gallium/u_blitter: export some functions

Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Rob Clark 2016-08-13 10:35:23 -04:00
parent 78e3cea419
commit 433e12fea8
2 changed files with 84 additions and 70 deletions

View File

@ -510,26 +510,26 @@ void util_blitter_set_texture_multisample(struct blitter_context *blitter,
ctx->has_texture_multisample = supported;
}
static void blitter_set_running_flag(struct blitter_context_priv *ctx)
void util_blitter_set_running_flag(struct blitter_context *blitter)
{
if (ctx->base.running) {
if (blitter->running) {
_debug_printf("u_blitter:%i: Caught recursion. This is a driver bug.\n",
__LINE__);
}
ctx->base.running = TRUE;
blitter->running = TRUE;
ctx->base.pipe->set_active_query_state(ctx->base.pipe, false);
blitter->pipe->set_active_query_state(blitter->pipe, false);
}
static void blitter_unset_running_flag(struct blitter_context_priv *ctx)
void util_blitter_unset_running_flag(struct blitter_context *blitter)
{
if (!ctx->base.running) {
if (!blitter->running) {
_debug_printf("u_blitter:%i: Caught recursion. This is a driver bug.\n",
__LINE__);
}
ctx->base.running = FALSE;
blitter->running = FALSE;
ctx->base.pipe->set_active_query_state(ctx->base.pipe, true);
blitter->pipe->set_active_query_state(blitter->pipe, true);
}
static void blitter_check_saved_vertex_states(struct blitter_context_priv *ctx)
@ -543,8 +543,9 @@ static void blitter_check_saved_vertex_states(struct blitter_context_priv *ctx)
assert(ctx->base.saved_rs_state != INVALID_PTR);
}
static void blitter_restore_vertex_states(struct blitter_context_priv *ctx)
void util_blitter_restore_vertex_states(struct blitter_context *blitter)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->base.pipe;
unsigned i;
@ -601,8 +602,9 @@ static void blitter_check_saved_fragment_states(struct blitter_context_priv *ctx
assert(ctx->base.saved_blend_state != INVALID_PTR);
}
static void blitter_restore_fragment_states(struct blitter_context_priv *ctx)
void util_blitter_restore_fragment_states(struct blitter_context *blitter)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->base.pipe;
/* Fragment shader. */
@ -644,8 +646,9 @@ static void blitter_disable_render_cond(struct blitter_context_priv *ctx)
}
}
static void blitter_restore_render_cond(struct blitter_context_priv *ctx)
void util_blitter_restore_render_cond(struct blitter_context *blitter)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->base.pipe;
if (ctx->base.saved_render_cond_query) {
@ -656,8 +659,9 @@ static void blitter_restore_render_cond(struct blitter_context_priv *ctx)
}
}
static void blitter_restore_fb_state(struct blitter_context_priv *ctx)
void util_blitter_restore_fb_state(struct blitter_context *blitter)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->base.pipe;
pipe->set_framebuffer_state(pipe, &ctx->base.saved_fb_state);
@ -670,8 +674,9 @@ static void blitter_check_saved_textures(struct blitter_context_priv *ctx)
assert(ctx->base.saved_num_sampler_views != ~0u);
}
static void blitter_restore_textures(struct blitter_context_priv *ctx)
void util_blitter_restore_textures(struct blitter_context *blitter)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->base.pipe;
unsigned i;
@ -1267,7 +1272,7 @@ static void util_blitter_clear_custom(struct blitter_context *blitter,
assert(ctx->has_layered || num_layers <= 1);
blitter_set_running_flag(ctx);
util_blitter_set_running_flag(blitter);
blitter_check_saved_vertex_states(ctx);
blitter_check_saved_fragment_states(ctx);
blitter_disable_render_cond(ctx);
@ -1311,10 +1316,10 @@ static void util_blitter_clear_custom(struct blitter_context *blitter,
UTIL_BLITTER_ATTRIB_COLOR, color);
}
blitter_restore_vertex_states(ctx);
blitter_restore_fragment_states(ctx);
blitter_restore_render_cond(ctx);
blitter_unset_running_flag(ctx);
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_fragment_states(blitter);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
}
void util_blitter_clear(struct blitter_context *blitter,
@ -1676,7 +1681,7 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
}
/* Check whether the states are properly saved. */
blitter_set_running_flag(ctx);
util_blitter_set_running_flag(blitter);
blitter_check_saved_vertex_states(ctx);
blitter_check_saved_fragment_states(ctx);
blitter_check_saved_textures(ctx);
@ -1781,15 +1786,15 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
do_blits(ctx, dst, dstbox, src, src_width0, src_height0,
srcbox, blit_depth || blit_stencil);
blitter_restore_vertex_states(ctx);
blitter_restore_fragment_states(ctx);
blitter_restore_textures(ctx);
blitter_restore_fb_state(ctx);
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_fragment_states(blitter);
util_blitter_restore_textures(blitter);
util_blitter_restore_fb_state(blitter);
if (scissor) {
pipe->set_scissor_states(pipe, 0, 1, &ctx->base.saved_scissor);
}
blitter_restore_render_cond(ctx);
blitter_unset_running_flag(ctx);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
}
void
@ -1847,7 +1852,7 @@ void util_blitter_generate_mipmap(struct blitter_context *blitter,
is_depth = desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS;
/* Check whether the states are properly saved. */
blitter_set_running_flag(ctx);
util_blitter_set_running_flag(blitter);
blitter_check_saved_vertex_states(ctx);
blitter_check_saved_fragment_states(ctx);
blitter_check_saved_textures(ctx);
@ -1918,12 +1923,12 @@ void util_blitter_generate_mipmap(struct blitter_context *blitter,
pipe_sampler_view_reference(&src_view, NULL);
}
blitter_restore_vertex_states(ctx);
blitter_restore_fragment_states(ctx);
blitter_restore_textures(ctx);
blitter_restore_fb_state(ctx);
blitter_restore_render_cond(ctx);
blitter_unset_running_flag(ctx);
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_fragment_states(blitter);
util_blitter_restore_textures(blitter);
util_blitter_restore_fb_state(blitter);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
}
/* Clear a region of a color surface to a constant value. */
@ -1943,7 +1948,7 @@ void util_blitter_clear_render_target(struct blitter_context *blitter,
return;
/* check the saved state */
blitter_set_running_flag(ctx);
util_blitter_set_running_flag(blitter);
blitter_check_saved_vertex_states(ctx);
blitter_check_saved_fragment_states(ctx);
blitter_check_saved_fb_state(ctx);
@ -1978,11 +1983,11 @@ void util_blitter_clear_render_target(struct blitter_context *blitter,
UTIL_BLITTER_ATTRIB_COLOR, color);
}
blitter_restore_vertex_states(ctx);
blitter_restore_fragment_states(ctx);
blitter_restore_fb_state(ctx);
blitter_restore_render_cond(ctx);
blitter_unset_running_flag(ctx);
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_fragment_states(blitter);
util_blitter_restore_fb_state(blitter);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
}
/* Clear a region of a depth stencil surface. */
@ -2005,7 +2010,7 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
return;
/* check the saved state */
blitter_set_running_flag(ctx);
util_blitter_set_running_flag(blitter);
blitter_check_saved_vertex_states(ctx);
blitter_check_saved_fragment_states(ctx);
blitter_check_saved_fb_state(ctx);
@ -2056,11 +2061,11 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
UTIL_BLITTER_ATTRIB_NONE, NULL);
}
blitter_restore_vertex_states(ctx);
blitter_restore_fragment_states(ctx);
blitter_restore_fb_state(ctx);
blitter_restore_render_cond(ctx);
blitter_unset_running_flag(ctx);
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_fragment_states(blitter);
util_blitter_restore_fb_state(blitter);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
}
/* draw a rectangle across a region using a custom dsa stage - for r600g */
@ -2079,7 +2084,7 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter,
return;
/* check the saved state */
blitter_set_running_flag(ctx);
util_blitter_set_running_flag(blitter);
blitter_check_saved_vertex_states(ctx);
blitter_check_saved_fragment_states(ctx);
blitter_check_saved_fb_state(ctx);
@ -2115,11 +2120,11 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter,
blitter->draw_rectangle(blitter, 0, 0, zsurf->width, zsurf->height, depth,
UTIL_BLITTER_ATTRIB_NONE, NULL);
blitter_restore_vertex_states(ctx);
blitter_restore_fragment_states(ctx);
blitter_restore_fb_state(ctx);
blitter_restore_render_cond(ctx);
blitter_unset_running_flag(ctx);
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_fragment_states(blitter);
util_blitter_restore_fb_state(blitter);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
}
void util_blitter_copy_buffer(struct blitter_context *blitter,
@ -2159,7 +2164,7 @@ void util_blitter_copy_buffer(struct blitter_context *blitter,
return;
}
blitter_set_running_flag(ctx);
util_blitter_set_running_flag(blitter);
blitter_check_saved_vertex_states(ctx);
blitter_disable_render_cond(ctx);
@ -2183,9 +2188,9 @@ void util_blitter_copy_buffer(struct blitter_context *blitter,
util_draw_arrays(pipe, PIPE_PRIM_POINTS, 0, size / 4);
blitter_restore_vertex_states(ctx);
blitter_restore_render_cond(ctx);
blitter_unset_running_flag(ctx);
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
pipe_so_target_reference(&so_target, NULL);
}
@ -2229,7 +2234,7 @@ void util_blitter_clear_buffer(struct blitter_context *blitter,
vb.stride = 0;
blitter_set_running_flag(ctx);
util_blitter_set_running_flag(blitter);
blitter_check_saved_vertex_states(ctx);
blitter_disable_render_cond(ctx);
@ -2251,9 +2256,9 @@ void util_blitter_clear_buffer(struct blitter_context *blitter,
util_draw_arrays(pipe, PIPE_PRIM_POINTS, 0, size / 4);
out:
blitter_restore_vertex_states(ctx);
blitter_restore_render_cond(ctx);
blitter_unset_running_flag(ctx);
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
pipe_so_target_reference(&so_target, NULL);
pipe_resource_reference(&vb.buffer, NULL);
}
@ -2274,7 +2279,7 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter,
struct pipe_framebuffer_state fb_state;
struct pipe_surface *srcsurf, *dstsurf, surf_tmpl;
blitter_set_running_flag(ctx);
util_blitter_set_running_flag(blitter);
blitter_check_saved_vertex_states(ctx);
blitter_check_saved_fragment_states(ctx);
blitter_disable_render_cond(ctx);
@ -2313,11 +2318,11 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter,
blitter_set_dst_dimensions(ctx, src->width0, src->height0);
blitter->draw_rectangle(blitter, 0, 0, src->width0, src->height0,
0, 0, NULL);
blitter_restore_fb_state(ctx);
blitter_restore_vertex_states(ctx);
blitter_restore_fragment_states(ctx);
blitter_restore_render_cond(ctx);
blitter_unset_running_flag(ctx);
util_blitter_restore_fb_state(blitter);
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_fragment_states(blitter);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
pipe_surface_reference(&srcsurf, NULL);
pipe_surface_reference(&dstsurf, NULL);
@ -2336,7 +2341,7 @@ void util_blitter_custom_color(struct blitter_context *blitter,
return;
/* check the saved state */
blitter_set_running_flag(ctx);
util_blitter_set_running_flag(blitter);
blitter_check_saved_vertex_states(ctx);
blitter_check_saved_fragment_states(ctx);
blitter_check_saved_fb_state(ctx);
@ -2364,9 +2369,9 @@ void util_blitter_custom_color(struct blitter_context *blitter,
blitter->draw_rectangle(blitter, 0, 0, dstsurf->width, dstsurf->height,
0, 0, NULL);
blitter_restore_vertex_states(ctx);
blitter_restore_fragment_states(ctx);
blitter_restore_fb_state(ctx);
blitter_restore_render_cond(ctx);
blitter_unset_running_flag(ctx);
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_fragment_states(blitter);
util_blitter_restore_fb_state(blitter);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
}

View File

@ -528,6 +528,15 @@ util_blitter_save_render_condition(struct blitter_context *blitter,
blitter->saved_render_cond_cond = condition;
}
void util_blitter_set_running_flag(struct blitter_context *blitter);
void util_blitter_unset_running_flag(struct blitter_context *blitter);
void util_blitter_restore_vertex_states(struct blitter_context *blitter);
void util_blitter_restore_fragment_states(struct blitter_context *blitter);
void util_blitter_restore_render_cond(struct blitter_context *blitter);
void util_blitter_restore_fb_state(struct blitter_context *blitter);
void util_blitter_restore_textures(struct blitter_context *blitter);
#ifdef __cplusplus
}
#endif