Commit Graph

49622 Commits

Author SHA1 Message Date
Eric Anholt 88612029f6 egl/main: Convert to automake.
The drivers/ walk-through-subdirs makefile is converted as well so I
didn't need to keep EGL_DRIVERS_DIRS along with the per-driver
HAVE_EGL_DRIVER_WHATEVER.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-02-29 11:52:40 -08:00
Eric Anholt 28d92eff73 egl: Clean up some flow of EGL platform handling.
The default case code was set up in a separate way, while this makes
it more normal.  I wanted to add code to the explicit x11 platform and
default x11 platform cases in the next commit.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-02-29 11:52:40 -08:00
Eric Anholt d019cf9124 egl: Drop the non-builtin-drivers support.
The two drivers both did builtin mode, so drop the non-builtin build
system.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-02-29 11:52:40 -08:00
Eric Anholt 9f0f00c319 egl: Drop _EGL_MAIN entrypoint obfuscation.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-02-29 11:52:40 -08:00
Eric Anholt 8ffb098234 glx: Convert to automake.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-02-29 11:52:40 -08:00
Mathias Fröhlich ba1d921bdf mesa: Push the shine table into the tnl module.
All users of the shine table outside of the tnl module
are gone. Move the implementation into the tnl module and
prefix the public functions with _tnl.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
2012-02-29 20:37:28 +01:00
Mathias Fröhlich 8e5bc6dd1d mesa: Do not invalidate shine tables in compute light positions.
Since the shine tables are now only used in the tnl lighting stage, where
they are validated through the tnl driver function NotifyMaterialChange
called in tnl/t_vb_light.c, we can not omit calling
_mesa_validate_all_lighting_tables (which only validates the shine tables)
in main/light.c.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
2012-02-29 20:37:24 +01:00
Mathias Fröhlich 7793a63d3d mesa: Avoid revalidating shine tables in _tnl_RasterPos.
Now that _tnl_RasterPos no longer uses the shine tables, avoid
revalidating them.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
2012-02-29 20:37:20 +01:00
Mathias Fröhlich a1b1f8ff86 mesa: Avoid using the shine table for _tnl_RasterPos
Use direct computation of pow for computing the shininess
in _tnl_RasterPos. Since the _tnl_RasterPos function is still
used by plenty drivers that do only need the shine table for
_tnl_RasterPos but do not make use of swtnl computations, this
enables pushing down the shine table computation and validation
into the tnl module, which will happen in a followup change.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
2012-02-29 20:37:16 +01:00
Mathias Fröhlich 703ada1e45 mesa: Avoid explicit invalidation of shine tables.
Since the shine tables are implicitly invalidated by having
a different shininess value than the current one, we can
omit the explicit invalidation of the shine table.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
2012-02-29 20:37:07 +01:00
Mathias Fröhlich 619baeae3c mesa: Remove gl_light_attrib::_Flags.
This variable is only used locally in _mesa_update_lighting.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
2012-02-29 20:36:44 +01:00
Mathias Fröhlich 6b48d7e83d mesa: Remove _CosCutoffNeg from light state.
It is only used as a temporary variable during computation of
_CosCutoff. So, don't store it.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
2012-02-29 20:35:37 +01:00
Brian Paul 7f9692b97d util: replace format equality test with compatibility test in blit code
This lets us use the resource_copy_region() path when blitting from
R8G8B8A8 to R8G8B8x8, for example.

v2: be smarter when src_format==dst_format

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-02-29 08:40:37 -07:00
Brian Paul ce671c7ace util: better comment for util_is_format_compatible() 2012-02-29 08:40:37 -07:00
Brian Paul 9b9c7da966 mesa: use arrayObj var in more places in client_state() 2012-02-29 08:39:20 -07:00
Brian Paul 6eba268ec6 mesa: asst. fixes for texture arrays and borders
For 1D array textures, there is no border on the height dimension.
For 2D array textures, there is no border on the depth dimension.
2012-02-29 08:39:20 -07:00
Brian Paul 738482eec9 mesa: check for no state change in VertexAttribDivisor()
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-02-29 08:39:20 -07:00
Brian Paul 9e68a8fa72 util: fix assertions in u_blitter.c code
Assertions of the form assert(a && b) should be written as separate assertions
so that you can actually tell which part is false when there's a failure.

Reviewed-by: Marek Olšák <maraeo@gmail.com>
2012-02-29 08:39:20 -07:00
Brian Paul 84870e2156 mesa: reorder things in mtypes.h
Move structs, enums, etc so they're in more logical order.  In particular,
the shader and transform feedback-related structs/enums were pretty
scattered around.
2012-02-29 08:39:20 -07:00
Brian Paul 83fed5e130 svga: fix max_lod clamping in update_tss_binding()
After biasing we need to clamp to be sure we don't exceed the number of
levels in the mipmap.  This fixes an assertion at svga_sampler_view.c:70

v2: simplify the biasing, clamping code per Jose's suggestion.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-02-29 08:34:37 -07:00
Christian König fce888a706 st/vdpau: fix use of *.o in Makefile.vdpau
Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-02-29 00:02:30 +01:00
Christian König acbc3c9678 st/xvmc: fix use of *.o in Makefile.xvmc
Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-02-29 00:02:07 +01:00
Eric Anholt 0da5086443 i965: Avoid blocking on the GPU for setting the HiZ op vertex data.
We need to allocate new space every time to avoid blocking on the last
HiZ op completing.  There are two easy ways to do this:
brw_state_batch() and intel_upload_data().  brw_state_batch() is
simpler and avoids another buffer allocation.

Improves Unigine Tropics performance 0.376416% +/- 0.148722% (n=7).

Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-02-28 14:08:56 -08:00
Kenneth Graunke b823b99ec0 glcpp: Don't strlen() the output for every token being printed.
The ralloc string appending functions were originally intended for
simple, non-hot-path uses like printing to an info log.

Cuts Unigine Tropics load time by around 20% (6 seconds).

v2: Avoid strlen() on every newline, too.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
Acked-by: José Fonseca <jfonseca@vmware.com> [v1]
2012-02-28 13:07:12 -08:00
Kenneth Graunke 8292b7419d ralloc: Make rewrite_tail increase "start" by the new text's length.
Both callers of rewrite_tail immediately compute the new total string
length by adding the (known) length of the existing string plus the
length of the newly appended text.  Unfortunately, callers generally
won't know the length of the new text, as it's printf-formatted.

Since ralloc already computes this length, it makes sense to add it in
and save the caller the effort.  This simplifies both existing callers,
but more importantly, will allow for cheap-appending in the next commit.

v2: The link_uniforms code needs both the old and new length.
    Apply the obvious fix (which sadly makes it less of a cleanup).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
Acked-by: José Fonseca <jfonseca@vmware.com> [v1]
2012-02-28 13:07:12 -08:00
Dave Airlie 579ccae73d gallivm: add major integer opcodes to the tgsi action handler
This adds support for all the opcodes needed for native integer
support with GLSL 1.20 enabled, and some of the ones for GLSL1.30
support.

I've split them between non-cpu and cpu along the same lines
Tom's code did for the other ones I think, but I'm open to review
on which ones should go where.

With instance ids fixed I get no regressions on my box here
with LLVM 2.8, will test with later LLVMs as well.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-02-28 15:56:18 +00:00
Dave Airlie e2a2b33544 gallivm: drop deprecated opcodes
These are integer opcodes not deprecated ones.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-02-28 15:53:16 +00:00
Dave Airlie 2a76609681 gallivm: only do rcp/mul for floating
rcp asserts on type.floating so don't go passing non-floating
things into it.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-02-28 15:52:36 +00:00
José Fonseca 9773370eda svga: Advertise SVGA3D_DEVCAP_MAX_POINT_SIZE.
Backends usually advertise a SVGA3D_DEVCAP_MAX_POINT_SIZE between 63 and
256, so an hardcoded max point size of 80 is often incorrect.

This limitation does not apply for anti-aliased points (as they are done
via draw module) but we still advertise the same limit for both, because
all others pipe drivers do.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-02-28 15:38:53 +00:00
Neil Roberts d9c4209777 mesa: Don't disable fast path for normalized types
Mesa has a fast path for the generic fallback when using glReadPixels
for RGBA data which uses memcpy.  However it was really difficult to
hit this case because it would not be used if any transferOps are
enabled.  Any type apart from floating point or non-normalized integer
types (so any of the common types) would force enabling clamping so
the fast path could not be used.  This patch makes it ignore clamping
when determining whether to use the fast path if the data type of the
buffer is an unsigned normalized type because in that case clamping
will not have any effect anyway.

https://bugs.freedesktop.org/show_bug.cgi?id=46631

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Brian Paul <brianp@vmware.com>
2012-02-28 07:56:21 -07:00
Brian Paul c51264c379 gallium: remove trailing comma to silence warning 2012-02-28 07:56:21 -07:00
Brian Paul 1535794722 mesa: minor comment, whitespace fixes in teximage.c 2012-02-28 07:55:10 -07:00
Dave Airlie a46548e0ef gallivm: add frem support to the lp_build_mod helper.
for completeness.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-02-28 10:43:14 +00:00
Dave Airlie aec11e4daa gallivm: add bitarit xor and not ops.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-02-28 10:42:17 +00:00
Dave Airlie 72931ca4b9 st/mesa: don't unreference user attribs up front.
postpone unreferences until end of function, as the ones in use will
get naturally dereferenced.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-02-28 10:33:06 +00:00
Dave Airlie fd4a3d463c mesa/vbo: inline vbo_sizeof_ib_type.
Can't see any reason this wouldn't be better off as an inline.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-02-28 10:32:26 +00:00
Dave Airlie 4ffc8b9ae4 gallivm: add integer and unsigned mod arit functions. (v2)
use a single entry point, as per Jose's suggestion.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-02-28 10:31:49 +00:00
Brian Paul c3e3df9b18 tgsi: remove trailing comma to silence warning 2012-02-27 20:28:37 -07:00
Brian Paul 2aeadabc7e xlib: silence unused var warning 2012-02-27 20:28:37 -07:00
José Fonseca 67e501ad29 svga: Remove unused SVGA_TEX_UNITS constant. 2012-02-27 19:24:43 +00:00
José Fonseca e567b34f0d svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.
Some backends may advertise more temps than SVGA3D_TEMPREG_MAX, but the
driver is hardwired to only support up to the value defined by
SVGA3D_TEMPREG_MAX, so clamp to it.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-02-27 19:24:42 +00:00
Marek Olšák bf4fedcef3 r600g: use u_default_transfer_flush_region for all resource types 2012-02-27 16:22:40 +01:00
Marek Olšák ab13288821 r600g: use u_default_transfer_inline_write for all resource types 2012-02-27 16:22:34 +01:00
Marek Olšák 335facb502 gallium/util: add fast path for buffers in u_default_transfer_inline_write
v2: fix indentation, add assertions
2012-02-27 16:22:26 +01:00
Marek Olšák 615baedc77 gallium/util: set correct usage flags in u_default_transfer_inline_write
The DISCARD flags should improve performance in drivers which handle them.
2012-02-27 16:22:13 +01:00
Marek Olšák 4c02baade9 r600g: fix streamout cache flush for r600
Figured out by trial and error.
2012-02-27 16:21:45 +01:00
Christian König 15e60d9976 vl: fix a douple free in xsp winsys backend
There are a couple of more bugs, but it is only
useful for debugging anyway.

Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-02-27 12:57:24 +01:00
Christian König 20be286709 vl: adjust matrix and median filter to removal of PIPE_SHADER_CAP_OUTPUT_READ
Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-02-27 12:53:49 +01:00
Marek Olšák 897af1d499 r600g: cleanup r600_transfer_struct
Especially rename staging_texture to staging and change its type
to r600_resource. I will reuse it for buffers later.
2012-02-27 02:03:24 +01:00
Marek Olšák 622b65d33b r600g: check for R600_STREAMOUT env var in winsys 2012-02-27 02:03:24 +01:00