gallium/u_blitter: implement 3D blitting

Scaling and flipping in the Z direction isn't allowed yet.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák 2012-12-20 03:43:57 +01:00
parent 5665deeaea
commit afec42a648
2 changed files with 82 additions and 29 deletions

View File

@ -127,6 +127,10 @@ struct blitter_context_priv
void (*delete_fs_state)(struct pipe_context *, void *);
};
static struct pipe_surface *
util_blitter_get_next_surface_layer(struct pipe_context *pipe,
struct pipe_surface *surf);
struct blitter_context *util_blitter_create(struct pipe_context *pipe)
{
struct blitter_context_priv *ctx;
@ -143,6 +147,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
ctx->base.pipe = pipe;
ctx->base.draw_rectangle = util_blitter_draw_rectangle;
ctx->base.get_next_surface_layer = util_blitter_get_next_surface_layer;
ctx->bind_fs_state = pipe->bind_fs_state;
ctx->delete_fs_state = pipe->delete_fs_state;
@ -1070,6 +1075,21 @@ void util_blitter_default_dst_texture(struct pipe_surface *dst_templ,
dst_templ->u.tex.last_layer = dstz;
}
static struct pipe_surface *
util_blitter_get_next_surface_layer(struct pipe_context *pipe,
struct pipe_surface *surf)
{
struct pipe_surface dst_templ;
memset(&dst_templ, 0, sizeof(dst_templ));
dst_templ.format = surf->format;
dst_templ.u.tex.level = surf->u.tex.level;
dst_templ.u.tex.first_layer = surf->u.tex.first_layer + 1;
dst_templ.u.tex.last_layer = surf->u.tex.last_layer + 1;
return pipe->create_surface(pipe, surf->texture, &dst_templ);
}
void util_blitter_default_src_texture(struct pipe_sampler_view *src_templ,
struct pipe_resource *src,
unsigned srclevel)
@ -1245,9 +1265,6 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
return;
}
/* XXX should handle 3d regions */
assert(srcbox->depth == 1);
/* Check whether the states are properly saved. */
blitter_set_running_flag(ctx);
blitter_check_saved_vertex_states(ctx);
@ -1259,6 +1276,9 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
/* Initialize framebuffer state. */
fb_state.width = dst->width;
fb_state.height = dst->height;
fb_state.nr_cbufs = blit_depth || blit_stencil ? 0 : 1;
fb_state.cbufs[0] = NULL;
fb_state.zsbuf = NULL;
if (blit_depth || blit_stencil) {
pipe->bind_blend_state(pipe, ctx->blend[0]);
@ -1283,18 +1303,12 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
src_samples));
}
fb_state.nr_cbufs = 0;
fb_state.zsbuf = dst;
} else {
pipe->bind_blend_state(pipe, ctx->blend[mask & PIPE_MASK_RGBA]);
pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
ctx->bind_fs_state(pipe,
blitter_get_fs_texfetch_col(ctx, src_target,
src_samples));
fb_state.nr_cbufs = 1;
fb_state.cbufs[0] = dst;
fb_state.zsbuf = 0;
}
/* Set the linear filter only for scaled color non-MSAA blits. */
@ -1347,8 +1361,6 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
}
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
pipe->set_framebuffer_state(pipe, &fb_state);
if (scissor) {
pipe->set_scissor_state(pipe, scissor);
}
@ -1371,6 +1383,14 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
get_texcoords(src, src_width0, src_height0, srcbox->x, srcbox->y,
srcbox->x+srcbox->width, srcbox->y+srcbox->height, coord.f);
/* Set framebuffer state. */
if (blit_depth || blit_stencil) {
fb_state.zsbuf = dst;
} else {
fb_state.cbufs[0] = dst;
}
pipe->set_framebuffer_state(pipe, &fb_state);
/* Draw. */
pipe->set_sample_mask(pipe, ~0);
blitter->draw_rectangle(blitter, dstbox->x, dstbox->y,
@ -1379,31 +1399,55 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
UTIL_BLITTER_ATTRIB_TEXCOORD, &coord);
} else {
/* Draw the quad with the generic codepath. */
if (copy_all_samples &&
src->texture->nr_samples == dst->texture->nr_samples &&
dst->texture->nr_samples > 1) {
/* MSAA copy. */
unsigned i, max_sample = MAX2(dst->texture->nr_samples, 1) - 1;
for (int z = 0; z < dstbox->depth; z++) {
struct pipe_surface *old;
for (i = 0; i <= max_sample; i++) {
pipe->set_sample_mask(pipe, 1 << i);
blitter_set_texcoords(ctx, src, src_width0, src_height0, srcbox->z,
i, srcbox->x, srcbox->y,
/* Set framebuffer state. */
if (blit_depth || blit_stencil) {
fb_state.zsbuf = dst;
} else {
fb_state.cbufs[0] = dst;
}
pipe->set_framebuffer_state(pipe, &fb_state);
/* See if we need to blit a multisample or singlesample buffer. */
if (copy_all_samples &&
src_samples == dst->texture->nr_samples &&
dst->texture->nr_samples > 1) {
unsigned i, max_sample = MAX2(dst->texture->nr_samples, 1) - 1;
for (i = 0; i <= max_sample; i++) {
pipe->set_sample_mask(pipe, 1 << i);
blitter_set_texcoords(ctx, src, src_width0, src_height0,
srcbox->z + z,
i, srcbox->x, srcbox->y,
srcbox->x + srcbox->width,
srcbox->y + srcbox->height);
blitter_draw(ctx, dstbox->x, dstbox->y,
dstbox->x + dstbox->width,
dstbox->y + dstbox->height, 0);
}
} else {
pipe->set_sample_mask(pipe, ~0);
blitter_set_texcoords(ctx, src, src_width0, src_height0,
srcbox->z + z, 0,
srcbox->x, srcbox->y,
srcbox->x + srcbox->width,
srcbox->y + srcbox->height);
blitter_draw(ctx, dstbox->x, dstbox->y,
dstbox->x + dstbox->width,
dstbox->y + dstbox->height, 0);
}
} else {
pipe->set_sample_mask(pipe, ~0);
blitter_set_texcoords(ctx, src, src_width0, src_height0, srcbox->z, 0,
srcbox->x, srcbox->y,
srcbox->x + srcbox->width,
srcbox->y + srcbox->height);
blitter_draw(ctx, dstbox->x, dstbox->y,
dstbox->x + dstbox->width,
dstbox->y + dstbox->height, 0);
/* Get the next surface or (if this is the last iteration)
* just unreference the last one. */
old = dst;
if (z < dstbox->depth-1) {
dst = ctx->base.get_next_surface_layer(ctx->base.pipe, dst);
}
if (z) {
pipe_surface_reference(&old, NULL);
}
}
}

View File

@ -83,6 +83,15 @@ struct blitter_context
enum blitter_attrib_type type,
const union pipe_color_union *color);
/**
* Get the next surface layer for the pipe surface, i.e. make a copy
* of the surface and increment the first and last layer by 1.
*
* This callback is exposed, so that drivers can override it if needed.
*/
struct pipe_surface *(*get_next_surface_layer)(struct pipe_context *pipe,
struct pipe_surface *surf);
/* Whether the blitter is running. */
boolean running;