Commit Graph

2371 Commits

Author SHA1 Message Date
Bas Nieuwenhuizen bd95397d65 radv: Enable RB+ on Raven.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-11 18:46:55 +02:00
Tapani Pälli 9f29b1a4c8 vulkan: fix build issue on android (both anv/radv)
Fixes linking errors against:

   anv_GetPhysicalDeviceImageFormatProperties2KHR
   radv_GetPhysicalDeviceImageFormatProperties2KHR

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-11 13:55:49 +03:00
Nicolai Hähnle 0630e52c9e radeonsi: pass -O halt_waves to umr for hang debugging
This will give us meaningful wave information in the case of a hang where
shaders are still running in an infinite loop.

Note that we call umr multiple times for different sections of the ddebug
hang dump, and so the wave information will not necessarily match up
between sections.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-04-11 12:44:24 +02:00
Jason Ekstrand 69f447553c vulkan: Drop vk_android_native_buffer.xml
All the information in vk_android_native_buffer.xml is now in vk.xml.
The only exception is the extension type attribute which we can work
around in the generators while we wait for the XML to be fixed.

Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-04-10 19:29:49 -07:00
Bas Nieuwenhuizen ed94638156 radv: Enable RB+ where possible.
According to Marek, not enabling it on Stoney has a significant
negative performance impact. (And I guess this might impact
performance on Raven as well)

The register settings are pretty much copied from radeonsi. I did
not put this in the pipeline as that would make the pipeline more
dependent on the format which mean we would have to have more
pipelines for the meta shaders.

v2: Don't clear RB+ regs if not enabled as the CLEAR_STATE packet
    does already.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-11 01:19:10 +02:00
Samuel Pitoiset 0babc8e5d6 radv: fix picking the method for resolve subpass
The source and destination image parameters were swapped.

No CTS changes on Polaris10, but I suspect this might
fix something.

Fixes: 2a04f5481d ("radv/meta: select resolve paths")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-10 21:55:28 +02:00
Samuel Pitoiset 9f6a28eb27 radv: add shader BOs to the list at pipeline bind time
Otherwise, the shader BOs are not added to the list on SI because
prefetching isn't supported. Calling radv_cs_add_buffer() in the
prefetch codepath was a bad idea.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105952
Fixes: 4ad7595f35 ("radv: rename radv_emit_prefetch() to radv_emit_prefetch_L2")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Turo Lamminen <turo@alternativegames.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-10 21:55:28 +02:00
Marek Olšák e29facff31 ac/surface: don't set the display flag for obviously unsupported cases (v2)
This enables the tile swizzle for some cases of the displayable micro mode,
and it also fixes an addrlib assertion failure on Vega.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2018-04-10 13:06:03 -04:00
Marek Olšák b64b712558 ac/surface/gfx9: request desired micro tile mode explicitly
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-04-10 12:44:41 -04:00
Bas Nieuwenhuizen 4381be4648 ac/nir: Use an array instead of hashtable for SSA defs.
Saves about 2% of compile time for F1 2017, as well as reduce code
size of an optimized libvulkan_radeon.so by about 1 KiB.

This still keeps the hashtable, as we also stored blocks in there.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-10 09:53:16 +02:00
Bas Nieuwenhuizen 41fbcc7901 radv: Always reset draw user SGPRs after secondary command buffer.
As we sometimes reset them to -1, -1 does not mean that they are
not written by the secondary command buffer.

Fixes: ad11fc3571 "radv: don't emit unneeded vertex state."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-09 23:04:42 +02:00
Bas Nieuwenhuizen 74b0b869dd radv: Don't set instance count using predication.
The packet can sometimes be skipped, but we still think the change takes effect.

This just makes the packet always take effect.

Fixes: ad11fc3571 "radv: don't emit unneeded vertex state."
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105942
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-09 23:04:35 +02:00
Samuel Pitoiset 04e609f1f8 radv: fix prefetching of vertex shader and VBOs on SI
Forgot one check... Too many mistakes for a simple change.

Fixes: f1d7c16e85 ("radv: fix prefetching compute shaders on CIK and older chips")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-09 16:14:12 +02:00
Samuel Pitoiset 56a4d03b0c radv: implement VK_AMD_shader_core_properties
Simple extension that only returns information for AMD hw.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-09 14:28:13 +02:00
Samuel Pitoiset 466aba9fa2 radv: add RADV_NUM_PHYSICAL_VGPRS constant
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-09 14:28:13 +02:00
Samuel Pitoiset 2f7bb93146 radv: add radv_get_num_physical_sgprs() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-09 14:28:13 +02:00
Samuel Pitoiset b0f8ad189c radv: add radv_image_is_tc_compat_htile() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-09 11:21:26 +02:00
Samuel Pitoiset 95d5ad80e9 radv: add radv_use_dcc_for_image() helper
And add some TODOs.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-09 11:21:24 +02:00
Samuel Pitoiset fab5fe4284 radv: rename radv_image_is_tc_compat_htile()
... to radv_use_tc_compat_htile_for_image(). This function
name makes more sense to me because we want to know if and
only if TC-compat HTILE should be used.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-09 11:21:21 +02:00
Samuel Pitoiset 2692736cee radv: simplify a check in radv_initialise_color_surface()
If the image has FMASK metadata, the number of samples is > 1
because radv_image_can_enable_fmask() handles that already.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-09 11:21:16 +02:00
Samuel Pitoiset ed41e776d0 radv: clean up radv_vi_dcc_enabled()
And rename to radv_dcc_enabled() to be consistent.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-09 11:21:14 +02:00
Samuel Pitoiset e213f19907 radv: clean up radv_htile_enabled()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-09 11:21:12 +02:00
Samuel Pitoiset 0fc9113ac5 radv: add radv_image_has_{cmask,fmask,dcc,htile}() helpers
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-09 11:21:10 +02:00
Samuel Pitoiset 32f5174ce8 radv: add radv_get_cmask_fast_clear_value() helper
DCC for MSAA textures are currently unsupported but that will
be used later on.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-09 11:21:08 +02:00
Samuel Pitoiset f882c62218 radv: add radv_clear_{cmask,dcc} helpers
They will help for DCC MSAA textures and if we support mipmaps
in the future.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-09 11:21:05 +02:00
Samuel Pitoiset 8f9f62c2db radv: don't pass the pipeline to radv_flush_constants()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-06 19:46:27 +02:00
Samuel Pitoiset 2bd50cceff radv: rename radv_cmd_buffer_update_vertex_descriptors()
... to radv_flush_vertex_descriptors().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-06 19:46:23 +02:00
Samuel Pitoiset e829a0cc1e radv: do not try to skip draw calls when VBOs upload failed
This is unnecessary because we record an error which should
be returned by vkEndCommandBuffer(), and the app shouldn't
submit a command buffer when this happens.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-06 19:46:21 +02:00
Samuel Pitoiset f1d7c16e85 radv: fix prefetching compute shaders on CIK and older chips
Because the check was moved to radv_emit_prefetch_L2().

Fixes: 4ad7595f35 ("radv: rename radv_emit_prefetch() to radv_emit_prefetch_L2()")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-06 19:46:18 +02:00
Samuel Pitoiset 7fe586f6fb radv: only enable PERFECT_ZPASS_COUNTS for precision occlusion queries
This unnecessary when the precision bit flag is not set, and this
might hurt performance. The Vulkan explains that not setting
VK_QUERY_CONTROL_PRECISE_BIT might be more efficient on some
implementations.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-06 09:07:34 +02:00
Samuel Pitoiset d53dff3bfc radv: enable the Polaris small primitive filter control
Enable it directly in the preamble, but do not enable line
on Polaris10/11/12 because there is a hw bug.

There is possibly an issue when MSAA is off, but this doesn't
regress any CTS and AMDVLK doesn't have a workaround as well.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-06 09:07:31 +02:00
Samuel Pitoiset 942fdfe357 radv: implement a fast prefetch path for the vertex stage
This allows to start draws as soon as possible.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-04-05 10:03:48 +02:00
Samuel Pitoiset 4ad7595f35 radv: rename radv_emit_prefetch() to radv_emit_prefetch_L2()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-04-05 10:03:45 +02:00
Samuel Pitoiset a8a696a38f radv: use a mask for VBOs and shaders prefetching
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-04-05 10:03:42 +02:00
Samuel Pitoiset 922cd38172 radv: implement out-of-order rasterization when it's safe on VI+
Disabled by default for now, it can be enabled with
RADV_PERFTEST=outoforder.

No CTS regressions on Polaris, and all Vulkan games I tested
look good as well.

Expect small performance improvements for applications where
out-of-order rasterization can be enabled by the driver.

Loosely based on RadeonSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-04 13:32:00 +02:00
Samuel Pitoiset d6709c91a6 radv: change blend_enable field to use four bits per CB
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-04 13:32:00 +02:00
Samuel Pitoiset a8818d1af2 radv: scan which color blend attachments are enabled
With cb_target_enabled_4bit in order to have four bits per CB.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-04 13:32:00 +02:00
Samuel Pitoiset ac456d0d1b radv: put more fields in radv_blend_state
Some will be used for further optimizations (ie. out-of-order rast).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-04 13:32:00 +02:00
Samuel Pitoiset e4976ca33b radv: do not always disable dual quad mode when chip has RbPlus
For GFX9+ only, RadeonSI does this too.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-04 13:32:00 +02:00
Samuel Pitoiset b8c06a961c radv: don't use the SPI barrier management bug workaround
Ported from RadeonSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-04 13:32:00 +02:00
Samuel Pitoiset ab147cba77 radv: mask out high VM address bits in registers where needed
Ported from RadeonSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-04 13:32:00 +02:00
Samuel Pitoiset acf60abc54 radv: enable VK_EXT_shader_viewport_index_layer
The driver already supports exporting the Layer and ViewportIndex
built-ins from vertex or tessellation shaders.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-03 14:05:46 +02:00
Mike Lothian 7e144ace95 ac/nir: Fix include for LLVMAddPromoteMemoryToRegisterPass
Include llvm-c/Transforms/Utils.h with the newest LLVM 7

Signed-of-by: Mike Lothian <mike@fireburn.co.uk>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2018-04-02 14:27:29 -04:00
Marek Olšák dc04e4bba2 radeonsi: move FMASK shader logic to shared code
We'll need it for FBFETCH in both TGSI and NIR paths.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-04-02 13:55:22 -04:00
Marek Olšák 5d91c2ccea ac/gpu_info: print GB_ADDR_CONFIG 2018-04-02 13:10:37 -04:00
Marek Olšák b1f33086ec ac/gpu_info: reorder the fields and print them nicely 2018-04-02 13:10:37 -04:00
Marek Olšák a0a96819e1 ac/gpu_info: rename has_virtual_memory -> r600_has_virtual_memory 2018-04-02 13:10:37 -04:00
Marek Olšák 32b3932de1 ac/gpu_info: don't print irrelevant fields 2018-04-02 13:10:37 -04:00
Samuel Pitoiset 2a329f4ada radv: set SAMPLE_RATE to the number of samples of the current fb
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-30 17:32:15 +02:00
Ian Romanick 4925347ec5 util: Include bitscan.h directly
Previously bitset.h would include u_math.h to get bitscan.h.  u_math.h
lives in src/gallium/auxiliary/util while both bitset.h and bitscan.h
live in src/util.  Having the one file directly include another file
that lives in the same directory makes much more sense.

As a side-effect, several files need to directly include standard header
files that were previously indirectly included.

v2: Fix build break in src/amd/common/ac_nir_to_llvm.c.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
2018-03-29 14:09:30 -07:00
Ian Romanick d76c204d05 util: Move util_is_power_of_two to bitscan.h and rename to util_is_power_of_two_or_zero
The new name make the zero-input behavior more obvious.  The next
patch adds a new function with different zero-input behavior.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Suggested-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2018-03-29 14:09:23 -07:00
Samuel Pitoiset e45fe0ed66 radv: fix scanning output_usage_mask with structs
To fix a regression in:
dEQP-VK.spirv_assembly.instruction.graphics.variable_init.output.struct

And the following regressions (Polaris only):
dEQP-VK.glsl.indexing.varying_array.*

Fixes: f3275ca01c ("ac/nir: only enable used channels when exporting parameters")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-29 10:22:10 +02:00
Daniel Schürmann b91cd5dba4 radv: enable VK_AMD_shader_trinary_minmax extension
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-03-29 01:29:39 +02:00
Daniel Schürmann d00fb7ce54 ac: add support for trinary_minmax instructions
v2: Add missing break (Bas)

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-03-29 01:29:35 +02:00
Bas Nieuwenhuizen 4503ff760c ac/nir: Add workaround for GFX9 buffer views.
On GFX9 whether the buffer size is interpreted as elements or bytes
depends on whether IDXEN is enabled in the instruction. If the index
is a constant zero, LLVM optimizes IDXEN to 0.

Now the size in elements is interpreted in bytes which of course
results in out of bounds accesses.

The correct fix is most likely to disable the LLVM optimization,
but we need something to work with LLVM <= 6.0.

radeonsi does the max between stride and element count on the CPU
but that results in the size intrinsics returning the wrong size
for the buffer. This would cause CTS errors for radv.

v2: Also include the store changes.

Fixes: e38685cc62 'Revert "radv: disable support for VEGA for now."'
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-03-29 00:03:03 +02:00
Marek Olšák 4f96747530 ac/surface: set AddrSurfInfoIn.format = ADDR_FMT_8 for stencil, add assertions
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105738

Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-28 17:23:41 -04:00
Samuel Pitoiset 1c4fdcf444 radv: enable VK_EXT_sampler_filter_minmax
Only enable for CIK+ because it's buggy on SI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-28 22:55:48 +02:00
Samuel Pitoiset 413d77e7f9 radv: add support for VK_EXT_sampler_filter_minmax
The driver only supports the required formats for now.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-28 22:55:48 +02:00
Samuel Pitoiset 99b52aa1da radv: rename VEGA10 device name
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-28 20:15:17 +02:00
Samuel Pitoiset 4d2c46dda3 radv: add support for Vega12
Based on RadeonSI. Untested.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-28 20:15:14 +02:00
Marek Olšák 20eb44ad65 radeonsi: add support for Vega12
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2018-03-28 11:37:43 -04:00
Marek Olšák 5425d32fcf amd/addrlib: update to the latest version for Vega12
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2018-03-28 11:37:43 -04:00
Timothy Arceri 92fa89a08d ac/radeonsi: pass bindless bool to load_sampler_desc()
We also fix the base_index for bindless by using the driver
location.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-03-28 12:56:16 +11:00
Timothy Arceri 51f175028d ac/nir_to_llvm: fix component packing for double outputs
We need to wait until after the writemask is widened before we
adjust it for component packing.

Together with the previous patch this fixes a number of
arb_enhanced_layouts component layout piglit tests.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-03-28 09:59:37 +11:00
Marek Olšák 769603564e radeonsi: don't reallocate on DMABUF export if local BOs are disabled 2018-03-26 19:22:12 -04:00
Samuel Pitoiset ccc64f3133 radv: enable TC-compat HTILE for 16-bit depth surfaces on GFX8
The hardware only supports 32-bit depth surfaces, but we can
enable TC-compat HTILE for 16-bit depth surfaces if no Z planes
are compressed.

The main benefit is to reduce the number of depth decompression
passes. Also, we don't need to implement DB->CB copies which is
fine.

This improves Serious Sam 2017 by +4%. Talos and F12017 are also
affected but I don't see a performance difference.

This also improves the shadowmapping Vulkan demo by 10-15%
(FPS is now similar to AMDVLK).

No CTS regressions on Polaris10.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-23 10:05:57 +01:00
Samuel Pitoiset 5ae9772245 radv: add radv_calc_decompress_on_z_planes() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-23 10:05:55 +01:00
Samuel Pitoiset 9b8e75bee3 radv: add radv_image_is_tc_compat_htile() helper
Instead of that huge conditional that's going to be crazy.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-23 10:05:54 +01:00
Jason Ekstrand 884d27bcf6 nir: Rename image intrinsics to image_var
Generated with

git grep -l nir_intrinsic_image | xargs \
sed -i 's/nir_intrinsic_image/nir_intrinsic_image_var/g'

and some manual fixing in nir_intrinsics.h

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-03-23 13:48:11 +11:00
Juan A. Suarez Romero 0bf1274883 radv: autotools: add radv_extensions.h in the generated VULKAN list
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-22 18:25:39 +01:00
Juan A. Suarez Romero 13459c637a anv/radv: autotools: include vulkan_*.h headers
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-22 18:25:39 +01:00
Samuel Pitoiset 52fba3f45d radv: remove unused radv_pipeline::needs_data_cache variable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-03-22 14:30:37 +01:00
Timothy Arceri c135316555 ac/nir_to_llvm: add frexp support
Fixes CTS tests:
KHR-GL40.gpu_shader_fp64.builtin.frexp_double
KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec2
KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec3
KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec4

And piglit test:
tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-frexp-dvec4.shader_test

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-03-22 12:42:34 +11:00
Marek Olšák f7ffa504a0 ac/surface: compute tile swizzle for GFX9
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2018-03-21 13:40:06 -04:00
Samuel Pitoiset f0211155f1 radv: add support for VK_EXT_depth_range_unrestricted
This extension removes the restrictions on minDepth/maxDepth,
minDepthBounds/maxDepthBounds and VkClearDepthStencilValue::depth.

The following CTS tests now pass:

dEQP-VK.glsl.builtin_var.fragdepth.line_list_d32_sfloat_large_depth
dEQP-VK.glsl.builtin_var.fragdepth.point_list_d32_sfloat_large_depth
dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_large_depth
dEQP-VK.draw.inverted_depth_ranges.nodepthclamp_depth_range_unrestricted
dEQP-VK.draw.inverted_depth_ranges.depthclamp_depth_range_unrestricted

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-20 21:55:41 +01:00
Samuel Pitoiset 4e9b0b39b5 radv: only enable one channel when exporting prim id
It's a 32-bit integer like the layer.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-20 21:54:48 +01:00
Timothy Arceri 9a243eccae radv: don't lower indirects until after opts have run
Noticed while passing by. Not sure if it impacts anything, but
likely to impact GFX9 more than anything else since we lower
inputs, outputs and locals there.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-20 15:01:44 +11:00
Dave Airlie 32791a0502 radv: don't export NULL layer.
We have some cases where in subpass we want the layer but having
it be 0 and loaded in the frag shader without the vertex shader
exporting it is fine.

So don't export the layer if we don't have a value to put in it.

Fixes: d4c74aed7a (radv/multiview: mark layer_input if we have input attachments.)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-03-19 21:36:48 +00:00
Dave Airlie e8d9b7ab02 radv: lower constant initializers on output variables earlier
If a shader only writes to an output via a constant initializer we
need to lower it before we call nir_remove_dead_variables so that
this pass sees the stores from the initializer and doesn't kill the
output.

Fixes test failures in new work-in-progress CTS tests:
dEQP-VK.spirv_assembly.instruction.graphics.variable_init.output.float

This is ported from anv:
99b57daf4a anv/pipeline: lower constant initializers on output variables earlier
from Iago Toral Quiroga <itoral@igalia.com>

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-03-19 19:29:40 +00:00
Dave Airlie 032014ac01 radv/query: handle multiview timestamp queries.
For each view bit we need to emit a timestamp query.

Fixes: dEQP-VK.multiview.queries*

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-03-19 19:29:14 +00:00
Dave Airlie 32b4f3c38d radv/query: handle multiview queries properly. (v3)
For multiview we need to emit a number of sequential queries
depending on the view mask.

This avoids dEQP-VK.multiview.queries.15 waiting forever
on the CPU for query results that are never coming.

We only really want to emit one query,
and the rest should be blank (amdvlk does the same),
so we emit begin/end pairs for all the others except
the first query.

v2: fix tests
v3: split out patch.

Fixes: dEQP-VK.multiview.queries*
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-03-19 19:29:09 +00:00
Dave Airlie 4034dc5c72 radv/query: split out begin/end query emission
This just splits out the begin/end query hw emissions,
it makes it easier to add multiview support for queries.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-03-19 19:29:05 +00:00
Dave Airlie d4c74aed7a radv/multiview: mark layer_input if we have input attachments.
This fixes:
dEQP-VK.multiview.input_attachments*

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-03-19 19:26:39 +00:00
Dave Airlie 8f052a3e25 radv: handle exporting view index to fragment shader. (v1.1)
The fragment shader was trying to read this, but nothing
was exporting it from the vertex shader. This handles
it like the prim id export.

Fixes:
dEQP-VK.multiview.secondary_cmd_buffer.*
dEQP-VK.multiview.index.fragment_shader.*

v1.1: updated to use 0x1 (Samuel)

Fixes: e3265c10c8 (radv: Implement multiview draws.)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-19 01:20:00 +00:00
Grazvydas Ignotas e1b2e5667c radv: make vk_format_description structures static
No need to bother the linker about them.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-17 18:53:21 +02:00
Grazvydas Ignotas 331141e87e radv: fix stale comment in generated vk_format_table.c
It seems to be a leftover from u_format_table.py.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-17 18:53:21 +02:00
Samuel Pitoiset e96a1d27dc radv: run nir_opt_move_load_ubo
Polaris10:
SGPRS: 108560 -> 107856 (-0.65 %)
VGPRS: 74576 -> 74520 (-0.08 %)
Spilled SGPRs: 7375 -> 7113 (-3.55 %)
Code Size: 4273464 -> 4274364 (0.02 %) bytes
Max Waves: 9434 -> 9446 (0.13 %)

Vega10:
Totals from affected shaders:
SGPRS: 108264 -> 107576 (-0.64 %)
VGPRS: 69068 -> 69000 (-0.10 %)
Spilled SGPRs: 7221 -> 6959 (-3.63 %)
Code Size: 3800796 -> 3801496 (0.02 %) bytes
Max Waves: 10687 -> 10709 (0.21 %)

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-03-16 09:58:19 +01:00
Dave Airlie 9d0d806332 radv: drop geometry stride user sgpr.
This removes the other geometry specific user sgpr.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-16 05:23:21 +00:00
Dave Airlie 6f051549c3 radv: get rid of geometry user sgpr for num entries.
This drops one of the geometry specific user sgprs,
we can work this out at compile time.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-16 05:23:17 +00:00
Dave Airlie 9188bd78d7 radv: migrate lds size calculations to shader gen.
This moves the lds_size calcs into the shader so we have all
the size stuff in one file.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-16 05:23:12 +00:00
Dave Airlie 384aced65e radv: drop scanning the tess shader in the nir code.
This drops the now unneeded scanning and results in favour
of the ones in the info.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-16 05:23:08 +00:00
Dave Airlie f50d520acf radv: use num_patches output from tcs shader.
Instead of recalculating the value, use the shader calculated value.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-16 05:23:05 +00:00
Dave Airlie bf9a0ea853 radv/tess: remove last chunk of tess sgprs
This removes the last TES-specifc user sgpr.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-16 05:23:01 +00:00
Dave Airlie 6db44d6a8c radv: pass num_patches to tes from tcs
TES needs num_patches to do some of the calculations.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-16 05:22:58 +00:00
Dave Airlie 010d055aae radv: drop tess offchip layout for tcs.
This removes the last TCS specific user sgpr.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-16 05:22:54 +00:00
Dave Airlie ee31cff856 radv: drop tcs_out_offsets
Move all calculations to shader generation.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-16 05:22:47 +00:00
Dave Airlie b0460bbf1c radv: drop tcs_out_layout
Move all calculations to shader generation.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-16 05:22:43 +00:00
Dave Airlie 6adf99165c radv/tess: drop tcs_in_layout setting completely.
Inline all calcs at shader creation.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-16 05:22:37 +00:00
Dave Airlie f343d11ae7 radv: drop ls_out_layout const.
We can precalculate input_vertex_size at compile time.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-16 05:22:32 +00:00
Dave Airlie d89b16b7b9 radv/shader_info: start gathering tess output info (v2)
This gathers the ls outputs written by the vertex shader,
and the tcs outputs, these are needed to calculate certain
tcs parameters.

These have to be separate for combined gfx9 shaders.

This is a bit pessimistic compared to the nir pass,
as we don't work out the individual slots for tcs outputs,
but I actually thing it should be fine to just mark the whole
thing used here.

v2: move to radv, handle clip dist (Samuel),
    handle compacts and patchs properly.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-16 05:22:23 +00:00
Dave Airlie 2012dae19a radv: migrate unique index info shader info (v2)
This just moves this function to an inline so the shader_info
pass can use it.

v2: use inline (Samuel)

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-16 05:22:19 +00:00
Samuel Pitoiset 16ecf037f9 radv: dump LLVM IR when a hang is detected
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-15 17:20:07 +01:00
Samuel Pitoiset 81818662a5 radv: record LLVM IR when debugging shaders
If AMD_shader_info or RADV_TRACE_FILE is used we might need to
keep trace of LLVM IR.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-15 17:20:03 +01:00
Samuel Pitoiset d07edf5fdf radv: add dump_shader to the NIR compiler options
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-15 17:20:00 +01:00
Samuel Pitoiset 50fcca328c radv: pass the NIR compiler options to ac_compile_llvm_module()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-15 17:19:58 +01:00
Samuel Pitoiset 14c27c2511 radv: print some information when RADV_TRACE_FILE is set
Just to be sure all options are enabled when trying to generate
a hang report.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-15 17:19:54 +01:00
Samuel Pitoiset 5be2757c35 radv: only display options that are enabled
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-15 17:19:52 +01:00
Alejandro Piñeiro 50767214a7 spirv/radv: add AMD_gcn_shader capability, remove current extensions
So now, during spirv_to_nir, it uses the capability instead of the
extension. Note that we are really doing here is treating
SPV_AMD_gcn_shader as other supported extensions. SPV_AMD_gcn_shader
is not the first SPV extension supported. For example, the capability
draw_parameters infers if the extension SPV_KHR_shader_draw_parameters
is supported or not.

This could be seen as counter-intuitive, and that it would be easier
to define which extensions are supported, and based our checks on
that, but we need to take into account that some capabilities are
optional from core, and others came from new extensions.

Also this commit would make the implementation of ARB_spirv_extensions
easier.

v2: AMD_gcn_shader capability renamed to gcn_shader (Daniel Schürmann)

Reviewed-by: Daniel Schürmann <daniel.schuermann@campus.tu-berlin.de>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-15 12:08:25 +01:00
Alex Smith fcf267ba08 radv: Fix CmdCopyImage between uncompressed and compressed images
From the spec:

    "When copying between compressed and uncompressed formats the
     extent members represent the texel dimensions of the source
     image and not the destination."

However, as per 7b890a36, we must still use the destination image type
when clamping the extent so that we copy the correct number of layers
for 2D to 3D copies.

Fixes: 7b890a36 "radv: Fix vkCmdCopyImage for 2d slices into 3d Images"
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-14 09:59:21 +00:00
Samuel Pitoiset 38f34117dd radv: fix vkGetDeviceQueue2() when create flags don't match
This fixes CTS:
dEQP-VK.api.device_init.create_device_queue2_unmatched_flags

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@gmail.com>
2018-03-14 09:53:42 +01:00
Dave Airlie 3b0f2081b5 radv: drop assert on bindingDescriptorCount > 0
The spec is pretty clear that this can be 0, and that it operates
as a reserved binding.

Fixes:
dEQP-VK.binding_model.descriptor_update.empty_descriptor.uniform_buffer

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-14 16:54:52 +10:00
Dave Airlie 27a5e5366e radv: mark all tess output for an indirect access.
If a shader does a tcs store with an indirect access, we
were only marking the first spot as used. For indirect access
we always now mark all slots used by the variable.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105464
Fixes: 94f9591995 (radv/ac: add support for TCS/TES inputs/outputs.)
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-14 11:18:54 +10:00
Dave Airlie 4f0c89d66c ac/nir: pass the nir variable through tcs loading.
I was going to have to add another parameter to this monster,
so we should just pass the nir_variable in, I can't find any
reason this would be a bad idea.

This needed for the next fix.

Fixes: 94f9591995 (radv/ac: add support for TCS/TES inputs/outputs.)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-14 11:18:54 +10:00
Dave Airlie f9de2d409b radv: get correct offset into LDS for indexed vars.
This seems more correct to me, since if we have an array
of floats they'll be vec4 aligned, and if we do af[2],
we want the const index to increase by 2 slots in the non
compact case.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105464
Fixes: 94f9591995 (radv/ac: add support for TCS/TES inputs/outputs.)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-14 11:18:54 +10:00
Jason Ekstrand 85000b812d ac/nir: Use lower_vote_eq_to_ballot instead of ac_nir_lower_subgroups
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 13:25:27 -07:00
Samuel Pitoiset 7c83430672 ac/nir: rename radeon_llvm_reg_index_soa() to ac_llvm_reg_index_soa()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 16:54:28 +01:00
Samuel Pitoiset b128fd773f ac/nir: remove some unnecessary includes and declarations
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 16:54:27 +01:00
Samuel Pitoiset cd4e823341 ac/nir: drop radv prefix from radv_lower_gather4_integer()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 16:54:25 +01:00
Samuel Pitoiset fbe694562b ac/nir: move ac_nir_compiler_options and friends to radv folder
Also replace ac_ by radv_.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 16:54:23 +01:00
Samuel Pitoiset 237229430f ac: move ac_shader_info to radv folder
This is RADV specific code.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 16:54:21 +01:00
Samuel Pitoiset 2cfba40eea ac/nir: move ac_shader_variant_info and friends to radv folder
Also replace ac_ by radv_.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 16:54:16 +01:00
Samuel Pitoiset b2653007b9 ac/nir: move all RADV related code to radv_nir_to_llvm.c
Now the "ac/nir" prefix will really be the shared code between
RadeonSI and RADV, that might avoid confusions in the future.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 14:05:06 +01:00
Samuel Pitoiset 8e15824b9d ac/nir: make emit_barrier() non-static
Required in order to move all RADV specific code outside of ac/nir.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 14:05:06 +01:00
Samuel Pitoiset 4e3117b718 ac/nir: move radeon_llvm_reg_index_soa() to ac_nir_to_llvm.h
Required in order to move all RADV specific code outside of ac/nir.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 14:05:06 +01:00
Samuel Pitoiset 3a30b89353 ac/nir: make handle_shader_output_decl() non-static
Required in order to move all RADV specific code outside of ac/nir.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 14:05:06 +01:00
Samuel Pitoiset 3fe47b1290 ac/nir: change prototype of handle_shader_output_decl()
This allows to remove the ac_nir_context dependency.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 14:05:06 +01:00
Samuel Pitoiset 61a91ca3f5 ac/nir: move unpack_param() to ac_llvm_build.c
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 14:05:06 +01:00
Samuel Pitoiset 28bb6873ec ac/nir: move trim_vector to ac_llvm_build.c
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 14:05:06 +01:00
Samuel Pitoiset 895632baef ac/nir: move cast_ptr() to ac_llvm_build.c
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 14:05:06 +01:00
Samuel Pitoiset bf6368297b ac/nir: move ac_build_alloca() to ac_llvm_build.c
As well as si_build_alloca_undef() and drop the si prefix.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 14:05:06 +01:00
Bas Nieuwenhuizen 997306c031 radv: Increase the number of dynamic uniform buffers.
The vulkan API is not ideal as it does not allow us have a
shared limit.

Feral needs 15+6 for one of their games, and I'm not a fan
of overcommitting the limits, so increase the number of
dynamic uniform buffers to 16.

CC: <mesa-stable@lists.freedesktop.org>
CC: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-12 09:46:22 +01:00
Marek Olšák e99212e970 ac/gpu_info: print ib_start_alignment, add assertion 2018-03-09 16:28:29 -05:00
Bas Nieuwenhuizen a793e7899f radv: Fix the autotools build take 2.
Forgot to remove a word....

Fixes: 04ffabf17a "radv: Fix autotools build."
2018-03-09 14:10:24 +01:00
Bas Nieuwenhuizen 04ffabf17a radv: Fix autotools build.
Forgot it again ....

Fixes: b6347807a9 "radv: Generate icd files."
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-03-09 09:36:19 +01:00
Samuel Pitoiset 365850fd68 ac/nir: set number of channels for packed mrt exports
Bit 0 enables VSRC0 (R in low bits, G high) and bit 2 enables
VSRC1 (B in low bits, A high).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-09 09:28:20 +01:00
Bas Nieuwenhuizen 68201ab2da radv: Update version to 1.1.70.
Turns out they did not reset the patch number on release.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-09 07:53:39 +01:00
Bas Nieuwenhuizen b6347807a9 radv: Generate icd files.
If the api version is too low, the loader clamps the application
requested version to the advertized version, which messes with
which extensions are enabled.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-09 07:53:39 +01:00
Marek Olšák 78ef16e2f9 winsys/amdgpu: query GDS info
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2018-03-08 14:58:16 -05:00
Marek Olšák 75c5d25f0f radeonsi: align command buffer starting address to fix some Raven hangs
Cc: 17.3 18.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2018-03-08 14:58:16 -05:00
Samuel Pitoiset 4e3c1ace65 ac/nir: do not emit unnecessary null exports in fragment shaders
Null exports should only be needed when no other exports are
emitted. This removes a bunch of 'exp null off, off, off, off done vm'.

Affected games are Dota 2 and Wolfenstein 2, not sure if that
really helps, but code size is decreasing there.

Polaris10:
Totals from affected shaders:
SGPRS: 8216 -> 8216 (0.00 %)
VGPRS: 7072 -> 7072 (0.00 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Code Size: 454968 -> 453896 (-0.24 %) bytes
Max Waves: 772 -> 772 (0.00 %)

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-08 11:56:05 +01:00
Timothy Arceri 0c90264da4 ac/radeonsi: add emit_kill to the abi
This should fix a regression with Rocket League grass rendering
on the NIR backend.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104717
2018-03-08 11:28:37 +11:00
Timothy Arceri 99cdc019bf ac: make use of if/loop build helpers
These helpers insert the basic block in the same order as they
appear in NIR making it easier to follow LLVM IR dumps. The helpers
also insert more useful labels onto the blocks.

TGSI use the line number of the corresponding opcode in the TGSI
dump as the label id, here we use the corresponding block index
from NIR.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-03-08 10:12:34 +11:00
Timothy Arceri 42627dabb4 ac: add if/loop build helpers
These have been ported over from radeonsi.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-03-08 10:12:34 +11:00
Daniel Schürmann ffbf75cde4 radv: enable AMD_gcn_shader extension
Signed-off-by: Daniel Schürmann <daniel.schuermann@campus.tu-berlin.de>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-07 23:09:58 +01:00
Daniel Schürmann 18c7f1e041 ac: implement AMD_gcn_shader extended instructions
Co-authored-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Daniel Schürmann <daniel.schuermann@campus.tu-berlin.de>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-07 23:09:58 +01:00
Bas Nieuwenhuizen 034cce96b4 radv: Don't emit a warning on VI-GFX9.
We are conformant:

https://www.khronos.org/conformance/adopters/conformant-products#submission_308

v2: Actually not emit it on gfx9.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-03-07 21:18:35 +01:00
Bas Nieuwenhuizen 04d65d2b76 radv: Enable vulkan 1.1.0 for configurations that can support it.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 21:18:35 +01:00
Bas Nieuwenhuizen 0168eaaa42 radv: Disable sampler ycbcr conversion.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 21:18:35 +01:00
Bas Nieuwenhuizen cce62f4065 radv: Expose that we don't support any VK_KHR_16_bit_storage parts.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 21:18:35 +01:00
Bas Nieuwenhuizen b99b9cc864 radv: Implement vkEnumerateInstanceVersion.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 21:18:35 +01:00
Bas Nieuwenhuizen 5240fddb9d radv: Add trivial device group implementation.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 21:18:35 +01:00
Bas Nieuwenhuizen 84e877aa77 radv: Implement vkCmdDispatchBase.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 21:18:35 +01:00
Bas Nieuwenhuizen de5e25898c radv: Implement VkGetDeviceQueue2.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 21:18:35 +01:00
Bas Nieuwenhuizen b137e25277 radv: Support VkPhysicalDeviceProtectedMemoryFeatures.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 21:18:35 +01:00
Bas Nieuwenhuizen 4bcf4d1678 radv: Support VkPhysicalDeviceShaderDrawParameterFeatures.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 21:18:35 +01:00
Bas Nieuwenhuizen 41d958d073 radv: Implement VK_KHR_maintenance3.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 21:18:35 +01:00
Bas Nieuwenhuizen 8f9af587a2 radv: Add minimal subgroup support.
Deliberately not implementing workgroup scopes as that is not needed
for core vulkan.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 21:18:35 +01:00
Bas Nieuwenhuizen 89651fba9b radv: Change client version check.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 21:18:34 +01:00
Bas Nieuwenhuizen 5b3979704d radv: Update MAX_API_VERSION to 1.1.0
v2: Don't bump supported version.
v3: Update json files.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 21:18:34 +01:00
Bas Nieuwenhuizen 97f10934ed ac/nir: Add vote_ieq/vote_feq lowering pass.
The old vote_eq implementation supported only booleans, but now
we have to support arbitrary values, so use the read_first_invocation
intrinsic + ballot.

I took this as an opportunity to figure out how easy it was to do this
in nir instead of in the nir_to_llvm pass, and it actually turned out
pretty okay IMO. Only creating the pass is some extra code.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 21:18:32 +01:00
Jason Ekstrand 44681e4795 nir: Generalize nir_intrinsic_vote_eq
The SPIR-V extension wants us to be able to do an AllEqual on any vector
or scalar type.  This has two implications:

 1) We need to be able to handle vectors so we switch the vote_eq
    intrinsics to be vectorized intrinsics.

 2) We need to handle floats which have different behavior with respect
    to +-0, NaN, etc. than the integer variant so we need two variants.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-03-07 12:13:47 -08:00
Jason Ekstrand 3960d0e332 vulkan: Rename multiview from KHX to KHR
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 12:13:47 -08:00
Marek Olšák 2c3f3651c4 radeonsi: fix passing address32_hi to LLVM for high values
The old function treats high values as negative, which LLVM interprets as 0.
2018-03-07 13:55:49 -05:00
Bas Nieuwenhuizen 94c9096c83 radv: Add entrypoints generation with the new vk.xml
A lot of it is based on intel again.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-07 15:50:19 +01:00
Dave Airlie fb077b0728 ac/nir: don't put lod into args if it's zero.
If it's zero but put it in args we still end up consuming a
register for it.

This fixes some spilling in the NIR paths in Dirt Rally that
isn't seen with TGSI.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-07 03:34:59 +00:00
Samuel Pitoiset e96e6f60f7 radv: report the scratch private memory size with shader stats
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-06 10:38:42 +01:00
Samuel Pitoiset 7f6b91c9c3 ac/nir: count the scratch private memory size
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-06 10:38:40 +01:00
Samuel Pitoiset 3b8e7459f2 ac: add ac_count_scratch_private_memory()
Imported from RadeonSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-06 10:38:38 +01:00
Samuel Pitoiset f3275ca01c ac/nir: only enable used channels when exporting parameters
This allows us to generate, for example,
"exp param0 v0, off, off, off" if only the first channel is needed.

Not sure if this improves performance but it's worth trying.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-06 10:38:35 +01:00
Samuel Pitoiset 675dde13b2 ac: update enabled channels mask when optimizing PARAM exports
When the mask is not 0xf we need to update the number of
enabled channels, otherwise the hardware won't emit the
components that are combined.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-06 10:37:52 +01:00
Samuel Pitoiset c24abae9dc ac/nir: pass the number of enabled channels to si_llvm_init_export_args()
Currently, it's always 0xf but an upcoming patch will reduce the
number of channels for parameters export.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-06 10:37:50 +01:00
Samuel Pitoiset 5cd34f03c0 ac/shader: scan output usage mask for VS and TES
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-06 10:37:47 +01:00
Tapani Pälli 237c9caa78 vulkan: do not expose surface/swapchain extensions on Android
On Android surface/swapchain extensions are implemented by the loader. Patch
modifies both anv and radv extension scripts disabling currently exposed
ones. See also earlier commit 9f763c1f9b.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-03-06 08:02:59 +02:00
Timothy Arceri 20bd0f6a2b ac: pass the unmodified number of components to load gs inputs
Currently both users of this would overflow an array when the
input was a dual slot double as they expected the number of
components to be a max of 4.

Since we pass the type we can just let the functions handle
doubles in a way they choose.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-06 11:44:06 +11:00
Samuel Pitoiset 322a51b549 ac: add ac_build_fsign()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-03-05 11:04:36 +01:00
Samuel Pitoiset e8bdde2289 ac: add ac_build_isign()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-03-05 11:04:32 +01:00
Samuel Pitoiset 459e33900f ac: add ac_build_fract()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-03-05 11:04:30 +01:00
Timothy Arceri 0f2c7341e8 ac/radv: move lower_indirect_derefs() to ac_nir_to_llvm.c
Until llvm handles indirects better we will need to use these
workarounds in the radeonsi backend also.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-05 14:09:23 +11:00
Bas Nieuwenhuizen eea20d59ab radv: Fix copying from 3D images starting at non-zero depth.
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-05 01:04:54 +01:00
Samuel Pitoiset c133a3411b radv: do not set pending_reset_query in BeginCommandBuffer()
This is just useless for two reasons:
1) flush_bits is not set accordingly, so nothing will be flushed
   in BeginQuery().
2) we always flush caches in EndCommandBuffer(), so if a reset
   is done in a previous command buffer we are safe.

Cc: "18.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-02 09:44:12 +01:00
Timothy Arceri f5305c1b44 ac: fix nir_intrinsic_shared_atomic_comp_swap handling
Following on from 49879f3778 this makes sure we use the correct
src index.

Fixes cts test:
KHR-GL46.compute_shader.atomic-case3

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-02 09:11:20 +11:00
Samuel Pitoiset c27f5419f6 radv: only emit cache flushes when the pool size is large enough
This is an optimization which reduces the number of flushes for
small pool buffers.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-01 09:53:40 +01:00
Samuel Pitoiset 2fe07933bd radv: keep track of the query pool size
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-01 09:53:39 +01:00
Samuel Pitoiset c956d0f406 radv: make sure to emit cache flushes before starting a query
If the query pool has been previously resetted using the compute
shader path.

Fixes: a41e2e9cf5 ("radv: allow to use a compute shader for resetting the query pool")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105292
Cc: "18.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-01 09:14:49 +01:00
Bas Nieuwenhuizen f9898b211e radv: Use the syncobj wait ioctl to wait on fences if possible.
Handles the !waitAll and signal after the start of the wait cases correctly.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-01 01:07:18 +01:00
Bas Nieuwenhuizen 34bd5e2e2e radv: Implement more efficient !waitAll fence waiting.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-01 01:07:18 +01:00
Bas Nieuwenhuizen 6968d782d3 radv: Implement waiting on non-submitted fences.
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-01 01:07:18 +01:00
Bas Nieuwenhuizen 2a404c6f92 radv: Implement WaitForFences with !waitAll.
Nothing to do except using a busy wait loop. At least for old kernels.

A better implementation for newer kernels to come later.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105255
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-03-01 01:07:18 +01:00
Dave Airlie 49879f3778 ac/nir: fix shared atomic operations.
The nir->llvm conversion was using the wrong srcs.

Fixes:
tests/spec/arb_compute_shader/execution/shared-atomics.shader_test

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-01 10:06:06 +10:00
Dave Airlie 69495b30a3 ac/nir: don't apply slice rounding on txf_ms
This matches the tgsi code.

Fixes arb_texture_multisample texelFetch piglit tests.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: f4e499ec79 (radv: add initial non-conformant radv vulkan driver)
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-03-01 10:04:34 +10:00
Samuel Pitoiset 639c4f2b54 ac/shader: move scanning some info about input PS declarations
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-02-28 10:14:26 +01:00
Dave Airlie c7b25005a1 ac/radv: move load base vertex abi setup to vertex shader.
This was segfaulting:
dEQP-VK.memory.pipeline_barrier.host_write_index_buffer.1024

Fixes: 8de6f79707 (ac/radeonsi: add load_base_vertex() to the abi)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-02-28 09:58:12 +10:00
Dave Airlie 3401b028df ac/shader: fix vertex input with components.
This fixes:
dEQP-VK.glsl.440.linkage.varying.component.*

Fixes: 1c57a6da5e (ac/shader: scan vertex inputs usage mask)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-02-28 09:04:46 +10:00
Dave Airlie 6bafd4f4dd radv: remove device pointer from buffer.
This is never used.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2018-02-28 09:03:26 +10:00
Timothy Arceri 08fa84bb9a ac: implement nir_op_ldexp
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-02-28 09:23:49 +11:00
Timothy Arceri 9790921ff5 ac: fix nir_op_fdd{x,y} handling
radeonsi, i965 and anv all treat fdd{x,y} opcodes the same as
fdd{x,y}_coarse by default. The SPIR-V spec lets the implementation
decide how it should be handled and radv was previously going
for the higher quality option. Here we change the shared amd
code to match how nir_op_fdd{x,y} is expected to be handled
by the other NIR drivers.

Fixes piglit test:
./bin/arb_shader_texture_lod-texgrad -auto

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-02-28 09:23:49 +11:00
Timothy Arceri 8de6f79707 ac/radeonsi: add load_base_vertex() to the abi
Fixes the following piglit tests:

./bin/arb_shader_draw_parameters-basevertex basevertex -auto -fbo
./bin/arb_shader_draw_parameters-basevertex basevertex-baseinstance -auto -fbo

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-02-28 09:23:49 +11:00
Timothy Arceri 5504bebfc4 ac: add support for handling nir_intrinsic_load_vertex_id
This will be used by radeonsi.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-02-28 09:23:49 +11:00
Timothy Arceri 3a0b4187dd ac: fix f2b and i2b for doubles
Without this llvm was asserting in debug builds.

V2: use LLVMConstNull()

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-02-28 09:23:49 +11:00
Samuel Pitoiset a549da877b ac/nir: clean up a hack about rounding 2nd coord component
It's basically just the opposite, and it only makes sense to
round the layer for 2D texture arrays.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-02-27 10:09:27 +01:00