svga: Advertise SVGA3D_DEVCAP_MAX_POINT_SIZE.

Backends usually advertise a SVGA3D_DEVCAP_MAX_POINT_SIZE between 63 and
256, so an hardcoded max point size of 80 is often incorrect.

This limitation does not apply for anti-aliased points (as they are done
via draw module) but we still advertise the same limit for both, because
all others pipe drivers do.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
José Fonseca 2012-02-27 11:12:12 +00:00
parent d9c4209777
commit 9773370eda
4 changed files with 15 additions and 7 deletions

View File

@ -41,8 +41,6 @@
#include "svga3d_shaderdefs.h"
#define SVGA_MAX_POINTSIZE 80.0
struct draw_vertex_shader;
struct draw_fragment_shader;
struct svga_shader_result;

View File

@ -109,10 +109,7 @@ svga_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
case PIPE_CAPF_MAX_POINT_WIDTH:
/* fall-through */
case PIPE_CAPF_MAX_POINT_WIDTH_AA:
/* Keep this to a reasonable size to avoid failures in
* conform/pntaa.c:
*/
return SVGA_MAX_POINTSIZE;
return svgascreen->maxPointSize;
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
if(!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY, &result))
@ -543,6 +540,15 @@ svga_screen_create(struct svga_winsys_screen *sws)
}
}
if (!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_POINT_SIZE, &result)) {
svgascreen->maxPointSize = 1.0F;
} else {
/* Keep this to a reasonable size to avoid failures in
* conform/pntaa.c:
*/
svgascreen->maxPointSize = MIN2(result.f, 80.0f);
}
pipe_mutex_init(svgascreen->tex_mutex);
pipe_mutex_init(svgascreen->swc_mutex);

View File

@ -49,6 +49,8 @@ struct svga_screen
SVGA3dHardwareVersion hw_version;
float maxPointSize;
struct {
boolean force_level_surface_view;
boolean force_surface_view;

View File

@ -29,6 +29,7 @@
#include "util/u_math.h"
#include "svga_context.h"
#include "svga_screen.h"
#include "svga_state.h"
#include "svga_cmd.h"
@ -77,6 +78,7 @@ svga_queue_rs( struct rs_queue *q,
static int emit_rss( struct svga_context *svga,
unsigned dirty )
{
struct svga_screen *screen = svga_screen(svga->pipe.screen);
struct rs_queue queue;
float point_size_min;
@ -221,7 +223,7 @@ static int emit_rss( struct svga_context *svga,
EMIT_RS( svga, curr->linepattern, LINEPATTERN, fail );
EMIT_RS_FLOAT( svga, curr->pointsize, POINTSIZE, fail );
EMIT_RS_FLOAT( svga, point_size_min, POINTSIZEMIN, fail );
EMIT_RS_FLOAT( svga, SVGA_MAX_POINTSIZE, POINTSIZEMAX, fail );
EMIT_RS_FLOAT( svga, screen->maxPointSize, POINTSIZEMAX, fail );
EMIT_RS( svga, curr->pointsprite, POINTSPRITEENABLE, fail);
}