
The original blit function is extended and the otAher functions reuse it.
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
The color resolve on r6xx needs PT_RECTLIST. Using conventional primitive
types (triangles and quads) produces an ugly line between two diagonally
opposite corners. I guess a rectangular point sprite would work too.
This adds the FMASK and CMASK buffers. They share the same resource
with color data.
COMPRESSION and FAST_CLEAR are always enabled if both FMASK and CMASK are
allocated. We initialize the CMASK to a "compressed" state (not "fast cleared"),
so that we can keep FAST_CLEAR enabled all the time.
Both FMASK and CMASK must be present at the moment. If either one is missing,
the other one is not used.
v2: add cayman regs in the list
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Conflicts:
src/gallium/auxiliary/tgsi/tgsi_strings.c
src/mesa/state_tracker/st_atom_clip.c
commit d919791f2742e913173d6b335128e7d4c63c0840
Author: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Date: Fri Jan 6 17:59:22 2012 +0100
d3d1x: adapt to new clip state
commit cfec82bca3fefcdefafca3f4555285ec1d1ae421
Author: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Date: Fri Jan 6 14:16:51 2012 +0100
gallium/docs: update for clip state changes
commit c02bfeb81ad9f62041a2285ea6373bbbd602912a
Author: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Date: Fri Jan 6 14:21:43 2012 +0100
tgsi: add TGSI_PROPERTY_PROHIBIT_UCPS
commit d4e0a785a6a23ad2f6819fd72e236acb9750028d
Author: Brian Paul <brianp@vmware.com>
Date: Thu Jan 5 08:30:00 2012 -0700
tgsi: consolidate TGSI string arrays in new tgsi_strings.h
There was some duplication between the tgsi_dump.c and tgsi_text.c
files. Also use some static assertions to help catch errors when
adding new TGSI values.
v2: put strings in tgsi_strings.c file instead of the .h file.
Reviewed-by: Dave Airlie <airlied@redhat.com>
commit c28584ce0d8c62bd92c8f140729d344f88a0b3cd
Author: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Date: Fri Jan 6 12:48:09 2012 +0100
gallium: extend user_clip_plane_enable to apply to clip distances
commit f1d5016c07f786229ed057effbe55fbfd160b019
Author: Marek Olšák <maraeo@gmail.com>
Date: Fri Jan 6 02:39:09 2012 +0100
nvfx: adapt to new clip state
commit 6f6fa1c26bd19f797c1996731708e3569c9bfe24
Author: Marek Olšák <maraeo@gmail.com>
Date: Fri Jan 6 01:41:39 2012 +0100
st/mesa: fix DrawPixels with GL_DEPTH_CLAMP
commit c86ad730aa1c017788ae88a55f54071bf222be12
Author: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Date: Tue Jan 3 23:51:30 2012 +0100
nv50: adapt to new clip state
commit 3a8ae6ac243bae5970729dc4057fe02d992543dc
Author: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Date: Tue Jan 3 23:32:36 2012 +0100
nvc0: adapt to new clip state
commit 6243a8246997f8d2fcc69ab741a2c2dea080ff11
Author: Marek Olšák <maraeo@gmail.com>
Date: Thu Dec 29 01:32:51 2011 +0100
draw: initalize pt.user.planes in draw_init
This fixes a crash in glean/fpexceptions.
commit e3056524b19b56d473f4faff84ffa0eb41497408
Author: Marek Olšák <maraeo@gmail.com>
Date: Mon Dec 26 06:26:55 2011 +0100
svga: adapt to new clip state
commit c5bfa8b37d6d489271df457229081d6bbb51b4b7
Author: Marek Olšák <maraeo@gmail.com>
Date: Sun Dec 25 14:11:51 2011 +0100
r600g: adapt to new clip state
commit f11890905362f62627c4a28a8255b76eb7de7df2
Author: Marek Olšák <maraeo@gmail.com>
Date: Sun Dec 25 14:10:26 2011 +0100
r300g: adapt to new clip state
commit e37465327c79a01112f15f6278d9accc5bf3103f
Author: Marek Olšák <maraeo@gmail.com>
Date: Sun Dec 25 12:39:16 2011 +0100
draw: adapt to new clip state
This adds a regression in the LLVM clipping path. Can anybody see anything
wrong with the code? It works for every other case, just glean/fpexceptions
crashes when doing the "Infinite clip plane test".
commit b474d2b18c72d965eefae4e427c269cba5ce6ba2
Author: Marek Olšák <maraeo@gmail.com>
Date: Sun Dec 25 13:14:59 2011 +0100
u_blitter: don't save/set/restore clip state
commit 9dd240ea91f523a677af45e8d0adb9e661e28602
Author: Marek Olšák <maraeo@gmail.com>
Date: Sun Dec 25 13:11:56 2011 +0100
gallium: don't cso_save/set/restore clip state
The enable bits are in the rasterizer state.
commit a4f7031179f5f4ad524b34b394214b984ac950f6
Author: Marek Olšák <maraeo@gmail.com>
Date: Sun Dec 25 12:58:55 2011 +0100
gallium: default depth_clip to 1
depth_clip = !depth_clamp
commit fe21147a00ab90e549d63fe12ee4625c9c2ffcc3
Author: Marek Olšák <maraeo@gmail.com>
Date: Mon Dec 26 06:14:19 2011 +0100
trace,util: update state logging to new clip state
Also dump the other missing flags.
commit 2a3b96e84ac872dcc5bc1de049fe76bb58d64b23
Author: Marek Olšák <maraeo@gmail.com>
Date: Sun Dec 25 10:43:43 2011 +0100
st/mesa: adapt to new clip state
commit b7b656a42fca19d7c85267f42649a206a85a2c72
Author: Marek Olšák <maraeo@gmail.com>
Date: Sat Dec 17 15:45:19 2011 +0100
gallium: move state enable bits from clip_state to rasterizer_state