gallium/u_blitter: add ability to blit only depth or only stencil

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák 2012-07-27 21:44:17 +02:00
parent 8842678047
commit ef1bf6d69e
3 changed files with 17 additions and 14 deletions

View File

@ -992,7 +992,8 @@ void util_blitter_copy_texture(struct blitter_context *blitter,
/* Copy. */
util_blitter_copy_texture_view(blitter, dst_view, dstx, dsty, src_view,
srcbox, src->width0, src->height0);
srcbox, src->width0, src->height0,
PIPE_MASK_RGBAZS);
pipe_surface_reference(&dst_view, NULL);
pipe_sampler_view_reference(&src_view, NULL);
@ -1003,7 +1004,8 @@ void util_blitter_copy_texture_view(struct blitter_context *blitter,
unsigned dstx, unsigned dsty,
struct pipe_sampler_view *src,
const struct pipe_box *srcbox,
unsigned src_width0, unsigned src_height0)
unsigned src_width0, unsigned src_height0,
unsigned mask)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->base.pipe;
@ -1011,19 +1013,19 @@ void util_blitter_copy_texture_view(struct blitter_context *blitter,
enum pipe_texture_target src_target = src->texture->target;
unsigned width = srcbox->width;
unsigned height = srcbox->height;
boolean is_stencil, is_depth;
boolean blit_stencil, blit_depth;
const struct util_format_description *src_desc =
util_format_description(src->format);
is_depth = util_format_has_depth(src_desc);
is_stencil = util_format_has_stencil(src_desc);
blit_depth = util_format_has_depth(src_desc) && (mask & PIPE_MASK_Z);
blit_stencil = util_format_has_stencil(src_desc) && (mask & PIPE_MASK_S);
/* If you want a fallback for stencil copies,
* use util_blitter_copy_texture. */
if (is_stencil && !ctx->has_stencil_export) {
is_stencil = FALSE;
if (blit_stencil && !ctx->has_stencil_export) {
blit_stencil = FALSE;
if (!is_depth)
if (!blit_depth)
return;
}
@ -1047,15 +1049,15 @@ void util_blitter_copy_texture_view(struct blitter_context *blitter,
fb_state.width = dst->width;
fb_state.height = dst->height;
if (is_depth || is_stencil) {
if (blit_depth || blit_stencil) {
pipe->bind_blend_state(pipe, ctx->blend_keep_color);
if (is_depth && is_stencil) {
if (blit_depth && blit_stencil) {
pipe->bind_depth_stencil_alpha_state(pipe,
ctx->dsa_write_depth_stencil);
pipe->bind_fs_state(pipe,
blitter_get_fs_texfetch_depthstencil(ctx, src_target));
} else if (is_depth) {
} else if (blit_depth) {
pipe->bind_depth_stencil_alpha_state(pipe,
ctx->dsa_write_depth_keep_stencil);
pipe->bind_fs_state(pipe,
@ -1080,7 +1082,7 @@ void util_blitter_copy_texture_view(struct blitter_context *blitter,
fb_state.zsbuf = 0;
}
if (is_depth && is_stencil) {
if (blit_depth && blit_stencil) {
/* Setup two samplers, one for depth and the other one for stencil. */
struct pipe_sampler_view templ;
struct pipe_sampler_view *views[2];

View File

@ -216,7 +216,8 @@ void util_blitter_copy_texture_view(struct blitter_context *blitter,
unsigned dstx, unsigned dsty,
struct pipe_sampler_view *src,
const struct pipe_box *srcbox,
unsigned src_width0, unsigned src_height0);
unsigned src_width0, unsigned src_height0,
unsigned mask);
/**
* Helper function to initialize a view for copy_texture_view.

View File

@ -579,7 +579,7 @@ static void r300_resource_copy_region(struct pipe_context *pipe,
r300_blitter_begin(r300, R300_COPY);
util_blitter_copy_texture_view(r300->blitter, dst_view, dstx, dsty,
src_view, src_box,
src_width0, src_height0);
src_width0, src_height0, PIPE_MASK_RGBAZS);
r300_blitter_end(r300);
pipe_surface_reference(&dst_view, NULL);