mesa: minor comment, whitespace fixes in teximage.c
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@ -69,8 +69,6 @@
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*
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* This is the format which is used during texture application (i.e. the
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* texture format and env mode determine the arithmetic used.
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*
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* XXX this could be static
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*/
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GLint
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_mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
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@ -830,7 +828,7 @@ _mesa_get_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level)
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struct gl_texture_image *texImage;
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GLuint texIndex;
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if (level < 0 )
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if (level < 0)
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return NULL;
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switch (target) {
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