gallium/util: move util_try_blit_via_copy_region to u_surface.c

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák 2012-12-07 20:07:48 +01:00
parent 3a555637b2
commit 21b1ec69fc
5 changed files with 164 additions and 158 deletions

View File

@ -1822,149 +1822,3 @@ void util_blitter_custom_color(struct blitter_context *blitter,
blitter_restore_render_cond(ctx);
blitter_unset_running_flag(ctx);
}
/* Return whether this is an RGBA, Z, S, or combined ZS format.
*/
static unsigned get_format_mask(enum pipe_format format)
{
const struct util_format_description *desc = util_format_description(format);
assert(desc);
if (util_format_has_depth(desc)) {
if (util_format_has_stencil(desc)) {
return PIPE_MASK_ZS;
} else {
return PIPE_MASK_Z;
}
} else {
if (util_format_has_stencil(desc)) {
return PIPE_MASK_S;
} else {
return PIPE_MASK_RGBA;
}
}
}
/* Return if the box is totally inside the resource.
*/
static boolean is_box_inside_resource(const struct pipe_resource *res,
const struct pipe_box *box,
unsigned level)
{
unsigned width = 1, height = 1, depth = 1;
switch (res->target) {
case PIPE_BUFFER:
width = res->width0;
height = 1;
depth = 1;
break;
case PIPE_TEXTURE_1D:
width = u_minify(res->width0, level);
height = 1;
depth = 1;
break;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
width = u_minify(res->width0, level);
height = u_minify(res->height0, level);
depth = 1;
break;
case PIPE_TEXTURE_3D:
width = u_minify(res->width0, level);
height = u_minify(res->height0, level);
depth = u_minify(res->depth0, level);
break;
case PIPE_TEXTURE_CUBE:
width = u_minify(res->width0, level);
height = u_minify(res->height0, level);
depth = 6;
break;
case PIPE_TEXTURE_1D_ARRAY:
width = u_minify(res->width0, level);
height = 1;
depth = res->array_size;
break;
case PIPE_TEXTURE_2D_ARRAY:
width = u_minify(res->width0, level);
height = u_minify(res->height0, level);
depth = res->array_size;
break;
case PIPE_TEXTURE_CUBE_ARRAY:
width = u_minify(res->width0, level);
height = u_minify(res->height0, level);
depth = res->array_size;
assert(res->array_size % 6 == 0);
break;
case PIPE_MAX_TEXTURE_TYPES:;
}
return box->x >= 0 &&
box->x + box->width <= (int) width &&
box->y >= 0 &&
box->y + box->height <= (int) height &&
box->z >= 0 &&
box->z + box->depth <= (int) depth;
}
static unsigned get_sample_count(const struct pipe_resource *res)
{
return res->nr_samples ? res->nr_samples : 1;
}
boolean util_try_blit_via_copy_region(struct pipe_context *ctx,
const struct pipe_blit_info *blit)
{
unsigned mask = get_format_mask(blit->dst.format);
/* No format conversions. */
if (blit->src.resource->format != blit->src.format ||
blit->dst.resource->format != blit->dst.format ||
!util_is_format_compatible(
util_format_description(blit->src.resource->format),
util_format_description(blit->dst.resource->format))) {
return FALSE;
}
/* No masks, no filtering, no scissor. */
if ((blit->mask & mask) != mask ||
blit->filter != PIPE_TEX_FILTER_NEAREST ||
blit->scissor_enable) {
return FALSE;
}
/* No flipping. */
if (blit->src.box.width < 0 ||
blit->src.box.height < 0 ||
blit->src.box.depth < 0) {
return FALSE;
}
/* No scaling. */
if (blit->src.box.width != blit->dst.box.width ||
blit->src.box.height != blit->dst.box.height ||
blit->src.box.depth != blit->dst.box.depth) {
return FALSE;
}
/* No out-of-bounds access. */
if (!is_box_inside_resource(blit->src.resource, &blit->src.box,
blit->src.level) ||
!is_box_inside_resource(blit->dst.resource, &blit->dst.box,
blit->dst.level)) {
return FALSE;
}
/* Sample counts must match. */
if (get_sample_count(blit->src.resource) !=
get_sample_count(blit->dst.resource)) {
return FALSE;
}
ctx->resource_copy_region(ctx, blit->dst.resource, blit->dst.level,
blit->dst.box.x, blit->dst.box.y, blit->dst.box.z,
blit->src.resource, blit->src.level,
&blit->src.box);
return TRUE;
}

View File

@ -152,17 +152,6 @@ void util_blitter_draw_rectangle(struct blitter_context *blitter,
enum blitter_attrib_type type,
const union pipe_color_union *attrib);
/**
* Try to do a blit using resource_copy_region. The function calls
* resource_copy_region if the blit description is compatible with it.
*
* It returns TRUE if the blit was done using resource_copy_region.
*
* It returns FALSE otherwise and the caller must fall back to a more generic
* codepath for the blit operation. (e.g. by using u_blitter)
*/
boolean util_try_blit_via_copy_region(struct pipe_context *ctx,
const struct pipe_blit_info *blit);
/*
* These states must be saved before any of the following functions are called:

View File

@ -531,3 +531,163 @@ util_clear_depth_stencil(struct pipe_context *pipe,
pipe->transfer_unmap(pipe, dst_trans);
}
}
/* Return whether this is an RGBA, Z, S, or combined ZS format.
*/
static unsigned
get_format_mask(enum pipe_format format)
{
const struct util_format_description *desc = util_format_description(format);
assert(desc);
if (util_format_has_depth(desc)) {
if (util_format_has_stencil(desc)) {
return PIPE_MASK_ZS;
} else {
return PIPE_MASK_Z;
}
} else {
if (util_format_has_stencil(desc)) {
return PIPE_MASK_S;
} else {
return PIPE_MASK_RGBA;
}
}
}
/* Return if the box is totally inside the resource.
*/
static boolean
is_box_inside_resource(const struct pipe_resource *res,
const struct pipe_box *box,
unsigned level)
{
unsigned width = 1, height = 1, depth = 1;
switch (res->target) {
case PIPE_BUFFER:
width = res->width0;
height = 1;
depth = 1;
break;
case PIPE_TEXTURE_1D:
width = u_minify(res->width0, level);
height = 1;
depth = 1;
break;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
width = u_minify(res->width0, level);
height = u_minify(res->height0, level);
depth = 1;
break;
case PIPE_TEXTURE_3D:
width = u_minify(res->width0, level);
height = u_minify(res->height0, level);
depth = u_minify(res->depth0, level);
break;
case PIPE_TEXTURE_CUBE:
width = u_minify(res->width0, level);
height = u_minify(res->height0, level);
depth = 6;
break;
case PIPE_TEXTURE_1D_ARRAY:
width = u_minify(res->width0, level);
height = 1;
depth = res->array_size;
break;
case PIPE_TEXTURE_2D_ARRAY:
width = u_minify(res->width0, level);
height = u_minify(res->height0, level);
depth = res->array_size;
break;
case PIPE_TEXTURE_CUBE_ARRAY:
width = u_minify(res->width0, level);
height = u_minify(res->height0, level);
depth = res->array_size;
assert(res->array_size % 6 == 0);
break;
case PIPE_MAX_TEXTURE_TYPES:;
}
return box->x >= 0 &&
box->x + box->width <= (int) width &&
box->y >= 0 &&
box->y + box->height <= (int) height &&
box->z >= 0 &&
box->z + box->depth <= (int) depth;
}
static unsigned
get_sample_count(const struct pipe_resource *res)
{
return res->nr_samples ? res->nr_samples : 1;
}
/**
* Try to do a blit using resource_copy_region. The function calls
* resource_copy_region if the blit description is compatible with it.
*
* It returns TRUE if the blit was done using resource_copy_region.
*
* It returns FALSE otherwise and the caller must fall back to a more generic
* codepath for the blit operation. (e.g. by using u_blitter)
*/
boolean
util_try_blit_via_copy_region(struct pipe_context *ctx,
const struct pipe_blit_info *blit)
{
unsigned mask = get_format_mask(blit->dst.format);
/* No format conversions. */
if (blit->src.resource->format != blit->src.format ||
blit->dst.resource->format != blit->dst.format ||
!util_is_format_compatible(
util_format_description(blit->src.resource->format),
util_format_description(blit->dst.resource->format))) {
return FALSE;
}
/* No masks, no filtering, no scissor. */
if ((blit->mask & mask) != mask ||
blit->filter != PIPE_TEX_FILTER_NEAREST ||
blit->scissor_enable) {
return FALSE;
}
/* No flipping. */
if (blit->src.box.width < 0 ||
blit->src.box.height < 0 ||
blit->src.box.depth < 0) {
return FALSE;
}
/* No scaling. */
if (blit->src.box.width != blit->dst.box.width ||
blit->src.box.height != blit->dst.box.height ||
blit->src.box.depth != blit->dst.box.depth) {
return FALSE;
}
/* No out-of-bounds access. */
if (!is_box_inside_resource(blit->src.resource, &blit->src.box,
blit->src.level) ||
!is_box_inside_resource(blit->dst.resource, &blit->dst.box,
blit->dst.level)) {
return FALSE;
}
/* Sample counts must match. */
if (get_sample_count(blit->src.resource) !=
get_sample_count(blit->dst.resource)) {
return FALSE;
}
ctx->resource_copy_region(ctx, blit->dst.resource, blit->dst.level,
blit->dst.box.x, blit->dst.box.y, blit->dst.box.z,
blit->src.resource, blit->src.level,
&blit->src.box);
return TRUE;
}

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@ -98,6 +98,10 @@ util_clear_depth_stencil(struct pipe_context *pipe,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height);
extern boolean
util_try_blit_via_copy_region(struct pipe_context *ctx,
const struct pipe_blit_info *blit);
#ifdef __cplusplus
}

View File

@ -60,7 +60,6 @@
#include "pipe/p_shader_tokens.h"
#include "util/u_tile.h"
#include "util/u_blit.h"
#include "util/u_blitter.h"
#include "util/u_format.h"
#include "util/u_surface.h"
#include "util/u_sampler.h"